Minecraft (Nintendo Switch): Software updates (latest updates: Ver. 1.11.1)

In this post, you will find all there is to know about the Software updates for Minecraft on Nintendo Switch (originally released on June 21st 2018 worldwide).

Looking for details on updates for Minecraft: Wii U Edition? Click here!

Click here for more Software updates!

Archives: launch to February 2019.

Minecraft – Ver. 1.11.1

  • Release date: May 2nd 2019 (North America) / May 3rd 2019 (Europe, Japan)
  • Patch notes:
  • Fixed a crash that could occur during gameplay (198369)
  • Fixed a crash that could occur when signing into Xbox Live (194319)
  • Mobs no longer spawn from monster spawners in areas over light level 7 (179567 / MCPE-42427)
  • Villagers now always spawn as V1 when using template worlds, including Marketplace worlds
    (197080)
  • Fixed a memory leak that occurred with the Script Engine (197629)
  • Additional notes: none
  • Source: Mojang

Minecraft – Ver. 1.11.0 – Village & Pillage

  • Release date: April 23rd 2019 (North America) / April 24th 2019 (Europe, Japan)
  • Patch notes:

Village:

  • Updated Villages
    • Many new building types and enhanced village generation
    • Biome specific architecture for plains, desert, savannah, and taiga
  • New Villagers
    • Villagers have new clothing to indicate their level, profession, and biome
    • Added Mason and Nitwit villagers
    • Villagers now sleep in beds
    • Villagers now visit their job sites during the day and go home at night
    • Greatly improved villager pathfinding
    • Villagers in existing worlds will convert to new villagers (if they are not part of a template world)
    • Zombie Villagers now have biome-specific and profession skin layers
  • Village Job Sites
    • Villagers can now take on a new profession when near a job site block
    • While villagers claim these sites, they also have functions for players
    • Cartography Table – Provides an easier way to copy and enlarge maps. Maps can be locked by using glass panes
    • Grindstone – Used to repair weapons and tools, plus disenchanting
    • Barrel – Stores items like a chest but can still be opened with blocks on top of it
    • Smoker – Cooks food much faster than a furnace
    • Blast Furnace – Faster ore smelting
    • Composter – Adding enough crops will produce bone meal
    • Stonecutter – Easy crafting for stone and cobblestone items
    • Smithing Table and Fletching Table – Functionality coming in a later update
  • Villager Trading
    • Added brand new villager trades
    • Villagers now have a visual based trading system and will hold up an item they wish to trade if the player is holding something they want
    • When villagers make trades, they gain experience. When they gain enough experience, they level up. Leveling up unlocks new trades
    • Villagers will resupply their trades when arriving at their job site
  • Wandering Trader
    • A villager mob that will appear at a village’s gathering site periodically and stays for a period of 2-3 game days
    • This trader offers items from a wide variety of different biomes, random dyes, and other rare materials
    • Accompanied on their journey by two fancy llamas!
  • Bells
    • When rung, all villagers will run into their houses
    • Bells ring when players interact with them or are powered by redstone

New Features:

  • Campfire
    • A new light source to cozy up your village
    • Works great as a fireplace in a home, with no fire spread to worry about
    • Throw some food on it and become a campfire cooking pro!
  • Sweet Berries
    • A new source of food
    • Sweet Berry Bushes can be found in Taiga biomes
    • Watch out for thorns!
  • Bamboo Jungle
    • Bamboo is now generated in Jungles and more densely in the new Bamboo Jungle biome
  • New Achievements
    • Plethora of Cats – Befriend twenty stray cats (20G)
    • Kill the Beast! – Defeat a Ravager (30G)
    • Buy Low, Sell High – Trade for the best possible price (50G)
    • Disenchanted – Use a Grindstone to get experience from an enchanted item (20G)
    • We’re being attacked – Trigger a Pillager Raid (20G)
    • Sound the Alarm! – Ring the bell with a hostile enemy in the village (20G)
    • I’ve got a bad feeling about this – Kill a Pillager Captain (20G)
  • Roaming Skin Choice
    • When choosing a skin from a skin pack, the selected skin will now be selected automatically on other Bedrock devices using the same account
    • Some skin packs may not be eligible for roaming selection
  • Accessibility Features
    • Text to Speech can now be enabled to read in-game chat
    • UI Screen Reader can be enabled to say the name of interface controls and their current state
    • Accessibility features can be enabled in Settings

