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Pokémon Unite (Switch, Mobile): all the updates (latest: Ver. 1.18.2.6 – Breath of Evolution)

On this page, you will find all there is to know about the various updates for Pokémon Unite on Nintendo Switch and Mobile.

Archives: launch to December 2023

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Pokémon Unite – Ver. 1.18.2.6

  • Release date: April 23rd/24th at 10PM PT / 1AM ET / 6AM GMT / 7AM CET / 2PM JST
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Shop Updates
  • Event Updates
  • Balance Updates
  • Bugfixes
Balance Updates

 

Dragapult

Stats

  • HP: 3000-5500 → 3000-6000

Dragon Dance

  • Cooldown: 12s → 11s

Phantom Force

  • Attack increase per KO: 6 → 8

Dragapult had a low win rate due to its disadvantage against fast-approaching Speedsters. To help it perform better in the latter stages of a battle, its durability and benefits from scoring KOs have been enhanced.

 

 

Dragonite

Hyper Beam

  • Cooldown: 11.5s → 10.5s

Outrage

  • Attack speed increase: 30% → 35%

Despite having powerful moves, Dragonite had low pick rates. To help highlight the strength of each move path, its main offensive abilities have been buffed.

 

 

Venusaur

Giga Drain

  • Healing amount: 10% increase

Petal Dance

  • Movement speed increase: 90-9% → 90-27%

The combination of Petal Dance and Giga Drain requires close combat, which increases risk. To improve survivability and mobility, Giga Drain and Petal Dance have been buffed.

 

 

Galarian Rapidash

Ability: Pastel Veil

  • Psychic gauge increase speed: 43% increase

Fairy Wind

  • Base damage: 10% increase

Smart Horn

  • Damage: 30% increase

Unite Move: Triad Blitz

  • Energy required: 17% decrease

After its ability was heavily nerfed in the previous update, Galarian Rapidash’s influence in battles dropped significantly. This adjustment partially reverts those changes and boosts its offensive power.

 

 

Buzzwole

Ability: Beast Boost

  • Gauge depletion delay: 5s → 10s

Boosted Attack

  • Healing: 30% increase

Leech Life

  • Now grants hindrance resistance

Lunge

  • Cooldown: 7.5s → 6.5s

Buzzwole excels in close combat, but its muscle gauge depleted too quickly after disengaging from battle. By delaying gauge depletion, it can return to the frontline more effectively.

 

 

Trevenant

Wood Hammer

  • Damage: 29%–19% decrease

Curse

  • Damage: 29%–24% decrease

Horn Leech

  • Throw duration: 1s → 0.75s

Despite being a Defender, Trevenant had high damage output and strong crowd control. The damage of its main offensive moves has been reduced, and Horn Leech’s final throw duration has been shortened to reduce excessive crowd control.

 

 

Goodra

Stats

  • HP: 3225-9800 → 3225-10300

Boosted Attack

  • Bonus damage: 5% → 3% of opponent’s max HP

Muddy Water

  • Damage: 28%–20% decrease

Acid Spray

  • Throw duration: 1s → 0.75s

Goodra had high durability while dealing considerable damage, especially in the Veteran to Ultra ranks. Its offensive capabilities have been adjusted accordingly.

 

 

Suicune

Ability: Pressure

  • Shield stacking limit: 3 times → 2 times (Bug fix)

Boosted Attack

  • Damage: 15% decrease

Ice Beam

  • Move recovery cooldown: 6s → 7s

Icy Wind

  • Icicle explosion damage: 98% increase

A bug that allowed Suicune’s shield to stack up to three times instead of the intended two has been fixed. Ice Beam’s cooldown was too short, enabling frequent freeze effects, so it has been extended. On the other hand, Icy Wind’s pillar explosion damage has been increased to improve its combo potential.

 

 

Alolan Raichu

Stored Power

  • Bonus damage: 18% decrease

Psychic

  • Hit damage: 20% decrease
  • Cooldown: 7.5s → 9s

Psychic+

  • Hit damage: 20% decrease
  • Damage over time: 20% decrease

Shortly after its debut, the combination of Stored Power and Psychic proved too powerful, resulting in a high win rate. These moves have been adjusted accordingly.

 

Removal of Defense Penetration Stats from Speedsters

The Defense Penetration and Special Defense Penetration stats, which were added to clarify the role of Speedsters, are being removed in this update. These stats gave Speedsters too much influence and disrupted game balance. Future role-defining mechanics will continue to be evaluated using seasonal battle data.

 

Talonflame / Meowscarada / Leafeon

Status

  • Defense Penetration: 0–60 → 0 (Removed)
Gengar

Status

  • Special Defense Penetration: 0–60 → 0 (Removed)
Absol

Status

  • Defense Penetration: 0–60 → 0 (Removed)

Night Slash

  • Cooldown: 5s → 5.5s

Psycho Cut

  • Bonus damage: 17%–9% decrease

Absol had strong matchups against Pokémon lacking hindrance effects, allowing for low-risk engagements. Its damage and attack frequency have been reduced.

 

Zeraora

Status

  • Defense Penetration: 0–80 → 0 (Removed)

Discharge

  • Damage: 17%–10% decrease
  • Shield amount: 10% decrease

Zeraora had high overall performance in both durability and offense, so its stats have been adjusted for balance.

Bug Fixes
  • Fixed an issue where Alolan Raichu’s Stored Power and Psychic triggered Muscle Band’s effect.
  • Fixed an issue where Zacian’s boosted Play Rough did not reduce incoming damage.

Pokémon Unite – Ver. 1.18.2.5

  • Release date: April 16th/17th at 10PM PT / 1AM ET / 6AM GMT / 7AM CET / 2PM JST
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Matchmaking Adjustments

Based on feedback from players, we are continuing to make adjustments to provide a more fair and comfortable battle environment.

To prioritize matching with nearby regions, the waiting time before expanding the matchmaking range to more distant servers will be increased. Additionally, a bug that occasionally caused uneven premade team sizes will be fixed.

  • Time before expanding matchmaking to distant servers: 60 sec → 90 sec
  • Fixed an issue where matches could start with uneven premade team sizes on each side.
Bug Fixes
  • Fixed a bug where Cinderace had stats that ignored Defense.
First to 500 Adjustments

Multiple changes have been made to improve First to 500’s battle tempo, strategic depth, and fairness in the early stages of the game.

Adjustments to EXP and score limits aim to revise growth speed and strategic options, while changes to respawn time and goal scoring duration are intended to improve the balance of risk and reward for scoring. Additionally, a wall will appear in the central area early in the match to prevent one-sided games and ensure a fairer start.

  • The amount of EXP required for Pokémon to level up will be increased.
  • The time it takes for Pokémon to respawn after being knocked out will be increased.
  • The amount of Aeos energy a Pokémon can carry will increase at earlier levels.
  • When holding only a small amount of Aeos energy, goal scoring will take slightly longer.
  • For the first 4 minutes of the match, a wall will appear in each team’s central area to block entry from the opposing team.

Pokémon Unite – Ver. 1.18.1.4 (Assault Break Part 2)

  • Release date: March 19th at 12AM PT / 3AM ET / 7AM GMT / 8AM CET / 3PM JST
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • New held items—Accel Bracer and Drive Lens—will be available in the shop starting 2025-04-03.
  • Shop Updates
  • Event Updates
Balance Updates
 
Gyarados
Bounce
  • Shield: 30% increase
Unite Move: Dragon Current
  • Movement speed increase: 30%/45%/65% → 45%/55%/65%

Bounce often left Gyarados vulnerable while charging, making it difficult to execute effectively without catching opponents off guard. To improve its survivability in such situations, the shield amount has been increased. Additionally, Dragon Current frequently failed to hit due to opponents escaping during the charge phase. To address this, its movement speed while charging has been increased, making it easier to close the gap and land the attack.

Leafeon
Stats
  • Defense Penetration: Added 0 → 60 (Lv.1–15)
Razor Leaf
  • Damage while returning: 10% increase
Leaf Blade
  • Movement speed reduction effect: 30% → 40%

To further emphasize the Speedster role, Leafeon has gained the ability to ignore a portion of the opponent’s Defense. Both move sets had a low win rate, so Razor Leaf’s damage has been increased for better damage output, and Leaf Blade’s movement speed reduction effect has been buffed to make it easier to follow up with Solar Blade.

Zeraora
Stats
  • Basic attack speed: 0-7.7% increase (Lv.1-15)
Wild Charge
  • Cooldown: 9s → 8s

Both of Zeraora’s move sets had low win rates, so its attack speed has been increased to make normal attacks smoother after Spark and to allow for higher damage output after Volt Switch. Wild Charge was difficult to use due to its high risk when missed, so its cooldown has been reduced.

Note: Zeraora already had Defense Penetration (0 → 80, Lv.1–15), and no changes have been made in this update.

Pikachu
Stats
  • Defense: 35-175 → 35-240 (Lv.1–15)
  • Special Defense: 27-135 → 27-200 (Lv.1–15)
Volt Tackle
  • Movement speed increase after landing: 30% for 2s → 60%, decreases by 10% every 0.5s (minimum 30%)

Compared to other Attackers, Pikachu had lower durability, so its Defense and Special Defense have been buffed. Volt Tackle’s movement speed boost has been buffed to allow safer 1v1 engagements.

Comfey
Sweet Kiss
  • Shield amount when attached to an ally: 20% increase
Sweet Kiss+
  • Movement speed increase: 30% → 40%

Sweet Kiss had a low win rate and usage rate, so its shield effect and movement speed increase have been buffed to enhance Comfey’s support capabilities.

Greninja
Stats
  • HP: 3000-5152 → 3000-5420 (Lv.1–15)
Water Shuriken
  • Healing: 25% decrease
Double Team
  • Copy damage: 8% increase

Greninja had a lower durability than other Attackers, so its HP has been increased to align with the general durability level of other Attackers. Water Shuriken’s healing was strong, allowing Greninja to sustain through fights too easily, so the healing amount has been reduced. In exchange, Double Team’s copy damage has been increased to make Greninja’s evasive playstyle more effective.

Suicune
Whirlpool
  • Cooldown: 6.5s → 7.5s
Ice Beam
  • Move recovery cooldown: 5s → 6s

The hindrance effects of Whirlpool and Ice Beam were too strong, allowing Suicune to frequently freeze opponents and disrupt battles. To reduce the frequency of these effects, the cooldowns of both moves have been increased.

Aegislash
Wide Guard
  • Shield: 15% decrease

Wide Guard’s shield value was too high, allowing it to negate damage from most attacks. The shield amount has been reduced to make it more important to time and position Wide Guard effectively.

Psyduck
Surf
  • Cooldown: 6s → 7s
Bubble Beam
  • Cooldown: 6s → 6.5s

Psyduck’s hindrance abilities were too strong, so the cooldowns of Surf and Bubble Beam have been increased to reduce consecutive hindrance effects in battle.

Bug Fixes
  • Fixed an issue where Miraidon’s Parabolic Charge caused the cooldown timers of Charge Beam and Electro Drift to display incorrectly, despite being reset.

Pokémon Unite – Ver. 1.18.1.3

  • Release date: March 13th at 12AM PT / 3AM ET / 7AM GMT / 8AM CET / 3PM JST
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Shop Updates
  • Event Updates
Balance Updates

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

Absol, Gengar, Talonflame, Meowscarada, Snorlax

In the February 27 update, the stat growth of these Pokémon was adjusted to make them stronger in the early game. However, after the update, these Pokémon began to dominate battles, resulting in an excessively high win rate. To address this issue, their stat growth per level has been reverted to its pre-February 27 state.

Bug Fixes
  • Fixed an issue where Darkrai’s Nasty Plot had a longer cooldown than intended after the February 27 update.
  • Fixed an issue where Meowscarada became immune to hindrances while using its Unite Move, Blooming Showtime!!.

Pokémon Unite – Ver. 1.18.1.2 (Assault Break)

  • Release date: February 25th/26th 2025
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Holowear Collection Bonus now available! Collect designated Holowear to obtain special Holowear effect sprays!
  • Suicune is headed to Aeos Island!
  • A new type of battle, First to 500, is available! Dive in and participate to obtain fabulous rewards!
  • Remoat Stadium returns to ranked matches! Give it your all, and aim for Master rank!
  • From 2025-02-27 at 04:00 UTC to 2025-03-02 at 23:59 UTC, trial Unite licenses for all Pokémon will be available to commemorate Pokémon Day! (Ranked matches excluded.)
  • Achievement missions for new Pokémon have been added!
  • Shop Updates
  • Event Updates
Balance Updates

To adjust the balance of Unite Battles, changes have been made to Pokémon stats and moves.

Adjustments to Certain Speedster Pokémon

This balance update includes experimental adjustments for select Speedster Pokémon to better define their unique characteristics.

Four Speedsters have been given a new ability that allows them to ignore a portion of the opponent’s Defense and Special Defense, dealing increased damage to opponents with lower defenses. As a result, these Pokémon will be more effective at KO’ing Attackers while still struggling against Defenders, reinforcing the role of Speedsters.

Additionally, due to their low durability affecting win rates, these four Pokémon have received increased defence status.Changes have also been made to stat growth scaling. Some stats that previously increased between Lv.11 to Lv.15 have been redistributed to earlier levels, improving their early to mid-game performance.

 

Talonflame
Stats
  • Defense Penetration: Added 0-60 (Lv.1-15)
  • HP: 3024-6300 → 3024-6400 (Lv.1-15)
  • Defense: 58-290 → 58-320 (Lv.1-15)
  • Special Defense: 40-200 → 40-215 (Lv.1-15)
  • Stat Growth Scaling: Adjusted for better early-game performance
Flame Charge
  • Movement Speed increase duration: 1.5s → 2.5s

In addition to the Speedster adjustments, Flame Charge’s duration has been extended to enhance Talonflame’s mobility-focused playstyle.

Absol
Stats
  • Defense Penetration: Added 0-60 (Lv.1-15)
  • HP: 3000-6000 → 3000-6200 (Lv.1-15)
  • Defense: 52-259 → 52-300 (Lv.1-15)
  • Special Defense: 36-180 → 36-200 (Lv.1-15)
  • Stat Growth Scaling: Adjusted for better early-game performance
Night Slash
  • Critical hit rate increase: 0.67% → 0.8% (per 1% HP lost, Maximum value unchanged)

In addition to the Speedster adjustments, Night Slash’s critical hit rate scaling has been increased, allowing Absol to deal more burst damage as opponents lose HP.

 

Meowscarada
Stats
  • Defense Penetration: Added 0-60 (Lv.1-15)
  • HP: 3100-6300 → 3100-6490 (Lv.1-15)
  • Defense: 50-290 → 50-340 (Lv.1-15)
  • Special Defense: 40-200 → 40-230 (Lv.1-15)
  • Stat Growth Scaling: Adjusted for better early-game performance
Flower Trick
  • Damage based on the target’s missing HP: 15% → 18%

In addition to the Speedster adjustments, Flower Trickr’s damage scaling against low-HP opponents has been increased, improving Meowscarada’s ability to secure KOs.

