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MY HERO ULTRA RUMBLE (Switch): all the updates (latest: Maintenance Update / Next: Maintenance Update)

On this page, you will find all there is to know about the various updates for MY HERO ULTRA RUMBLE on Nintendo Switch.

Archives: launch to December 2025

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MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: July 8th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

No patch notes available yet.


  • Additional notes: none.
  • Source: Bandai-Namco

MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: June 24th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

New Features

・New ranks Ace+1 through Ace+10 were added to the Area Control Battle event.

*With the addition of these ranks, the point requirements for each rank have been adjusted as follows:

  • Beginner: 0–4 Pts
  • Amateur: 5–12 Pts
  • Pro: 13–24 Pts
  • Expert: 25–49 Pts
  • Elite: 50–99 Pts
  • Prime: 100–149 Pts
  • Ace: 150–169 Pts
  • Ace+1: 170–189 Pt
  • Ace+2: 190–209 Pts
  • Ace+3: 210–229 Pts
  • Ace+4: 230–249 Pts
  • Ace+5: 250–269 Pts
  • Ace+6: 270–289 Pts
  • Ace+7: 290–309 Pts
  • Ace+8: 310–329 Pts
  • Ace+9: 330–349 Pts
  • Ace+10: 350 Pts and above

*You will receive rewards according to your rank at the end of the event.

Bug Fixes

All Might (Original)

Quirk Skill β “United States of Smash”

Fixed an issue where the move’s speed when used in air varied significantly depending on the FPS setting.

Upcoming Adjustments

We have confirmed that certain character Battle Styles have maintained an unusually high average win rate for more than six months.

We are treating this as a high priority and are currently evaluating appropriate measures.

To promote a healthier battle environment, we are currently developing balance changes that will include adjustments to several Battle Styles, including Lady Nagant, during the maintenance scheduled for 7/29 (JST), when the next season begins.

In addition, we plan to make balance adjustments to several character Battle Styles during the 7/8 (JST) maintenance.

Details regarding these adjustments will be provided in the patch notes following each maintenance period, so please refer to those for more information.


MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: June 9th/10th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

  • Added Character Roll: Alternative (S17) Present Mic
  • Added Character Roll: Alternative (S17) Togata

  • Additional notes: none.
  • Source: Bandai-Namco

MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: May 29th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

  • Fixed an issue affecting certain parts of the in-game UI.

  • Additional notes: none.
  • Source: Bandai-Namco

MY HERO ULTRA RUMBLE – Ver. 1.16.0 (Season 17)

  • Release date: May 27th 2026
  • Maintenance: Yes (more details)
  • Patch notes (new content):

This update brings the following to the game:

  • New Playable Character: Mirko!
    • Mirko strikes down opponents in one fell swoop! Use her agility to rush attacking opponents and hit quick attacks, even when on the defensive!
    • Special Action
      • [Luna Turn]
        • Rush towards an opponent at high speed when attacked!
      • [Luna Step]
        • Rush towards an opponent at high speed after landing an attack!
    • Quirk Skill α: [Luna Strike]
      • A short-range attack that unleashes a flying kick in the aim direction. Triggers a shockwave when an opponent or obstacle is hit, sending you flipping. Bunny hop over the stage, trick opponents, and land huge kicks!
    • Quirk Skill β: [Luna Arc]
      • A short-range attack that spins and leaps in the aim direction and delivers a drop kick. It can be chained with other Skills on opponents sent flying! Try using it in an ambush from up high or when starting a combo!
    • Quirk Skill γ: [Luna Crescent]
      • A long-range attack that launches a crescent-shaped vacuum wave with a spinning kick. The wave cancels out opponents’ projectiles! Seize the moment of fear when landing a hit, close in, and chain your attacks!
  • New Costumes (Mt Lady)
  • New Battle Style: D. J. Board (Present Mic)

  • Patch notes:

New Features

  • A sort function has been added to the character selection screen.
  • Players can now use Hero Crystals to shorten the waiting time until they can change their player name.
  • Players can now save certain settings for each battle style.

Custom Matches

  • Players can now set team names.
  • Players can now change their player name within a room.

T.U.N.I.N.G. System

  • A function has been added to allow batch unlocking of T.U.N.I.N.G. slots.
  • A display has been added to the T.U.N.I.N.G. screen that shows recommended battle styles.
  • Adjusted the “Recommended T.U.N.I.N.G. Batch Set” UI for ease of usability.

System Adjustments

  • When a marker is set on an item, the indicator shown on the minimap will now display the icon of the corresponding item.
  • Adjusted the length of invincibility after performing a PU/PC attack to not end for 1 second after the attack.
  • Added the ability to toggle the Level Up Card shortcut ON/OFF in the settings menu.
  • Unified the color of damage indicators from teammate’s and player’s own perspectives to white.
    *Some abilities are excluded.
  • Items outside of the Safe Zone will now flash as an indicator before disappearing after a set amount of time.
  • Increased the fall speed until landing after exceeding a certain height on each stage.
  • When dealing damage to an opponent using a healing item, the healing animation can no longer be canceled by certain abilities.

Area Control Battle Adjustments

  • Players can now place markers through the barrier during the pre-match countdown.
  • Improved the AI ​​behavior for CPU characters.

Battle Style Adjustments

  • While being grabbed by the following battle styles, the amount of damage received from other battle styles will be halved:

Izuku Midoriya (Original)

  • Quirk Skill γ “Black Whip”

Izuku Midoriya (Full Bullet)

  • Quirk Skill β “Manchester Smash”

All Might (Gatling)

  • Quirk Skill γ “Arizona Smash”

Shota Aizawa (Original)

  • Quirk Skill α “Binding Cloth: Capture”

Tomura Shigaraki (Original)

  • Quirk Skill γ “Area Glitch”

Dabi (Crazy Torch)

  • Quirk Skill β “Scorching Admonition”

Ibara Shiozaki (Original)

  • Quirk Skill γ “Crucifixion”

Hitoshi Shinso (Original)

  • Quirk Skill α “Binding Cloth: Crushing Strike”

Armored All Might

  • Quirk Skill β “Blackwhip Charge Bolt”
  • Quirk Skill β (Derivative) “Blackwhip Cellophane”

The following Quirk Skills have been adjusted to also show the lock-on UI indicator on the receiving player’s side:

Denki Kaminari (Lightning)

  • Quirk Skill α “Lock-On Electro”

Izuku Midoriya OFA

  • Quirk Skill γ “5th Gear <Overdrive> Detroit Smash”

The following Quirk Skills have been adjusted to no longer pierce Super Armor or Bind opponents.