Changes:

  • Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update
  • A fresh new batch of seeds are now available in the Seed Picker when creating a new world
  • Added even more new textures to blocks and items, including stained glass
  • Increased the amount of scaffolding that can be placed out from its initial support
  • Changes to the way cats spawn in villages:
    • Cats now respawn based on number of beds in the village
    • The number of cats = 1/4 the number of beds
    • Cat total caps at 10 cats per village
  • Lecterns now emit a redstone signal when turning pages
  • Darkened portions of the game’s menus to provide stronger contrast for accessibility

Fixes:

  • Crashes/Performance
    • Improved the performance when opening the player inventory with the crafting recipes open (MCPE-41772, MCPE-41166, MCPE-27167)
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that occurred when using invalid characters on signs (MCPE-41671)
    • Fixed a crash that could occur when enabling Texel Anti-Aliasing
    • Fixed a crash that could occur when spawning a Vile Spider from the MINECON Add-On pack
    • Fixed a crash that could occur on Bedrock Dedicated Server
    • Using pick block on a nether portal no longer causes the game to crash (MCPE-41735)
    • Giving the player a cobblestone wall variant no longer crashes the game (MCPE-41657)
    • Fixed a crash that could occur when selecting Save & Quit on Nintendo Switch
    • Fixed a crash that could occur when signing in or out of Xbox Live on Xbox One
    • Fixed a crash that could occur when resuming gameplay while connected to a server
    • Fixed a crash that could occur when replacing a world with an unsynced world
  • General
    • Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space (MCPE-32501)
    • The Treasure Hunter Achievement can now be unlocked when using a treasure map in the off-hand slot (MCPE-33382)
    • Global resource packs will now stay applied if you revisit the settings screen after restarting the game, then restarting the game
    • Disabling the Multiplayer Game setting will now apply when the world is packaged as a world template
    • Players on Xbox are no longer prompted to sign into Xbox Live if they have already done so
    • Made further improvements to world saving, to prevent worlds becoming disappearing from the world list
    • Players can view skin selection menu when offline on Nintendo Switch without receiving the internet connection message
    • Nintendo Switch payers can now select the Super Mario skins from the expanded skin pack list while in game
    • Fixed an issue with renewing Realms on Windows 10 (REALMS-1319)
  • Gameplay
    • Players no longer float around beds while sleeping (MCPE-41344)
    • Players can now climb vines and ladders using the jump button again (MCPE-40535)
    • Fixed players falling through blocks at around 65K blocks on the X or Z axes (MCPE-39299)
    • Players using VR Controllers no longer fly after swimming (MCPE-39833)
    • Players can no longer suffocate in the ground while spawning into the world (MCPE-42310)
    • TNT now knocks back healing players
  • World Generation
    • Fixed mineshaft generation – no longer generate in a giant cluster and should more closely resemble those found in the Java Edition (MCPE-28485)
    • Mesa Plateau biomes now generate more like those in the Java Edition
  • Mobs
    • Villagers will actually follow proper etiquette and close doors behind them (MCPE-41170)
    • Mobs can now path their way through waterlogged blocks, such as seagrass (MCPE-37005)
    • Underwater mobs no longer spawn on land (MCPE-40783)
    • Panda eating animation is now faster. Om nom nom! (MCPE-40743)
    • Shulkers now have a chance to drop more shulker shells when killed with looting  (MCPE-39893)
    • Vindicators no longer become passive when renamed (MCPE-27927)
    • Guardians no longer spawn outside water (MCPE-39941)
    • Pandas no longer roll into dangerous blocks
    • Creepers can now spawn in a 1.8 high space, like under trapdoors (MCPE-24120)