Gengar
Basic Attacks
  • Now scales with Special Attack
Stats
  • Special Defense Penetration: Added 0-60 (Lv.1-15)
  • Attack: 167-364 → 20-115 (Lv.1-15)
  • Defense: 52-290 → 52-320 (Lv.1-15)
  • Stat Growth Scaling: Adjusted for better early-game performance

In addition to the Speedster adjustments, Gengar’s Basic Attacks now scale with Special Attack, improving its ability to farm wild Pokémon efficiently.

Balance Adjustments
Snorlax
Stats
  • HP: 3300-9899 → 3300-10400 (Lv.1-15)
Block
  • Shield: 16% increase
  • Cooldown: 9s → 8s
Unite Move: Power Nap
  • HP recovery: 18% increase

Snorlax’s HP and Unite Move healing, and Block’s shield have increased, making it easier to maintain frontline presence.

Espeon
Future Sight
  • Damage: 10% increase
  • Cooldown: 8s → 7s

Future Sight had low usage, so its damage and cooldown have been adjusted to make it a more viable option.

Blissey
Helping Hand
  • Cooldown: 8s → 9s
Unite Move: Bliss Assistance
  • Damage: 20% decrease
  • Energy cost: 11% increase

Bliss Assistance’s increased usage significantly boosted Blissey’s win rate. To balance its impact, the move’s power has been reduced.

Tinkaton
Thief
  • Damage: 13%–33% decrease
  • Movement speed boost when targeting hindered opponents: 60% → 50%

Thief provided both high damage and durability, making it too strong. The boosted attack damage following Thief has been adjusted, and its movement speed bonus against hindered opponents has been reduced to limit its chase potential.

Urshifu
Wicked Blow
  • Damage: 8% decrease

Wicked Blow was dealing excessive damage, especially in last hitting wild Pokémon, so its damage has been reduced.

Tsareena
Triple Axel
  • Damage: 12% decrease

Tsareena still excelled in damage, mobility, and durability. To reduce its excessive power, Triple Axel’s damage has been nerfed.

 

Miraidon
Electro Drift
  • Damage: 5% decrease

Due to its consistently high pick rate in competitive tournaments, Electro Drift has been nerfed.

 

Effect Changes
Darkrai
Unite Move: Worst Nightmare
  • Reverted to previous visual effect

Following the recent visual effect change, multiple issues arose. To stabilize battles, the effect has been reverted to its previous version.

 

Bug Fixes
  • Fixed an issue where CPUs could not properly use certain Pokémon’s moves.

Pokémon Unite – Ver. 1.17.2.11

  • Release date: February 14th 2025
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Balance Updates

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

Galarian Rapidash
Pastel Veil
  • Shield amount: 20% decrease
  • Effect granted: Unstoppable → Hindrance Resistance
  • Psychic Counter accumulation speed: 50% decrease
Basic Attack
  • Damage: 10% decrease
Dazzling Gleam
  • Damage: 15% decrease
  • Movement speed increase upon hitting an opponent: 33% decrease
Smart Strike
  • Duration of inability to act: 0.8s → 1s
Fairy Wind
  • Reduced the bonus damage granted by Pastel Veil.
  • Increased damage when movement speed is low.
  • The total damage when the movement speed is sufficiently high remains unchanged.
Agility+
  • HP recovery: 2% of max HP every 0.5s → 2% of lost HP every 0.5s

The combination of Dazzling Gleam and Agility has been overwhelmingly dominant in both pick and win rates. This adjustment aims to maintain Galarian Rapidash’s playstyle of high-speed map control while reducing its excessive damage, survivability, and healing capabilities. Meanwhile, Fairy Wind and Smart Strike, which had low win and pick rates, have been improved to enhance their usability.

 

Matchmaking Updates

Changes have been made to the matchmaking system for Ranked Matches. Below is an overview of the current mechanism and the adjustments being implemented.

Matchmaking Mechanism

In Ranked Matches, the system pairs 10 players using the following process:

Roles
  • When matchmaking begins, players are randomly assigned one of two roles: Host or Client.
  • The Host creates a matchmaking lobby and searches for nine waiting clients in the matchmaking queue.
  • Clients remain in the queue until selected by a Host.
Specific Process
  • The Host searches for Clients with a Master Rating within a specific range.
  • If 9 Clients cannot be found within a set time, the Host gradually expands the search range to include a wider rating difference.
  • The search range expands step by step until a match is successfully made, with a limit on the maximum allowable rating difference.
  • Once 10 players have been matched, they are divided into teams of 5 players each to ensure similar average rating values. If pre-made groups exist, the matchmaking system ensures that both teams maintain the same composition (e.g., 2+1+1+1 vs. 2+1+1+1).
Changes and Expected Effects

To create a fairer competitive environment, we are reducing the rating range that hosts search for and slowing the speed of the search range’s expansion. This will ensure that players with similar ratings are matched more consistently. Due to the significantly reduced rating difference, matchmaking times may be longer. Therefore, this change will be implemented on a trial basis in select regions where matchmaking has been stable. Five-player teams are excluded from this adjustment, as it would make matchmaking for entire teams considerably more challenging. After implementation, we will monitor matchmaking times, and if we observe any negative impact on the gameplay experience, we may revert the changes immediately.

Pokémon Unite – Ver. 1.17.2.10 (Unison Strike Part 2)

  • Release date: February 5th/6th 2025
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Shop Updates
  • Event Updates
Balance Updates

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

 
Trevenant

Pain Split

  • Damage: 20%/30%/40% of damage taken → 25%/35%/45%
  • HP recovery amount: 12% increase

Pain Split was not providing enough value in extended battles, making it difficult for Trevenant to maintain pressure in prolonged fights. To enhance its defensive capabilities, both the damage share ratio and healing effect have been buffed.

 
Ho-Oh

Stats

  • Defense: 90–480 → 90–540 (Lv. 1–15)
  • Special Defense: 70–385 → 70–420 (Lv. 1–15)

Flamethrower

  • HP recovery: 20% increase

Fire Spin

  • Shield: 20% increase

Despite its high durability and healing abilities, Ho-Oh lacked sufficient defensive power in the current meta. To improve its frontline sustainability, its stats and healing/shielding effects have been buffed.

 

Cramorant

Status

  • Attack Speed: 1.1–1.5 → 1.1–1.6 (Lv. 1–15)

Surf

  • Cooldown: 8s → 7.5s

Hurricane

  • Cooldown: 8s → 7.5s

Cramorant’s attack speed and mobility-based playstyle made it challenging to keep up with opponents, leading to a low win rate. Its battle endurance has improved by buffing attack speed and move cooldowns.

Inteleon

Snipe Shot

  • Damage: 10% increase

Liquidation

  • Damage: 6% increase
  • Cooldown: 6.5s → 6s

The damage of Snipe Shot and Liquidation was insufficient, causing Inteleon’s win rate to drop. By increasing their damage and lowering Liquidation’s cooldown, Inteleon’s impact as an Attacker has been enhanced.

Mewtwo Y

Psystrike

  • Damage: 5% decrease

Psystrike had both high damage and a strong hindrance effect that significantly impacted opponents’ mobility, making it difficult for them to counterattack. To balance this, its damage has been nerfed.

Tsareena

Triple Axel

  • Damage: 8% decrease

Triple Axel provided strong attack power, mobility, and healing, allowing Tsareena to sustain fights effectively. To balance this, its damage has been nerfed.

Psyduck

Surf

  • Damage: 15% decrease

Psychic

  • Damage: 10% decrease

Surf and Psychic were too powerful due to their combination of hindrance and damage, making Psyduck overly strong as a Supporter. To balance this, their damage has been nerfed.

Garchomp

Stats

  • Critical hit rate: 10% → 5% (Lv. 5–8), 20% → 10% (Lv. 9–15)

Garchomp’s high attack speed allowed it to land many hits quickly, naturally increasing the occurrence of critical hits and resulting in excessive damage output. To balance this, its critical hit rate has been nerfed.

Pokémon Unite – Ver. 1.17.2.8 (Unison Strike)

  • Release date: January 15th/16th 2025
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Galarian Rapidash is headed to Aeos Island!
  • Additional Battle Pass Rewards: Premium Pass Discount Coupon
    • A coupon that gives you a discount for the next season’s battle pass has been added to the premium pass and premium pass plus rewards!
    • As a special bonus, a Season 29 premium pass discount coupon will be sent via mail to players who have obtained a Season 28 battle pass! The discount coupon will be sent from 2025-01-16 at 07:00 UTC to 2025-01-17 at 12:00 UTC. Make sure to claim it from your mail before obtaining a Season 29 battle pass!
  • New type of item available! You can now change the appearance of Unite licenses by using license art. Check it out in the shop!
  • Shop Updates
  • Event Updates
Balance Updates

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

Goodra

Ability: Gooey

  • Movement speed reduction: 8% → 10%

Muddy Water

  • Damage reduction rate: 10% → 15%

Acid Spray

  • Throw duration: 0.6 seconds → 1 second

Goodra excels at extended frontline battles due to its durability, but it often struggles to keep enemies close. To address this, Goodra’s hindrance effects and ability to stay close to enemies have been buffed.

 

Aegislash

Stats

  • Defense: 50–250 → 80–280
  • Special Defense: 35–174 → 60–200

Boosted Attack (Sword Stance)

  • Damage based on the target’s max HP: 7% → 8.5%

Wide Guard

  • Cooldown: 9s → 8s

Aegislash lacked sufficient power and durability in Sword Stance, making it difficult to counterattack after withstanding damage in Shield Stance. To address this, Sword Stance’s boosted attack damage and defensive stats have been buffed. Additionally, the cooldown of Wide Guard has been reduced, making it easier to switch back to Shield Stance and reduce the risk of taking damage in Sword Stance.

 

Sylveon

Mystical Fire

  • Damage: 5% increase

Calm Mind

  • Cooldown: 10s → 9.5s

Sylveon’s damage output has been low for an Attacker, resulting in a low win rate. Mystical Fire’s damage has been buffed, and Calm Mind’s cooldown has been reduced to provide more flexibility during battles.

 

Gardevoir

Evolution Level

  • Evolves to Gardevoir at Lv. 8 → Lv. 7

Gardevoir had a limited impact during the midgame due to its late evolution. By lowering the evolution level, Gardevoir can influence battles earlier and more consistently in the midgame.

 

Greedent

Belch

  • Damage: 6% decrease

Greedent’s strategy of continuously using Belch while moving made it deal excessive damage for a Defender. To balance this, Belch’s damage has been nerfed.

 

Psyduck

Surf

  • Damage: 15% decrease

Unite Move: Full-Power Psy-ay-ay!

  • Damage reduction effect: 30% → 25%

Surf was a powerful hindrance move with high damage, so its damage output has been nerfed. Additionally, the Unite Move’s damage reduction effect has been lowered to adjust Psyduck’s impact during late-game team fights.

 

Alolan Ninetales

Boosted Attack

  • Damage: 5% decrease

Blizzard

  • Damage when hitting a wall: 12% decrease

Alolan Ninetales maintained a high win rate due to its strong combination of hindrance effects and damage. While its unique hindrance abilities remain intact, its overall damage output has been reduced to balance its effectiveness.

 

Umbreon

Wish

  • Cooldown: 5.5s → 6s

Foul Play

  • First hit damage: 20% decrease
  • Second hit damage: 10% increase

Umbreon had comparable healing capabilities to Supporter Pokémon despite being a Defender. To address this, Wish’s cooldown has been nerfeded. Additionally, the damage from the first hit of Foul Play has decreased, while the damage from the second hit has increased. This adjustment emphasizes accurately landing the first hit on high attack targets to achieve significant damage.

 

Urshifu

Surging Strikes

  • Damage: 10% increase

Liquidation

  • Defense reduction duration: 2 seconds → 3 seconds

Due to the extended cooldown of Surging Strikes, Rapid Strike Style Urshifu has seen a drop in win rates. The damage of Surging Strikes and the hindrance effect of Liquidation have been increased to improve its effectiveness when timed correctly.

 

Zacian

Ability: Intrepid Sword

  • Energy required for enhancement: 8/12/15 → 5/8/10

Zacian struggled to rejoin battles after losing Aeos Energy, resulting in a significant drop in win rates. To address this, the energy required to enhance Intrepid Sword has been reduced, allowing Zacian to regain Aeos Energy through KOs more easily.

 

Wigglytuff

Double Slap

  • Damage: 5% decrease

Dazzling Gleam

  • Damage: 5% decrease

Unite Move: Starlight Recital

  • Shield amount: 35% increase
  • Duration: 2.5 seconds → 3.5 seconds

Wigglytuff has effectively supported allies while dealing damage and providing hindrance effects. To balance this, the damage of Double Slap and Dazzling Gleam has been reduced. However, its Unite Move’s shield amount and duration have been increased to further enhance its role as a supporter.

 

Blissey

Helping Hand

  • Movement speed increase: 35% → 30%
  • Attack speed increase: 35% → 30%

Unite Move: Bliss Assistance

  • Energy required: 25% decrease

The movement and attack speed boost from Helping Hand were too strong when paired with Attackers that rely on basic attacks. To address this, the boosts have been reduced. However, the energy required for Blissey’s Unite Move has been decreased, allowing it to provide more frequent team support during the late game.

 

Bug Fixes
  • Fixed an issue where Urshifu (Single Strike Style)’s Unite Move would interrupt the Unite Moves of certain Pokémon, such as Garchomp and Psyduck.
  • Fixed an issue where specific attacks would not hit enemies over walls when the targeting distance was set to “Close.”

Pokémon Unite – Ver. 1.17.1.6

  • Release date: December 25th/26th 2024
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Shop Updates
  • Event Updates
Balance Updates

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

 

Eldegoss

Pollen Puff+

  • Level learned: Lv. 11 → Lv. 10

Leaf Tornado+

  • Level learned: Lv. 11 → Lv. 10

Cotton Guard+

  • Level learned: Lv. 13 → Lv. 12

Cotton Spore+

  • Level learned: Lv. 13 → Lv. 12

Eldegoss has difficulty gaining experience from wild Pokémon, making it hard to reach Lv. 13 in most battles. By lowering the level required to learn upgraded moves, Eldegoss can now focus on supporting allies while still being able to use upgraded moves by the late stages of the battle.

 

Ceruledge

Bitter Blade

  • Damage: 10% increase

Psycho Cut

  • Cooldown: 7s → 6.5s

Phantom Force

  • Damage: 5% increase

The previous nerf caused Ceruledge to deal less damage than expected for a balanced type, so its damage output has been increased.

 

Buzzwole

Smack Down

  • Cooldown: 6.5s → 6s

Superpower

  • Base shield amount: 12% of max HP → 20% of max HP
  • Cooldown: 8.5s → 8s

To better counter close-range Pokémon currently performing well in Unite Battles, Smack Down and Superpower have been buffed.

 

Scizor

Bullet Punch

  • Damage: 5% increase
  • Cooldown: 5s → 4.5s

Scizor’s strength lies in its ability to increase its damage and defense during extended battles, but it took too long to reach that potential. By reducing Bullet Punch’s cooldown, Scizor can now achieve peak combat power more quickly.

