Warframe (Switch): Software updates (latest: Ver. 23.0.5 Hotfix 3)

On this page, you will find all there is to know about the Software updates for Warframe on Nintendo Switch (originally released on November 20th 2018 in Europe and North America, and November 21st 2018 in Japan).

How to download updates for Warframe for the Nintendo Switch?

To download the updates for Warframe on Nintendo Switch, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game’s icon in the Home Menu and press – or + to get to the options screen. The version number is displayed below the title.

Click here for more Software updates!

Warframe – Ver. 23.5.0 (Hotfix 3)

  • Release date: December 19th 2018 (North America) / December 20th 2018 (Japan)
  • Patch notes:

Changes:

– Volumetric Lighting can now be toggled on the Switch for better performance!
– Motion Controls can now be used on the loading screen to fly your Landing Craft!
– Motion Controls can now be used in ‘Decorate’ mode!
– Added in a re-center option when using motion controls. Not bound by default.
– Improved load times when going from Cetus to the Plains and back again

Fixes:

– Fixed an issue with Ambient Occlusion not being properly grayed out and remaining toggelable when playing undocked
– Fixed crashes in Cetus and the Plains of Eidolon when playing in Chinese and other non-English languages.
– Fixed numerous crashes.
– Fixed issues with audio of Titania’s Razorwing and Excalibur’s Exalted Blade.
– Fixed an issue where motion controls would not be enabled when switching from docked to undocked gameplay
– Fixed an issue where purchasing the Fluctus in the Market also rewarded a dev-only erroneous weapon.
– Fixed the “Mask of the Revenant’ Quest Key being unobtainable.

Controller Fixes:
 
We have improved controller responsiveness in a number of ways!
We increased controller responsivity in a number of ways:
One major issue addressed in this patch is the fixing of an issue where almost 50% controller input was required before a hip-fire camera manipulation could be executed. We’ve decreased coded deadzones to allow for more refined, precise aiming and removed the inherited velocity when shifting directions. Players should now notice an immediate falloff in camera movement once input is no longer applied to the control sticks.
Additionally, we have added a number of mathematical improvements regarding the ramp and acceleration curves used to interpolate control stick input. This should make the camera manipulations feel much smoother and allow for a closer approximation of circular movement, compared to the very ‘square’ like motions we had previously.
We’ve also increased the amount of vertical movement seen when manipulating the control stick to reduce the amount of asymmetry between it and horizontal movement. There is still a bias towards the horizontal plane, but moving the camera up/down should not feel so drastically different when now compared to left/right movement.

Warframe – Ver. 23.5.0 (Hotfix 2)

  • Release date: December 5th 2018 (North America) / December 6th 2018 (Japan)
  • Patch notes:

– Fixed an issue where you would be unable to purchase items in the Market as described here: https://forums.warframe.com/topic/1034817-nintendo-switch-launch-purchasing-issue-information/
– Fixed a potential crash when launching the game.
– Fixed an issue where you could be placed in an ‘Autodetect’ Region, not allowing for matchmaking until you switch your region manually.
– Fixed an issue with missing and inconsistent capitalization in menus.
– Fixed an issue where ‘Twitch Prime with Prime’ items were not being rewarded. Simply relog and it’ll be there!
– Fixed an issue where timestamps in chat could appear jumbled.

Warframe – Ver. 23.5.0 (Hotfix 1)

  • Release date: November 21st 2018 (North America) / November 22nd 2018 (Japan)
  • Patch notes:

– Fixed an issue with Chroma Prime Access Relics being missing from necessary Drop Tables
– Fixed a number of localization issues

Warframe – Ver. 23.5.0

  • Release date: November 19th 2018 (North America, Europe) / November 20th 2018 (Japan)
  • Patch notes:

NEW WARFRAME: REVENANT
Introducing the 36th Warframe, Revenant! Afflicted by Sentient energy, Revenant rises from the shadows to prey on the weak and unwilling. 

PASSIVE: Shield depletion smashes nearby enemies with a knockdown shockwave.

ENTHRALL
Convert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy. The thrall horde remains under Revenants spell until this ability runs out.

MESMER SKIN
Become enveloped in Sentient energy, which redirects damage and stuns all those who dare attack. Stunned enemies can be Enthralled at no energy cost. 

REAVE 
Dash through enemies as a wall of Sentient energy, leeching shields and health from any encountered, enhanced for thralls.

DANSE MACABRE
Erupt with a multitude of Eidolon energy beams and sweep a circle of death around Revenant. Incoming damage is redirected to the beams. Hold fire to boost range and damage, while also increasing energy consumption. Damage type can adapt to select defenses. Thralls killed by this leave overshield pickups.*
* To invoke a more Sentient theme with Revenant, the last detail to change since past Devstream presentations is his Danse Macabre Damage. Sentients in the wild can often adapt to your attacks…so the damage output of the Danse Macabre now can adapt to certain enemy defenses!
3 special adaptations exist for the damage types of Danse Macabre: 
Striking Armor will adapt Danse Macabre into Corrosive Damage.
Striking Shields will adapt Danse Macabre into Magnetic Damage.
Striking Infested Flesh will adapt Danse Macabre into Gas Damage.
This will be at a base 20% Status Chance, amplified by holding the default Left-Mouse Button. 

PHANTASMA
Irradiate enemies with a continuous stream of deadly plasma. Charging secondary fire releases a glob of plasma that erupts with homing bomblets on impact.

VANIA HELMET
A uniquely-style alternate helmet for Revenant.

  • Additional notes: this is the launch version of the game.
  • Source: Digital Extremes

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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some. Twitter: @lite_agent

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