Update: more screens for Mario & Sonic at the Rio 2016 Olympics on Wii U have been added: you will find them below, just after the break!
Mario & Sonic at the Rio 2016 Olympics already came out on Nintendo 3DS, and the Wii U version will be out in roughly two weeks (with a worldwide release, this time around). Today, pre-loading went live in Japan: it lets players pre-purchase and pre-download the game right away, so that they only have to download a small update on launch day.
But in order to pre-load Mario & Sonic at the Rio 2016 Olympics on your Japanese Wii U, you will need at least 2 863MB of free space on your console or its external HDD (which is significantly smaller than the European version, which requires 5 999.43MB of free space).
Here’s some “technical” details about the game:
- Genre: Sports
- Players: 1 to 4
- Save data: 5MB per file, 1 file per Wii U user
- Sound: Surround (Linear PCM)
- Controllers: Wii U GamePad (required for Single Player, not compatible with Off-TV Play), Wii Remote (at least 1 required for Multiplayer, both Wii Remote and Wii Remote Plus are compatible)
- Internet features: online leaderboards, Miiverse, receiving/sending ghost data, sending of play reports.
Here’s some additional screenshots for the Wii U version of Mario & Sonic at the Rio 2016 Olympics:
Finally, here’s two TV Commercials for the game, showcasing Rugby sevens and Rhythm Gymnastics (the second TV spot is right after the break!)
Finally, here’s some more screenshots:
Mario & Sonic at the Rio 2016 Olympics (Wii U) comes out on May 23rd in Japan, and May 24th in Europe and North America.