 

Blastoise

Surf

  • Cooldown: 8.5s → 7.5s

Surf+

  • Shield amount: 35% increase

Hydro Pump

  • Cooldown: 7s → 6s

Rapid Spin

  • Cooldown: 11s → 10s

Rapid Spin+

  • Defense increase: 12% increase
  • Special Defense increase: 12% increase

Unite Move

  • Energy required: 11% decrease

Blastoise’s win rate and usage rate remain low. To enhance its hindrance capabilities and late-game durability, several moves have been buffed.

 

Darkrai

Boosted Attacks (including additional damage from Nasty Plot)

  • Damage: 20% decrease

Dark Void

  • Cooldown: 3.5s → 4s

Shadow Claw

  • Damage: 20% increase

The damage output of Darkrai’s Dark Void and boosted attacks, especially when combined with Nasty Plot, was too high and has been nerfed. On the other hand, Shadow Claw, which had low usage, has been buffed to provide more move options.

 

Psyduck

Ability: Swift Swim

  • Headache Gauge increase: 25% decrease
  • Movement speed boost: 70% → 40% (decreases by 10% every 0.5 seconds)
  • Effect when Headache Gauge reaches 100%: Invincible → Unstoppable

Disable

  • Damage: 15% decrease
  • Propagation: 5 → 4 times (Enhanced: 8 → 6 times)
  • Propagation per target: 2 → 1 time (Enhanced: 3 → 2 times)
  • Cooldown: 7s → 8s

Psychic

  • Maximum range: 8m → 9m
  • Pull duration: 0.55s → 0.85s
  • Self movement speed reduction: 40% → 10%

Psyduck’s ability provided overly strong protection and has been nerfed. While Disable’s damage and frequency have been reduced, Psychic’s usability has been improved to expand move options.

 

Mimikyu

Shadow Sneak

  • Cooldown: 8s → 9s

Shadow Claw

  • Damage: 5% decrease

The high usage rate in ranked matches has persisted, so the moves that have been performing well have been nerfed to encourage changes in the meta.

 

Zacian

Metal Claw

  • Shockwave damage: 50% decrease
  • Dash damage: 6% decrease

The high usage rate in ranked matches and in tournaments has persisted, so Metal Claw, which is primarily used, has been nerfed to encourage changes in the meta. In particular, the damage of its shockwave has been significantly reduced to ensure its true value shines when used to block opposing moves.

 

Inteleon

Basic Attacks & Boosted Attacks

  • Damage: 12% increase

Snipe Shot

  • Damage: 10% increase

Liquidation

  • Damage: 12% increase

A bug where Inteleon’s critical damage increased after being KO’d has been fixed in this patch. As part of fixing this bug, the anticipated damage shortfall has been compensated.

 

Bug Fixes
  • Fixed an issue where Hoopa’s warp via Hyperspace Hole would still activate after being hit by certain hindrances.
  • Fixed an issue where Inteleon’s critical damage would increase after being KO’d once.

Pokémon Unite – Ver. 1.17.1.5

  • Release date: December 15th/16th 2024
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
  • The fabulous new Holowear Stage Style: Pikachu is available now!
  • You can obtain it by participating in the treasure chest challenge event!
  • From this battle pass season onward, a cap will be placed on battle pass levels. Once you reach the maximum level of 150, your battle pass level will not increase, and you will no longer be able to view battle pass missions.
  • Shop Updates
  • Event Updates
  • Bug Fixes
Balance Adjustments

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

Tinkaton

Stats

  • HP: 3250–8200 → 3250–8400 (Lv. 1–15)

Gigaton Hammer

  • Cooldown: 7s → 6s
  • Throw duration: 0.5s / 0.75s / 1s → 0.5s / 1s / 1.5s (based on charge time)

Gigaton Hammer+

  • Cooldown: 5s → 5.5s

Ice Hammer

  • Reduced the time before the user can move after using the move.
  • Cooldown: 6.5s → 5s
  • Slow effect: 30% → 50%
  • Attack and Special Attack decrease effect: 15% → 30%

Ice Hammer+

  • Attack and Special Attack decrease effect: 30% → 50%

Smack Down

  • Cooldown: 8s → 6s
  • Damage: 20% increase

Smack Down+

  • Cooldown: 6.5s → 5s

Unite Move: Kiss Bliss Kaboom

  • Energy required: 20% decrease

We have been observing post-release battle data, and the influence of moves other than Thief was lower than anticipated. As a result, multiple aspects of Gigaton Hammer, Ice Hammer, and Smack Down have been buffed.

Bug Fixes
  • Fixed an issue where using a Shedinja Doll during Miraidon’s boosted Charge Beam or Electro Drift would allow the moves to continue without interruption.
  • Fixed an issue where Tsareena’s Unite Move would result in the Unite Move gauge dropping to 0% when nullified by Glaceon or Espeon’s Abilities.
  • Fixed an issue where Tsareena’s Unite Move could be interrupted using Full Heal.
  • Adjusted Dodrio’s footsteps so they are no longer audible to opposing players.

Pokémon Unite – Ver. 1.17.1.2 (Next Step)

  • Release date: December 4th/5th 2024
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • File size: 249MB (Mobile)
  • Patch notes:
Update Details
  • Snowball Battle in Shivre City (2024-12-05 to 2024-12-29):
    • You can participate in Snowball Battle in Shivre City and obtain special rewards!
  • Winter Sale Shop now available! Special sale on various items!
  • Holiday Celebration Prize Machine Event!
    • During the event period, you can obtain 10 Holiday Balls every day at no cost, up to a maximum of 100.
    • You can only use Holiday Balls on the same day you obtain them, so don’t forget to use them!
  • Matchmaking System Improved
  • Shop Updates
  • Event Updates
Balance Adjustments

In this update, “Next Step,” widespread adjustments have been made. Pokémon that had limited opportunities to shine have been strengthened, while adjustments have been made to some Pokémon with exceptionally high win rates. The goal is to create a balanced battle environment where a wide variety of Pokémon can play an active role.

It is hoped that players enjoy the experience of using each Pokémon’s unique characteristics to develop new strategies.

■ Tsareena
Triple Axel
  • Damage Increase per Hit: 5% → 8%
Trop Kick
  • Shield Amount: 20% increase
Grassy Glide
  • Shield Amount: 20% increase
Stomp
  • Damage: 5% decrease
■ Buzzwole
Smack Down
  • Area Damage: 20% increase
Lunge
  • Attack Reduction Duration: 2s → 2.5s
■ Inteleon
Stats
  • Defense: 35-170 → 35-225 (Lv.1-15)
  • Special Defense: 25-140 → 25-225 (Lv.1-15)
Fell Stinger
  • Cooldown: 7s → 6.5s
Acrobatics
  • Cooldown: 8s → 7.5s
■ Decidueye
Stats
  • Defense: 50-250 → 50-270 (Lv.1-15)
  • Special Defense: 30-150 → 30-230 (Lv.1-15)
■ Cramorant
Surf+
  • Movement Speed Reduction Duration: 2s → 3s
■ Chandelure
Stats
  • Defense: 35-175 → 35-200 (Lv.1-15)
  • Special Defense: 30-140 → 30-203 (Lv.1-15)
■ Dodrio
Agility
  • Cooldown: 11s → 9s
Drill Peck
  • Damage: 6% increase
■ Talonflame
Brave Bird+
  • Damage Reduction: 15% → 25%
■ Scizor
Dual Wingbeat
  • HP Recovery Amount: 15% increase
■ Clefable
Follow Me
  • Hindrance Duration: 1.5s → 2s
Gravity
  • Cooldown: 9s → 8s
■ Sableye
Shadow Sneak
  • Cooldown: 13s → 12s
■ Delphox
Stats
  • Special Defense: 27-139 → 27-225 (Lv.1-15)
Flame Charge+
  • Movement Speed Increase Duration: 1s → 1.5s
■ Metagross
Meteor Mash
  • Cooldown: 8s → 7s
■ Sylveon
Stats
  • Special Defense: 38-190 → 38-240 (Lv.1-15)
Draining Kiss
  • Healing: 8% decrease
Mystical Fire
  • Damage: 8% decrease
■ Crustle
Rock Tomb
  • Cooldown: 5s → 5.5s
Stealth Rock
  • Cooldown: 5s → 5.5s
  • Damage: 8% decrease
X-Scissor
  • Cooldown: 6s → 6.5s
Unite Move: Rubble Rouser
  • Energy Cost: 20% increase
■ Tyranitar
Stone Edge
  • Damage: 10% decrease
Dark Pulse
  • Cooldown: 5s → 5.5s
■ Duraludon
Flash Cannon
  • Movement Speed Reduction from Boosted Attacks: 80% → 60%
Stealth Rock
  • Recovery Time for Charges: 8s → 8.5s
■ Wigglytuff
Sing
  • Defense & Special Defense Reduction: 35% → 25%
Double Slap
  • Cooldown: 4.5s → 5s
■ Venusaur
Giga Drain
  • Damage Reduction Rate: 35% → 40%
Solar Beam
  • Damage: 8% decrease
■ Machamp
Dynamic Punch+
  • Attack Increase: 20% → 12%
Submission
  • Attack Speed Increase: 50% → 40%
Submission+
  • Attack Speed Increase: 60% → 50%
■ Absol
Pursuit
  • Cooldown: 5s → 5.5s
■ Mr. Mime
Psychic
  • Cooldown: 6s → 6.5s
■ Garchomp
Basic Attack
  • Attack Speed: 0-7.5% decrease (Lv.1-15)
Earthquake
  • Damage: 5% decrease

Earthquake+

  • Damage: 5% decrease
  • Movement Speed Reduction: 40% → 20%
Dragon Rush
  • Cooldown: 5s → 5.5s
■ Leafeon
Aerial Ace
  • Recovery Time for Charges: 4s → 5s
■ Umbreon
Foul Play
  • Movement Speed Reduction: 30% → 15%
■ Blaziken
Overheat
  • Damage: 6% decrease
■ Psyduck
Disable
  • Cooldown: 6s → 7s
  • Damage: 20% decrease
  • Cooldown Extension: 3s → 2s

Disable extends the cooldown of the opponent’s most recently used move, but there were instances where opponents could not use their moves at all due to stacking Disable effects. By reducing the cooldown and the cooldown extension effect, there will be more opportunities for opponents to counterattack. Additionally, since Psyduck is relatively new, many Trainers were unaware that Disable could spread between Pokémon, resulting in repeated damage when staying close to allies under the effect. The damage is reduced to make it more appropriate for a Supporter-type.

 

Adjustments to Mechanics, Specifications, and Effects
■ Darkrai
Boosted Attack
  • Range: 12m → 9m
Nasty Plot
  • Adjusted to ensure that the added damage does not awaken sleeping opponents.
Unite Move: Worst Nightmare
  • Adjusted the effect to lead opponents to a nightmare without obstacles.

Previously, Darkrai could activate boosted attacks from a safe distance outside of the opponent’s field of view, so the range has been reduced. Additionally, the extra damage from Nasty Plot unintentionally awakened opponents, which has been fixed. In the nightmare of the Unite Move, there were instances where Darkrai or the opponent would be obstructed by walls, so the effect was adjusted to create a nightmare without obstacles.

 

■ Armarouge
Unite Move: Psykaboom
  • Changed the attack range control during activation to movement input (left stick/direction panel).

Previously, after activating the Unite Move, players had to press the corresponding button again, which made it difficult to use. This was adjusted to make it easier to launch at the targeted location.

 

Bug Fixes
  • Fixed an issue where Darkrai’s Unite Move would cause Comfey attached to the target to detach when hitting a Pokémon with unstoppable or hindrance resistance.
  • Fixed an issue where long-duration basic attacks, like Charizard’s or Ho-oh’s, would be interrupted by rooting effects.
  • Fixed an issue where Charizard’s Unite Move would hit Pokémon in a untargetable state.
  • Fixed an issue where some abilities would activate when entering the enemy team’s slow zone.
  • Fixed an issue where the screen would lag when checking Recent Views on the Switch version.

Pokémon Unite – Ver. 1.16.2.9 (Freezing Rush Pt. 3)

  • Release date: November 20th/21st 2024
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Shop Updates
  • Event Updates
Balance Adjustments

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

Zeraora
  • Spark
    • Cooldown: 10s → 9s
  • Wild Charge

    • Cooldown: 10s → 9s
  • Discharge

    • Shield Amount: 15% increase

The cooldowns for Spark and Wild Charge, which had low win rates, have been reduced to make consecutive KOs easier to achieve. Additionally, to compensate for Zeraora’s lack of durability when diving into clustered opponents, the shield amount for Discharge has been increased.

 

Cinderace
  • Stats

    • Defense: 50-250 → 50-268 (Lv.1-15)
    • Special Defense: 30-150 → 30-232 (Lv.1-15)
  • Blaze Kick

    • Cooldown: 8s → 9s

As part of ongoing durability adjustments for Attackers, Cinderace’s Defense and Special Defense have been increased. However, due to the consistently high win rate of Blaze Kick, its cooldown has been slightly increased for balance.

 

Goodra
  • Power Whip

    • Cooldown: 8s → 7.5s
  • Acid Spray

    • Cooldown: 8s → 7.5s

Goodra relies on moves to close the gap with opponents due to its lack of mobility. By reducing the cooldowns for Power Whip, which pulls opponents closer, and Acid Spray, which enables approach, it is now easier to position enemies within the range of its Gooey ability.

 

Darkrai
  • Dark Pulse

    • Cooldown: 6s → 8s
    • Damage: 25% decrease
  • Unite Move: Worst Nightmare

    • Damage: 25% decrease

Dark Pulse provides high damage while also granting invulnerability for an extended period, with short cooldowns limiting opportunities for counterplay. To address this, its cooldown and damage have been increased. The Unite Move’s damage dealt within the nightmare state has been reduced, as players were often able to KO opponents by simply running around within the nightmare without direct combat.

 

Held Item Adjustments

Some held items have been adjusted based on win rates and usage statistics.

  • Buffs
    • Assault Vest

      • Shield Amount: 9%, 12%, 15% → 10%, 15%, 20% (Lv.1, 10, 20)
    • Rocky Helmet

      • Damage Amount: 3%, 4%, 5% of max HP → 4%, 5%, 6% (Lv.1, 10, 20)
    • Rescue Hood

      • Healing and Shield Increase: 5%, 7.5%, 10% → 8%, 11%, 14% (Lv.1, 10, 20)
  • Nerfs
    • Weakness Policy

      • Attack Increase: 2%, 2.5%, 3% → 1.5%, 2%, 2.5% (Lv.1, 10, 20)
    • Rapid Fire Scarf
      • Attack Speed Increase: 15%, 22.5%, 30% → 15%, 20%, 25% (Lv.1, 10, 20)
    • Slick Spoon
      • Special Defense Ignored: 9%, 13%, 17% → 9%, 12%, 15% (Lv.1, 10, 20)
Bug Fixes
  • Fixed an issue where Tsareena’s Unite Move could be used against opponents in a hindrance-resistant state.
  • Fixed an issue where Zacian could not use its ability during Darkrai’s Unite Move effect.
  • Fixed an issue where Darkrai’s Unite Move was reducing battle item cooldowns.
  • Fixed an issue where Psyduck’s headache gauge would fill to max during its Unite Move, triggering an unintended mysterious power that interrupted the Unite Move.