    • Skeletons once again turn before shooting
    • Skeleton horses spawned in from earlier versions can be ridden once again (MCPE-40857)
    • Tamed cats now lay on their sides when sleeping on a bed (MCPE-40726)
    • Mobs now rotate correctly after exiting boats (MCPE-41341)
    • Farmer villagers no longer produce infinite amounts of bread (MCPE-33608)
    • Drowned converted from zombies will now attack players
    • Villagers no longer get stuck on lanterns
    • Reduced the range of drowned attacking the nearest player
  • Blocks
    • Fixed particles not appearing while mining blocks
    • Seagrass can no longer delete blocks above it as it grows (MCPE-43617)
    • XP can now be stored for auto smelters using furnaces, blast furnaces, and smokers
    • Coral plants and sea grass now break when a supporting block is removed
    • Smooth and Chiselled Quartz blocks no longer have directional placement (MCPE-39074)
    • Scaffolding placed over the void now supports the player (MCPE-38064)
    • Using Ctrl + Pick block no longer creates a new bed with extra data attached (MCPE-42494)
    • Surrounded leaves are now the correct color
  • Items
    • Banners can once again be copied in the crafting grid (MCPE-42534)
    • Fixed some items having invisible bits when placed in item frames (MCPE-42415)
    • Maps once again show underwater terrain differences (MCPE-40740)
    • Smelting stone into smooth stone now gives XP (MCPE-41551)
    • The fishing bobber now floats slightly higher in water (MCPE-32976)
    • Silk touch tools now work correctly right up to their very last use (MCPE-41789)
    • Renamed Firework Stars and Firework Rockets now display their new names
    • Fixed an item duplication issue that involved sticky pistons
    • Leather horse armour is now properly coloured (MCPE-40124)
    • Banners no longer render as wall variants when held (MCPE-41228)
    • Shields held in the off-hand are no longer upside-down (MCPE-41221)
    • Creative players no longer get additional buckets when collecting water or lava (MCPE-37070)
    • Renaming items using an anvil no longer increases the prior work penalty (MCPE-36931)
    • Signs can now be used as fuel in furnaces (MCPE-35740)
    • Chorus fruit now plays the teleport sound after eating it
  • User Interface
    • Fixed signs not having a text limit, leading to performance issues (MCPE-42647)
    • Items can now be split if they are spread in a crafting grid on touch devices
    • The on-screen keyboard no longer obscures text entry when writing in a book on Xbox One
    • The outline of the saddle item on the horse inventory screen now matches the new saddle texture
    • Fixed the lack of controller tooltip for interacting with the lectern
    • Global resource reset message now appears if the load screen is taking too long on some devices (MCPE-39045)
    • Ratings button for server consumables now shows ‘Rate this pack!’ instead of the purchase button
  • Commands
    • Fixed performance issues when using selectors with commands
    • The ‘replaceitem’ command now takes selector arguments into account when replacing items in the offhand slot
    • Fixed command suggestion icons offset (MCPE-41169)
    • Different cauldron types will no longer overwrite each other in the player’s inventory when using the give command
    • End portal blocks no longer drop as items when destroyed using the ‘setblock’ command (MCPE-42991)
  • Add-Ons and Script Engine
    • Fixed pivot point changes to Endermen made with Add-Ons
    • A component group is now correctly removed on second activation of ‘minecraft:damage_sensor’
    • Target selectors are no longer case-specific
    • Scoreboard scores are no longer saved earlier than other information when exiting a world
    • Leash positions now use vanilla positions if not specified in the pack
    • Renamed blocks in resource packs now keep their custom names
    • Fixed baby Zombie Pigman sword scale with Add-Ons
  • Additional notes: none
  • Source: Mojang