Izuku Midoriya (Original)

  • Quirk Skill γ “Black Whip”

Shota Aizawa (Original)

  • Quirk Skill α “Binding Cloth: Capture”

Tamaki Amajiki (Original)

  • Quirk Skill α (Derivative) “Octopus Whip”

Hitoshi Shinso (Original)

  • Quirk Skill α “Binding Cloth: Crushing Strike”

Armored All Might (Original)

  • Quirk Skill β “Blackwhip Charge Bolt”

The following characters have been adjusted so that while performing a combo on the ground, opponents on the receiving end cannot escape by dodging:

– Tsuyu Asui
– Momo Yaoyorozu
– Overhaul
– Ibara Shiozaki
– Present Mic

*This will make it easier to complete a combo string.

Shota Aizawa (Original)

  • Quirk Skill α “Binding Cloth: Capture”

– Increased range

– Increased projectile speed

  • Quirk Skill β “Powerhouse Kick Barrage”

– Decreased damage at levels 1-8, increased damage at level 9

– Decreased ammunition at levels 1-3

– Decreased reload speed at levels 4 and above when gauge is depleted

– Adjusted so that the gauge begins reloading after landing on the ground

– Increased hit count

– Increased movement speed after dashing

  • Special Action “Erasure”

– Decreased duration

Reasons for the Adjustments

Adjustments to Quirk Skill α have been made to increase its range and speed in order to make it easier to hit opponents, but will no longer be able to pierce Super Armor.

In the season prior, it was noted that Quirk Skill β and Quirk Skill α both had high mobility and attack power, even at lower levels. To address this, we have reduced Quirk Skill β’s mobility at the beginning of a match by making reloading begin when landing, and decreasing its ammo at lower levels. In exchange, we have increased movement speed and the number of hits to make it easier to use, and feel more satisfying when a hit lands. By making this adjustment, we hope to make it more enjoyable to use as a standalone Skill. Additionally, by adjusting the amount of damage previously dealt at lower levels to Level 9, we aim to have leveling up feel more impactful for our players.

Tomura Shigaraki (Catastrophe)

  • Quirk Skill α “Earth Break”

– Adjusted so that Decay occurs even when hitting a wall

– Increased projectile size

– Increased direct hit damage

– Adjusted so that damage from projectiles and Decay are not received simultaneously

– Adjusted to make it easier to knock back opponents

  • Quirk Skill β “Grudge Shoot”

– Increased range

  • Quirk Skill γ “Catastrophe”

– Adjusted to make it easier to knock back opponents hit while dashing

– Expanded range and adjusted hit height

– Increased damage

– Increased falling speed and adjusted the camera angle to pull back slightly

– Adjusted so that opponents hit by attacks while falling drop downwards

Reasons for the Adjustments

Compared to Original and Thousand-Hand Break, this battle style was highly dependent on a style of play that utilized combos. We have thus made adjustments designed to make it more user-friendly, such as making it easier to land hits. To balance this out, we have made adjustments to Quirk Skill α and Quirk Skill γ to improve the likelihood of knocking opponents back, to ensure that overall damage does not become too excessive.

Itsuka Kendo (Original)

  • Quirk Skill α “Stone-throwing Fist”

– Increased range

  • Quirk Skill γ “Big Fist Grip”

– Increased dash distance

Reasons for the Adjustments

Due to her low mobility making it virtually impossible for her to approach opponents in mid-air, her range and movement for Quirk Skill α and Quirk Skill γ respectively have been increased to allow her to fight in a wider variety of battle scenarios.

Kurogiri (Original)

  • Reduced HP to 300
  • Quirk Skill γ “Shadow Haunt”

– Adjusted to allow the use of Aim Assist while using mist

– Adjusted so that it can only be used when gauge is at 100%

– Increased reload speed for single use

Reasons for the Adjustments

We reduced Kurogiri’s HP for better balance, as it was noted that his high-mobility via his warp led to longer survival times compared to other characters. Furthermore, as his Quirk Skill γ made it safer for him to intervene from long-range than originally intended, we adjusted the requirements to avoid it being able to be immediately reused.

Present Mic (Original)

  • Quirk Skill γ “DJ Punch”

– Adjusted so that momentum is retained after use

Reasons for the Adjustment

Since it was noted that his low mobility led to shorter survival times than other characters, we have made adjustments to improve Present Mic’s mobility.

Dabi (Original)

  • Quirk Skill β “Shadow Fire”

– Adjusted how opponents are knocked back upon being hit, allowing for follow-up combo attacks

Reasons for the Adjustments

We adjusted the knockback of Quirk Skill β to allow for more combos to connect after a hit, such as melee attacks. This was done to account for Quirk Skill β offering few benefits beyond dealing damage, even if an opponent is successfully caught in its trap. Additionally, as the projectile-cancelling effect of Quirk Skill γ is critical to this battle style (which has low-mobility), we have made an adjustment to give Super Armor upon triggering in order to better stabilize the Skill’s activation and improve survivability.

  • Quirk Skill γ “Ring of Fire”

– Adjusted so that Super Armor is gained upon use

All Might

  • Special Action “Carry to Safety”

– Adjusted to allow use even when there is no gauge remaining

Reasons for the Adjustment

We noted a frequent occurrence of players being unable to use Carry to Safety during reload, even after using High Jump to approach a teammate. We have thus enabled the use of this ability even when the gauge is depleted.

All Might (Original)

  • Quirk Skill β “United States of Smash”

– When used in mid-air, the attack will only transition to a punch if the dash hits

Reasons for the Adjustment

We have adjusted this Skill so that it only transitions into a punch if the attack hits, as the opening left when failing to land a hit was excessive. This adjustment makes the Skill easier to use both when attacking and retreating than before.

Denki Kaminari (Original)

  • Quirk Skill α “Electro-target”

– Increased range when used without Aim Mode

– Reduced damage

  • Quirk SKill γ “Human Stun Gun”

– Adjusted so that momentum is retained after use

Reasons for the Adjustments

The range for Quirk Skill α has been adjusted to be more evenly balanced, as the mismatched range between normal and Aim Mode made hitting targets at long-range difficult. Additionally, we reduced the damage Quirk Skill α deals to slightly lower its firepower, as the amount of damage when incorporating a combo chain together with Quirk Skill γ was quite high. In exchange, we have increased the mobility of Quirk Skill γ to maintain balance.

Denki Kaminari (Lightning)

  • Quirk Skill α “Lock-On Electro”

– Increased range

Reasons for the Adjustment

The Quirk Skill’s ability to lock onto opponents in mid-air and practically guarantee a hit is its strength. However, as it currently stands, opponents are often at a distance beyond its lock-on range. We have thus increased its range to make it easier to land hits.

