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Super Dungeon Maker (Switch): all the updates (latest: Ver. 1.1)

On this page, you will find all there is to know about the various updates for Super Dungeon Maker on Nintendo Switch (originally released in May 2023 in North America and Europe)!

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Super Dungeon Maker – Ver. 1.1

  • Release date: December 19th 2023 (North America, Europe, Japan)
  • Patch notes:
  • New Character Skin: Unleash The Knight in the realm.
  • New Diverse Dungeon Themes: Embark on adventures with five new themes, each featuring unique mechanics:
    • Film Set Theme
    • ”So Many Me” Theme
    • Lava Theme 
    • Tomb Theme 
  • New Enemies: confront six new opponents: 
    • Shieldforker (Forker with a shield)
    • Projeggslime (Slime with projectiles)
    • Sparkull (Fire Skull)
    • Homefly (Chasing Fly)
    • Reveton (Skeleton Chicken)
    • Hoohoo (Ghost Chicken)
  • New cosmetics: The latest visual addition – pets.
  • Creative Dungeon Enhancements
    • Traps trigger hit and barrier switches for more creative dungeons.
    • Corn Coins unlock Corn Gates.
    • Golden Eggs can now be placed on different floors to explore more endings.
  • Hall of Fame Dungeon: High Tier Kickstarter backers present their unique and creative dungeons here.
  • Enhanced Gaming Experience: undergo a reworked undo-system and improved controller functionality allowing players to draw floor tiles much faster.
  • Additional notes: none
  • Source: Rokaplay PR (19/12/2023)

Super Dungeon Maker – Ver. ???

  • Release date: ???
  • Patch notes:
What’s new?
  • Added a new playable character skin
    • The knight stands in front of their house at the southern end of the village – Go there and interact with them to choose them as your character skin. If you want to swap back, Fink stands in front of the Egg Storage.
Changes
  • Improved the look of the border when seeing the floor below through holes in the floor
  • Added a sign between Hen’&Fam and Eggspedia that shows players the direction to their downloaded dungeons.
  • Added the Golden Egg as an object to the Item category in the builder UI
    • Lost your Golden Egg or simply want to place it on a different floor – not a problem anymore
    • You can even create a dungeon with multiple endings now
     
Bug-Fixes
  • Forkplants would sometimes stop their throw when backing up against a wall
  • Undo could break when trying to move an object to a place where it can’t be placed
  • Spinattack would hit enemies/objects multiple times
  • Bombs could not be picked up immediately after dropping them when facing north
  • Crystal Switch could not be hit reliably with the hookshot from the south
  • Additional notes: none
  • Source: Rokaplay (Steam)

Super Dungeon Maker – Ver. ???

  • Release date: ???
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • fixes upload bug.
  • Additional notes: none
  • Source: Rokaplay (Steam)

Super Dungeon Maker – Ver. ???

  • Release date: September 26th 2023 (North America, Europe)
  • Patch notes:
What’s new?
  • Added two new dungeon themes each with one unique floor tile
    • Hollywood or Bollywood?
      • Filmset (Unique floor: A stage that will turn off all other lights and focus a spotlight on the player)
    • The aliens are among us
      • “So Many Me” (Unique floor: A toxic mist that will deal damage when walking through or standing in it)
  • Added the “Hall of Fame” to the village hub
    • You can play six dungeons created by our most dedicated Kickstarter supporters here
  • Replaced the fill bucket tool with a rectangle tool for tile mode
  • We added a button that let’s you instantly snap Fink towards the cursor when editing a dungeon.
What’s changed?
  • Traps will now trigger hit and barrier switches. Use your creativity now to build some automated contraptions.
  • Reworked the Undo-System to be more stable and not result in broken rooms/objects all the time.
  • Builder palette no longer automatically collapses after a certain time.
  • Added automatic camera movement, when dragging an object towards the screens edge when using a gamepad.
  • Improved Stair transition to make it less likely for players to accidentally walk back into stairs.
  • Added some little animations when placing objects or tiles.
  • Fixed an issue where users couldn’t play online dungeons.
Bug-Fixes
  • Sign in front of Fink’s secret cave displayed a placeholder text.
  • One of the birds had a placeholder text in it’s speech bubble.
  • Player Dungeons could not be correctly deleted.
  • Player Dungeons would show up multiple times.
  • Online Dungeons would sometimes load an empty dungeon.
  • Room outlines would sometimes break.
  • Massively improved the performance for dungeons with many rooms.
  • In some cases restarting the dungeon would instead load a completely empty dungeon.
  • Golden Egg is now visible on the map again.
  • Collecting the flipper item multiple times would add it to the UI multiple times.
  • Description text in the online dungeon report form could overflow the input field.
  • Speechbubbles would stay active when switching to build mode.
  • Game would crash when trying to show the tooltip of one of the floors in the mystic garden theme.
  • Additional notes: none
  • Source: Rokaplay (Steam)

Super Dungeon Maker – Ver. ???

  • Release date: ???
  • Patch notes:
What’s changed?
  • Added small animations when placing objects or tiles.
  • The map now differentiates between rooms you have visited and those you have not.
Bug-Fixes
  • The large treasure chest could not be placed when an item was next to it on the right side.
  • A placeholder text appeared in one of the speech bubbles on the overworld screen.
  • Additional notes: none
  • Source: Rokaplay (Steam)

Super Dungeon Maker – Ver. ???

  • Release date: ???
  • Patch notes:
What’s changed?
  • Changed the disclaimer at the start of the game to more accurately represent the current state of the game.
  • Improved Stair transition to make it less likely for players to accidentally walk back into stairs.
Bug-Fixes
  • Water could not be saved in the mystic garden theme.
  • Game would crash when trying to show the tool tip of one of the floors in the mystic garden theme.
  • Speech bubbles would sometimes show “[None]” instead of an icon for a key/button.
  • Map did not show the correct floor & opening the pause menu could result in unresponsive UI screens.
  • Vines would keep grabbing Fink even if he went to another dungeon level.
  • Additional notes: none
  • Source: Rokaplay (Steam)

How to download updates for Super Dungeon Maker for the Nintendo Switch?

To download the updates for Super Dungeon Maker, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.