Minecraft and Minecraft: Nintendo Switch Edition – Software updates (latest updates: Ver. 1.5.0 [Bedrock] / Patch 16 [Legacy])

Minecraft Nintendo Switch Bedrock

In this post, you will find all there is to know about the Software updates for Minecraft on Nintendo Switch (originally released on June 21st 2018 worldwide) and Minecraft: Nintendo Switch Edition (originally released on May 11th, 2017 in North America, and May 12th, 2017 in Europe and Japan).

Important note: this page lists updates for both the new version of Minecraft (Bedrock / Better Together update) and Minecraft: Nintendo Switch Edition. Since those are technically separate games, the updates are also separate. Make sure to check for which version the updates listed below are for:

  • update listed as just “Minecraft” and version number as “Ver. X.X.X” = Bedrock version;
  • updated listed as “Minecraft: Nintendo Switch Edition” and version number listed as “Patch XX” = Legacy version.

Looking for details on updates for Minecraft: Wii U Edition? Click here!

How to download updates for Minecraft and Minecraft: Nintendo Switch Edition for the Nintendo Switch?

To download the updates manually, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet

Minecraft – Ver. 1.5.0 [Bedrock]

  • Release date: July 9th 2018 (North America) / July 10th 2018 (Europe, Japan)
  • Patch notes:

New Features:

  • Realms are now available on Nintendo Switch
  • The Drowned – These dangerous, underwater zombies lurk in dark, deep water and will come up to the shore at night
  • Sea Turtles – These gentle creatures can be found swimming in oceans and tanning on beaches. Protect their eggs so more can hatch!
  • Turtle Shell and Scute items
  • Potion of the Turtle Master
  • Nautilus Shells – Can be found while fishing or held by the Drowned
  • Conduits can now be constructed underwater and give players the Conduit Power effect. Craft them with Nautilus Shells & Heart of the Sea
  • Bubble Columns – Magma Blocks create downward flowing columns and Soul Sand creates upward flowing bubbles
  • New Achievements
    • One Pickle, Two Pickle, Sea Pickle, Four – Place four Sea Pickles in a group (20G)
    • Echolocation – Feed a dolphin fish to have it lead you to treasure (20G)
    • Do a Barrel Roll! – Use Riptide to give yourself a boost (30G)
    • Moskstraumen – Activate a Conduit (50G)
  • Added new commands that only affect worlds with Education Edition enabled:
    • /ability – Sets a player’s ability
    • /immutableworld – Sets the immutable state of the world
    • /worldbuilder – Toggle World Builder status of caller 

Changes:

  • Changed the menu background to be themed for Update Aquatic
  • Undead mobs will now sink in water and can walk on the bottom
  • Improved the steering of Boats when using keyboard and mouse by pressing W to move forward and S to reverse
  • Dolphins can now be given Raw Fish or Raw Salmon and will swim towards the nearest Ocean Ruins or Shipwreck
  • Husks that have sunk in water will now transform into Zombies and Zombies will transform into Drowned
  • Skeleton Horses can now be ridden underwater
  • Skeletons and Strays will switch from ranged to melee attacks while underwater and switch back when out of water
  • Coral blocks will no longer die as long as one side is touching water
  • Improved player swimming at the surface of water
  • Tridents can now be enchanted with Mending and Unbreaking
  • Added an animation when using Riptide in first person perspective
  • Slightly decreased the friction of Blue Ice
  • Updated the texture of the top of Kelp
  • Updated the texture of Cooked Fish
  • Updated the Riptide spin texture
  • Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings
  • Tridents will no longer break blocks in Creative mode
  • The Inventory button has been moved to the top of the Store page

Fixes:

  • Crashes/Performance
    • Fixed several crashes that occurred during gameplay
    • Fixed a crash that occurred when suspending the game during world generation
    • Fixed a crash that occurred when a Piston moved a Cauldron underwater
    • Fixed a crash that occurred when playing Truffletop Town and dying while using Elytra and Fireworks
    • Increased performance when viewing particles from the Ender Dragon’s attack and lingering potions
  • General
    • Personal Game Mode is now fully applied in Game Settings when switched from Survival to Creative
    • The first mouse click after re-mapping an action to a key is now recognized
    • Players will no longer inherit the host’s spawn, inventory, and location when rejoining a world with a Resource Pack removed
    • Fixed players not able to join worlds hosted by players who previously joined another player’s world
    • Fixed the controller not being detected when resuming the game from suspended state after changing profiles
    • Changes made to the ‘Trust Player Permissions’ setting during world creation will now persist after loading into the world
    • Resource and Behavior Packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds
    • The Mob Griefing game rule now converts properly from Console Edition worlds
    • The ‘Castaway’ achievement no longer unlocks before completing the requirement
  • Gameplay
    • Flying speed now stays constant while descending in Creative mode
    • Players will no longer gradually drift up or down when swimming straight ahead
    • Fixed experience orbs not always being picked up by players
    • Bone Meal is now depleted when used on Kelp from a Dispenser
    • Dropped items can once again pass under top slabs ( MCPE-25100)
    • Tall birch trees will once again generate in Mutated Birch Forests (MCPE-29698)
    • Fixed water flow being inconsistent and suspended around caves and ravines
    • Splash Water Bottles will now keep Dolphins hydrated on land
    • Pick Block now works in Survival mode (MCPE-12456)
    • Pick Block now selects the proper variant of Buttons and Pressure Plates
    • Players can no longer refill breath and breathe underwater by swimming into ice blocks
    • Sneaking and jumping into water no longer prevents jumping or swimming upwards (MCPE-32478)
    • Riptide can no longer be used while riding a mount
    • Fixed entering a Minecart from another Minecart (MCPE-32074)
    • Passengers in boats will now take damage when falling from a high place
    • Fire Resistance once again protects players from Blaze ranged attacks
    • Fixed an exploit that allowed players to get infinite lava buckets (MCPE-33280)
    • Fixed an exploit that generated unlimited items and XP from furnaces
    • Players without permission can no longer attack mobs shooting arrows at them
    • Protection enchantments once again protects players from all types of damage (MCPE-32945)
    • The Friendly Fire game rule now prevents damage from players using Fire Aspect, Flame, and Channeling enchantments
    • Decreased the damage given by standing in lava when armor with Fire Protection and Protection enchantments is equipped
    • TNT exploding underwater no longer deals damage to players and other entities
    • Activating a Dispenser with its exit covered and a bucket of fish inside will now drop the bucket of fish as an item
  • Items
    • Fixed Tridents damaging multiple mobs in a single throw
    • Tridents can no longer be destroyed by explosions
    • Tridents thrown into Soul Sand now land properly and no longer prevent Loyalty from working (MCPE-32412)
    • Tridents thrown underwater will no longer produce infinite bubbles
    • Tridents fired from a Dispenser no longer have the exact same trajectory and will now lose durability
    • Woodland Explorer Maps once again point players correctly to Woodland Mansions (MCPE-33534)
    • Items will no longer get stuck in flowing water source blocks (MCPE-32389)
    • Dropped items no longer float against the water current (MCPE-33628)
    • Fixed received items disappearing after trading a renamed item with a Villager (MCPE-33830)
    • Throwable items will no longer hit the player when there is a Parrot riding on their shoulder
    • It’s once again possible to eat Raw Fish
    • Leather Horse Armor no longer loses its dyed color after world conversion
    • Arrows fired by Skeletons can no longer be picked up by players
    • Leads and Balloons can no longer be attached to Horses being ridden by players
    • Banners are no longer consumed from the inventory when placed in Creative mode
  • Mobs
    • The Ender Dragon will no longer get stuck if the player moves too far away. Silly dragon! (MCPE-31765)
    • Dolphins and Cod no longer get the jitters when swimming in groups
    • Silverfish can once again enter Stone blocks
    • Increased the collision size of fish mobs
    • Donkeys and Mules no longer become Horses after Console Edition world conversion
    • Mobs will no longer rotate their heads 360 degrees while in Boats
    • Baby animals will no longer take damage in boats
    • Zombie Villagers created during world generation are no longer super-fast and scary
    • Fixed issues with Zombie pathfinding and not attacking players
    • Guardians once again spawn in valid water source blocks (MCPE-29520)
    • Fixed two Elder Guardians sometimes spawning in each chamber of an Ocean Monument
    • Arrows fired by Skeletons and Strays can now damage the Wither
    • Dolphins can no longer fully clip through Magma Blocks
    • Mobs will no longer spawn on top of Redstone components (MCPE-27122)
    • Pumpkins are now consumed when creating an Iron Golem
    • Salmon will no longer get stuck on the edges of Old Worlds
  • Blocks
    • Fixed the hitbox of Coral Fans
    • Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode
    • Command Blocks can now be modified when set to ‘Repeat’ and ‘Always Active’
    • Fixed blocks that were removed underwater not creating source water blocks
    • Ice placed on Magma blocks in the Nether no longer create water source blocks when melted
    • Powered Observers now convert properly from Console Edition worlds
    • Cauldrons with varying levels of water now convert properly from Console Edition worlds
    • TNT can no long deal damage or destroy blocks underwater when placed on non-full blocks
    • Crops will no longer grow by repeatedly placing a full size, non-transparent block on top of them
    • Blocks can once again be repeatedly placed when flying sideways in Creative mode
    • Decreased the time is takes to break Coral Fans in Survival
    • Redstone, Torches, and Redstone Torches can no longer be placed on Seagrass underwater
    • Lava falling onto a water block with Seagrass or Kelp from will now become Stone
    • Armor Stands can now be destroyed by thrown Tridents
    • Fixed water flowing incorrectly from stairs that contained water source blocks
    • Blocks can no longer be placed underwater without highlighting another block while sprint-swimming in Creative mode
    • Top Snow will now break once it hits water
    • Top Snow falling on a Snow block no longer loses one layer
  • World Generation
    • Ice bergs, Sea Grass, and Kelp can no longer replace blocks of an Ocean Monument when generated
    • Mutated Savanna Plateau and Mutated Mesa Plateau biomes now convert properly from old worlds
    • All overhangs and floating islands will once again generate with grass or snow under them (MCPE-32572)
    • Bryce Mesa biomes will now generate correctly (MCPE-30612)
  • Graphical
    • The surface of water can now be seen when viewing from behind glass underwater
    • Fixed water not rendering when swimming against the bottom of a block
    • Fixed water not rendering when viewed at certain angles near the surface
    • Rain no longer severely limits view distance
    • Entities no longer become invisible based on the position of the observing player
    • Fixed the mining cracking animation being out of sync when mining from a boat
    • Particles now appear when player jump into water
    • Particles now appear when Tropical Fish flop into the water
    • Double doors once again display correctly
    • Fixed the texture of Dark Prismarine Stairs
    • Fixed water coloring in mutated biomes
    • Fixed the glint on enchanted Tridents in first person
    • Fixed the rotation of Tridents while charging in first person
    • Fixed some chunk rendering that caused players to see through the ground at certain angles (MCPE-30626)
    • Minimized animation delays with large stacks of falling blocks
    • The Lead attach point no longer appears in front of the player when swimming
    • Fixed some visual issues with Kelp
    • Lava will now render when the player’s perspective is right below the surface
    • Fixed Bows not appearing in the right hand when being charged (MCPE-31990)
    • Fixed the texture of the Wither’s armor not appearing properly with several Texture Packs
    • Fixed the rotation of Oak Trapdoor textures
    • Fixed seam lines appearing between Cactus blocks on the City Texture Pack
    • Fixed missing water textures while underwater and a block is placed above the water (MCPE-33264 / MCPE-32927)
    • Glass once again renders properly at further distances and certain angles
    • All Button items now display properly in the hotbar and when placed in an Item Frame
    • Fixed the cracking animation not appearing when mining blocks through the water surface
    • Fixed textures on low-end devices when the Education toggle was enabled
    • Fixed the delay in Ice textures appearing when using the Frost Walker enchantment
    • Enchanted Tridents no longer flash red when entering fire
    • Fixed helmets being visible after being destroyed by taking damage from a mob
    • Water now appears properly around Ladders (MCPE-32600)
    • Flowing water now angles properly when flowing down
    • Flowing water touching Stairs that contains a water source no longer causes water to flow from the solid face of the Stairs
    • Hay Bales now have the correct bottom texture when held or seen in Item Frames
  • Audio
    • Fixed some Update Aquatic sound effects not playing on low memory devices (MCPE-30843)
    • Beacons now have sound effects
    • The drinking sound is no longer played twice when drinking a potion or Milk
  • User Interface
    • The ‘Sign In’ button will now disappear from the main menu after signing in
    • Pressing the ‘Default Settings’ button will now only affect the control scheme that is selected
    • Improved messaging when there are no Old Worlds to sync
    • A controller tooltip will now appear when it is possible to place blocks underwater
    • Fixed the Marker on Treasure Maps disappearing when another player quits and rejoins a world
    • Cached Data once again appears on the Storage screen
    • Enchantment names can now be seen on the Enchantment Table screen with Pocket UI when using keyboard and mouse
    • Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen
    • The book on the Enchantment Table screen no longer overlaps the suggested enchantment’s name
    • Fixed spelling errors for Anemone and Red Lipped Blenny Tropical Fish
    • The “Manage who can send you invites” button in Profile settings now points to the proper location (MCPE-28270)
    • Pressing down on the controller no longer loses focus on the chat field
    • Changes to a world’s name when it is initially created from a template will now update properly after saving and quitting
    • The paper doll no longer sticks out of the frame on the inventory screen while swimming
    • Fixed Slowness levels over 4 not appearing on the Mob Effects screen
    • The player model in the skin picker no longer covers the rotate icons in certain GUI scales (MCPE-32545)
  • Commands
    • The coordinates of Buried Treasure are now accurate when using the ‘/locate’ command
    • Seagrass obtained by commands is now functional and stackable
    • Special symbols in a player’s nickname no longer cause a syntax error when trying to teleport that player from the Host Options tab
    • Using the ‘/spreadplayers’ command will no longer set entities or players at y=255
    • Ladders no longer appear as invisible blocks with collision when placed using ‘/setblock’
    • Map items now have the proper name displayed in chat for players when using commands
    • Replacing or moving containers no longer causes the items from the container to drop to the ground