Pokémon Unite – Ver. 1.16.2.8 (Freezing Rush Pt. 2)

  • Release date: October 31st/November 1st 2024
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Balance Updates

Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.

Lapras
  • Stats
    • Defense: 90-550 → 90-625 (Lv.1-15)
    • Special Defense: 75-450 → 75-512 (Lv.1-15)
  • Basic Attack
    • Healing Effect: 2% of max HP → 3%
  • Bubble Beam
    • Shield Amount: 15% increase
  • Perish Song
    • Damage: 15% increase

Lapras’s win rate has remained low since a significant nerf in the previous update. Its durability, healing, and shield abilities have been adjusted to help Lapras stay on the frontlines longer. Perish Song damage has also been increased to allow Lapras to have a meaningful impact even without all three hits connecting.

 

Blissey
  • Safeguard
    • Shield Amount: 15% increase
  • Helping Hand
    • Cooldown: 9s → 8s
    • Effect Duration: 3s → 4s

Safeguard and Helping Hand have been buffed due to low usage rates, enabling Blissey to better protect allies by providing immunity to hindrances and serving as a more effective support option.

 

Greedent
  • Belch
    • Movement Speed Decrease: 15% for 1s → 40% for 2s (decreases by 10% every 0.5s)
    • Damage: 12% increase
  • Bullet Seed
    • Cooldown: 5s → 4.5s
  • Covet
    • Cooldown: 11s → 10s
  • Unite Move: Berry Belly Dive
    • Energy needed: 10% decrease

Due to consistently low pick rates, certain moves’ cooldowns and crowd control effects have been improved to enhance Greedent’s battle capabilities. This adjustment allows Greedent not only to roam the map independently, defeat wild Pokémon and score points, but also to dive into team fights, deal damage and apply crowd control effectively.

 

Azumarill
  • Stats
    • Special Defense: 64-320 → 80-399 (Lv.1-15)
  • Whirlpool
    • Cooldown: 10s → 9s
  • Unite Move: Belly Bash
    • Shield Amount: 5% of max HP → 6.5%

With limited options for approaching opponents, particularly against ranged attackers, Azumarill’s Special Defense and Unite Move shield have been buffed. Whirlpool cooldown was also reduced for easier timing and usage.

 

Glaceon
  • Stats
    • Defense: 35-175 → 35-225 (Lv.1-15)
    • Special Defense: 25-134 → 25-180 (Lv.1-15)
  • Icicle Spear
    • Damage: 8% increase
  • Freeze Dry
    • Damage: 8% increase

Despite the buffs applied in August, the win rate has remained low, so the damage has increased. Additionally, due to the challenging environment where Attackers with low durability are easily knocked out and struggle to perform effectively, their defense and special defense have been increased.

 

Espeon
  • Stats
    • Defense: 35-175 → 35-225 (Lv.1-15)
    • Special Defense: 27-135 → 27-180 (Lv.1-15)
  • Psyshock
    • Damage: 10% increase
  • Future Sight
    • Damage: 10% increase

The combination of Psyshock and Future Sight has been lacking in damage, resulting in a prolonged low win rate, so these moves have been buffed. Additionally, due to the challenging environment where Attackers with low durability struggle to perform effectively, their defense and special defense have been increased.

 

Gardevoir
  • Stats
    • Defense: 35-174 → 35-225 (Lv.1-15)
    • Special Defense: 27-138 → 27-175 (Lv.1-15)
  • Psychic
    • Special Defense Reduction Effect: 20% → 25%
    • Damage: 10% increase
  • Psyshock
    • Damage: 5% increase
  • Future Sight
    • Damage: 5% increase

Gardevoir’s high damage potential is paired with limited mobility and self-defense, yet its damage output was insufficient to stand out, leading to a low pick rate. Damage for several moves has been increased accordingly while also raising Gardevoir’s defensive stats to aid in survival.

 

Mewtwo Y
  • Basic Attack Speed
    • 1.1-1.4 → 1.1-1.5 (Lv.1-15)
  • Future Sight
    • Movement Speed Reduction: 25% → 35%
    • Cooldown: 10s → 8.5s
  • Recover
    • Cooldown: 12s → 11s
    • Healing Amount: 20% of damage dealt → 30%
  • Recover+
    • Healing Amount: 30% of damage dealt → 40%
  • Teleport
    • Cooldown: 12s → 11s

Mewtwo Y has had low win and pick rates since the nerf in July. Basic attack speed was increased to improve combat effectiveness, and cooldowns for Recover and Teleport have been adjusted to strengthen survivability through defensive moves rather than durability increases.

 

Zacian
  • Sacred Sword
    • Defense-Piercing Effect: 20% → 10%
    • Attack Increase: 30% → 20%
    • Movement Speed Reduction: 30% → 20%

In high-rank matches, Sacred Sword has significantly increased Zacian’s win rate. Consequently, its overall effectiveness has been reduced.

 

Miraidon
  • Charge Beam
    • Boosted Damage: 10% decrease
  • Electro Drift
    • Boosted Damage: 8% decrease
  • Parabolic Charge
    • Cooldown: 10s → 11s

Damage from boosted Charge Beam and Electro Drift remained high, so they have been further reduced. Parabolic Charge cooldown has also been adjusted to reduce the skill rotation rate, lowering overall damage output.

 

Ho-Oh
  • Flame Vortex
    • Damage: 15% decrease
    • Shield Amount: 15% decrease
    • Cooldown: 8.5s → 9s
  • Sky Attack
    • Cooldown: 8.5s → 9s
  • Unite Move: Rekindling Flame
    • Energy Cost: 20% increase

The protective capabilities of Flame Vortex for both Ho-Oh and its allies were too strong, so it has been nerfed. In high-rank matches, players have become more adept at utilizing Ho-Oh’s Unite Move to revive allies effectively, leading to a higher win rate. To balance this, the usage frequency has been reduced.

 

Pikachu
  • Electro Ball
    • Damage: 5% decrease
    • Cooldown: 5s → 5.5s
  • Thunder
    • Damage: 5% decrease
  • Unite Move: Thunderstorm
    • Damage: 8% decrease

Due to its ease of use and strong movesets that make it effective against any opponent, Pikachu has had the highest pick rate this season. To address its near-mandatory selection or ban status.

 

Ceruledge
  • Bitter Blade
    • Damage: 19% – 10% decrease (Lv.5-15)
    • Healing Effect: 10% decrease
    • Cooldown: 5.5s → 6s
  • Bitter Blade+
    • Healing Effect: 15% decrease
  • Psycho Cut
    • Defense Reduction Effect: 47% – 40% decrease (Lv.5-10)
  • Psycho Cut+
    • Defense Reduction Effect: 33% – 29% decrease (Lv.11-15)
  • Phantom Force
    • Damage: 15% decrease
    • Cooldown: 9s → 10s

Ceruledge’s power at Lv.5 often led to one-sided matches. Key moves, especially those affecting early-game performance, have been nerfed.

 

Armarouge
  • Flame Vortex
    • Damage: 20% decrease
    • Shield Amount: 25% decrease
  • Psyshock
    • Special Defense-Piercing Effect: 50% → 35%
  • Armor Cannon
    • Damage: 10% decrease
    • Cooldown: 6s → 7s

Despite adjustments in the previous “Freezing Rush” update, Armarouge’s win rate did not decrease as expected. In particular, Flame Vortex and Psyshock had an excessively high win rate, so these moves were nerfed. Armor Cannon was also nerfed due to its excessive damage and high usage frequency.

 

Mega Mewtwo X
  • Psystrike
    • Damage Reduction Effect: 25% → 15%

Psystrike’s damage reduction effect was overly strong, so this move has been nerfed.

 

Bug Fixes

Fixed an issue where Blastoise’s Defense and Special Defense at Lv.7-8 were lower than intended following the balance adjustment on October 17.

Pokémon Unite – Ver. 1.16.2.7

  • Release date: October 22nd 2024 (North America) / October 23rd 2024 (Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Darkrai has joined the fray! You can participate in the event to obtain Darkrai or Holowear!
  • Halloween Event (2024-10-19 to 2024-11-12):
    • During the event, you can complete Halloween missions and challenges to collect Halloween coins and exchange them for rewards from the Halloween capsule dispenser.
    • Participate in the event to exchange for rewards!
  • Battle Updates
  • Bug Fixes
Balance Updates
Darkrai
  • Stats
    • HP: 3200-6700 → 3600-7500 (Lv.1-15)
    • Defense: 60-80 → 260-350 (Lv.1-15)
    • Special Defense: 40-65 → 180-255 (Lv.1-15)
  • Ability: Bad Dreams
    • Damage: Increased by 100%
  • Boosted Attack
    • Damage: Increased by 30%
  • Hypnosis
    • Cooldown: 7s → 5s
  • Dark Void
    • Cooldown: 4s → 3.5s
  • Nasty Plot
    • Cooldown for charges to recover: 4s → 3s
    • Enhanced Basic Attack Damage: Increased by 22%
    • Enhanced Boosted Attack Damage: Increased by 24%
  • Shadow Claw
    • Cooldown: 8s → 6s
  • Dark Pulse
    • Cooldown: 8s → 6s
    • Damage: Increased by 100%
  • Unite Move: Dark Invitation
    • Damage: Increased by 100%

Due to Darkrai’s win rate being significantly below the acceptable range, its moves have been buffed overall. Darkrai required getting close to opponents to deal damage, but its low durability made it difficult to fight on the frontline, so its HP, Defense, and Special Defense have been increased. Additionally, despite the effort of putting opponents to sleep, the follow-up damage was too low, so the damage of its ability and boosted attacks has been adjusted.

Bug Fixes

Fixed an issue where the first attack after learning Darkrai’s Shadow Claw or Shadow Claw+ would not trigger a cooldown when hitting an opponent.

 

Pokémon Unite – Ver. 1.16.2.6

  • Release date: October 16th 2024 (North America) / October 17th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Darkrai has joined the fray! You can participate in the event to obtain Darkrai or Holowear!
  • Halloween Event (2024-10-19 to 2024-11-12):
    • During the event, you can complete Halloween missions and challenges to collect Halloween coins and exchange them for rewards from the Halloween capsule dispenser.
    • Participate in the event to exchange for rewards!
  • Shop Updates
  • Event Updates
Battle Updates

Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.

Alolan Ninetales

Due to a lack of mobility moves, limited self-defense options, and a not particularly long attack range, Alolan Ninetales has struggled to stand out compared to other Attackers, resulting in consistently low usage and win rates over a long period. In this balance adjustment, changes have been made to allow Alolan Ninetales to excel as an Attacker that supports the team and fights alongside allies on the frontlines. Its ability has been significantly buffed to better showcase its strengths in battle, and its defense and special defense have been increased to reduce the risk of getting close to opponents. Additionally, the cooldowns of Avalanche and Blizzard have been reduced, allowing these moves to be used not only for countering opponents but also for initiating attacks more effectively.

Stats
  • Defense: 35-175 → 35-225 (Levels 1-15)
  • Special Defense: 27-135 → 27-175 (Levels 1-15)
Ability: Snow Warning
  • Cooldown: 8s → 4s
Avalanche
  • Cooldown: 8s → 7.5s
Blizzard
  • Cooldown: 8s → 7.5s
Machamp

The damage of Close Combat has been low, resulting in a continued low win rate, so it has been buffed.

One of Machamp’s most iconic moments is dealing massive damage by hitting multiple opposing Pokémon with consecutive punches during its Unite Move, Barrage Blow. However, previously the Unite Move had two stages—first boosting Machamp’s stats, then unleashing the consecutive punches. This gave opponents time to scatter after the first stage, making it very difficult to hit multiple enemies with the punches. With this adjustment, the Unite Move has been changed so that Machamp can immediately start throwing consecutive punches upon activation, making it easier to turn the tide of battle.

Close Combat
  • Damage: 10% increase
Unite Move: Barrage Blow
  • Mechanics change: Now immediately unleashes consecutive punches upon activation
    • Note: The move description will be updated at a later time.
  • Stat boosts upon activation:
    • Before: Defense & Special Defense +200, Movement Speed +5%, Attack +30%, Duration 10 seconds
    • After: Defense & Special Defense +250, Movement Speed +10%, Attack +25%, Duration 8 second
Armarouge

In battles where Armor Cannon and Psyshock are learned, the damage output was higher than expected, while the hindrance abilities were lower than intended. Therefore, the damage of Armor Cannon has been reduced, and the cooldown of Psyshock has been adjusted to be shorter.

In battles where Fire Spin and Flame Charge are learned, Armarouge demonstrated more durability than expected. As a result, the shield amount from Flame Charge has been reduced. Fire Spin has been adjusted to replace its defense and special defense boosts with a shield effect, making the defensive benefit more visible to nearby players while slightly reducing overall durability.

Armor Cannon
  • Damage: 10% decrease
Psyshock
  • Cooldown: 8s → 7s
Flame Charge
  • Shield amount: 50% decrease
Fire Spin
  • (New) Increases movement speed when used, with further speed increases when moving towards opposing Pokémon.
  •  (New) Each time the user deals damage, a shield effect is applied, which can stack up to 6 times.
  • (Removed) Defense and special defense boosts on hit.
Fire Spin+
  • (New) Grants a shield when using the move.
  • (Removed) The movement speed boost upon hitting opposing Pokémon
  • Fire Spin’s description has been updated as follows:
    • “Has the user generate a fierce vortex of fire around itself, dealing damage to opposing Pokémon it hits and increasing the user’s movement speed. When the user is moving toward Pokémon on the opposing team, its movement speed is further increased. Whenever the user deals damage, it receives a shield effect. This effect can stack up to 6 times.If the user hits opposing Pokémon with a basic attack, the duration of the vortex is increased.Upgrade: Grants the user a shield when this move is used.”
Charizard

The damage dealt across all move paths was higher than expected, so the additional damage from basic attacks on burned opponents has been reduced.

Charizard’s Unite Move, Seismic Slam, was made more versatile in a previous update, allowing it to be used on hindrance-resistant opponents, which improved its usability. However, this made the move stronger than anticipated, so the energy cost has been increased, extending the time it takes to become available. Additionally, Fire Blast’s crowd control effect was strong for an All-Rounder, so the slow effect has been nerfed.

Basic Attack
  • Additional damage on burned opponents: 50% decrease
Fire Blast
  • Movement speed reduction: 35% → 30%
Unite Move: Seismic Slam
  • Energy needed: 20% increase
Urshifu

By optimizing held items and emblems, Urshifu was able to use Surging Strikes continuously without any downtime. To introduce more opportunities for counterplay between uses of Surging Strikes, the cooldown reduction from boosted attacks has been decreased. In return, the damage of Surging Strikes has been slightly increased.