Endeavor

  • Special Action “High Jump”

– Adjusted so that momentum is retained when using Quirk Skill α or Quirk Skill β during a High Jump

*For Endeavor (Blazing Fist), until beginning of Quirk Skill β

Reasons for the Adjustment

Since using a Skill immediately after High Jump would previously cause Endeavor’s momentum to be lost (leading to decreased mobility), we have made an adjustment so that it remains intact.

Endeavor (Original)

  • Quirk Skill α “Burning Ray”

– Increased range

  • Quirk Skill β “Searing Arrow”

– Decreased damage

– Increased reload speed

Reasons for the Adjustments

We have increased the range of Quirk Skill α to make leveraging the strength of Endeavor’s ray easier, as its short-range made it difficult to land hits in a number of battle scenarios. Since the damage dealt by Quirk Skill β was high, the damage output was quite unbalanced depending on the degree it hits. We have therefore reduced the damage amount per strike and increased its reload speed to make it easier to launch another attack even if the Skill misses.

Nejire Hado (Fairy)

  • Quirk Skill γ “Spiraling Veil”

– Adjusted to also apply to Twice’s clones

Reasons for the Adjustment

We have made this adjustment to account for the difficulty in distinguishing between the actual Twice and his clones, which minimized its strength.

Bug Fixes

Tomura Shigaraki (Catastrophe)

  • Quirk Skill β “Grudge Shoot”

– An issue was fixed where canceling the charge of Quirk Skill γ “Catastrophe” would retain excessive momentum.

Nejire Hado

– An issue was fixed where inputting the first hit of a ground-based melee attack would shorten the character’s movement distance.

Katsuki Bakugo (Cluster)

– An issue was fixed where an opponent already affected by sweat from Quirk Skill β would not explode when followed up with another Quirk Skill β attack.

Hawks (Slicing Wind)

  • Quirk Skill β “Slicing Wind”

– An issue was fixed where the skill would end too quickly after slashing, resulting in almost no recovery time.

All For One

  • Special Action “Plunder”

– An issue was fixed where the gauge would not be consumed when switching Quirk Skills.

Currently Confirmed Issues

  • Confirmed an issue in the “Rank Rewards” display screen for the Area Control Battle Event Vol. 5 (held during Season 16), where the result availability period is displayed incorrectly.

The results are actually scheduled to remain available until June 2, 2026, 21:00 (PDT).


MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: May 13th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

Battle Style Adjustments

Izuku Midoriya (Original)

  • Quirk Skill α (Derivative) “Delaware Smash Air Force: Full Burst”

Increased damage

Izuku Midoriya (Full Bullet)

  • Quirk Skill α “Delaware Smash Full Bullet”

Adjusted to make opponents easier to knock back

Shoto Todoroki (Ice Fang Wind Flame)

  • Increased HP to 350

Hawks (Original)

  • Quirk Skill α “Wingbeat”

Increased damage while in Aim Mode

  • Quirk Skill γ “Storm Wings”

Increased damage

Increased reload speed

Hitoshi Shinso (Original)

  • Quirk Skill α “Binding Cloth: Crushing Strike”

Increased damage

Tamaki Amajiki (Original)

  • Special Action “Wing Claw”

Increased reload speed

Mr. Compress (Original)

  • Quirk Skill α “Production Magic”

Increased damage

Himiko Toga (Sting Dance)

  • Increased HP to 300

Nejire Hado (Fairy)

  • Quirk Skill α “Spiraling Pike”

Decreased damage

Increased reload time when gauge is depleted

Armored All Might (Original)

  • Quirk Skill α (Derivative) “Flame Bullet Shot”

Decreased range

  • Special Actions “Thruster Uravity / Thruster Ingenium”

Reload time has been increased

Tomura Shigaraki (Thousand-Hand Break)

  • Quirk Skill β “Shake Heaven and Earth”

Reduced damage

  • Quirk Skill γ “Super Regeneration”

Reload time has been increased

Lady Nagant (Original)

  • Quirk Skill α “Hollow Point Shot”

Reload time has been increased when gauge is depleted

  • Quirk Skill γ “Kickback Shot”

Reload time has been increased from levels 1 to 3

Changed ammo count to 2 from level 9

  • Special Action “Scope Mode”

Reduced headshot damage

Reload time has been increased

Dabi (Crazy Torch)

  • Quirk Skill α “Flames of Resentment”

Increased damage

  • Quirk Skill β “Scorching Admonition”

Increased damage

  • Quirk Skill γ “Crazy Torch”

Increased effect duration

Adjustments to Text

  • Adjusted reward text for event ranks now applies to Area Control Battles.

*Rewards obtainable at each rank after the event ends are now clearly indicated.

Currently Confirmed Issues

  • An issue has been confirmed where rewards from the 4th type onward are not displayed on the event rank reward display screen.

*Although not displayed, when reaching the ranks listed below in Area Control Battles the following rewards can be obtained:
Elite Rank: 1 Revival Coin
Prime Rank: 3 Revival Coins
Ace Rank: 6 Revival Coins


MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: April 22nd 2026
  • Maintenance: Yes (more details)
  • Patch notes (new content):

No patch notes available yet. This update brings the following to the game:

  • New Battle Style: Katsuki Bakugo (Cluster)
    • Quirk Skill α: [AP Shot Cluster]: A long-range attack that fires condensed explosive energy in the aim direction. Continues exploding at impact point or max range. Changes to a Skill where hit shots keep exploding around foes when in Aim Mode.
    • Quirk Skill γ: [Howitzer Impact Cluster]: A short-range attack using explosive propulsion to Dash forward while spinning. When Dashing, you can steer and advance while triggering blasts. Press again or reach max range to unleash a huge blast!
    • Quirk Skill β: [Nitro Cluster]: A Skill that hurls nitro in the aim direction and sets it. Nitro sticks to foes and explodes in response to attacks, and can also be detonated by your attacks. When held, it changes to a Skill that detonates it!
  • New costumes:
    • Katsuki Bakugo: Strafe Panzer (Returning costume)

  • Patch notes:

  • Added new Battle Style: Katsuki Bakugo [Cluster]
  • Added new Rolls
  • Bug Fixes
    • Fixed an issue where items spawned from an Item Box (Large) would become embedded in the environment and become unobtainable to players.
    • Fixed an issue where certain Special T.U.N.I.N.G. skills would sometimes become unusable after reviving.
    • Fixed an issue where, under certain conditions, using Himiko Toga’s skill could cause the affected character to become unable to move.

MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: April 8th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

▽Updates

  • Added new Battle Style: All For One [Factor Fusion]
  • Added new Rolls
  • Bug Fixes
  • Battle Style Adjustments

Battle Style Adjustments

All Might (Gatling)

・Quirk Skill β “Carolina Smash”

Reduced ammo amount

* This adjustment was made in the 3/25 maintenance, but was missing from the patch notes.

Bug Fixes

Tomura Shigaraki (Catastrophe)

・Quirk Skill α “Earth Break”

Fixed an issue where the knockdown value was higher than intended.

・Quirk Skill γ “Catastrophe”

Fixed an issue where the knockdown value was higher than intended.

Mr. Compress

・Fixed an issue in the Neo Academia stage where the revive badges dropped by Mr. Compress after being K.O. would become embedded in the terrain, preventing teammates from picking them up.

Currently Confirmed Issues

All For One

・Special Action “Plunder”

Confirmed an issue where the gauge is not consumed when switching Quirk Skills using his Special Action.

Hawks (Slicing Wind)

・Quirk Skill β “Slicing Wind”

Confirmed an issue where the skill motion ends quickly after slashing, with almost no recovery time.


MY HERO ULTRA RUMBLE – Ver. 1.15.0 (Season 16)

  • Release date: March 25th 2026
  • Maintenance: Yes (more details)
  • Patch notes (new content):

This update brings the following to the game:

  • New playable character: Star and Stripe
    • Special Action 「Invert Area」
      • A special field deployed around yourself or an ally. Within the area, any damage you or your allies would normally take is converted into HP recovery. Be careful—its duration becomes shorter as the phase progresses!
    • Quirk Skill γ「Keraunos」
      • Dash toward the direction you aim, launching opponents into the air with a punch. Then, strike down a massive laser together with a clone of yourself—an attack that embodies “New Order”. It’s also great as a movement skill!
    • Quirk Skill α :「Diffusion Laser」
      • Grab a laser descending from above and hurl it in the direction you aim. When it hits an opponent, the laser disperses on the spot! It’s highly effective in chaotic fights; use it to hit multiple opponents at once!
    • Quirk Skill β :「Zero Air」
      • Create a vacuum at the targeted location, pulling opponents toward its center. Hold the button to adjust where the skill will deploy. Use it as the start of your offense and try mixing it with Star and Stripe’s other skills!
  • New costumes:
    • Overhaul: Cyberpunk (Returning costume)
    • Lady Nagant: Cyberpunk
    • All For One (Youth Age): Formal Suit
    • All For One: Villain Costume Mask Beta ver.
    • Tomura Shigaraki: Villain Coat
    • Kurogiri: Skull and Bones
    • Star and Stripe: Playing Cards – Queen
    • All Might: Playing Cards – Diamonds
    • Izuku Midoriya OFA: Playing Cards – Clubs
    • Katsuki Bakugo: Playing Cards – Spades
  • New Battle Style: Katsuki Bakugo (Cluster)
  • New costumes:
    • Katsuki Bakugo: Strafe Panzer (Returning costume)

  • Patch notes:

New Features

Server Lobby

・A rank icon will now display in the upper left corner of the screen in the Ranked Match Server Lobby.

・Added an area within the Server Lobby where players are invulnerable and cannot be attacked.

*This area can be used for interacting with other players, such as using emotes.

T.U.N.I.N.G. System

・Added a function to check recommended costumes for each character.

・Added a function to level up multiple T.U.N.I.N.G. slots at the same time.

・Added a function to check recommended character data for each slot.

*Multiple slots can be set at once by using “Recommended Batch Set.”
*Each recommendation is selected based on information from top MVP Ranking players.
*The data is expected to be compiled and updated every Wednesday.

Due to this, the recommendation setting will be available one week after the start of Season 16.

Game Mode Selection

・Added an additional UI for stage and difficulty selection for Training Mode and CPU Battle.

*CPU Battle can now be chosen at any time, for any stage.

My Room

・Added a function to the main menu when viewing other players’ Profiles to access their “My Room.”

*This function cannot be used during battle.

・Added a function to Like another player’s “My Room.”

・Added a function to display the number of “Likes on My Room” on your own Profile.

・Added a preset function to the My Room customization screen to allow for saving multiple My Room settings.

・Added a marker in the My Room customization screen during character selection to show the location of characters already placed. The corresponding character will be highlighted according to the cursor’s position.

・Added an On/Off display function to the My Room customization screen menu when setting characters, allowing you to check the room background.

Custom Matches

・Added “Area Control Battle” to Custom Matches.

Settings

・Added a Finishing Attack toggle option (short press/long press) to the Gameplay tab.

System Adjustments

Battle-Related Adjustments

・Characters will no longer stop when opening the map while moving.

*As a result of this change, when using a controller the map and cursor will now be able to be moved simultaneously using the right stick.

・Increased the maximum display time for Markers from 30 seconds to 60 seconds.

・Increased the maximum number of Markers that can be placed simultaneously from 2 to 4.

・When recovering from being downed, an effect indicating invincibility will now be displayed.

Items and Item Bag

・When a Level Up Card is nearby, players can now open the Level Up Card Shortcut and level up without picking up the card itself.

・Level Up Cards can now be used consecutively when being selected on the Item Bag screen.

・Adjusted the display priority so that Level Up Cards, Revive Cards, and Team Recovery Items are easier to pick up when approached.

・When picking up items, remaining Item Bag capacity will now be displayed at the bottom of the screen.

Safe Zone

・Damage received will increase the longer a player remains outside of the Safe Zone.

*Damage increases after 10 seconds, and resets when returning to the Safe Zone.
*Damage does not increase while downed.

Training Mode

・Adjusted the icons on the Starting Point selection screen and Map screen to display locations with Item groups.

・Adjusted PU/PC Gauges to now also speed up according to Reload Speed settings.

Adjustments to Area Control Battle

Game Rules

・Increased the interval at which points are accrued.

・Adjusted destructible objects created by Quirk Skills to be more easily destroyed by opponent attacks.

・Adjusted the algorithm when assigning Teams.

*Players will now be assigned Teams closer to their own skill level.

Character Selection

・Adjusted the amount of time available when selecting a character.

Scorer

・Increased additional points earned when securing Area B with a Scorer character.

・Adjusted to earn points in areas other than Area B for allied teams.

UI

・Changed the position of the UI when the Capturer’s effect is activated.

・Changed the position and display time of the UI when the Scorer’s effect is activated.

・Changed the log to display in blue for allied teams and red for opponent teams when another player is K.O.

New Stage

・Added Gym β Pattern 1, Gym β Pattern 2, and Gym β Pattern 3.