Add-Ons (Resource and Behavior Packs):

  • Updated templates for 1.5.0 with new assets and behaviors can be downloaded at minecraft.net/addons
  • Humanoid mobs can now hold items in their offhand. See ‘drowned.json’ for an example
  • List of changes:
  • adds support for Realms
  • adds Update Aquatic Phase Two contents
  • Additional notes: none.
  • Source: Mojang

Minecraft: Nintendo Switch Edition – Patch 16 [Legacy]

  • Release date: June 20th 2018 (North America) / June 21st 2018 (North America, Europe, Japan)
  • Patch notes:
  • Added The Incredibles Skin Pack
  • Fix for MCCE-#7401 – Sign with § æ Crashes World.
  • Fix for MCCE-#7331 – Hostile Mobs’ Battle Royale Crashes The Game.

Minecraft: Nintendo Switch Edition – Ver. 1.4.1 (Bedrock / Better Together Update) [Bedrock]

  • Release date: June 21st 2018 (worldwide)
  • Patch notes:
  • Known Issues:
    • Realms and Featured Servers are not available at this time and will be released in an upcoming update soon
    • Entities occasionally become invisible based on the position of the observing player
    • After entering a converted world, a client’s gameplay permissions are reduced to Visitor

    New Features:

    • Water has a completely new look and increased visibility while underwater
    • Dolphins
    • Tropical Fish
    • Cod, Salmon, and Pufferfish mobs
    • New ocean biomes of varying depths and temperatures
    • Shipwrecks
    • Ocean ravines and caves
    • Icebergs
    • Underwater ruins
    • Coral reefs
    • Buried Treasure and Treasure Maps
    • Swimming animation while sprinting in water
    • Heart of the Sea: Be sure to collect these for later to construct a Conduit that will be introduced in an upcoming update!
    • Trident weapon with new enchantments
      • Channeling
      • Loyalty
      • Riptide
      • Impaling
    • New water behavior
      • A water source block can be placed inside of most non-solid blocks
      • Flowing water will still not flow into non-solid blocks
      • Blocks can be placed underwater without creating pockets of air around them
    • Coral, Coral Fans, and Coral Blocks
    • Kelp, Dried Kelp, and Dried Kelp Blocks
    • Blue Ice blocks
    • Seagrass and Tall Seagrass
    • Sea Pickles can now be found on the ocean floor as a source of light
    • Stripped Wood
    • Wood variants for Buttons, Pressure Plates, and Trapdoors
    • Prismarine Stairs and Slabs
    • Fish can now be scooped into buckets
    • Minecraft: Education Edition Chemistry features can now be enabled under Cheats! For tips on getting started, check out the Chemistry Lab Journal


    Changes:

    • Beautiful new artwork for the game’s icon
    • Palleted chunks! This means we can now have (almost) infinite different types of blocks (and also no more BlockIDs). It also means the game should be less likely to crash due to being out of memory
    • New item textures for Raw Fish, Cooked Fish, Raw Salmon, Cooked Salmon, and Pufferfish
    • Pumpkins can now be sheared into Carved Pumpkins
    • Leads can now be attached to boats
    • Tweaks to the directional movement of the Gameplay Cursor for more predictable movement
    • The breath meter now slowly regenerates after being underwater
    • Players can now swim through 1×1 gaps
    • Items now float in water
    • Baby Zombies now burn in daylight
    • Spawn points can now be set using Beds during the day
    • The default author for books are now set to “Author Unknown”
    • Buttons made from Oak or Stone are now displayed as Oak Button and Stone Button, respectively

    Experimental Gameplay:

    Some Update Aquatic features are more unstable and are currently behind the Experimental Gameplay toggle.

    ‘Use Experimental Gameplay’ can be toggled in World Settings. These features may break your world so a copy of your world will be created with “[EX]” before the world name. This feature cannot be disabled once it is enabled for a world and any progress will not be saved to the original world.