Minecraft – Ver. 1.10.0

  • Release date: February 5th 2019 (North America) / February 6th 2019 (Europe, Japan)
  • Patch notes:

Highlights from the 1.10 Update:

  • Shields have arrived!
  • New features including the Texture Update, crossbows, lanterns, and the loom
  • Many experimental features coming in the Village & Pillage Update (1.11)
  • The ability to create new entities using Add-Ons
  • Several gameplay tweaks
  • Hundreds of bug fixes

New Features:

  • Shields! Shields! Shields!
    • A long-requested community feature has made its way to Minecraft
    • Shields can be used to block enemy attacks
    • Sneaking activates the shield when equipped in either hand
  • Texture Update
    • Many items, blocks, and more have fresh new textures!
    • More updates to textures and tweaks will be arriving in the upcoming 1.11 update
  • Crossbow weapon with new enchantments
    • Multishot
    • Piercing
    • Quick Charge
  • New Wood blocks and Stripped Wood blocks
    • Known to many players as Bark blocks
    • Existing wood blocks have been renamed to Logs and Stripped Logs
  • Lantern
    • A new light source that can be placed above or below blocks
  • Lectern
    • Place a Book and Quill or Written Book on the lectern, which will allow multiple players to read it together
    • A Book and Quill can be read, but not edited when placed on a lectern
    • Redstone functionality will come in a later update
  • Loom
    • A much easier method to create banners!
    • The Loom only uses one dye to apply a pattern. It can also use Banner Patterns to apply special patterns
    • Banner Patterns can be crafted using Paper and various items
    • Pressing the help button links to the relevant How to Play section for more information
  • Jellie
    • Winner of the community cat contest!
    • A new cat variant that can be found in villages
  • Pillagers
    • A new illager mob that engages players and villagers with ranged attacks
    • In the 1.10 update, pillagers are only available in Creative Mode
    • Further functionality and spawning in Survival Mode will be released in the 1.11 update
  • New Achievement: Fruit on the Loom
    • Make a banner using a Enchanted Apple Stencil (20G)

Current Experimental Features:

(Work in progress features that are only available when Experimental Gameplay is enabled in world settings)

  • New Villages
    • Many new building types and enhanced village generation
    • Villagers have new clothing to indicate their level, profession, and biome
    • Villagers can now take on a new profession when near a job site block
    • Villagers now have their own schedules throughout the day
    • Villagers now mingle together around bells in a village
    • Villagers now sleep in beds
    • Improved villager pathfinding
    • Added Mason and Nitwit villagers
    • Villagers will attempt to find a door when it rains during the day, but will navigate to their bed at night
    • Villagers now have a visual based trading system and will hold up an item they wish to trade if the player is holding something they want
    • Zombie Villagers now have biome-specific and profession skin layers
    • Bells may spawn in villages, with more functionality coming in a future update
  • Village Job Sites (We’ve added in the basic blocks in Experimental Gameplay, which can be used for decoration for now. Full functionality will be added at a later date)
    • Cartography Table
    • Fletching Table
    • Grindstone
    • Barrel
    • Smithing Table
    • Smoker
    • Blast Furnace
    • Composter
    • Stonecutter
  • Wandering Trader
    • A villager mob that will appear at a village’s gathering site periodically and stays for a period of 2-3 game days
    • This trader offers items from a wide variety of different biomes, random dyes, and other rare materials
    • Accompanied on their journey by two fancy llamas!
  • Sweet Berries
    • A new source of food
    • Sweet Berry Bushes can be found in Taiga biomes
    • Watch out for thorns!
  • Pillager Outpost
    • Outposts generate in the same biomes as villages, and Pillagers will respawn around the tower
    • Clear them out and score some loot
  • Illager Beast
    • A powerful, new enemy mob
    • Animations and full behavior will be added in the 1.11 update
    • Will be renamed to Ravager in the 1.11 update
  • Campfire
    • A new light source to make your villages look extra cozy
    • Works great as a fireplace in a home, with no fire spread!
    • Cooking functionality and smoke particles will be added in a future update
  • Bamboo Jungle
    • Bamboo is now generated in Jungles and more densely in the new Bamboo Jungle biome
  • Minecraft Script Engine
    • The Minecraft Script Engine uses the JavaScript language
    • Several bug fixes and updates are listed at the end of this changelog
    • Scripts can be written and bundled with Behavior Packs to listen and respond to game events, get and modify data in components that entities have, and affect different parts of the game.
    • See the Minecraft Wiki for reference guides and sample packs
    • This functionality is currently only available on Windows 10 PCs when using Experimental Gameplay