Boosted Attack (Rapid Strike Style)
  • Cooldown reduction: 2s → 1.5s
Surging Strikes
  • Damage: 6-5% increase (Lv.5-15)
Blastoise

Blastoise has sufficient durability in the early stages of battles, but its endurance in the later stages has been lacking, resulting in a low win rate. To allow Blastoise to continue standing strong in front of allies as a Defender in the later stages, the growth rate of its defense and special defense has been increased. Blastoise’s durability during Rapid Spin has been significantly enhanced, enabling Blastoise to maintain the frontline more persistently than before.

Stats
  • Defense: 100-600 → 100-650 (Lv.1-15)
  • Special Defense: 70-420 → 70-455 (Lv.1-15)
Hydro Pump
  • Cooldown: 7.5s → 7s
Surf
  • Cooldown: 9s → 8.5s
Rapid Spin+
  • Defense and special defense increase: 50% increase
Delphox

Due to consistently high usage and win rates in ranked matches, the damage of Mystical Fire and Fire Blast has been reduced.

Mystical Fire
  • Damage: 8% decrease
Fire Blast
  • Damage on hit: 10% decrease
Fire Blast+
  • Damage on hit: 9% decrease
Snorlax

To ensure Snorlax can continue protecting allies by absorbing attacks from multiple opposing Pokémon in late-game team fights, the defense and special defense increases provided by Block+ have been buffed. Additionally, the win rate and usage rate of the combination of Flail and Yawn were low, so both moves have been buffed.

Block+
  • Defense increase: 25% → 35%
  • Special Defense increase: 25% → 35%
Flail
  • Movement speed increase duration: 2s → 3s
  • Movement speed increase amount: 70%-30% (decreases by 10% every 0.5s) → 80%-40% (decreases by 10% every 0.5s)
Yawn
  • Cooldown: 12s → 10.5s
Dragapult

When learning Phantom Force, Dragapult could quickly become too strong by stacking multiple KOs early in the battle, disrupting the balance. To address this, the attack increase gained from KOs has been reduced.

Phantom Force
  • Attack increase per KO: 10 (up to 10 times) → 6 (up to 10 times)
Lucario

When Extreme Speed fails to hit its target, it would enter cooldown and leave Lucario unable to participate in battles for a long period, making it difficult to contribute. To help Lucario rejoin the battle more quickly, the cooldown has been buffed.

Extreme Speed
  • Cooldown: 9s → 7.5s
Gyarados

Frequent engagements using Bounce and the high damage output from Dragon Breath’s quick basic attacks have led to an excessively high win rate. To address this, the frequency of Bounce and the overall damage output have been reduced.

Dragon Breath
  • Attack speed increase: 60%, 80%, 100% → 40%, 55%, 70%
Bounce
  • Cooldown: 7.5s → 8.5s
  • Damage: 10% decrease
Mamoswine

Despite being a Pokémon that becomes stronger in the later stages of battle as a Pokémon that evolves twice, Mamoswine had too much power in the early game, so Icicle Crash has been nerfed. Additionally, the crowd control duration when using moves like Earthquake, Ice Fang, and boosted attacks were too long, so the cooldown of the engage move, Earthquake, has been increased.

Earthquake
  • Cooldown: 7.5s → 9s
Icicle Crash
  • Damage of the 1st to 3rd hits: Approx. 10% decrease
Zoroark

Zoroark’s win rate across all move sets has been low, so the damage of its primary moves has been buffed.

Feint Attack
  • Damage: 9% increase
Night Slash
  • Cooldown: 9s → 8s
Dragonite

After evolving into Dragonite, the frequency of stunning opponents with boosted attacks from Outrage became too high, allowing Dragonite to attack with little opposition, disrupting the balance. To provide opponents with more opportunities to counterattack or escape before being KO’d, the damage and crowd control effects of Outrage have been nerfed.

Boosted attack
  • Duration where enemies are unable to act (electric): 0.6s → 0.5s
Outrage
  • Damage from boosted attacks: 10% decrease
Cramorant

The short cooldown and high rotation rate of Dive have allowed Cramorant to combine excessive damage with high mobility, resulting in a consistently high win rate. To reduce both its damage output and mobility, the cooldown of Dive has been increased.

Dive
  • Cooldown: 1.5s → 2s
  • Recovery time for charges: 5s → 6s
Bugfixes
  • Fixed an issue where Tsareena’s Unite Move, Queen Ascendant, would fail when used on Charizard in hindrance-resistant status due to its Unite Move, Seismic Slam.

Pokémon Unite – Ver. ???

  • Release date: October 3rd 2024 (North America) / October 4th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch
  • Patch notes:

No patch notes available. This update fixes the following issue:

  • In the Nintendo Switch version, when unlocking treasure chests consecutively, a treasure chest other than the one selected with the cursor is unlocked under certain conditions.

Pokémon Unite – Ver. 1.16.1.4

  • Release date: September 27th 2024 (North America, Europe, Japan) at 12AM PT / 3AM ET / 8AM BST / 9AM CEST / 4PM JST
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • New battle item added:
    • Goal Hacker
    • It can be obtained at Aeos Emporium starting 2024-09-27 at 07:00 UTC.
  • New lucky ice pops event is underway! You can participate in the event to obtain fabulous rewards!
  • The fabulous new Holowear Elegant Style: Sylveon is available now! You can participate in the treasure chest challenge right away to obtain it!
  • Shop Updates
  • Event Updates
▼ Buffed Items

To make Unite Battles more strategic and diverse, battle items with lower win and usage rates have been buffed.

  • Goal-Getter
    • Cooldown: 75s → 60s
  • Slow Smoke
    • Cooldown: 40s → 35s
  • Fluffy Tail
    • Cooldown: 25s → 22s
▼ Nerfed Items

To maintain balance with other battle items, items with high win rates have been nerfed.

  • Eject Button
    • Cooldown: 75s → 80s
  • X Attack
    • Duration: 7s → 6.5s
▼ Bug Fixes
  • Fixed an issue where Tsareena and Urshifu (Rapid Strike Style) could use their Unite Moves on opponents in an unstoppable status.
  • Fixed an issue where certain Pokémon like Umbreon and Mimikyu could become invulnerable to damage.
  • Background music and effects for some home backgrounds have been adjusted.

Pokémon Unite – Ver. 1.16.1.2

  • Release date: September 4th 2024 (North America) / September 5th 2024 (North America, Europe, Japan) at 9PM PT / 12AM ET / 5AM BST / 6AM CEST / 1PM JST
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • A new Pokémon is coming soon:
    • Armarouge is headed to Aeos Island!
  • Neo Street Style: Greninja available now! You can check out the battle pass for more details!
  • Shop Updates
  • Event Updates
▼Changes to Battle Pass Rewards and Pricing

Starting from the 26th season, the Battle Pass will change rewards and pricing.

【Changes in Rewards】
  • Additions
    • Holowear Effect Spray (Sparkle) for 14 days ×1
    • Bonus Energy Tank ×1
    • Aeos Coin Boost Card (1 day) ×1
    • Battle Point Boost Card (1 day) ×1
  • Removals
    • Aeos Ticket ×120
    • Item Enhancer ×20
【Changes in Pricing】
  • Premium Battle Pass
    • 490 → 690 Gems
  • Premium Battle Pass Plus
    • 840 → 1190 Gems
▼ Adjustments to Item Box
  • Limit: 100 → 200

——————————————————————————

To adjust the balance of Unite Battles, we have made some changes to wild Pokémon, Pokémon abilities and moves, and held items.

——————————————————————————

▼ Map Adjustments
Wild Pokémon in Theia Sky Ruins
  • Experience points for Escavalier and Accelgor: decreased by 18%
  • Experience points for Baltoy: increased by 33%

At the beginning of the game, when the opposing team steals the last hit on Escavalier or Accelgor, the resulting experience point difference can be too significant, potentially deciding the game’s outcome early on. Therefore, we adjusted the experience points of wild Pokémon. The total experience points of wild Pokémon remain unchanged until the forward goal zone is destroyed.

 

▼ EX License Changes

As announced in the 3rd Anniversary Producer Letter, the EX license classification will be removed in the September update. Along with this change, balance adjustments will also be made.

 

Zacian
  • Basic Attacks
    • Additional damage from the ability Intrepid Sword:
      • 1st Hit: 3% of max HP → 2%
      • 2nd Hit: 4% of max HP → 3%
      • 3rd Hit: 4% of max HP → 3%
      • 4th Hit: 5% of max HP → 4%
  • Agility
    • Shield amount when enhanced: Reduced by approximately 35% to 30% (Levels 7 to 15)

As an all-rounder that allows for diverse combat styles, Zacian had characteristics such as dealing additional damage based on HP to Defense types through empowered attacks and closing in rapidly on Attack types with Agility while gaining a large shield. However, as these features led to one-sided situations, adjustments were made.

 

Ho-oh
  • Ability: Regenerator
    • HP Recovery: Every 2 seconds, 0.4% of max HP → 0.3%
    • HP Recovery out of combat: Every 2 seconds, 4% of max HP → 3%
  • Tailwind
    • Damage: reduced by 20%
  • Fire Spin
    • Cooldown: 8s → 8.5s
  • Sky Attack
    • Cooldown: 7s → 8.5s
  • Fly
    • Cooldown: 7s → 8s
  • Unite Move: Rekindling Flame
    • Allied Pokémon will now leave a feather mark after learning the move.

At the beginning of the battle, the healing ability from the ability Regenerator and the last-hit capability on wild Pokémon from Tailwind were too powerful, so they have been nerfed. Additionally, the combination of the high shield from Fire Spin and the superior mobility from Sky Attack and Fly resulted in excessively high survivability. Therefore, the cooldowns of these moves have been nerfed.

 

Mewtwo X, Mewtwo Y, Miraidon

The adjustments made to these three Pokémon in the Shadowflame balance patch on 07/16 have brought them within the expected win rate range. No changes will be made in this balance update and they will continue to be monitored closely.

 

▼Battle Updates
Sylveon
  • Hyper Voice
    • Area of Effect Angle: 35° forward → 120° forward
    • Damage: reduced by 8%
    • Cooldown: 6s → 5.5s
  • Hyper Voice+
    • Now slows opposing Pokémon hit by the move.(The effect of adding an extra sound wave has been removed.)
  • Draining Kiss
    • HP Recovery: Increased by 23%
    • Slow Effect: 20% for 1.5s → 50% (decaying by 20% every 0.5s) for 1s
  • Baby-Doll Eyes
    • Now, it hits the targeted Pokémon.

The guaranteed hit of Magical Flame is especially effective in one-on-one battles. On the other hand, Hyper Voice can hit multiple opposing Pokémon, but its narrow effect range limits the situations where this characteristic could be utilized. To further highlight the contrasting performance of these two moves, Hyper Voice’s effect range has been expanded while reducing its damage, making it easier to hit multiple opponents. This adjustment is expected to increase its effectiveness in team battles when using Hyper Voice.

 

Pikachu
  • Visual Update
    • The visuals of Pikachu’s moves have been updated.
  • Volt Tackle
    • Cooldown: 10s → 9s
    • Pikachu’s movement speed is now increased for a short duration after using the move.
  • Unite Move: Thunderstorm
    • Number of Pokémon struck by subsequent lightning bolts: 1 → 2

To improve move visibility and enhance satisfaction when used, the visual effects of Pikachu’s moves have been refined.

The Unite Move Thunderstorm had its first lightning strike hit all surrounding opposing Pokémon, but subsequent strikes only hit one target. This resulted in a slightly underwhelming performance; while the first strike offered thrilling potential for massive damage in the middle of the enemy team, subsequent strikes failed to deliver a similar impact. In this adjustment, the number of Pokémon hit by subsequent lightning strikes has been increased, enhancing the value of capturing multiple opponents within the area.

Volt Tackle had a high-risk aspect, as the landing spot could be easily predicted. To make it safer to use, Pikachu’s movement speed is increased for a short duration after using the move.

 

Gengar
  • Dream Eater
    • Cooldown: 8s → 7s
    • Healing: increased by 20%
  • Dream Eater+
    • Healing: increased by 23%
  • Hex
    • Cooldown reduction when hitting a status-affected Pokémon:
    • 85% of the cooldown → 90% of the cooldown
  • Unite Move: Invisible Shock
    • Required Energy: reduced by approximately 17%

Dream Eater often left players unable to act for a long time if the move was missed. To address this, the cooldown of the move has been shortened. Additionally, increasing the HP recovered reduces the risk of being KO’d, providing more opportunities for consecutive KOs. The reduced cooldown for reusing Hex allows players to KO opponents before being counterattacked and KO’d. To enable more aggressive attacks in the latter half of battles after evolving into Gengar, the required energy for the Unite move Invisible Shock has been reduced.

 

Buzzwole
  • Leech Life
    • Cooldown: 8s → 7s
    • HP Recovery: Decreased by approximately 37% to 25%
  • Smack Down
    • Cooldown: 7.5s → 6.5s

In recent seasons, Buzzwole’s win rate and usage rate have been declining. To improve Buzzwole’s ability to fight fluidly, the cooldowns for Smack Down and Leech Life have been buffed. Among these, Leech Life is one of the few moves effective against Pokémon with hindrance resistance. With this adjustment, Leech Life can now be used more frequently at the cost of reduced recovery, enhancing Buzzwole’s effectiveness in countering Pokémon with hindrance resistance.

 

Ceruledge
  • Bitter Blade
    • Damage: reduced by 16% to 0% (Level 5 to 15)
  • Psycho Cut
    • Damage: reduced by approximately 14% to 9% (Level 5 to 15)
  • Phantom Dive
    • Slow effect: 90% → 60%

Ceruledge exhibited high attack power and the ability to KO wild Pokémon quickly in the mid-game, often allowing it to maintain the advantage gained into the late game. Due to its high usage and win rates, the mid-game damage of Bitter Blade and Psycho Cut has been reduced. Additionally, the slow effect from Phantom Dive was so strong that it made the next attack nearly impossible for opposing Pokémon to dodge; therefore, it has also been nerfed.

 

Blaziken
  • Stats
    • Critical Hit Rate: 10% → 5% (Level 5-7), 20% → 10% (Level 8-15)
  • Fire Punch
    • Damage: reduced by 17%
  • Fire Punch+
    • Damage: reduced by 14%

Blaziken was able to take down low-durability Attackers with just Fire Punch and basic attacks, so the critical hit rate and damage of Fire Punch have been reduced.

 

Slowbro
  • Stats
    • HP: decreased by 0% to approximately 5% (Level 1-15)
    • Cooldown Reduction: 5% → 0% (Level 4-8), 10% → 0% (Level 9-15)

Slowbro’s high durability allowed it to perform consistently well, leading to high usage and win rates. To address this, its HP has been reduced to lower its overall durability. Additionally, to decrease the activation frequency of the ability that restores HP, the stats to reduce the cooldowns of its moves have been nerfed.