Battle Style Adjustments

Izuku Midoriya OFA (Original)

・Quirk Skill γ “2nd Transmission”

Adjusted to display the Fa Jin effect on his arm when in 5th Gear <Overdrive>.

Izuku Midoriya (Full Bullet)

・Quirk Skill α “Delaware Smash: Full Bullet”

Increased damage when not in Aim Mode.

Adjusted the number of hits when using Aim Mode to 1.

・Quirk Skill β “Manchester Smash”

Adjusted the skill’s two-stage change according to height to one stage.

*The intermediate size has been removed, resulting in two types: normal and enhanced.

Increased direct hit damage.

Adjusted so that direct hit damage is dealt to GP first.

Decreased area damage of normal version.

Increased area damage of enhanced version.

Increased fall speed.

・Quirk Skill γ “Ground Impact”

Increased fall speed when used in mid-air.

Increased the maximum number of raised ground surfaces that can exist simultaneously.

Increased the initial and final speeds when holding down the button to jump.

Adjusted the jump angle to change only when the crosshair is pointed upwards.

All For One (Original)

・Special Action “Plunder”

Adjusted to allow for stealing an opponent’s Quirk Skill even with no gauge left.

All For One <Youth age>(Original)

・Quirk Skill α “Thunder Sepulture”

Reduced the area of hit detection for background objects.

*This will make it easier to hit the intended location.

Dabi

・Special Action “Unquenchable Flame”

Adjusted to unify defensive techniques with Dabi (Original) Quirk Skill γ “Ring of Fire.”

Increased the length of invincibility when self-reviving using his Special Action.

Hitoshi Shinso (Original)

・Special Action “Persona Cords”

Reduced the time a hit opponent is immobilized.

Mt. Lady (Original)

・Quirk Skill γ “Canyon Cannon”

Adjusted to dash in the aim direction when used on the ground.

・Special Action “Gigantification”

Reduced the stun time when Gigantification fails.

Twice (Original)

・Aerial Melee Attack

Increased knockdown value.

・Quirk Skill β “Self-Duplicate”

Reduced the time until a hit opponent can recover.

Increased damage for levels 1 to 5.

Reduced damage for levels 6 to 9.

・Quirk Skill γ “Foot Boost”

Removed the tape measure’s knockdown value.

Reduced damage.

Reduced ammo count at level 9.

Increased reload speed when level 9 ammo is depleted.

Increased range, movement distance, and movement speed.

Adjusted to allow the skill to be canceled into Quirk Skill γ while moving.

Adjusted the timing during an aerial melee attack when canceling the skill into Quirk Skill β to occur after the slash.

Adjusted the timing of slash hit damage and hit detection for easier execution.

Reduced the time until a hit opponent recovers.

Shoto Todoroki (Original)

・Quirk Skill β “Heaven-Piercing Ice Wall”

Reduced the damage hit detection duration.

・Quirk Skill γ “Ice Step”

Adjusted to allow for canceling by inputting a jump midway through dashing.

Reduced individual reload speed.

Endeavor (Inferno Fist)

・Quirk Skill β “Hell Curtain”

Reduced the tornado’s circular expansion radius.

Adjusted the height of the damage area effect.

Mr. Compress (Original)

・Quirk Skill γ “Magician’s Choice”

Adjusted to throw fake marbles when inputting a jump.

Tenya Iida (Original)

・Quirk Skill γ “Recipro Turbo”

Reduced Engine Stall Time for levels 1 to 8, to align with level 9.

Denki Kaminari (Lightning)

・Quirk Skill γ “Lightning Way”

Increased dash range for levels 1 to 3.

Katsuki Bakugo (Original)

・Quirk Skill γ “Howitzer Impact”

Adjusted to make it easier to land a full hit on opponents.

Decreased continuous hit damage.

Reduced finishing damage for levels 5 to 9.

Ochaco Uraraka (Zero Satellites)

・Quirk Skill β “Zero Satellites”

Adjusted to make it easier to land a full hit on opponents.

Eijiro Kirishima (Original)

・Quirk Skill α “Chanbara Blade”

Adjusted to make it easier to land a full hit on opponents.

Reduced finishing damage for levels 5 to 9.

Present Mic (Original)

・Quirk Skill γ “D.J. Punch”

Adjusted to dash in the aim direction when used on the ground.

Lady Nagant (Original)

・Adjusted Special Action “Scope Mode” to be unusable directly after a Melee Attack.

Shota Aizawa (Original)

・Quirk Skill α “Binding Cloth: Capture”

Decreased damage when grabbing opponents.

Increased kick damage for levels 1 to 5.

Reduced kick damage for levels 7 to 9.

Reduced shockwave damage.

Reduced reload speed.

Changed ammo count to 4 for all levels.

All Battle Styles

・Increased movement speed when downed.

AoE(Area of Effect)

*An effect was added to the following Quirk Skills to alert players if they are in range of an opponent’s attack.

・Tomura Shigaraki (Thousand-Hand Break)

Quirk Skill α “Thousand-Hand Break”

・All For One (Original)

Quirk Skill γ “Black Field”

・Tamaki Amajiki (Original)

Quirk Skill γ “Plasma Cannon”

・Ochaco Uraraka (Original)

Quirk Skill γ “Nebulous Space”

・Lady Nagant (Original)

Quirk Skill β “High Angle Fire”

・Endeavor (Original)

Quirk Skill γ “Prominence Burn”

・Endeavor (Inferno Fist)

Quirk Skill β “Vanishing Storm”

・Shoto Todoroki (Ice Fang Wind Flame)

Quirk Skill α “Ice Fang Wind Flame”

・Mt. Lady (Original)

(Gigantification) Quirk Skill β “Caldera Stomp”

Aerial Quirk Skills

*Adjusted the following moves that change behavior when airborne to count as Aerial Quirk Skills if players input a jump directly before performing the move, even if the character’s feet are still on the ground.