Changes:

  • Placing a wet sponge in the nether immediately dries it out
  • Decaying leaves now have a chance of dropping sticks
  • Chorus Fruit Flowers now break when struck by arrows 
  • Added Dead Bush as a furnace fuel 
  • Rabbit Stew and Beetroot Soup now have shapeless crafting recipes
  • Creepers now drop music discs when killed by strays 
  • Dispensers with shears can now shear sheep 
  • Undyed glass panes and white carpet can now be dyed directly in the crafting table 
  • Improvements to Operator status and permission settings, with the added option to enable cheats or not

For Map Makers and Add-On Creators:

  • Updated templates for 1.10.0 with new resources and behaviors can be downloaded from aka.ms/minecraftaddons
  • New Add-Ons Functionality
  • Mob events and behavior can be scheduled using the ‘minecraft:scheduler’ component 
  • Resource packs are now separate from world templates and can be updated independently in existing worlds 
  • Added default parenting to the Evoker nose, in line with over villager-derived mobs

Fixes:

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay 
    • Fixed several crashes that could occur when loading the game 
    • Fixed a crash that could occur when repeatedly attempting to cancel joining a multiplayer game 
    • Fixed a crash that could occur when rejoining the game in The End dimension 
    • Fixed a crash that could occur when entering a portal on some servers 
    • Resource packs that are nested in an extra folder no longer cause the game to crash 
    • Fixed a crash that could occur when adding a resource pack with a missing pack icon 
    • Stacking slabs to make a double slab no longer crashes the game 
    • Fixed a crash that could occur on Xbox One if a player was not signed in correctly 
    • Fixed a crash that could occur when closing a world and reentering it on Xbox One 
    • Fixed a crash that could occur when using a jukebox on Nintendo Switch 
    • Fixed a crash that could occur when downloading or copying a large world on Nintendo Switch 
    • Fixed a crash when trying to launch the marketplace packs “City Cars” and “Mineville Film Studios” on mobile devices 
    • Fixed a crash that could happen after running scripts for a long period of time 
    • Fixed a crash that could occur when loading large world templates 
    • Optimized particles to improve performance 
    • Looping UI animations no longer increase memory usage over time 
    • Removing ticking areas from the game now correctly frees up used memory 
    • Fixed a scripting crash that could occur when using ‘SpawnParticleInWorld’ events 
  • General
    • Fixed another issue that could cause the game to sometimes not load past the Minecraft splash screen on some devices (MCPE-35078)
    • Players are now informed if they are disconnected from Xbox Live when the Xbox One console is resumed from standby
    • Various fixes and improvements to the Marketplace sorting and search results 
    • Fixed an issue on Xbox One that would disable LAN games when the player did not have multiplayer permissions 
    • Fixed a bug with converted worlds on Nintendo Switch that prevented cross-platform multiplayer (MCPE-34641)
  • Gameplay
    • Players can once again travel through End gateway portals without suffocating and no longer encounter world loading issues as a result (MCPE-41533, MCPE-40538)
    • Player position is now accurately saved when exiting and rejoining a world
    • Lightning no longer has a downward area of effect when hitting blocks, so will no longer strike mobs sheltering underneath blocks
    • The descend button now works correctly when underwater and using touch controls 
    • Fixed a bug where players could respawn some distance away from their beds (MCPE-39261)
    • Fixed a bug where lava could hurt a player through block corners (MCPE-37726)
    • The re-center button on Minecraft VR has been mapped to Y now instead of X 
    • Players using Oculus Rift can no longer fly in Survival mode after swimming (MCPE-39833)