 

Item Adjustment
Shell Bell
  • HP Recovery on Move Hit
    • Level 1-9: Increased by approximately 15%
    • Level 10-19: Increased by approximately 20%
    • Level 20-30: Increased by approximately 33%

For a long time, the three stylish glasses have been the best-held item choices for special attack-type attackers, resulting in a narrow selection range. To enable more diverse strategies, the healing amount of Shell Bell has been increased. Even when there is no Pokémon on the team that excels at healing, Shell Bell provides recovery while fighting.

 

Bug Fixes
  • Fixed an issue where Dragapult’s Unite move would target Ceruledge when it was hidden with Phantom Dive.
  • Fixed a bug where Tyranitar could reuse Sand Tomb’s second activation after exiting and re-entering the sandstorm area.
  • Fixed an issue where Duraludon’s enhanced attack damage cap applied not only to the percentage damage to max HP but also to the entire enhanced attack damage.
  • Fixed a bug where Wigglytuff’s Unite move Starlight Recital failed to remove poison from allies.
  • Fixed an issue where Dodrio’s footsteps were too loud.

Pokémon Unite – Ver. 1.15.1.7

  • Release date: August 22nd 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
  • WCS Commemorative Special Sale Underway
  • Shop Updates
  • Event Updates
Battle Updates

To keep the excitement of the intense battles from the Pokémon World Championships alive, we have implemented a minor balance adjustment focused on improving Pokémon and moves with lower win rates while preserving the strengths of key Pokémon in the current meta.

Greninja

Attackers that primarily rely on basic attacks are designed to have modest power in the early game, with their true strength shining in the mid-to-late game. For Greninja, this characteristic was not fully realized, so its late-game attack has been increased to make its growth more apparent as it levels up. Additionally, the damage of the boosted attack after using Smokescreen has been buffed to improve its KO potential once it evolves into Frogadier. As for the Unite Move Waterburst Shuriken, the cooldown has been significantly reduced to make it easier to use for both attacking and retreating. However, the damage output has been nerfed in consideration of balance. These changes aim to improve Greninja’s usability, as it relies on not being KO’d despite its low durability.

  • Stats
    • Attack: 146-460 → 146-500 (Lv.1-15)
  • Smokescreen
    • Boosted attack damage: 12% increase
  • Unite Move: Waterburst Shuriken
    • Energy needed: 25% decrease
    • Damage: 20% decrease
Glaceon

While Glaceon’s win rate and usage have been declining, the damage it deals per match is still at a satisfactory level. Therefore, the focus has been on enhancing its self-defense and crowd-control abilities.

  • Ice Shard
    • Movement speed increase duration: 0.5s → 1s
  • Freeze Dry
    • Movement speed reduction: 20% → 30%
  • Unite Move: Glacial Stage
    • Movement speed reduction duration: 1s → 2s
Inteleon

The damage output of Liquidation was low, leading to a decline in both win rate and usage. As a result, adjustments have been made to increase its damage.

  • Liquidation
    • Damage: 12% increase

Pokémon Unite – Ver. 1.15.1.6

  • Release date: August 2nd 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
  • Shop Updates
  • Event Updates

Pokémon Unite – Ver. 1.15.1.5

  • Release date: July 31st 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
  • Shop Updates
  • Event Updates
  • Bug Fixes
    • Fixed: Player screen will freeze several times during battle
Notification of Changes to UNITE Club Membership Benefits as of September:

As of 2024-09-01, the following changes will be made to UNITE Club membership benefits.

  • Changed benefits:
    • Amount of daily Aeos gems you can receive will be changed from 40 to 30 Aeos gems.
      (The amount of unclaimed Aeos gems that can be saved at a time will remain at 200.)
  • New benefits:
    • 10 no-cost energy exchanges every day
    • One special Unite snapshot background every month
  • Benefits to be discontinued:
    • Holowear of the month
    • Rank protection cards (2 every month)
  • Unchanged benefits:
    • First-time membership benefits: Hoopa set
    • Additional trial Unite licenses (2 every week)
    • Trial Holowear (2 styles every week)
    • Special portrait frames and chat speech bubbles reserved for members only
    • New fashion items are discounted by 10% for one week only after release
    • Number of replays you can save increases to 20

Pokémon Unite – Ver. 1.15.1.3

  • Release date: July 25th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Shop Updates
  • Event Updates

 

Battle Updates
Ho-Oh

Unite Move: Rekindling Flame

  • Area where feathers fall when allies are KO’d: Increased from 25m radius to 35m radius from Ho-oh.
  • HP amount when allies are revived: Increased from 50% of max HP to 60% of max HP.
  • Adjustment of required Aeos Energy for reviving allies:
    • 1 Pokémon: 0-8 Aeos Energy
    • 2 Pokémon: 9-16 Aeos Energy
    • 3 Pokémon: 17-24 Aeos Energy
    • 4 Pokémon: 25-50 Aeos Energy
  • Required Unite Move gauge: Increased by 11%.

We believe that the ability to revive ally Pokémon is a unique and essential element of Ho-Oh’s gameplay experience. However, through our daily observation of battle data, we found that the usage rate of Ho-Oh’s Unite Move was significantly lower than expected. This low usage rate is likely due to an imbalance among the three constraints of this Unite Move: having KO’d allies near Ho-Oh, Ho-Oh having sufficient Aeos Energy, and a full Unite Move gauge.

We observed many instances where players had a full Unite Move gauge but rarely found opportunities to use it. To address this, we have adjusted the balance between these constraints to create more scenarios where the Unite Move can be effectively used.

 

Bugfixes
  • Fixed an issue where the attack boost duration of Ho-oh’s Fly+ lasted longer than intended.
  • Fixed an issue where Charmander’s Ember did not increase movement speed.
  • Fixed an issue where some moves, such as Trevenant’s Wood Hammer and Talonflame’s Unite move, would overshoot the target.
  • Fixed an issue where some grab moves, such as Mamoswine’s Ice Fang and Buzzwole’s Leech Life, ended earlier than intended.
  • Fixed an issue where the duration of the hindrance effects caused by some moves was shortened after the July 16th update.
  • Fixed an issue where Chandelure during its Unite move could be seen by burned opponents.
  • Fixed an issue where damage numbers were displayed when attacking an opponent in bushes.
  • Fixed an issue where the time for Sableye to re-enter stealth after attacking was longer than intended.
  • Fixed an issue where stealth opponents could be visible under certain circumstances.

Pokémon Unite – Ver. 1.15.1.2

  • Release date: July 16th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Battle Map: Panic Parade unlocks again on 2024-07-19!
  • The 3rd Anniversary is here! You can participate in all sorts of 3rd Anniversary commemorative events to celebrate with everyone!
    • Ho-Oh’s Divine Forest Challenge:
      • You can participate in the event every day to collect divine forest coins and exchange them for Ho-Oh’s Unite license!
    • 3rd Anniversary Bargain Shop Available:
      • You can obtain discounted items!
    • 3rd Anniversary Prize Machine Event!
      • During the event period, you can obtain 10 Anniversary Balls every day at no cost, up to a maximum of 100.
      • You can only use Anniversary Balls on the same day you obtain them, so don’t forget to use them!
    • 3rd Anniversary Special Present:
      • You can obtain Charizard’s Unite license and other various rewards by logging in during the 3rd Anniversary!
    • 3rd Anniversary Aeos Gem Special Deal:
      • A special Aeos gem deal will take place to commemorate Pokémon[Grm:nbsp ]UNITE’s 3rd Anniversary.
      • You can take advantage of it only once per day.
  • Shop Updates
  • Event Updates
Battle Updates
Charizard

Charizard is famous for its large wings and scorching flames, which are most prominently showcased in its Unite Move, Seismic Slam. Unfortunately, using the Unite Move against an opponent in an unstoppable state result in failure, putting the move on cooldown and leaving Charizard vulnerable by needlessly closing in on the opponent.

In chaotic team fights, it is difficult to accurately identify the right Pokémon and timing to use the Unite Move. The performance of this high-risk Unite Move, prone to failure, has been diminishing Charizard’s cool and enjoyable battle experience. With this adjustment, we believe that the risk of failing will be reduced, allowing Charizard to have more shining moments.

Additionally, the combination of Fire Punch and Flare Blitz has suffered from low damage and durability, which is problematic for a close-range fighting style. To ensure Charizard can KO opponents and maintain its durability when engaging in close combat, these moves have been buffed.

Unite Move: Seismic Slam

  • Can now grab Pokémon that are in hindrance resistance or unstoppable status

Fire Punch

  • Damage: 10% increase

Fire Punch+

  • Cooldown reduction per basic attack: 0.3 sec. → 0.4 sec.

Flare Blitz

  • Damage: 15% increase
  • Shield: 20% increase
Pikachu

In recent Unite Battles, highly mobile Pokémon have been excelling, making it difficult to hit Thunder and Thunderbolt. To increase the chances of landing these moves, the cooldown time has been reduced.

Thunder

  • Cooldown: 7.5 sec. → 7 sec.

Thunderbolt

  • Cooldown: 7.5 sec. → 7 sec.
Clefable

Due to the low win rate caused by insufficient healing, Moonlight and Draining Kiss have been buffed.

Moonlight

  • HP restoration: 10% increase

Draining Kiss

  • Cooldown: 5 sec. → 4 sec.
Zoroark

The invincibility state gained during transformation with the ability Illusion was too powerful, allowing it to nullify the opponent’s strong moves. The effect has been changed so that damage is no longer nullified.

Ability: Illusion

  • Effects upon use: Invincible → Unstoppable
Chandelure

To help Chandelure, which has few defensive options, adapt to the current battle environment with many highly mobile Pokémon, the cooldown times for the defensive move Imprison and the Unite Move have been reduced. Additionally, the cooldown time for Flamethrower has been reduced to allow for more opportunities to use the move during battles.

Imprison

  • Cooldown: 10 sec. → 9.5 sec.

Flamethrower

  • Cooldown: 7.5 sec. → 7 sec.

Unite Move: Ignite Midnight

  • Energy needed: reduced by 10%
Delphox

The damage of the ability Blaze has been increased to make it easier to feel its activation. The cooldown times for Fire Spin and Fire Blast have been reduced to make it easier to combo these two moves.

Ability: Blaze

  • Damage: 30% increase

Fire Spin

  • Cooldown: 7 sec. → 6.5 sec.

Fire Blast

  • Cooldown: 7 sec. → 6.5 sec.
Talonflame

Compared to other Speedsters, the usage rate has remained low, so the ability Gale Wings has been buffed to enhance its mobility around the stadium. Additionally, the damage of Flame Charge, which was lacking, has also been increased.

Ability: Gale Wings

  • Movement speed increase: 10% → 15%

Flame Charge

  • Damage: 10% increase
Sylveon

The moves that can be learned early in Unite Battles were both very powerful, leading to a high usage rate in tournaments. Therefore, these moves have been nerfed.

Hyper Voice

  • Cooldown: 5 sec. → 6 sec.

Mystical Fire

  • Cooldown reduction per flame hit: 15% → 12%
Urshifu

Due to the continued low usage rate and win rate, Surging Strikes, Liquidation, and Throat Chop have been buffed to increase mobility and damage output.

Surging Strikes

  • Cooldown: 12.5 sec. → 11 sec.

Liquidation

  • Damage: 50% increase

Throat Chop

  • Cooldown: 9 sec. → 7 sec.
  • Damage: 20% increase
Ceruledge

Due to the lack of durability needed to continue fighting against opponent Pokémon, the stats and the healing amount of Bitter Blade, as well as the cooldown time of Phantom Force, have been improved to endure and avoid enemy attacks. The combination of Psycho Cut and Flame Charge had too low KO potential, so their damage output has been increased.

Basic / Boosted Attacks

  • HP restoration: Increased by 5% of the damage dealt
    • Lv.1-4 20%, Lv.5-8 25%, Lv.9-15 30%

Ability: Weak Armor

  • Damage from wounds: 50% increase

Bitter Blade

  • HP restoration: 35% of damage dealt → 50% of damage dealt

Bitter Blade+

  • HP restoration: 50% of damage dealt → 70% of damage dealt

Phantom Force

  • Cooldown reduction on hit: 30% → 40%

Psycho Cut

  • Amount of defense reduction: 50% to 31% increase (Lv.5-10)

Psycho Cut+

  • Amount of defense reduction: 20% to 17% increase (Lv.11-15)

Flame Charge

  • Attack speed increase: 20% → 30%
Dodrio

Tri Attack was dealing too much damage from a safe distance, so it has been nerfed.

Tri Attack

  • Damage: 12% decrease
Mewtwo X

Psystrike excelled in both damage and hindrance effects, resulting in a high win rate. To reduce this frequency, its cooldown time has been increased.

Psystrike

  • Cooldown: 8 sec. → 9 sec.
Mewtwo Y

The range of basic attacks was too long, allowing for attacks from a very safe distance. To add more risk, the range of basic attacks has been reduced.

Basic Attack

  • Range: 7.0 meters → 6.5 meters

Basic Attack (Mega Evolution)

  • Range: 8.0 meters → 7.5 meters
Cramorant

The high damage output and mobility were resulting in an excessively high win rate. While maintaining its power in skirmishes due to its mobility, the damage output in team fights has been reduced.

Unite Move: Gatling Gulp Missile

  • Damage: 15% decrease
Falinks

The damage output when combining Iron Head and No Retreat was too high for an All-Rounder. Therefore, the damage output of these moves has been reduced.

Iron Head

  • Damage: 25% decrease

No Retreat

  • Attack increase: 40% → 25%
  • Damage of basic attacks enhanced by Iron Head: 20% decrease

No Retreat+

  • Attack increase: 60% → 40%
Meowscarada

When the ability Overgrow was activated during the use of the Unite Move, it allowed for excessively high damage and healing while in stealth. Therefore, both the Unite Move and the ability have been nerfed.

Ability: Overgrow

  • Damage increase: 20% → 15%
  • Healing from damage dealt: 20% → 15%
  • Movement speed increase: 20% → 15%

Unite Move: Floral Flourish

  • Energy needed: increased by 10%
Miraidon

Despite previous adjustments, the damage was still too high. To reduce the skill rotation rate, the cooldown reduction effect gained upon leveling up, the cooldown time of Electro Drive, and the damage of Charge Beam have been nerfed.

Status

  • Cooldown reduction: 15% → 10% (Lv.9-12), 25% → 20% (Lv.13-15)

Electro Drift

  • Cooldown: 11 sec. → 12 sec.

Electro Drift+

  • Cooldown: 7 sec. → 8 sec.