    • Drowned mobs
    • Nautilus Shells

    Fixes:

    • Performance / Stability
      • Many optimizations to chunk rendering and game performance
      • Chunk generation is now prioritized first to the chunks closest to the player
      • Fixed several of the top crashes that occurred during gameplay
    • General
      • ‘Delicious Fish’ achievement can now be unlocked after cooking and eating Salmon
      • Disconnecting a controller while making input no longer continues that input until the controller is reconnected
    • Gameplay
      • Crops can now be harvested continuously
      • Fixed Villager trade items not being replenished
      • Fixed some Villager trades not granting XP
      • Bows will now inflict the same amount of damage to players and mobs
      • Protection enchantment no longer makes players immune to fire damage
      • Fixed fire spreading from covered lava
      • Fixed Pick Block replacing the currently selected hotbar slot, even if other slots were empty
      • The second player in split-screen can no longer die if their personal game mode is set to Creative
      • Experience can now be earned from cooking Porkchops in a Furnace
      • Players are no longer set on fire when walking on non-full blocks placed next to a lava source
      • Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
      • Fishing will now give the proper chance of catching a stack of 10 Ink Sacs
    • Items
      • Fixed items losing durability when used on other players and the PvP game rule is disabled
      • Enchanted Apples can now be found in loot chests
      • Name Tags can now be found from Villager trading and fishing
      • Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
      • The starting maps for Old Worlds are now zoomed in to level 1/4
      • Maps will no longer show a green marker only for the last map that was placed in an item frame
      • Glass Bottles can now be filled from water sources in Creative mode
      • Pickaxes now break Stone Buttons faster than hands
      • Bows can no longer be used to mine while charging
    • Blocks
      • Extra blocks will no longer be placed when placing a block straight down
      • Glass Panes now align to Stairs
      • Increased the hitbox of Soul Sand
      • Grass blocks will now turn into Dirt if Grass Path blocks are placed above them
      • Fixed flowers that disappeared after being generated with Bone Meal
      • Vines can no longer be placed invisibly under leaf blocks
      • Leaves no longer cut through blocks when growing trees using Bone Meal
      • Anvils now drop as items when falling on Torches
      • Stone Slabs and Cobblestone Walls now have the proper blast resistance
      • Top Snow falling on a Top Snow Block no longer loses one layer
      • Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid ‘Update’ block
    • Redstone
      • Automated Chicken cookers using slabs will now function properly
      • Fixed Redstone not powering horizontally adjacent blocks
      • Hoppers and Droppers can now only put Music Discs inside Jukeboxes
      • Minecart with Hopper and TNT will no longer shake on Activator Rails
      • Renamed Shulker Boxes no longer lose their names when fired from a Dispenser
      • Daylight Sensors can no longer generate power in the Nether
      • Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers
      • Mobs in Minecarts no longer activate rails next to them as they try to walk
      • Observers no longer visually cut Redstone Dust
      • Rails will now take block power into account when attaching to other rails
      • Dispensers, Droppers, and Redstone Lamps now activate properly when Redstone Dust is placed on top of them
      • Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open
      • Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
      • Minecarts no longer get stuck when passing through blocks on diagonal rails
      • Armor can now be equipped to an Armor Stand using a Dispenser
    • Mobs
      • Baby Chickens no longer get stuck in the corners of fences
      • Fixed mobs shaking while riding in Minecarts
      • Horses can no longer be steered in deep water
      • Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles
      • Llamas can now be healed by feeding them Hay Bales and Wheat
      • Mobs no longer view closed doors as valid paths and shouldn’t get stuck when trying to walk through them
      • Mobs can no longer spawn on carpet
      • Mobs are now able to spawn when the player is below a height of 30 blocks
      • Mobs will no longer spawn on transparent blocks like Glass and Fences
      • Rabbits will now follow players that are holding carrots and flowers in Survival mode
      • Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode
      • Smaller mobs can no longer trample farmland and crops
      • Fixed medium Slimes not dealing damage to players
      • Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water
      • Fixed Villager behavior when it’s raining so they now disperse to separate houses
      • The Wither will now face the right direction when attacking
      • Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them
      • Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
      • Zombies and Skeletons now burn during daytime in warm biomes when it’s raining in other biomes
      • Fixed Witches not spawning inside Witch Huts
      • Wolves will no longer run from Llamas if they are out of sight
      • Increased the spawn rate of Slimes
      • Increased the spawn rate of Ghasts in the Nether
      • Increased the spawn rate of Ocelots
      • Spiders no longer give up so easily when attacking
      • Fire Resistance potions now protect Snow Golems from dying in warm biomes
      • Parrots will now properly dismount when the player it’s riding dies
      • Parrots riding on players’ shoulders will no longer hinder block placement while sneaking
      • Parrots will no longer leave player shoulders when boarding a Boat
      • Iron Golems will no longer turn hostile toward the player that spawned them
      • Iron Golems no longer spawn when Mob Spawning is disabled
      • When riding a boat and hitting a mob with the Knockback enchantment, the mob will no longer always be knocked toward the East
      • Zombies and Skeletons now burn in daylight while in boats
    • Crafting
      • Enchanted Apples can no longer be crafted (Golden Apples are still craftable)
      • Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
      • Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks
      • Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the ‘Items’ inventory tab
    • Exploits
      • Players can no longer attack others with bows when Friendly Fire is disabled
      • Minecart with Hopper can no longer duplicate items
      • Items can no longer be duplicated using Item Frames and Hoppers
      • Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have ‘TNT Explodes’ turned off
      • Any item held by a player that is killed by Thorns armor will no longer be duplicated
      • Rails can no longer be duplicated when pulled by two pistons simultaneously
      • Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item