・Izuku Midoriya (Original)

Quirk Skill γ “Blackwhip”

・Katsuki Bakugo (Machine Gun)

Quirk Skill α “AP Machine Gun”

・Ochaco Uraraka (Original)

Quirk Skill α “Zodiac Wire”

・Tsuyu Asui (Original)

Quirk Skill α “Ribbit Shot”

Quirk Skill β “Ribbit Swing”

・Eijiro Kirishima (Original)

Quirk Skill β “Red Counter”

Quirk Skill γ “Red Burst”

・Eijiro Kirishima (Red Drive)

Quirk Skill α “Red Drive”

・All Might (Original)

Quirk Skill β “United States of Smash”

・Shota Aizawa (Original)

Quirk Skill α “Binding Cloth: Capture”

・Tomura Shigaraki

Special Action “Collapse Hand”

・Tomura Shigaraki (Original)

Quirk Skill α “Earth Crack”

Quirk Skill β “Ground Destruction”

・Itsuka Kendo (Twin Palm Strike)

Quirk Skill γ “Whirlwind Fist”

・Mt. Lady (Original)

Quirk Skill β “Caldera Stomp”

Quirk Skill γ “Canyon Cannon”

・Present Mic

Quirk Skill γ “D.J. Punch”

・Izuku Midoriya OFA (Original)

Quirk Skill α “Delaware Smash Airblast”

・Armored All Might (Original)

Quirk Skill β “Blackwhip Cellophane”

・Overhaul (Blighted Precipice)

Quirk Skill γ “Coffin Shot”

Hovering Behavior

・Armored All Might

Adjusted to allow for easier left/right input when falling after canceling hovering.

・Nejire Hado, Endeavor

Adjusted to allow for inertia after stopping and canceling hovering.

Bug Fixes

・Fixed a bug where characters would become stuck inside the wall when reviving next to walls.

・Fixed a bug where players hit by an opponent’s Finishing Attack could not be revived by allies’ Special Actions.

Tamaki Amajiki (Original)

・Quirk Skill γ “Plasma Cannon”

Fixed a bug where the display spectrum settings would affect gyration speed while firing.

Tomura Shigaraki (Thousand-Hand Break)

・Quirk Skill α “Thousand-Hand Break”

Fixed a bug where after level 4, when performing the skill the area damage attack would drift behind the character.

Lady Nagant (Original)

・Quirk Skill γ “Kickback Shot”

Fixed a bug where under certain conditions, the character would jump extremely high and not fall back down.

・Special Action “Scope Mode”

Fixed a bug where the aim direction would drift when firing a shot directly after looking into the scope.

Overhaul (Blighted Precipice)

・Quirk Skill β “Blighted Precipice”

Fixed a bug where the pillar damage hit detection would disappear when extending.

Fixed a bug where after inputting a jump, the pillars would not disappear for other players.

Himiko Toga

Fixed a bug where some Special Tuning Skills would lose the effect while still active.

Fixed a bug where some Special Tuning Skills would incorrectly take effect when entering or canceling Transform.

Fixed a bug where some Special Tuning Skills would become permanent under certain conditions.

Fixed a bug where the Special Tuning Skills “Foundation of Peace” and “Extra Wind” would not take proper effect when activated.

Fixed a bug where the Special Tuning Skill “Camouflage” would not grant Invisibility when activated.

Special Tuning Skill: Mirio Togata (Sheer Counter)

Fixed a bug where the skill’s invincibility effect would be removed under certain conditions, even if the effect was still active.


MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: March 4th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

  • Added a new Roll
  • Event update
  • Battle Style Adjustments
  • Special Tuning Skill Adjustments

System Adjustments

・Minor adjustments were made to daily and weekly missions.

*Some missions were changed to Area Control Battle missions.

Battle Style Adjustments

Izuku Midoriya (Original)

・Quirk Skill β “St. Louis Smash”

└ Increased ammo amount to 2 from level 4 and up

└ Reduced reload speed from level 4 and up

Ochaco Uraraka (Original)

・Quirk Skill β “Home Run Comet”

└ Increased damage

Tenya Iida (Original)

・Increased HP to 300

Momo Yaoyorozu (Original)

・Quirk Skill γ “Create: Bullet Rain”

└ Increased ammo amount to 2 at levels 1-3

└ Reduced reload speed at levels 1-3 when gauge is empty

All Might (Original)

・Increased HP to 350

・Quirk Skill α “Texas Smash”

└ Increased damage

Endeavor (Original)

・Quirk Skill α “Burning Ray”

└ Adjusted so that damage increases at levels 4, 7, and 9

└ Decreased time before reloading

└ Increased reload speed from level 4 when gauge is empty

└ Increased activation time from level 2

Mirio Togata (Original)

・Increased HP to 250

Hawks (Original)

・Quirk Skill β “Wind Cross”

└ Increased damage

Mt. Lady (Original)

・Increased HP to 350

・Quirk Skill α “Spike Knuckle”

└ Increased damage during Gigantification

・Quirk Skill β “Caldera Stomp”

└ Increased damage when in regular form

Ibara Shiozaki (Original)

・Quirk Skill α “Purification”

└ Increased ammo count

Himiko Toga (Original)

・Quirk Skill α “Jagged Throwing Knife”

└ Increased ammo count for levels 1-7

Kurogiri (Original)

・Quirk Skill β “Warp Gate”

└ Increased damage

・Quirk Skill γ “Shadow Haunt”

└ Increased reload speed when gauge is empty

All Might (Gatling)

・Quirk Skill β “Carolina Smash”

└ Reduced reload speed

Tomura Shigaraki (Thousand-Hand Break)

・Quirk Skill α “Thousand-Hand Break”

└ Decreased forward AOE damage at start of skill

└ Increased value to DOWN an opponent with forward AOE at start of skill

・Quirk Skill β “Shake Heaven and Earth”

└ Decreased damage

Lady Nagant (Original)

・Reduced HP to 250

・Quirk Skill α “Hollow Point Shot”

└ Decreased damage

・Special Action “Scope Mode”

└ Decreased damage

Armored All Might (Original)

・Quirk Skill α “Flame Bullet Shot”

└ Decreased damage

・Quirk Skill γ “Drone Anima”

└ Decreased damage

└ Reduced reload speed

Special Tuning Skill Adjustments

Quirk Factor Release (All For One <Youth age>)

・Increased cooldown time from level 6 and up

Currently Confirmed Issues

Lady Nagant (Original)

・Certain inputs may cause the character to jump abnormally high and subsequently not fall back down.

We have confirmed that this is unrelated to the issue that was fixed on February 18th.

The cause has been identified and is expected to be fixed during the next maintenance.


MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: February 18th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

  • Added new Battle Style: Blighted Precipice (Overhaul)
    • Quirk Skill α : 「Showering Shot」「Rubble of the End」 Long-range attack that continuously fires homing rock projectiles from the user’s feet. Mobile use allowed. Aim Mode transforms it into a sharp rock bullet attack!
    • Quirk Skill β : 「Blighted Precipice」 Summon a rock pillar! Control the pillar’s shape with movement inputs. Jumping during the ascent allows for an even higher jump. You can even combine this with your Quirk Skill α!
    • Quirk Skill γ : 「Coffin Shot」 Dash in for a close-range punch that sends foes flying! Restrain them with rock, then explode! Curve ground path with movement input. Air-aiming movement is possible, making it a great aerial option too!
  • Added new Rolls
  • Bug Fixes
  • Battle Style Adjustments

Battle Style Adjustments

Shigaraki Tomura (Thousand-Hand Break)

Quirk Skill α “Thousand-Hand Break”

└ Adjusted to consume gauge immediately after the skill’s motion starts.