Charge Beam

  • Damage: 10% decrease
  • Empowered Charge Beam damage: 10% decrease
Bugfixes
  • An issue where Falinks reduced the damage from multi-hit moves with short intervals, such as Duraludon’s Dragon Pulse and Venusaur’s Solar Beam, more than intended.
  • An issue where Falinks did not experience a decrease in movement speed when retreating with No Retreat.
  • An issue where the hitbox of Falinks’ Megahorn remained even after Falinks was KO’d.
  • An issue where Falinks received less healing than other Pokémon.
  • An issue where the effect of Muscle Band did not activate twice with Lucario’s and Mimikyu’s enhanced attacks.
  • An issue where Snorlax’s Block+ had fewer pushback instances than intended.
  • An issue where the effects of held items did not activate during Zeraora’s enhanced attacks when its HP was low.
  • An issue where Meowscarada’s Double Team illusory copy followed targets outside of view.
  • An issue where Metagross’s Magnet Rise was not affected by Clefable’s Gravity.
  • An issue where Miraidon could not pick up berries with Electro Drift.
  • An issue where the Energy Amplifier effect did not activate with Miraidon’s Unite Move.
  • An issue where the first player to select a Pokémon in Draft Mode had a shorter selection time.
  • An issue where the healing reduction was doubled when Curse Incense and Curse Bangle activated simultaneously.
  • An issue where the attack range faced left if certain chargeable moves were initiated while inputting a basic attack.
  • An issue where the effects of held items and abilities only activated on the first hit when multiple Pokémon were attacked with a single basic attack.
  • An issue where lag occurred on the Switch version when Mimikyu appeared on the screen.

Pokémon Unite – Ver. 1.14.2.10

  • Release date: June 19th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Pika Party quick battles will be available again starting 2024-06-22.
    • Take part in these fun battles with Pikachu!
  • Shop Updates
  • Event Updates
Adjustment for competitive tournament scenes
  • Changes have been made to some Pokémon stats and moves to adjust the balance in highly competitive tournament scenes.
Trevenant

Its powerful synergy with allies’ attacks in large-scale effects that leave opposing Pokémon unable to act led to high usage rates in tournaments. While retaining its characteristic of coordinating with teammates, the damage has been nerfed to make it more difficult to take down opponents alone.

Wood hammer
  • Damage:18% decrease
  • Cooldown: 8.5s → 9s
Curse
  • Damage: 25% ~ 18% decrease (Level 5 to 15)
Hoopa

Its high usage rate in tournaments was due to the effective use of Trick and Phantom Force to enhance the team’s mobility and provide healing at the same time. Since healing is not the primary effect, the amount of it has been nerfed.

Trick
  • Healing: 50% decrease
Trick+
  • Healing buff to allies: 60% decrease
Leafeon

The high damage from Solar Blade made Leafeon one of the best Pokémon for securing last hits and picking up KOs, leading to early game dominance. Solar Blade’s damage and Chlorophyll movement speed have been nerfed to reduce its impact in the early stages of Unite Battles.

Chlorophyll
  • Movement speed increase: 20% → 15%
Solar Blade
  • Damage: 13% → 9% (Level 5 to 15)
Mr. Mime

In the current draft mode, there are few options for support Pokémon that excel at healing allies. To provide more options, the healing amount of Power Swap has been increased.

Power Swap
  • Movement speed increase: 8% → 10%
  • Healing: 22% increase
Tyranitar

The excessive damage from Stone Edge and the high durability while in Sand Tomb allowed it to fight multiple Pokémon at once, making it difficult to deal with in ranked matches. The overall damage and durability while in Sand Tomb have been nerfed.

Base Stats
  • Attack: 150 to 485 → 150 to 450 (Level 1 to15)
Sand Tomb
  • Damage reduction: 25% → 15%
Stone Edge
  • Damage: 10% decrease
Unite Move: Tyrannical Rampage
  • Damage: 20% decrease
Scizor / Scyther

With the adjustment to the effect of the Muscle Band, its effect now activates twice when Technician activates, significantly increasing the damage dealt. To balance this, the cooldown of Swords Dance has been increased, reducing the frequency of Technician’s activation.

Swords Dance
  • Cool down: 7s → 8.5s
Miraidon

The damage dealt by Electro Drift was too high for a move that is difficult to avoid, so it has been nerfed.

Electro Drift
  • Damage: 5% decrease
  • Damage when empowered: 10% decrease
Blaziken

The effect of the ability Blaze was insufficient given the high requirement of five attacks for activation, so the HP recovery amount has been increased. Both Focus Blast and Blaze Kick have been buffed to make it easier to successfully chain consecutive attacks from the Unite Move to each respective move.

Blaze
  • Healing: 5% of max HP → 7% of mad HP
  • Healing under 50% HP: 7% of max HP → 10% of mad HP
Focus Blast
  • Cool down: 9s → 8s
Blaze Kick
  • Cool down: 10s → 9s
Slowbro

To enhance its ability to withstand more attacks as a defense type, the recovery amount and effects of its moves have been increased. Specifically, Scald has been buffed to better counter physical damage-dealing Pokémon.

Slack Off
  • Healing: 1.5% max HP (6 times) → 2% max HP (6 times)
Surf
  • Cooldown: 8s → 7s
Scald
  • Effect of burn state reducing attack: 40% decrease → 60% decrease
Mimikyu

As a balance type often facing 1v1 situations, its durability was insufficient. Therefore, the HP recovery amount from Shadow Claw and the frequency of entering a defensive state with Play Rough have been increased.

Shadow Claw
  • Healing: 20% increase
Play Rough
  • Movement speed decrease: 20% → 30%
  • Cooldown: 9s → 8s
Play Rough+
  • Cooldown: 8s → 7s
Venusaur

Compared to Giga Drain, Sludge Bomb seems to underperform, the move’s effects have been buffed generally.

Sludge Bomb
  • Damage on hit: 20% increase
  • Poison damage: 50% increase
  • SP. Def decrease: 30%(1s) → 40% (2s)
Absol

The damage of Pursuit and Psycho Cut was low, making the risk of engaging the opponent significantly higher compared to other speed types. The damage of these moves has been buffed to reduce this risk, allowing for more opportunities to KO the opponent’s Pokémon than before.

Pursuit
  • Damage from the front: 22% increase
  • (No changes to the damage dealt from behind)
Psycho Cut
  • Blade damage: 50% increase
Garchomp

Despite being a Pokémon that requires a high level to evolve, its impact on the game even after evolution was insufficient. To enhance its strength when surrounded by opposing Pokémon, resistance to effects from opponents have been increased, and the effects of its moves have been buffed.

Stats
  • Reduction rate of effects received from opponents: 20% → 25% (Level 1 to 15)
Earthquake
  • Damage: 15% increase
Dig
  • Damage: 10% increase
Dragon Rush
  • Cooldown: 6s → 5s
Dragon Rush+
  • Cooldown: 5s → 4s
Duraludon

While the win rate in ranked matches is within a normal range, the usage rate remains low. Duraludon has a clear advantage in quickly KOing Rayquaza, but a strategy focused solely on this makes the battle monotonous and diminishes the enjoyment of Unite Battles. To address this, we have made overall adjustments to its stats and moves, aiming to reduce monotony and allow Duraludon to actively participate in battles as an attacker proficient in defending goals and other objectives.

Stats
  • Basic Attack Speed: 10% to 80% → 10% to 60% (Level 1 to 15)
Enhanced Attack
  • Additional damage: 3% of max HP (max 1000) → 1.5% of max HP (max 500)
Flash Cannon
  • When the move is used, attack speed increases by 100%, gradually returning to normal over 5 seconds.
  • Enhanced attack additional damage: 3% of max HP → 1.5% of max HP
Dragon Pulse
  • Damage when slightly charged: 14% increase
  • Damage when fully charged: 15% increase
Stealth Rock
  • When shattered rocks hit the opponent, a shield effect is granted.
  • Number of hits before immobilization: 4 → 2
Unite Move: Revolving Ruin
  • Now knocks back the opponent’s Pokémon at the end of the move.
  • Damage from the beam: 30% increase
  • Continuous damage from the flame trail: 50% decrease

Pokémon Unite – Ver. 1.14.2.8

  • Release date: June 6th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
  • A new Pokémon is coming soon:
    • Ceruledge is headed to Aeos Island!
    • You can get gifts to celebrate its impending arrival!
  • Long-term consecutive log-in bonuses now available!
    • Trainers who log in at least once every month for over 6 months will receive monthly gifts, such as Aeos coins and discount coupons, via in-game mail.
    • Trainers who log in for 6, 12, and 24 consecutive months will also receive a special star Trainer sticker via in-game mail.
  • Shop Updates
  • Event Updates

Pokémon Unite – Ver. 1.14.1.6

  • Release date: May 12th 2024 (North America) / May 13th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Bug Fixes
  • Text Fixes
Tyranitar
  • The following stats have been increased:
    • Defense
    • Sp. Def
    • HP
  • Sand Tomb
    • Effects on opposing Pokémon strengthened.
    • Duration of effects on opposing Pokémon increased.
    • Cooldown adjusted.
  • Stone Edge
    • The time needed for this move to activate has been shortened.
Delphox
  • Fire Spin
    • Duration of effects on opposing Pokémon decreased.
    • Cooldown lengthened.
  • Fire Blast
    • Cooldown lengthened.
    • Damage dealt to opposing Pokémon decreased.
Mew
  • The following stats have been decreased:
    • Sp. Atk
  • Boosted attack
    • Damage dealt to opposing Pokémon decreased.
  • Unite Move: Mystical Mirage
    • Damage dealt to opposing Pokémon decreased.
Blastoise
  • Hydro Pump
    • Damage dealt to opposing Pokémon decreased.
    • Duration of effects on opposing Pokémon decreased.
  • Water Spout
    • Damage dealt to opposing Pokémon decreased.
  • Water Gun
    • Damage dealt to opposing Pokémon decreased.
Gyarados
  • Unite Move: Dragon Current
    • Cooldown lengthened.
Glaceon
  • Ice Shard
    • Effects on the user weakened.
  • Icicle Spear
    • Damage dealt to opposing Pokémon decreased.
Metagross
  • Gyro Ball
    • Damage dealt to opposing Pokémon increased.
  • Zen Headbutt
    • Damage dealt to opposing Pokémon increased.
  • Unite Move: Compute and Crush
    • Damage dealt to opposing Pokémon increased.
Cramorant
  • Dive
    • Cooldown reduced.
  • Hurricane
    • Damage dealt to opposing Pokémon increased.
Decidueye
  • Leaf Storm
    • Effects on opposing Pokémon strengthened.
    • Damage dealt to opposing Pokémon increased.
    • Cooldown lengthened.
  • Razor Leaf
    • Cooldown reduced.
Blissey
  • Helping Hand
    • Effects on the user strengthened.
  • Safeguard
    • Shield effect strengthened.

Pokémon Unite – Ver. 1.14.1.5

  • Release date: April 16th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • A new Pokémon, Falinks, is coming soon! You can obtain its Unite license via the Falinks commemorative event pass!
  • Dragon Carnival Share Event (2024-05-09 to 2024-05-16)
    • In anticipation of the new Dragon Carnival, the Dragon Carnival share event begins!
    • You can receive a Pokémon Face Hat (Rayquaza) if you participate in the Dragon Carnival share event!
  • Dragon Carnival (2024-05-16 to 2024-06-12)
    • A new event where Dragon-type Pokémon take center stage, the Dragon Carnival, begins!
    • There will be new quick battles and all sorts of events in which you can participate to obtain plenty of rewards!
  • Shop Updates
  • Event Updates
  • Bug Fixes
  • Text Fixes
Battle Updates
Zoroark

Central Area Zoroark has been dominating the early stages of the Unite Battles due to its high mobility, damage, and recovery. Night Slash’s damage and healing have been nerfed, making it less likely to knock out opponents under goals.

Night Slash

  • Damage: 15% decrease
  • Cooldown: 8 sec. → 9 sec.
  • HP recovery: 20% decrease
Buzzwole

The Superpower+ → Smack Down → Superpower+ combo relied on the Muscle Gauge reaching max, granting full cooldown reduction for Smack Down+. This combo was almost a guaranteed KO, making Buzzwole a 1v1 beast that was nearly impossible to duel. Superpower and Smack Down have been nerfed, requiring several basic attacks to fill the Muscle Gauge for the second Superpower attempt.

Superpower

  • Cooldown: 7.5 sec. → 8.5 sec.

Superpower+

  • The muscle gauge reaching its maximum will reduce the cooldown by 3s instead of the full cooldown.

Smack Down

  • Muscle gauge increments per hit: 2 → 1

Smack Down+

  • Muscle gauge increments per hit: 3 → 2
Mewtwo (Mega Mewtwo Y)

The special attack growth has been nerfed, so that Mewtwo’s damage will scale less in the later stages of the Unite Battles. Additionally, the damage caused by the Unite move, combined with Teleport’s damage buff, was excessive. Both Teleport and Unite Move have been nerfed.

Stats

  • Sp. Atk: 150-810 → 150-780 (Lv.1-15)

Teleport

  • Damage increase: 20% → 10%
  • Second teleport duration: 3s → 2s

Teleport+

  • Damage increase: 30% → 15%
  • Second teleport duration: 3s → 2s

Unite Move: Infinite Psyburn

  • Damage: 19% decrease
  • Time opposing Pokémon are left unable to act: 1s → 0.6s
Machamp

Due to the lack of defense stats, Machamp’s primary tactic became avoiding confrontations and sneaking from behind. So that Machamp can face opponents head-on like a true champion, defense stats and Submission have been buffed.

Stats

  • Def: 98-490 → 100-510 (Lv.1-15)
  • Sp. Def: 64-320 → 70-350 (Lv.1-15)

Submission

  • Damage: 23% decrease
Snorlax

Despite the limitations on attack and movement speed, the shield obtained was too small for Block. Therefore, Block has been buffed.

Block

  • Movement speed decrease: 45% → 30%
  • Shield: 50% increase
Aegislash

There were many scenes where Aegislash couldn’t attack while in shield form or kept receiving attacks in sword form right in the middle of the enemy. Adjustments have been made to Iron Head and Sacred Sword to enable quick form changes.

Iron Head

  • Cooldown: 7 sec. → 6 sec.

Sacred Sword

  • Cooldown: 7.5 sec. → 6.5 sec.
Gyarados

Waterfall and Aqua Tail, which had low usage rates due to their unique control feel, are adjusted to better align with trainers’ intentions. Additionally, knock-up has been added to Bounce to make it easier to hit the second stage of Aqua Tail.

Waterfall

  • Cooldown between moves: 0.3 sec.→ 0.07 sec.

Aqua Tail

  • Advance distance: 50% decrease

Bounce

  • Charged Bounce now knocks up opponents on hit.
Hoopa

Since Trick was significantly less favored than Hyperspace Hole, Trick has been buffed for diverse support strategies.

Trick

  • Shield: 28% to 9% increase (Level 5 to 15)
  • Movement speed increase duration: 2 sec. →3 sec.
Umbreon

Even in its pre-evolution state, Umbreon had high defense stats, making it quite powerful from the early stages of Unite Battles. Therefore, defense stats while Eevee are nerfed. Wish has been buffed to make Umbreon a viable option as a healing support. Additionally, Foul Play has been buffed to dive into the opponents as a defensive type.