      • Breaking an Ender Chest with Silk Touch will no longer drop Obsidian
      • Items can no longer be duplicated using Item Frames and Hoppers
      • Switching between bows while aiming will no longer transfer item durability
      • Players can no longer attack through walls in third-person perspective
      • Killing an animal attached to a Fence with a Lead no longer duplicates the Lead
    • Graphical
      • The line is now properly connected to the Fishing Rod and floater
      • Rain is now visible through glass
      • Sugar Cane now has proper biome coloring
      • Beacons will now shine through lava
      • Maps are no longer cut off when being held on vertical split-screen
      • Jungle Leaves now have transparency when held in-hand
      • Slimes now emit slime particles when jumping
      • Fixed a missing piece of the Hopper texture
      • Flickering no longer occurs when looking through leaves that are next to snow
      • Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
      • Block breaking animation no longer goes out of sync when jumping or changing tools
      • Fixed the jumping animation for Spiders
      • Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled
      • Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
      • Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
      • Fixed the Wither textures during spawning and death animations
      • Fixed the Axe not being attached to Vindicator’s hand when attacking
      • Pistons and beds no longer have large visual outlines for a split second when being placed
      • Fixed being able to see through lava when Blindness effect is used
      • End Crystal beam is now centered at the Crystal and not at the fire base
      • End Crystal items now have the enchantment effect
      • Zombie Villagers now produce red particles while being cured
      • Resource Packs will now affect the look of the gamepad cursor
      • The moon will no longer graphically stutter when Do Daylight Cycle is disabled
      • TNT ignited by Redstone now shows the hopping animation
      • Items held by Zombie Villagers are now in the right position
      • Undyed Shulker Boxes no longer flash when being placed
      • Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
      • Smooth lighting will now be changed immediately after toggling in Settings
      • Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
      • Chests are now placed in Item Frames with the proper rotation
      • Rain, smoke particles, and shadows are no longer visible through lava
      • Fixed a rare issue where rain and snow would fall through roofs
      • Disconnected water flows no longer visually show as connected
      • Farmland and Grass Paths no longer have water textures when seen underwater
      • Water source blocks surrounding Glass, Slime blocks, and Sea Lanterns no longer turn into flowing water blocks
      • Snow covered leaves no longer appear red when Smooth Lighting is disabled
      • Fixed the appearance of bubbles around the Guardian laser attack
    • Audio
      • Fixed the sound effect not playing when equipping armor from the hotbar
      • Fixed missing sound when moving through End Gateways
      • The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces
      • Thrown entities no longer play footstep sounds
      • Sound will no longer continue to play on the disconnect screen
      • Minecarts will no longer make walking sounds after being pushed off and back on to rails
    • User Interface
      • Fixed world names not being editable if they contained over 24 characters
      • The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
      • Several improvements to navigating menus while using a controller
      • World save size is now properly reported immediately after saving and exiting
      • The number of worlds on the Worlds tab is no longer overlapped by the world icon
      • Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
      • Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
      • The player model no longer appears in from the ‘Choose New Skin’ button
      • Disabling Controller Hints will now turn off hints on in-game menus
      • Fixed the Creative hotbar not always clearing when X is pressed on the controller
      • When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
      • Items can now be dropped by moving them into the grey space of the Creative inventory screen
      • Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
      • Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot
      • Fixed incorrect items appearing in Creative inventory searches
      • Shulker Box inventory tooltips are now properly translated to other languages
      • A loading screen will now appear when applying Global Resources
      • The Jukebox now has a controller tooltip for block use
      • Fixed a delay in the ‘Boost’ button appearing when mounting a Pig with Carrot on a Stick in hand
      • Fixed lowered frame rate when unfocusing from the Book & Quill
      • HUD opacity now affects Banners and mob heads in the hotbar
      • Fixed delays when typing in chat and other text fields
      • Sea Lanterns now appear in the proper category when searching the inventory
      • Fixed double notifications appearing when importing a world
      • A warning now appears instructing players not to close the game when exporting a world
      • Fixed some worlds not appearing on the Available Templates list when not downloaded
      • Navigating left or right on the Available Templates list will no longer move focus to the top of the list
      • Several translation fixes for Español (Mexico)
      • Cached Data now appears on the Storage screen
    • Commands
      • Cloned Banners no longer appear as blank black Banners
      • The “Facing” component of ‘/teleport’ is no longer executed before teleporting a player
      • Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands
      • Players can now be killed using ‘/kill’ when they have a resistance effect of 4 or higher
      • Fixed repeating damage sound and animation when using ‘/effect’ to get health and simultaneously taking damage
      • The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more
      • Teleporting entities to or from a ticking area no longer fail to render or be interacted with
      • Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
      • Items will now be received immediately and correctly when using ‘/give’ command with a Chain Command Block
      • Teleporting a horse while it’s being ridden now works as intended
      • Buttons cloned in a “pressed” state no longer remain pressed forever
      • Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
      • Ocelots no longer spawn in groups when spawned using commands
      • ‘/clear’ will now clear items held in hand when playing in Classic UI
      • Commands in chains of Command Blocks will now run sequentially when other chains are running nearby
  • Additional notes: this “update” is actually a separate version of the game that you have to download from the Nintendo eShop [Europe / North America]. If you already own Minecraft on Nintendo Switch, you get it for free!
  • Source: 4J Studios