└ Adjusted the AOE damage indicator to disappear immediately when the skill’s motion iscanceled.

Armored All Might

・Quirk Skill α “Flame Bullet Shot”

└ Reduced burn damage inflicted on opponents when hit.

Bug Fixes

Lady Nagant (Original)

・Quirk Skill γ “Kickback Shot”

└ Fixed an issue where players could remain airborne for an extended period of time afterperforming certain steps during use.

Shigaraki Tomura (Thousand-Hand Break)

・Quirk Skill α “Thousand-Hand Break”

└Fixed an issue where the skill’s damage indicator could block the damage indicator ofother characters.

└Fixed an issue where the skill could hit areas not displayed by the damage indicator.

・Quirk Skill β “Shake Heaven and Earth”

└Fixed an issue where the skill’s AOE damage indicator could become permanent undercertain conditions.

・Quirk Skill γ “Super Regeneration”

└Fixed an issue where the skill’s effect could become permanent under certain conditions.

Tsuyu Asui (Original)

・Fixed an issue where aerial melee attacks would be activated in the direction the characterwas facing, rather than in the direction the crosshair was aiming.

Nejire Hado (Fairy)

・Fixed an issue where the game could crash when using Quirk Skill γ under specificconditions.


MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: February 4th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

  • Added new Battle Style: Nejire Hado [Fairy]
  • Added Character Rolls

  • Additional notes: none.
  • Source: Bandai-Namco

MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: January 21st/22nd 2026
  • Maintenance: Yes (more details)
  • Patch notes:

  • Fixed an issue where an error occurred when trying to roll the Beginner Mission Roll, causing the game to transition to the title screen.

  • Additional notes: none.
  • Source: Bandai-Namco

MY HERO ULTRA RUMBLE – Ver. 1.14.0 (Season 15)

  • Release date: January 21st 2025
  • Maintenance: Yes (more details)
  • Patch notes (highlights):

  • New Playable Character – Fumikage Tokoyami: Harness the shadow within and strike through coordinated attacks with [Dark Shadow]!
    • Quirk Skill α : 「Ragnarok」Send [Dark Shadow] dashing in the aim direction. Pierces opponents and travels along walls or the ground.
    • Quirk Skill β : 「Spiral Shadow Born of the Gloaming」 Send [Dark Shadow] dashing in the aim direction .After colliding with an opponent or obstacle, Dark Shadow circles the area, continuing to attack.
    • Quirk Skill γ : 「Jet-Black Shadow Shield」 Summon [Dark Shadow] to deflect incoming attacks. Can activate even when downed. Hold to fix [Dark Shadow] to the camera direction. Other actions can be performed while [Dark Shadow] is active.
    • Special Action:「Twin Wings of the Black Arm」 Hold to leap high into the sky, usable even in midair.Use Dash in midair to glide at any time.Can also be activated while using Black Ankh. Items can be used while gliding.
    • Special Action:「Black Ankh」Tap to cloak yourself with [Dark Shadow],enhancing melee power and mobility while active.Cancel by pressing command or by using a Quirk Skill.
  • New Costumes – Cyber Hero, Quirk Assist Gear, Denki Kaminari’s Armor of the Holy Light & Fumikage Tokoyami’s Armor of the Abyss! And more!!
  • New Battle Style – Nejire Hado “Fairy” coming soon!
  • New Stage – Neo Academia

  • Patch notes:

New Features

A new stage “Neo Academia” has been added
・The Neo Academia stage rotates every 2 hours, U.S.J. ver. 03, U.A. Island ver. 02, and Chaos City rotate every 1 hours, for 5 hour each.
・Tutorial, Training, and Custom Match modes are not included in this rotation.

A special animation when being K.O.’d has been added
・The new animation will make it easier to distinguish between being Downed and K.O.’d.

A step-up feature has been added to the Costume Pick-Up Roll.
・There are three steps in total, and you can advance these steps every 10 Rolls.
・At Step 3, one of the Pick-Up costumes is guaranteed.
・After Step 3, progress will reset to Step 1.

Customizable background parts were added to My Room.

System Adjustments

・Players are now able to pick up items while taking damage.

・Increased the amount of time remaining in the final phase of all stages.

Item-related Improvements
・ Markers placed on an Ability Card will now display the card’s level.
・The number of the same item in your Item Bag will now display when approaching an item.
・ Recovery Items (S) that pop from a K.O.’d character will now group together.
・When a player’s Item Bag is full, holding the pick-up button will now open the Swap screen.
・Adjusted the color of the effects emitted by an Item Bag (L).
・Adjusted the color of the item capacity displayed on the Item Bag screen.
・The duration of Ability Cards will now be displayed on the Item Bag screen.
・When selecting a Level-Up Card on the Item Bag screen, players can now increase the level of each Quirk Skill with the same button controls as when using each respective Quirk Skill.
・Increased the display priority of the invincibility effect over other effects to make it easier for players to see when they are invincible.

Shop
・The name of “Character Ticket” has been changed to “Battle Style Ticket.”
(Item functionality remains unchanged.)
(One Battle Style Ticket can be exchanged for 100 Hero Souls.)
・Battle Style Tickets can now be exchanged for some Alternative Battle Styles.

Step-Up Rolls
・A UI screen was added to make it easier for players check the items required for each Step and confirm their progress.

Bug Fixes

Tsuyu Asui (Original) & Dabi (Crazy Torch)
・Fixed an issue where the Quirk Skill γ “Camofrog” or “Crazy Torch” status could be canceled when performing a Plus Ultra/Plus Chaos move.
└ Adjusted so that players can perform a Plus Ultra/Plus Chaos more reliably while affected by the above statuses.

Overhaul (Original)
・Fixed an issue where players were sometimes unable to inflict damage using the Special Action “Disassembly” when grabbed by All Might (Gatling) Quirk Skill γ “Arizona Smash.”

Neito Monoma (Original)
・Fixed an issue when using the Quirk Skill γ of a copied Izuku Midoriya OFA (Original), where the movement could be canceled into another character’s Quirk Skill β.
・Fixed an issue when using the Quirk Skill β of a copied Itsuka Kendo (Twin Palm Strike), where it could be canceled into another character’s Quirk Skill.

Battle Style Adjustments

All Battle Styles
・Aerial Melee Attacks
└ Adjusted so that when meleeing immediately after inputting a jump, the aerial melee attack will be activated even if the character has not yet left the ground.