Stats

  • Def: 95-500 → 85-500 (Lv.1-15)
  • Sp. Def: 70-400 → 60-400 (Lv.1-15)

Wish

  • Healing Amount: 20% increase

Foul Play

  • Movement speed decrease: 25% for 2 sec. → 30% for 2.5 sec.
  • Second stage damage: 20% increase
Azumarill

Whirlpool has been buffed since it had a relatively long cooldown. The Unite Move will now only target opposing Pokémon to prevent Azumarill from dashing toward wild Pokémon despite the trainers’ intentions. 

Whirlpool

  • Cooldown: 11 sec. → 10 sec.

Whirlpool+

  • Cooldown: 9 sec. → 8 sec.

Unite Move: Belly Bash

  • Now only targets opposing Pokémon
Crustle

Crustle’s Unite Move could be interrupted by moves that prevent Pokémon from acting. This made it hard  to use at the best timing with max stacked passive. The Unite Move has been adjusted to be more reliable in the middle of team fights.

Unite Move: Rubble Rouser

  • Becomes unstoppable for a short period at the beginning of the Unite Move
Espeon

Since the damage output of Stored Power was too high for a move that is both safe and sure hits, its damage has been nerfed.

Stored Power

  • Damage: 10% decrease
Meowscarada

Due to its ability to deal more significant damage compared to other speed-type Pokémon, base Attack Stats have been nerfed.

Stats

  • Atk: 160-660 →160-630 (Lv.1-15)

 

Eldegoss

Boosted attack has been nerfed since its slowing effect was too high, which made Eldegoss one of the best Pokémon in the early stages of Unite Battles. While its main purpose was to protect allies, Pollen Puff and the Unite Move were dealing too much damage. Therefore, these moves have been nerfed.

Boosted Attack

  • Damage: 15% decrease
  • Movement speed decrease: 30% for 1.5 sec. → 20% for 1 sec.

Pollen Puff

  • Damage: 15% decrease

Pollen Puff+

  • Damage reduction: 20% → 15%

Unite Move: Cotton Cloud Crash

  • Damage: 13% to 17% decrease (Lv.9-15)
Bug Fixes
  • Fixed the issue with Buzzwole’s Smack Down, where grabbing an opponent mid-air with Superpower will also deal Smack Down’s follow-up damage.
  • Fixed the issue with Trevenant’s Horn Leech, where the knockback distance was unintended.
  • Fixed the issue with Greedent’s Bullet Seed, which could spit seeds during Slowbro’s Slowbeam.
  • Fixed the issue with Miraidon’s Electro Drift, which caused unintended behaviors when the target was KO’d while charging the boosted Electro Drift.
  • Fixed the issue with Zeraora’s Wild Charge+, which left an area that deals damage even after the move finishes.

Pokémon Unite – Ver. ???

  • Release date: March 12th 2024 (North America) / March 13th 2024 (Europe, Japan)
  • Platforms: Mobile (Android)
  • Patch notes:
  • Bug fixes.

Pokémon Unite – Ver. 1.14.1.4

  • Release date: March 11th 2024 (North America) / March 12th 2024 (Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Bug Fixes
  • Text Fixes
Battle Updates

Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.

Glaceon

At level 6, learning Ice Shard and stacking crystals fast made Icicle Spear and Blizzard too powerful. Ice Shard’s attack speed buff has been nerfed so that it takes longer to gain crystals. Icicle Spear+ was too powerful, dealing serious damage despite being a sure-hit move. The damage based on HP has been nerfed so that defense-type Pokémon will take less damage from it.

Ice Shard

  • Basic attack speed increase: 75% → 60%

Icicle Spear+

  • Damage based on HP per spear: 1% → 0.5%
Umbreon

The synergy between Umbreon’s high durability and Snarl’s ability reduction made it almost impossible to KO. Snarl’s ability reduction amount has been nerfed. Mean Look was a low-risk and high-return move from a distance, so the range and cooldown have been nerfed.

Snarl

  • Attack and Sp. Atk reduction ratio: 25% decrease

Mean Look

  • Range: 5m → 4m
  • Cooldown: 8s → 9s
Inteleon

Snipe Shots from skilled trainers with high accuracy were too powerful, making Inteleon one of the best Pokémon in the tournament scene. Snipe Shot’s damage has been nerfed to reduce its influence in the mid-game.

Snipe Shot 

  • Damage: 10% to 7% decrease (Level 5 to 15)
Clefable

In draft mode, Clefable tends to either be banned or selected, which leads to few team comps. This was due to the healing from Moonlight and Gravity, making it challenging to approach Clefable and KO. Therefore, Moonlight and Gravity have been nerfed.

Moonlight

  • Healing amount: 10% to 17% decrease (Level 4 to 15)

Gravity

  • Cooldown: 8s → 9s
Miraidon

Charge Beam has been nerfed since it was dealing serious damage from a safe distance. Thunder has been nerfed since it was difficult to run out of the thundercloud due to the high movement speed decrease. 

Charge Beam

  • Damage: 13% to 16% decrease (Level 5 to 15)

Thunder

  • Cooldown: 8s → 10s
  • Movement speed decrease: 30% → 10%

Thunder+

  • Movement speed decrease: 50% → 20%
Scizor / Scyther

Despite the sharp rise in attack from Swords Dance, the attack status increase on Aeos Island was modest. Therefore, Swords Dance has been buffed. The damage of Dual Wingbeat is buffed due to the lack of damage. Boosted attack is buffed to allow Scyther to stick to their opponents.

Swords Dance

  • Attack status increase: 12% → 20%

Dual Wingbeat

  • Damage: increased by 10%

Boosted Attack (Scyther)

  • Movement speed increase: 35% → 40%
  • Movement speed increase duration: 2s →3s
Charizard

Muscle Band has long been one of Charizard’s best items. However, due to the changes in the last update, the number of Muscle Band activations per single basic attack has decreased, reducing Charizard’s main damage source. Basic attack damage has been buffed to compensate for this change.

Basic Attack

  • Damage: increased by 12%
Greedent

Due to previous bug fixes, Greedent became unable to shoot seeds while stunned. As this has led to a struggle in terms of win rate, Bullet Seed damage has been buffed.

Bullet Seed

  • Damage: increased by 15%
Muscle Band 
  • Fixed the issue with Scyther’s boosted attack activating Muscle Band twice.
  • Fixed the issue with Hoopa Unbound’s basic attack, which only activated Muscle Band once when it hit a single Pokémon.
  • We are planning to fix several other issues for Muscle Band in the future.
Bugfixes
  • Fixed the issue with Gengar’s Will-o-Wisp not reducing the cooldown for Hex.
  • Fixed the issue with Leafeon, which could use a basic attack immediately after the Aerial Ace empowered basic attack.
  • Fixed the issue with Trevenant’s Horn Leech missing the final knock-up.
  • Fixed the issue with Blaziken’s Overheat changing direction while charging.
  • Fixed the issue with the low volume of sound effects for Pokémon moves.

Pokémon Unite – Ver. 1.14.1.3

  • Release date: February 27th 2024 (North America, Europe) / February 28th 2024 (Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • resolves an issue with EX licenses not being usable in Ranked Matches that include Master Rank users

Pokémon Unite – Ver. 1.14.1.2

  • Release date: February 26th 2024 (North America) / February 27th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Shiny Rayquaza will appear on Battle Map: Theia Sky Ruins from 2024-02-22 to 2024-03-12.
  • Battle Map: Panic Parade unlocks again on 2024-02-27!
  • New Item Available Soon: Holowear Effect Spray
    • You can use it to apply special effects to your favorite Holowear!
    • Available at the Aeos Emporium from 2024-02-27.
  • Miraidon’s Sandwich Challenge begins! You can participate in the event every day and obtain Miraidon’s Unite license!
    • You can also obtain the dice required to progress through the event from Panic Parade!
  • Introducing Draft Pick in Ranked Matches
    • From season 18 starting on 2024-02-27, draft pick will be implemented on a trial basis in ranked matches at the highest rank. In draft pick, each team can vote to ban Pokémon. After the banned Pokémon are decided, players select their Pokémon in order, but cannot select Pokémon that opponents and allies have already selected.
  • Changes in Draft Pick
    • The number of Pokémon that can be banned on each team has been changed from one Pokémon to two Pokémon. The format has also been changed. Previously, both teams simultaneously selected one Pokémon to ban. Now, the fourth and fifth players of each team alternate to select Pokémon to ban.
  • Battle Pass Updates
  • Ranked Match Updates
  • Shop Updates
  • Event Updates
  • Bug Fixes
  • Text Fixes
Details
Dragapult
  • The following stats have been decreased
    • Critical-hit rate
  • Phantom Force
    • This move’s attack speed increase has been weakened.
Dragonite
  • Hyper Beam
    • Cooldown lengthened.
Crustle
  • X-Scissor
    • Damage dealt to opposing Pokémon decreased.
Leafeon:
  • Aerial Ace
    • Effects on opposing Pokémon strengthened.
    • Cooldown has been reduced.
  • Solar Blade+
    • Effects on the user strengthened.
Zacian
  • The following stats have been increased:
    • Attack
  • Sacred Sword
    • Effects on the user strengthened.
  • Metal Claw
    • Cooldown reduced.
Blissey
  • Egg Bomb
    • Bug fixes have been made for the following aspects of this move
      • Move icon
  • Helping Hand
    • Effects on the user strengthened.
  • Safeguard
    • Shield effect strengthened.
Trevenant
  • Wood Hammer
    • Cooldown lengthened.
  • Curse
    • Effects on opposing Pokémon strengthened.
    • This move’s HP decrease has been weakened.
    • Damage dealt to opposing Pokémon increased.
  • Pain Split
    • Effects on opposing Pokémon strengthened.
Meowscarada
  • Double Team
    • Cooldown reduced.
  • Night Slash
    • Cooldown reduced.
  • Trailblaze
    • Cooldown reduced.
  • Unite Move: Floral Flourish
    • Cooldown reduced.
    • Damage dealt to opposing Pokémon increased.
Pikachu
  • Volt Tackle
    • Damage dealt to opposing Pokémon increased.
  • Electro Ball
    • Damage dealt to opposing Pokémon increased.
Gyarados
  • Rattled
    • Effects on the user strengthened.
  • Flail
    • Damage dealt to opposing Pokémon increased.
  • Aqua Tail
    • Cooldown reduced.
    • Fixed bug(s) that affected the following:
      • Activation Timing
  • Waterfall
    • Damage dealt to opposing Pokémon increased.
    • Cooldown reduced.
    • Fixed bug(s) that affected the following:
      • Activation Timing
  • Unite Move: Dragon Current
    • Cooldown reduced.
Delphox
  • Fire Spin
    • Damage dealt to opposing Pokémon increased.
    • Cooldown reduced.
Mimikyu
  • Disguise
    • Fixed bug(s) causing one or more effects not to trigger.
Metagross
  • Meteor Mash
    • Fixed bug(s) that affected the following:
      • Area of Effect
  • Unite Move: Compute and Crush
    • Fixed bug(s) that affected the following:
      • Cooldown
Absol
  • Sucker Punch
    • Bug fixes have been made for the following aspects of this move:
      • Effects
Blaziken
  • Overheat
    • Fixed bug(s) causing one or more effects not to trigger.

Pokémon Unite – Ver. 1.13.1.6

  • Release date: February 21st 2024 (North America) / February 22nd 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
  • Shiny Rayquaza will appear on Battle Map: Theia Sky Ruins from 2024-02-22 to 2024-03-07.
  • Bug Fixes
  • Text Fixes

Pokémon Unite – Ver. 1.13.1.5

  • Release date: January 14th 2024 (North America) / January 15th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
Update Details
  • Bug Fixes
  • Text Fixes
Details
Metagross

Magnet Rise

  • Cooldown lengthened.
  • This move’s movement speed increase has been weakened.
  • Duration of effects on the user decreased.
  • Damage dealt to opposing Pokémon decreased.

Gyro Ball

  • Fixed bug(s) that affected the following:
    • Damage

Pokémon Unite – Ver. 1.13.1.4

  • Release date: January 8th 2024 (North America) / January 9th 2024 (North America, Europe, Japan)
  • Platforms: Nintendo Switch, Mobile (Android, iOS)
  • Patch notes:
  • Bug Fixes
  • Text Fixes
Details
Lapras

Ice Beam

  • Damage dealt to opposing Pokémon decreased.

Water Pulse

  • Damage dealt to opposing Pokémon decreased.

Unite Move: Lapras Express

  • Cooldown lengthened.
Zacian

The following stats have been decreased:

  • Attack
  • Critical-hit rate

Basic Attack

  • Effects on opposing Pokémon weakened.
  • Duration of effects on opposing Pokémon decreased.

Metal Claw

  • Damage dealt to opposing Pokémon increased.
Dodrio

Drill Peck

  • Damage dealt to opposing Pokémon decreased.

Unite Move: Triple Trample

  • This move’s Attack increase has been weakened.
Cinderace

Ember

  • Damage dealt to opposing Pokémon increased.

Feint

  • Effects on the user strengthened.
Zeraora

Volt Switch

  • Damage dealt to opposing Pokémon increased.

Wild Charge

  • Damage dealt to opposing Pokémon increased.

Unite Move: Plasma Gale

  • Fixed bug(s) causing extra effects to occur.
Sylveon

The following stats have been increased:

  • Sp. Atk

Unite Move: Fairy Frolic

  • Damage dealt to opposing Pokémon increased.
  • Cooldown reduced.
Gardevoir

Teleport

  • Cooldown reduced.

Unite Move: Fairy Singularity

  • Cooldown reduced.
Wigglytuff

Sing

  • Duration of effects on opposing Pokémon increased.
  • Effects on opposing Pokémon strengthened.

Sing+

  • Duration of effects on opposing Pokémon increased.
  • Effects on opposing Pokémon strengthened.

Dazzling Gleam

  • Damage dealt to opposing Pokémon increased.
Metagross

The following stats have been increased:

  • Defense
  • Sp. Def

Iron Defense

  • Shield effect strengthened.
  • Damage dealt to opposing Pokémon increased.

Meteor Mash

  • Cooldown reduced.
  • Shield effect strengthened.
  • Duration of effects on the user increased.

Meteor Mash+

  • Cooldown reduced.
  • HP restoration increased.

Gyro Ball

  • Cooldown reduced.
  • Damage dealt to opposing Pokémon increased.
  • Shield effect strengthened.
  • Duration of effects on the user increased.

Zen Headbutt

  • Cooldown reduced.

Magnet Rise

  • This move’s movement speed increase has been strengthened.

Unite Move: Compute and Crush

  • Cooldown reduced.
  • Damage dealt to opposing Pokémon increased.
  • Area of effect increased.
  • Bug Fixes
  • Move Adjustment
Blaziken

Blaze Kick

  • Bug Fixes

How to download updates for Pokémon Unite for the Nintendo Switch?

To download the updates for Pokémon Unitee, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

How to update Pokémon Unite for Android and iOS?

To download updates for Pokémon Unite, you have two options:

  • tap on the notification that should appear on your phone;
  • go to the App Store / Google Play Store, and more precisely to the “My Apps & Games” section > Installed tab (Play Store, Android) or the Updates tab (AppStore, iOS).

To check that you have the latest version installed, simply launch the game. You should see the version number on the title screen.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.