Minecraft: Nintendo Switch Edition – Patch 15

  • Release date: May 29th 2018 (North America) / May 30th 2018 (Europe, Japan)
  • Patch notes:
  • Added Egyptian Mythology Mash-Up Pack
  • Fix for Minecarts being destroyed by Lava
  • Fix for MCCE #7207 – Some Skins are Buggy
  • Optimized Beacons: This will allow a larger number of beacons to be placed before any noticeable fps decrease.

Minecraft: Nintendo Switch Edition – Patch 14

  • Release date: April 24th 2018 (North America) / April 25th 2018 (Europe, Japan)
  • Patch notes:
  • Added Final Fantasy XV Skin Pack
  • Fixed a crash that would occur when players looked at a Cauldron while holding a Water Bottle obtained by Fishing

Minecraft: Nintendo Switch Edition – Patch 13

  • Release date: March 27th 2018 (North America) / March 28th 2018 (Europe, Japan)
  • Patch notes:
  • Added Star Wars Sequel Skin Pack
  • Added Halo Mash-Up Pack
  • Added Chat message to inform users once they reach the maximum number of Ender Crystals in a world.
  • Fix for MCCE-#3522 – Over the sky barrier.
  • Fix for MCCE-#6536 – Save file can be corrupted when flying over the Sky Barrier.
  • Fix for MCCE #6383 – The Player could experience severe FPS drops when then Enderdragon spawn particles.
  • Fix for MCCE-#6734 – Sharpness Particles Replaced by rain drops.
  • Fix for MCCE-#6802 – Sticky Pistons do not pull chests back.
  • Fix for MCCE #4683 – Vertical pointing Dispensers spawn mobs in the wrong positions.
  • Fix for MCCE #4701 – Mining Fatigue has little to no effect.
  • Fix for MCCE-#6764 – The comparator detects 6 power for a cauldron instead of 3.
  • Fix for MCCE-#6603 – Grass spreads under tilled dirt / farmland.
  • Fix for MCCE #4956 – The back of an observer block does not light up when powered.
  • Fix for MCCE #4986 – Parrots that have been tamed disappear after moving away from them. Tamed Ocelots and Wolfs shouldn’t despawn now either.
  • Fix for MCCE-#6224 – No Music Disc Collection Messages.
  • Fix for MCCE-#6425 – Water collected using a bucket that is past the world’s limit can place water that doesn’t move.
  • Fix for MCCE #6599 – Farming Beetroot has a net loss overall when harvesting.
  • Fix for MCCE-#5384 – Game crashes to ps3 xmb menu (Due to memory leak with Cave Spiders) – PS3/Xbox 360.
  • Fixed a crash when loading a pre 1.8 save with Cooked Fish in an Ender Chest.
  • Fixed a bug where Endermen weren’t teleporting upon taking damage directly from Players.
  • Fixed a bug where holding a stack of two or more items prevented players from performing the “Take/Place” action on Armor Stands.
  • Fixed a bug where some mobs weren’t correctly chasing players through doors.
  • Fixed a bug where mobs could breed through walls and fences.
  • Fixed a bug where players could sometimes enter a round of Levitation Potions in Tumble without any Potions.
  • Fixed a bug where Cauldron sound effects were louder than intended.
  • Fixed a bug where fuel in Brewing Stands was consumed at the wrong time.
  • Fixed a bug where Zombie Pigmen stayed angry at dead players.
  • Fixed a bug where placing a large number of beacons filtered by stained glass would cause the game to crash.
  • Fixed a bug where the player would take damage or be placed within the block above when exiting a Minecart.
  • Fixed a bug where the Ender Dragon could be trapped in a Boat and killed easily.
  • Fixed a bug where Grass Path blocks mined with the Silk Touch Enchantment would give the player a Dirt block.
  • Fixed a bug where the Beacon’s secondary power could not be activated without having the primary power activated as well.
  • Fixed a bug where Mounted mobs could not breed.
  • Optimised the block updating of Chest Blocks causing frame rate issues in worlds with a large number of chests.

Minecraft: Nintendo Switch Edition – Patch 11

  • Release date: Decemb

Minecraft: Nintendo Switch Edition – Patch 12

  • Release date: January 30th 2018 (North America) / January 31st 2018 (Europe, Japan)
  • Patch notes:
  • Added Moana Character Pack.
  • Added Skin Pack 1
  • Fixed MCCE-6589: Pistons of both types can’t move Cauldrons.
  • Fixed MCCE-6531: Placing a bed next to a cactus crashes the game.
  • Fixed MCCE-6376: Observer Blocks don’t detect some changes, like other powered Observers.
  • Fixed MCCE-6465: Unable to place vines under torches.
  • Fixed a bug where Animals are not running away when hit on Peaceful Difficulty.
  • Fixed a bug where Tamed Horses with no items equipped despawn after a Player leaves the area.
  • Fixed a bug that was reducing the Horizontal distance a Horse would travel when Jumping
  • Change to explosions so that TNT cannons in Mashup worlds work as they used to.
  • Fixed a bug where a block could not be moved while a sign was attached to it
  • Fixed a bug where a block could not be moved while a Banner was attached to it
  • Fixed a bug where Tripwire hooks on the sides of Pistons would drop when the Piston was extended/retracted.
  • Fixed a bug where Comparators would not register Chest and Trapped Chest size changes.
  • Fixed a bug where Rails and Torches couldn’t be placed on Glowstone, Sea Lanterns, Glass, or Ice.
  • Fixed a bug where Flowerpots, Doors, and Pumpkins couldn’t be placed on Glass.
  • Fixed a bug where Redstone, Levers, and Buttons couldn’t be placed on Pistons.
  • Fixed a bug that would allow players to Open Shulker Boxes while ‘Trust Players’ and ‘Can Open Containers’ options are disabled.
  • Enchantment Experience costs in Creative Mode now match Bedrock Edition
  • Pistons can now move small chests but only if the new position would have been valid for players to place a new chest.

Minecraft: Nintendo Switch Edition – Patch 11

  • Release date: December 19th 2017 (North America) / December 20th 2017 (Europe, Japan)
  • Patch notes:
  • Added Norse Mythology Mashup Pack.
  • Added Festive Tumble Arena.
  • Added New Horse Model.
  • Added Dyeable Leather Horse Armour.
  • Cauldron changes.
    • Cauldrons can be filled with potions.
    • Tipped Arrows can be created using an Arrow with Cauldrons filled with potions.
    • Water can be dyed.
    • Armour can be dyed in a Cauldron filled with dyed water.
  • Baby Zombie jockeys can now ride any mobs.
  • World generation changes.
    • Added Fallen Trees & Dying Trees.
  • Village Changes.
    • Tables have brown carpet instead of a pressure plate.
    • Added Ice Plains & Cold Taiga Villages.
    • Added Chests to Ice Plains and Cold Taiga Villages.
    • Ice Plains & Cold Taiga Villages won’t generate crops.
    • Paths around village wells now made up of grass path (sandstone in desert).
  • Dispenser changes.
    • Fireworks will fire in the direction the dispenser is facing.
    • Mob heads will drop to ground unless they are being placed on a block that would cause a Wither or Snow Golem to spawn.
  • Updated Wither Boss behavior.
    • Explodes and spawns Wither Skeletons on half health.
    • Change to dash attack.
    • Remove health regeneration.
    • New birth and death animations.
  • Armor Stands now have arms and multiple poses.
  • Additional notes: there is no “Patch 10” for the Nintendo Switch version of the game, for some reason.
  • Source: 4J Studios

Minecraft: Nintendo Switch Edition – Patch 9

  • Release date: November 14th 2017 (worldwide)
  • Patch notes:
    • Added Minecon Earth Skin Pack

