Nintendo news (March 27) – Xenoblade Chronicles: Definitive Edition / Animal Crossing: New Horizons
Today’s Nintendo news: footage and soundtrack samples for Xenoblade Chronicles: Definitive Edition, but also…
- Animal Crossing: New Horizons
- The Legend of Zelda: Twilight Princess (manga)
- Yoiko x Ring Fit Adventure / Brain Training for Nintendo Switch
- F-Zero GX/AX @ shmuplations
- Kirby merchandise
- Dragalia Lost
- Tool Assisted Speedrun
Xenoblade Chronicles: Definitive Edition
Here’s a few videos for Xenoblade Chronicles: Definitive Edition from the official website (Japan):
- some footage, with a collection of cutscenes from the beginning of the game
- two soundtrack samples, with the re-recorded versions of Gaur Plains and Confrontation with the Enemy
Xenoblade Chronicles: Definitive Edition (Switch) comes out on May 29th worldwide.
Animal Crossing: New Horizons
Here’s the Accolades Trailer for Animal Crossing: New Horizons:
The Legend of Zelda: Twilight Princess (manga)
The 8th volume of the Legend of Zelda: Twilight Princess manga adaptation is now available in Japan (it should be released in the upcoming months in Europe and North America). On the cover, a notice indicates that the series now has over 6 million copies in print worldwide!
Source: Akira Himekawa (Twitter)
Yoiko x Ring Fit Adventure / Brain Training for Nintendo Switch
Here’s the second episode of the Nintendo’s Yoiko webshow, showcasing Ring Fit Adventure and Brain Training for Nintendo Switch:
F-Zero GX/AX @ shmuplations
The latest translation from shmuplations is a collection of interview about F-Zero GX/AX. Click here to check them out!
In these interviews, members of Nintendo and Sega’s Amusement Vision studio, including long-time F-Zero designer Takaya Imamura and Amusement Vision head honcho Toshihiro Nagoshi, discuss their collective vision for the 2003 Gamecube racing game F-Zero GX and its arcade counterpart, F-Zero AX.
Born from Nintendo’s “Triforce” initiative, which saw them team up with arcade veterans Namco and Sega to produce externally-developed arcade games using Nintendo IP with the eventual goal of securing much-needed third-party software for the Gamecube, these games represented both Nintendo’s long-awaited return to arcades and Sega’s first genuine collaboration with their long-time rival, with the end result being a pair of games that are considered by many to be the series’ apotheosis.
Kirby merchandise
Here’s pictures of the latest set of Kirby merchandise, with some beauty products and some (really expensive) wedding rings:
Dragalia Lost
Here’s the latest episode of the official webradio programme for Dragalia Lost:
Dragalia Lost (Android, iOS) still does not have a release date in Europe yet.
Tool Assisted Speedrun
Here’s the latest Tool Assisted Speedrun video for Nintendo games:
- Super Mario World (SNES) “warps” by BrunoVisnadi in 09:54.35