TERAVIT (Switch): all the updates (latest: Ver. 003.38)
On this page, you will find all there is to know about the various updates for TERAVIT on Nintendo Switch.
Archives: launch to December 2025.
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TERAVIT – Ver. 003.38
- Release date: June 24th/25th 2026
- Patch notes:
■Added a function which will be used in future events.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.37
- Release date: June 17th/18th 2026
- Patch notes:
■Added a function which will be used in future events.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.36
- Release date: June 10th/11th 2026
- Patch notes:
New Additions & Changes
■Changed number input screens (for values of 0 or greater) to allow inputs up to the maximum number of digits.
– Upon confirming the input, the value will automatically adjust to the correct maximum limit.
Bugs Fixed
■Fixed an issue in the Crafting settings where the number of items that could be crafted at once was limited to 99, even when the ‘Max Craft Count’ was set to 100.
■Fixed an issue where the save data size would increase more than expected when moving around within a newly generated World.
■Fixed an issue in the Event Editor’s ‘Place Asset’ command where the ‘Keep Target Block’ setting’s display did not match its actual behavior.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.35
- Release date: June 3rd/4th 2026
- Patch notes:
■Started selling new Skins for a limited time until Thursday, July 2, 2026:
– Pure Wedding Boy & Pure Rose (Purple)
– Pure Wedding Girl & Pure Rose (Pink)
■Changed the default display in the control help shown when playing with a keyboard or controller from “Descend” to “Discard”.
■Changed the text at the top of the screen when configuring from the camera perspective in the “Place Assets” command of the Event Editor.
■Changed the text at the top of the screen when configuring from the camera perspective in the “Get Block” command of the Event Editor.
■Bug Fixes
■Fixed an issue in the “Change Sky Color” command of the Event Editor where clouds were displayed even when “Cloud Density” was set to “None”.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.34
- Release date: May 27th/28th 2026
- Patch notes:
■Added the “SUNSUN KIDS” page to the Collaboration Page.
■Added “Kumorin Course” to the templates available when using “Create New World”.
■Added the following characters to the Event Editor:
– These are only available while “SUNSUN KIDS” is selected under Public Settings > Collaboration items of the world.
– SUNSUN
– Kumorin
– B.B
■Added the following structures to Collaboration items in Build Mode.
– These are only available while “SUNSUN KIDS” is selected under Public Settings > Collaboration items of the world.
– SUNSUN House
– Soda-Ojisan
– Tsukumo House
– B.B House
– Puril House
– Cake House
– Jungle House
– Simple Jungle House
– Kumorin House
– Cloudy House with Door
– Cloudy House with Yellow Windows
– Cloudy House with Light Blue Windows
– Cloudy House with Brown Windows
– Cloudy House with Pink Windows
– Large Honeycomb Building
– Honeycomb Building
– Small Honeycomb Building
– Light Blue Flower House
– Yellow Flower House
– Red Flower House
– Honey House
■Added a new flag shaped effect to the Loop Effect in the Event Editor.
■Added the “Place Assets” command to the Event Editor.
– Allows you to place a specified asset at a designated location from the Event Editor.
■Added the “Destroy Block” command to the Event Editor.
– This allows you to destroy blocks within a specified area from the Event Editor.
■Added the “Get Block” command to the Event Editor.
– Allows you to get a block at a specified location from the Event Editor and assign its value to a specified variable.
■Updated the camera settings in the 2D Game Editor (Beta) to allow more detailed adjustments.
– The rotation amount can now be adjusted in increments of 10 degrees or 1 degree, instead of the previous 45-degree increments.
– The movement amount can now be adjusted in increments of 1 or 0.1, instead of the previous 0.5
■Added the “Change Sky Color” command to the Event Editor.
– Allows you to change the sky color for a specified time of day from the Event Editor.
■Added “Block ID” to the System Constants in the Event Editor.
– This is mainly used for comparing blocks acquired with “Get Block”, etc.
■Updated the direct camera movement setup screen so it can now be controlled using specified keyboard keys or gamepad buttons.
– Also, changed the on-screen buttons so that holding them down allows for continuous movement and rotation.
■Updated Tag Settings and search in Public Settings to display “AppMedia”.
■Updated the shortcut key list in Build Mode by changing the label “Palette” to “Item Slot”.
– This change unifies the terminology with the in-game display and makes it more intuitive.
Bugs Fixed
■Fixed an issue where attacks would automatically trigger while switching weapons.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.33
- Release date: May 20th/21st 2026
- Patch notes:
■Fixed an issue on virtual pad controls where the reload button would appear upon entering a world even when no weapon was equipped.
■Fixed an issue where scheduled Push Notifications were sent out more times than expected in certain environments.
■Fixed an issue where tags were not being set correctly when selecting a collaboration item setting other than “No Collaboration” while creating a new world.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.32
- Release date: May 13th/14th 2026
- Patch notes:
■Fixed an issue where an incorrect button icon would be displayed in the operation guide within the Builder Selector when using a controller.