  • World Generation
    • Trapdoors in shipwrecks are now correctly rotated 
    • Snow layers generate around grass and flowers again in snow biomes (MCPE-38018)
    • Strongholds now generate with the correct stair variants again (MCPE-39380)
    • Mutated Birch Forest biomes now generate with extra tall Birch trees again (MCPE-29698)
    • The correct amount of white terracotta now generates in Mesa biomes
  • Mobs
    • Reduced the number of Drowned mobs that can spawn in an area (MCPE-34032)
    • Passive mobs now spawn on the correct block types (MCPE-39727)
    • Turtles no longer levitate above the ground 
    • Damage cooldown no longer hinders other mob attacks 
    • Wither skeletons and Vex mobs can now be renamed with nametags (MCPE-20701)
    • Fixed the pathfinding for zombies chasing villagers inside buildings (MCPE-37424)
    • Fixed the Wither’s ranged and swoop attacks (MCPE-39773)
    • Skeletons once again attack iron golems 
    • Cats can now be healed by feeding them fish 
    • Cats are no longer tempted by food when they are too far from the player 
    • Fixed an issue with the sword held by the Vex mob 
    • Fixed sleep goal so mobs can get in beds that have blocks on the sides
    • Mobs can no longer destroy paintings if Mob Griefing is disabled (MCPE-38916)
  • Blocks
    • Bamboo saplings no longer destroy blocks above them as they grow (MCPE-39854)
    • ‘Monster Egg’ blocks are now named ‘Infested’ blocks to match Java Edition 
    • Infested Bricks mined with silk touch now drop as its non-infested variant 
    • It is now possible to climb through snow layers placed on top of scaffolding (MCPE-39324)
    • Hanging banners no longer show as floor standing banner variants (MCPE-39507)
    • Scaffolding no longer gets left hanging unsupported when being placed rapidly (MCPE-38338)
    • Horizontal scaffolding extensions can now be placed over non-solid blocks correctly (MCPE-39296)
    • Fixed a bug where kelp would grow in horizontal flowing water (MCPE-37155)
  • Items
    • Items can no longer be duplicated in the crafting grid (MCPE-40253)
    • Fixed an exploit that allowed players to gain unlimited items from the recipe book (MCPE-41905)
    • The new dye types can now be used to dye Shulker mobs (MCPE-40279)
  • Graphical
    • Players on split-screen no longer have limited visibility underwater (MCPE-39539)
    • Fixed a bug that could cause missing textures if the player suspended the game while it is still loading 
    • Fixed an issue that could cause lighting issues in chunks when flying around
    • Pandas eating bamboo now show correctly colored food particles (MCPE-38285)
    • Food held by pandas is now sized, positioned, and textured correctly (MCPE-39061)
    • Upside-down Shulkers now have the correct opening animation (MCPE-40110)
    • Graphics no longer become corrupted when disabling Texel Anti-Aliasing on Nintendo Switch (MCPE-34820)
    • Colored beacon beam textures no longer appear compressed 
    • Mobs no longer spawn with heart particles 
    • Weapons held by armor stands are now the correct size (MCPE-39064)
    • Fixed Skeleton melee attack animation 
    • Firework Stars no longer appear black in the Creative inventory 
    • Fixed animations for cow and parrot mobs 
    • Ender dragon attacks now show a particle trail 
    • Cornflowers now render correctly in item frames 
    • Existing armour stands no longer turn white 
    • Fixed the spider leg animation in the Dwarven Mining Company marketplace map 
    • Fixed Wither Skeleton model geometry issue that was affecting some Marketplace content 
    • Fixed the head rotation of Pigmen when non-standard texture packs are used (MCPE-40629)
  • User Interface
    • Menu buttons no longer stay highlighted after being selected (MCPE-37640)
    • Worlds no longer show single player only warning message when multiplayer is enabled (MCPE-39194)
    • Texture packs applied to a freshly created world are now displayed in the active list 