Minecraft: Nintendo Switch Edition – Patch 8

  • Release date: October 26th (North America) / October 27th (Europe, Japan)
  • Patch notes:
    • Added Stranger Things Skin Pack.
    • Add a time-limited Halloween Tumble arena, including specially themed layers!
    • Added the “Custom” game type to the Battle Mini Game with a huge variety of new settings, including:
      • Enable choosing the number of lives per round that each player gets.
      • Enable choosing the number of rounds to play before the winner is selected.
      • Enable forcing map size.
      • A variety of different options to manage how players heal, and how quickly they get hungry.
      • Added the No Armor item set to Custom Battle games, an item set designed to keep the combat fast-paced and exciting.
      • Added the High Power item set to Custom Battle games, allowing you to play Battle with some of the most powerful items in Minecraft!
      • Added the Decayed item set to Custom Battle games; every item breaks after a few uses, so you’ll need to keep moving.
      • Added the Food Central item set to Custom Battle games. Food is only found in the centre chests, and equipment only in the outer chests.
    • Added the “Custom” game type to Tumble Mini Game with a huge variety of new settings, including:
      • Enable choosing the number of lives per round that each player gets.
      • Enable choosing the number of layers, and controlling the size of the layers.
      • Added Fireworks as a usable weapon in Custom Tumble games.
      • Added Splash Potions of Levitation as a usable weapon in Custom Tumble games.
      • Added Spectator Participation to Custom Tumble games!
    •  Players can now spectate Battle and Tumble Mini Games as a Parrot, Vex, or floating head.
  • Additional notes: this update is required for the last DLC pack. Click here for more details!
  • Source: 4J Studios

Minecraft: Nintendo Switch Edition – Patch 7

  • Release date: August 29th (North America) / August 30th (Europe, Japan)
  • File size: ???MB
  • Patch notes:
  • Added Glide Myths Track Pack; Drift through the clouds of Icarus, dive into conflict in Excalibur, and ride with the Kelpies in Celts.
  • Added “Strangers – Biome Settlers 3” Skin Pack.
  • Enable transferring save from Wii U Edition (click here for more details!)
  • Fixed slow moving mobs in water.
  • Endermen and Endermites should always be hostile to each other.
  • Polar Bears should not attack the player when in peaceful mode.
  • Wither Skeletons no longer fear daylight, and will attack anything that lives.
  • Zombie Horses and Skeleton Horses can now be tamed and leashed.
  • Skeletons shouldn’t attack Village Golems.
  • Strays now flee from Wolves.
  • Wolves should not become hostile against mobs that they can’t directly see.
  • Fix for Farmer Villagers not planting seeds often enough.
  • Crafting any kind of Boat now requires a Wooden Shovel.
  • String can now be crafted from Web.
  • Purpur Stairs and Slabs can now be crafted from both Purpur Blocks and Pillars.
  • Stone Slabs, Redstone Repeaters, and Redstone Comparators can now be crafted from Stone, Granite, Andesite, Diorite, and their Polished variants.
  • Observers should register changes to Item Frames.
  • Observers should register changes to Doors.
  • Observers should register changes to Flower Pots.
  • Observers should not output extra signals for fire block state changes.
  • Observers should not output multiple signals when lava or water is place in front of them.
  • Pistons can now push Daylight Sensors.
  • Potion durations have changed.
  • Fixed area in the Mini Game Lobby that caused players to become invulnerable in the Mini Game if they were in this location when the round started.
  • Fix for MCCE-5523 – Pick Block in Creative
  • Fix for MCCE-5549 – Hotbar is not centered in splitscreen battle
  • Fix for MCCE-2000 – Zombies get stuck in water
  • Fix for MCCE-2868 – Levitation effect all in Capitals
  • Additional notes: for more details about the save data transfer and the DLC, check out this post!
  • Source: 4J Studios

Minecraft: Nintendo Switch Edition – Patch 6

  • Release date: July 25th (North America) / July 26th (Europe, Japan)
  • File size: ???MB
  • Patch notes:
  • Added Canyon, a free Glide track.
  • Added Biome Settlers 2 Skin pack.
  • Added Terracotta and Glazed Terracotta layers to Tumble.
  • Enable 1080p display when placed in the Nintendo Switch Dock.
  • Improved performance in Solo Glide when restarting the level (particularly with split-screen spectators).
  • Totem of Undying now also applies Fire Resistance II.
  • Fixed some areas where it was possible to escape from Battle maps or Glide tracks.
  • Fixed a bug where players were unable to milk a Cow in Creative Mode.
  • Fixed a bug where players were being teleported back to the Nether portal shortly after arriving in the other dimension.
  • Fixed a bug where broken Banners wouldn’t stack with crafted Banners.
  • Fixed a bug where Wheat, Ladders, and Banners were not correctly spawning in Woodland Mansions.
  • Fixed a bug where Monster Spawners in Woodland Mansions were Pigs instead of Spiders.
  • Fixed a bug where the Item Frame icon appeared when holding a Map.
  • Fixed an incorrect death message when players were killed by Zombie Villagers.
  • Fix for custom names of Mobs not being shown in death messages.
  • Fix for being unable to unlock “Sniper Duel”.
  • Fix for being unable to unlock “Camouflage”.
  • Fix for MCCE #5183 – Player can kill a tamed Parrot with PvP disabled.
  • Fix for MCCE #5062 – Farmer Villagers only plant one seed after harvesting a whole crop of seeds from a field.
  • Fix for MCCE #4103 – Time spent on the Pause menu when under water counts towards the “Free Diver” trophy.
  • Fix for MCCE #3112 – When trying to throw food, Villagers throw it in the wrong direction.
  • Fix for MCCE #5219 – Two types of Bone Block with different pictures.
  • Fix for MCCE #4989 – Zombie Villager Spawn eggs are the wrong colour.
  • Fix for MCCE #5261 – Flower hitbox is displaced.
  • Fix for MCCE #4897 – Beds explode when TNT Explodes is disabled.
  • Fix for MCCE #4954 – Mobs can’t move with a block above them.
  • Fix for MCCE #3010 – Constructing an End portal in a certain method can lead to the End Portal being created next to the portal frame.
  • Fix for MCCE #5292 – Only regular Skeletons spawning in the Nether.
  • Fix for MCCE #5151 & MCCE #5208 – Item frames don’t show the custom name of their items.
  • Additional note: the update is required for the latest DLC Packs! Click here for more details.
  • Source: 4J Studios

Minecraft: Nintendo Switch Edition – Patch 5

  • Release date: June 29th (North America) / June 30th (Europe, Japan)
  • File size: ???MB
  • Patch notes:
  • Fix for issue causing the loss of Shulker Box contents on loading from a previous save.
  • Fix for Empty Bucket not being returned to inventory after crafting a Cake.
  • Fix for Furnaces not leaving an Empty Bucket after using a Lava Bucket as fuel.
  • Fix for efficiency enchantments on tools not working correctly.
  • Fix for pistons not extending when the piston above them extends.
  • Fix for Horse armour not appearing on horses that don’t have markings.
  • Fix for Pistons no longer being available in the Crafting menu.
  • Fix for observers outputting constant power if they can detect changes from another observer.