■Fixed an issue where players could not switch the subject to spectate while spectating.
■Fixed an issue in Streamer Mode where thumbnails could not be selected if a specific text string was included.
■Fixed an issue where skins could not be registered as favorites under certain conditions.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.30 and Ver. 003.31
- Release date: April 29th/30th 2026
- Patch notes:
New Additions & Changes
■Updates and changes have been made to the shared thumbnail on the collaboration page.
– Fixed an issue where the image would blur at higher screen resolutions.
– Updated to a simpler design.
■Changes have been made to weapon behavior when equipped.
– Each weapon type now plays its own unique animation.
■Added a “Position Adjustment Tool” that allows you to fine-tune the placement of trees and furniture.
■Improved placement precision when placing trees and furniture in Build Mode.
■Added “One-way” to the “Movement Type” for Moving Assets.
– After moving to the end point, it teleports back to the start point and repeats the movement towards the end point.
Bugs Fixed
■Fixed an issue where the player would fall when switching equipment during flight in Build Mode.
■Fixed an issue where certain continuous attacks would not activate after respawning when transformed into specific monsters.
■Fixed an issue where visual effects for certain continuous attacks on specific monsters were not displayed, causing players to take damage unexpectedly.
■Fixed an issue where actions around teleporting could cause the player to fall before the stage loaded.
■Fixed an issue where an error would occur when entering the Bare Hands state while using the Virtual Pad.
- Additional notes: none
- Source: official website / official website
TERAVIT – Ver. 003.28
- Release date: April 22nd/23rd 2026
- Patch notes:
■Fixed an issue where a Quest might not start upon re-entering the World if the player exited the World while the Quest was in a “Failed” or “Completed” state.
■Added a “Collaboration Page” to the Home Screen.
– This page features content such as Collaboration Worlds and Contests.
■Added “Submission Destination” to the World’s Public Settings.
・When applying for a Contest, you will now select your submission destination from here.
■Added “Collaboration Items” to the World’s Public Settings.
– By selecting a collaboration from the pull-down menu, you will be able to use Furniture, Vehicles, and Characters related to that collaboration in Build Mode.
– You cannot place items from different collaborations simultaneously within a single World.
– The above restriction also includes “collaboration digital furniture”. Please note that you cannot change the “Collaboration Items” setting in a World where Collaboration digital furniture is currently placed.
– Regarding the usage of each collaboration item, Furniture and Vehicles can be set from [Collaboration Items] in the [Inventory] tab, and Characters can be set from the Skin selection screen in the Event Editor and other menus.
■Added AppMedia collaboration Furniture.
– By selecting “AppMedia” from the new “Collaboration Items” feature, the following items will be available for use in Build Mode:
– Anthony Face Panel
– M Logo Bed
– M Logo Sofa
– M Logo Table
– M Logo Panel
– Logo Panel (Small)
– Logo Panel (Large)
– Onitan Bed
– Onitan Sofa
– Onitan Table
– Onitan Panel
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.27
- Release date: April 19th/20th 2026
- Patch notes:
■Added the “Happy 3rd Anniversary!” Emote to celebrate the 3rd anniversary of TERAVIT.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.26
- Release date: April 15th/16th 2026
- Patch notes:
■In the Event Editor’s “Screen Switching” command, the feature has been expanded to allow the “Skip” text displayed during “Waiting for Input” to be customized.
■In the Event Editor’s “Screen Switching” command, the item name previously listed as “End text” has been changed to “Button text” for clarity.
■Fixed an issue in the Event Editor where subsequent commands would not execute after running “World Ranking Display” from “Screen Switching” and closing the screen.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.24 and Ver. 003.25
- Release date: April 8th/9th 2026
- Patch notes:
■Fixed a bug in quests such as Timed Races where the time between reaching the goal and the quest being marked complete could vary significantly depending on the play environment.
■Fixed a bug where blocks disappeared using the Destruction Marker might not properly return to their original state.
■Fixed a bug in the world details comment screen where pinned comments were only displayed as a single line.
- Additional notes: none
- Source: official website / official website
TERAVIT – Ver. 003.23
- Release date: April 1st/2nd 2026
- Patch notes:
- Added a function which will be used in future events.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.22
- Release date: March 25th/26th 2026
- Patch notes:
- Added a function which will be used in future events.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.20 and Ver. 003.21
- Release date: March 18th/19th 2026
- Patch notes:
New Additions & Changes
■Added a function which will be used in future events.
Bugs Fixed
■Fixed an issue where changes to skin parts on the Character screen were not properly reflected in the preview under certain conditions.
- Additional notes: none
- Source: official website / official website
TERAVIT – Ver. 003.19
- Release date: March 11th/12th 2026
- Patch notes:
■Improved an issue where player movement could become unstable when standing on moving assets, making the issue less likely to occur.