Endeavor (Original)
・Quirk Skill α “Burning Ray”
└ Changed the gauge to a percentage format, and changed to allow for continuous attacks by holding down the button.

Izuku Midoriya (Full Bullet)
・Quirk Skill β “Manchester Smash”
└ Changed so that when used while airborne, the drop position can be adjusted with movement input.

Dabi (Original)
・Quirk Skill α “Arson”
└ Increased the initial velocity of flame projectiles.
└ Improved flame projectiles’ tracking ability.
└ Decreased damage inflicted.

Ochaco Uraraka (Original)
・Quirk Skill γ “Nebulous Space”
└ Changed the timing of damage to be set 1 second after the AOE effect appears.
└ Changed so that debris will be generated even if the motion is interrupted, as long as the AOE effect appears.

Tamaki Amajiki (Original)
・Quirk Skill γ “Plasma Cannon”
└ Changed to allow cancellation when firing while airborne by evading.

Mirio Togata (Sheer Counter)
・Quirk Skill γ “Sheer Counter”
└ Changed to allow an invincible Permeation dash attack after a successful counter to always pass through buildings and other objects.

Ibara Shiozaki (Original)
・Quirk Skill γ “Crucifixion”
└ Now restores HP when landing a hit.

Shoto Todoroki (Original)
・Quirk Skill β “Heaven-Piercing Ice Wall”
└ Decreased damage inflicted from levels 4-9.
・Quirk Skill γ “Ice Step”
└ Changed to prevent jumping off a ledge while the technique is active.
└ Changed to allow the move to continue even after descending from ledges.

Cementos (Original)
・Quirk Skill β “Load-Bearing Wall”
└ After deploying to the left and right, can now be extended backwards with movement input.
・Special Action “Defensive Wall”
└ Expanded the range for revival.
└ Changed the shape of the cement upon revival.

Mr. Compress (Original)
・Quirk Skill γ “Magician’s Choice”
└ Increased the background hit detection for hit prediction.
└ Adjusted to make it easier to tell whether or not a jump will collide with a wall.

Izuku Midoriya OFA (Original)
・Quirk Skill β “Detroit Smash Quintuple”
└ Changed to consume entire gauge.

Overhaul (Original)
・Special Action “Restoration”
└ Changed to heal all nearby allies, regardless of the reticle’s orientation.
└ Can be used even if allies are off-screen.

Katsuki Bakugo (Original)
– Quirk Skill β “Improvised Grenades”
└ Aim assist is now disabled only while holding a grenade.
└ Can now be canceled while holding a grenade by evading.

Denki Kaminari (Original)
・Quirk Skill γ “Human Stun Gun”
└ Adjusted to allow charging in the aim direction when activated on the ground.
└ Can no longer use movement input to turn left or right while charging.

Kurogiri (Original)
・Special Action “Bail Out”
└ Increased duration of the effect to make the skill’s activation easier to see from other players’ perspectives.

Momo Yaoyorozu (Original)
・Quirk Skill β “Create: Unfalling Castle Wall”
└ Reduced the wait time before charging.
・Quirk Skill γ “Create: Bullet Rain”
└ Decreased damage inflicted.

All For One (Original)
・Adjusted character’s jump behavior.

Eijiro Kirishima (Original)
・Quirk Skill γ “Red Burst”
└ Reduced damage detection time.
└ Increased gauge reload speed.

Tomura Shigaraki (Catastrophe)
・Quirk Skill α “Earth Break”
└ Increased projectile flight distance.
・Quirk Skill γ “Catastrophe”
└ Adjusted to retain a small amount of inertia at the end of the attack.

Armored All Might (Original)
– HP reduced to 350.

Special Tuning Skill Adjustments

Cementoss (Original)
– Revenge Support
└ The user’s HP will no longer recover when outside the Safe Area.

Currently Known Issues

Lady Nagant (Original)
– if certain conditions are met, it may be possible to stay airborne for extended periods of time.


MY HERO ULTRA RUMBLE – Maintenance Update

  • Release date: January 7th 2026
  • Maintenance: Yes (more details)
  • Patch notes:

  • Added a Character Roll
  • Battle Style Adjustments
  • Special Tuning Skill Adjustments
  • Item Compensation
    • HAPPY NEW YEAR Login Bonus
    • A My Banner that was not properly distributed

Battle Style Adjustments

Izuku Midoriya (Full Bullet)
Quirk Skill γ “Ground Impact”
└ Increased reload speed at levels 4 and 9

Katsuki Bakugo
・Special Action “Explosive Speed”
└ Increased reload speed

Tenya Iida (Original)
・Quirk Skill α “Recipro Wheel”
└ Increased ammo count

・Quirk Skill β “Recipro Burst”
└ Increased damage

Denki Kaminari
・Special Action “Electrification”
└ Increased reload speed

Denki Kaminari (Lightning)
・Quirk Skill β “Tracking Bolt”
└ Increased reload speed

Neito Monoma (Original)
・Increased HP to 300

Ichika Kendo (Twin Palm Strike)
・Quirk Skill α “Gale Burst”
└ Decreased damage when used without charging

・Quirk Skill γ “Whirlwind Fist”
└ Decreased damage
└ Decreased reload speed

Tamaki Amajiki (Original)
・Quirk Skill α “Marlin Rapier” and “Octopus Whip”
└ Decreased damage

・Special Action “Wing Claw”
└ Decreased reload speed

All Might (Original)
・Quirk Skill α “Texas Smash”
└Increased damage of additional shockwaves generated at levels 5-9

Endeavor (Inferno Fist)
・Quirk Skill α “Inferno Fist: Jet Burn”
└ Decreased damage
└ Decreased reload speed when gauge is depleted

・Quirk Skill β “Vanishing Storm” and “Hell Curtain”
└ Decreased damage
└ Decreased reload speed

Hawks
・Special Actions “Fierce Wings / Flight” and “Fierce Wings / Transport”
└ Increased reload speed when gauge is depleted

Twice (Original)
・Quirk Skill γ “Foot Boost”
└ Increased damage

・Special Action “Mad Imitation”
└ Increased reload speed

Kurogiri (Original)
・Quirk Skill β “Warp Gate”
└ Adjusted to make it easier to knock back opponents when hit

Special Tuning Skill Adjustments

Trance Blow (Hitoshi Shinso: Original)
└ Decreased effect duration at all levels

Extra Wind (Hawks: Slicing Wind)
└ Decreased cooldown time before reactivation from level 10 onward


How to download updates for MY HERO ULTRA RUMBLE for the Nintendo Switch?

To download the updates for MY HERO ULTRA RUMBLE, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.