Minecraft: Nintendo Switch Edition – Patch 4

  • Release date: June 27th (North America) / June 28th (Europe, Japan)
  • File size: ???MB
  • Patch notes:
  • Added Mini Game Heroes Skin Pack.
  • Added 7 New Achievements
  • Added Biome Scale Slider
  • Added Find Balanced Seed option
  • Added Llamas, new mobs that can be tamed and ridden, and will form caravans when led.
  • Added Parrots. Try letting them ride your shoulder, but be careful what you feed them!
  • Added Woodland Mansions, and the mobs that inhabit them: Vindicators, Evokers, and the annoying Vexes that they summon.
  • Added Explorer Maps to help you find Ocean Temples and the new Woodland Mansions, and the new Cartographer Villager to sell them to you.
  • Added Observer Blocks.
  • Added Totem of Undying item.
  • Added Curses of Binding and Vanishing.
  • Added Spawn Eggs to the Creative Menu for Skeleton Horses, Zombie Horses, Elder Guardians, Strays, Wither Skeletons, Husks, and Zombie Villagers.
  • Updated Textures for Mule and Donkey Spawn Eggs.
  • Added dyeable beds
  • Added display of status effects on the HUD.
  • Reduced the amount of Food Bar drain player many actions cause, but increased the drain caused by health regeneration.
  • Torches can now be placed on the full-block side of Stairs
  • Iron bars, glass panes and fences adjacent to the full-block side of a stair will now visually connect.
  • Carpet and snow layers can now be placed on top of upside-down stairs.
  • Beds are now bouncy, though they do not completely reduce all fall damage.

Bug Fixes

  • MCCE-4806 – No option to invert X axis on the Nintendo Switch
  • MCCE-3488 – Villager trading broken
  • MCCE-4793 – Loose dual wielded item when you die
  • MCCE-4731 – Shulker box miss colored in Natural texture pack
  • MCCE-4910 – Shulker Boxes on Natural texture pack
  • MCCE-4746 – Sleeping with an elytra
  • MCCE-3357 – End portals stop appearing after respawned dragon death
  • MCCE-2998 – Slime Block Glitch
  • MCCE-4715 – Potions firing from dispenser crash.
  • MCCE-2744 – Fences Attaching to Nether Brick Fences
  • MCCE-3165 – Tutorial World
  • MCCE-4830 – Skin-Pack: Magic: The Gathering, Ajani skin has bugs
  • MCCE-4840 – Color of shulker box incorrect in Natural texture pack
  • MCCE-4834 – skeletons spawn in a 2 high space with trapdoors on ceiling
  • MCCE-4663 – Weapon durability shows when interface opacity is low
  • MCCE-4727 – Textures wrong
  • MCCE-3973 – Donkeys don’t spawn
  • MCCE-4710 – Invisible Chat Box
  • MCCE-1899 – Squid spawning limit super low…
  • MCCE-3386 – Game freezes
  • MCCE-2983 – Piston translocation will not work in future versions. Bug?
  • MCCE-2479 – It’s possible to step up 1 pixel height from Grass Paths to Farmland blocks.
  • MCCE-4644 – Birch boat texture is broken in cartoon texture pack
  • Additional notes: this update is required to get the latest DLC. For more details about said DLC, click here!
  • Source: 4J Studios

Minecraft: Nintendo Switch Edition – Patch 3

  • Release date: May 30th (North America) / May 31st (Europe, Japan)
  • File size: ???MB
  • Patch notes:
  • Added Glide!
  • Updated Switch Features to be inline with other platforms
  • Added Adventure Time Mash-up Pack.
  • Added Magic: The Gathering Skin Pack.
  • Added Chinese Mythology Battle Map.
  • Added Temple, a free Glide track.
  • Your best run in Glide will now be recorded (as long as it is under 5 minutes), and a Ghost will fly alongside you in Solo Mode to help you improve!
  • The default controls have been changed slightly, and you can now define your own control scheme in the options menu.
  • Added Pick Block – This is unassigned by default.
  • Added Off-hand slot for Maps and Arrows.
  • Added Shulker Box item.
  • Added Shulker Shell item.
  • Added Iron Nugget item. You can now smelt Iron and Gold armour into nuggets.
  • More items can now be used as fuel in a furnace.
  • Added new Note Block sounds
  • Added some new sound effects for filling Cauldrons, paddling Boats, using a Fishing Rod, and End Portals.
  • Using a Firework while gliding with Elytra will now give you a boost. Don’t try this at home!
  • Added Concrete Powder Blocks – 16 Different colors!
  • Added Concrete Blocks – 16 Different colors!
  • Added Glazed Terracotta Block – 16 Different patterns!
  • Changed the color of Dyes, Wool and Banners

Bug Fixes

  • MCCE-4554 – Take Damage when falling into slime block
  • MCCE-4704 – Fall Damage being taken in 1×1 areas
  • MCCE-4551 – Falling in shallow water is damaging players
  • MCCE-2308 – Player Glitched out in Battle Mode
  • MCCE-2902 – Squids not spawning in anything man-made
  • MCCE-4604 – Battle Mode Spawn Glitch
  • MCCE-2019 – Some times when with a arrow or hit the players scren will freeze or shake.
  • MCCE-4223 – elytra fly glitch
  • MCCE-3164 – Rabbits
  • MCCE-4662 – Exp from Coal not going to mending
  • MCCE-4591 – Map direction icon skewed
  • MCCE-4278 – Banner are giant

Minecraft: Nintendo Switch Edition – Patch 2

  • Release date: May 19th (worldwide)
  • File size: ???MB
  • Patch notes:
  • Fix for false presses of Home and Screenshot buttons reported in Retail
  • Fix for Swap AB not functioning with Switch Pro Controllers
  • Added Missing Campfire Tales Skin Pack
  • Additional notes: none.
  • Official website: click here!

Minecraft: Nintendo Switch Edition – Patch 1

  • Release date: May 11th (North America) / May 12th (Europe, Japan)
  • File size: ???MB
  • Patch notes:
  • Various Bug Fixes
  • Additional notes: Day 1 update;
  • Official website: click here!

Click here for more Software updates!


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Lite_Agent

About

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some. Twitter: @lite_agent