– As a result of this improvement, behavior in some stages of Brave 4 is expected to be more stable.
■Fixed a bug where the number of characters that could be entered in the world comment screen varied depending on the screen resolution settings.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.18
- Release date: March 4th/5th 2026
- Patch notes:
New Additions & Changes
■Added “Craft Recipes” to the Event Editor command Iteration” under “Iteration Target”.
When you select a target Craft Table Type, the following values can be retrieved during iteration:
– ITEM_ID: Sequentially assigns the ID of items that can be crafted at the selected crafting table.
– ITEM_NUM: Retrieves the number of items produced per craft for the selected recipe (Currently fixed at 1).
– CRAFT_COUNT: Retrieves the number of times the selected recipe has been crafted.
*This update also adds the system variable “CRAFT_COUNT”.
Bugs Fixed
■Fixed an issue where players could craft more items than the set limit when the Max Crafting Count was set to 2 or higher.
Along with this fix, the following terminology changes have been made.
– In Craft NPC categories, “Max Crafting Count” has been renamed to “Max Crafting Attempts”.
– In the Craft UI, “Quantity” has been renamed to “Attempts”.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.17
- Release date: February 26th/27th 2026
- Patch notes:
■Fixed an issue where damage would sometimes not be dealt by attacks from “Volcashell” when the action type was set to “Brave 4” in the “Volcashell Spawner”.
■Improved an issue where attacks with the weapon types “Spear”, “Bow”, and “Gun” would sometimes fail to hit.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.16
- Release date: February 25th/26th 2026
- Patch notes:
New Additions & Changes
■The Creators Contest entry tag “CG:Goddess” now appears in the following locations:
– “Search Tags” in Public Settings
– “Search Tags” when performing keyword searches on the Home screen
■A new Creators Contest category “CG: Goddess” is now displayed on the Home screen. Verified contest entries will be added as they are confirmed.
■New skins are now available for a limited time until March 26, 2026 (JST).
– Tower Knight and Knight Feather
– Tower Valkyrie and Valkyrie Feather
Bugs Fixed
■Fixed an issue where certain buttons were unintentionally displayed in the gacha dialog.
■Fixed an issue where the world could crash when opening or closing doors using circuits.
■Fixed an issue in some worlds where the monster name shown upon defeat did not match the selected language during gameplay.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.15
- Release date: February 18th/19th 2026
- Patch notes:
- Added a function which will be used in future events.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.14
- Release date: February 11th/12th 2026
- Patch notes:
- Fixed an issue where tapping the screen on certain areas of the World Public Settings screen would cause the screen to scroll slightly.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.13
- Release date: February 5th/6th 2026
- Patch notes:
New Additions & Changes
■Added new options to Public Settings, “Player Count: Maximum” and “Player Count: Default”.
– “Player Count: Maximum” lets you set the maximum number of players when creating a room. Use this setting for games designed for smaller groups, except for modes such as Streamer Mode.
– “Player Count: Default” sets the initial number of players when starting a game, such as when using “Play Now”. It is recommended for games designed for small groups but that allow up to 16 players.
– With the introduction of this feature, all instances previously labeled “Maximum Player Count” have been unified under “Player Count”. There are no functional changes beyond this wording update.
Bugs Fixed
■Fixed an issue where screen shaking would continue after certain actions when using the “Screen Effects” command in the Event Editor.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.12
- Release date: January 28th/29th 2026
- Patch notes:
New Additions & Changes
Limited time new skins are now available until February 26, 2026 (JST).
– Melty Cupid
– Sweet Cupid
The following monsters have been added.
– Heart Target
– Neon Man Target
The following items have been added.
– Mini Hookshot
– Mini Aerial Hookshot
– Mini Long Hookshot
■Added the mode item “Infinite Shot Mode” that gives unlimited ammo for bows and guns.
■It is now possible to delete unlinked accounts from the account menu.
Bugs Fixed
■Fixed an issue where continuous attacks cannot be performed while falling in some cases.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.11
- Release date: January 21st/22nd 2026
- Patch notes:
■Added a function which will be used in future events.
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.10
- Release date: January 14th/15th 2026
- Patch notes:
- New skin parts are now available in the Market.
- Serval Ears
- Caracal Ears
- Bald Eagle Wings
- Northern Goshawk Wings
- Common Raccoon Ears
- Fennec Ears
- Arctic Wolf Ears
- Stoat Ears
- Alpine Marmot Ears
- Yak Ears & Horn
- Additional notes: none
- Source: official website
TERAVIT – Ver. 003.09
- Release date: January 7th/8th 2026
- Patch notes:
- Fixed an issue where the item “Ice Veil” could not be discarded or set as the appearance in the Event Editor.
- Fixed an issue where vertical scrolling did not work correctly when using a gamepad on the world creation screen.
- Additional notes: none
- Source: official website
How to download updates for TERAVIT on Nintendo Switch?
To download the updates for TERAVIT, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.