    • Global resource packs no longer show in the active packs list if they are not applied to a specific world 
    • The ‘Unlock Template World Options’ popup no longer has a placeholder message 
    • Fixed an issue with the black and pink missing texture icon that would sometimes appear in the marketplace 
    • Players are prompted to redownload packs if they have been applied to a world but removed from the cache 
    • Players who are disconnected while downloading a multiplayer pack no longer get stuck on the saving world screen 
    • Fixed an issue that could cause the player to get stuck on the ‘Converting World’ screen if the game is suspended 
    • Enabling ‘Touch only affects the hotbar’ on Nintendo Switch now works as expected: (MCPE-38614)
      • Controller sensitivity setting (touching the screen no longer interferes with controller movement)​
      • Removed increased build distance in creative including place/mine tooltips​
      • When the last hotbar slot selected, touching the screen no longer switches to 8th slot
    • Fixed the ability to unblock players from Realms on the Members list for pages two and above
  • Commands
    • Giving a Cobblestone Wall variant with commands no longer crashes the game (MCPE-41657)
    • Chest minecarts now drop their contents if destroyed with the /kill command 
    • Multiple commands run from Functions now run from the correct point of execution (MCPE-38983, MCPE-39785)
    • Players no longer receive command feedback when cheats are disabled (MCPE-39590)
    • Fixed an issue related to scoreboard not showing the correct entries 
    • Using scoreboard selectors no longer adds extra characters to player names 
    • Scoreboards now work correctly with custom named entities 
    • Scoreboard data is now saved more accurately when exiting a world 
    • Various fixes and improvements to the randomTickSpeed function
  • Add-Ons / Script Engine
    • Renamed blocks in resource packs now keep their custom names 
    • Packs missing ‘experimental_custom_ui’ don’t allow loading UI any more 
    • Script queries no longer show error messages when detecting dropped item entities (MCPE-40437)
    • ‘minecraft:look_at’ component now has consistent naming between scripting and JSON 
    • The scripting event ‘entity_created’ will now fire correctly 
    • Fixed an issue with the scripting event ‘isValidEntity’ not working as expected 
    • Fixed the ‘damage_sensor’ scripting component that was not working as expected 
    • Scripting can now be used to attach particles to mobs correctly 
    • Fixed issue of region filters not working if inside a custom spawn event 
    • Renamed the ‘player_attacked_actor’ scripting event to ‘player_attacked’ 
    • Scripting ‘isValidEntity’ now correctly checks for valid entities only 
    • Fixed incorrect results for ‘hasComponent’ on some entity components
    • Players without scripting enabled now see an appropriate message if they try and join an incompatible server that has scripting enabled 
    • Updating a player’s position with scripting now correctly syncs with the player 
    • Creating actors via script now avoids the spawning logic. This prevents hard coded logic like ocelots spawning along with baby ocelots 
    • Improved the message wording for players who get disconnected due to unsupported scripts 
    • Renamed Views to Actor/Entity Queries
    • Added sound events
    • Added Event Data to ‘load_ui’ 
      • Custom UIs can now be made like regular in-game UI screens
    • Added ‘Global Objects’
    • Refactored JavaScript object registration
    • Added ability to enable and disable scripting error and warning logging
  • Additional notes: none.
  • Source: Mojang

How to download updates for Minecraft and Minecraft: Nintendo Switch Edition for the Nintendo Switch?

To download the updates manually, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet

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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some. Twitter: @lite_agent

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