Project Colonies: MARS 2120 – More details and footage

QUByte Interactive are mostly known as an indie game publisher, but they do develop their own games (like 99Vidas). Right now, they’re working on a 2.5D side-scroller action-adventure game called Project Colonies: MARS 2120 (developed on Unreal Engine 4). It’s a Metroidvania with a sci-fi setting (it does take place on Mars after all), and it will be released on Nintendo Switch.

The game was showcased at great length during a livestream last week. Here’s the recording:

They also revealed the main theme (composed by Rafael Longoni Smith) a couple of months ago:

And yesterday, they sent a press release to share some more details about the game:

In the 22th Century, human Colonies across some of the Solar System planets are a reality. After going unresponsive for several weeks, the First Colony, in Mars, sends a distress signal to Earth, which, in response, sends a group of Enhanced Elite Space Marines, led by Anna Charlotte, to identify the source of the signal and find out what happened to the Colony.

QUByte Interactive is looking to bring an experience that will reflect most of the greatest characteristics in a Metroidvania game. The exploration and map knowledge will be crucial in MARS 2120, such as unlocking new abilities, powers and upgrades in order to face the next challenge.

We’re also bringing unique aspects to our game, one of them being the melee combat alongside the ranged. The player will be able to perform combos, combining different moves, powers and abilities. Skills and moves may affect different  enemies in different ways. Each enemy and boss requires the player to know which approach will work better against it, creating a unique challenge for each one them, especially in boss fights.

Charlotte abilities aren’t exclusive to combat, platforming, traversal sections and backtracking are also a high aspect of the core gameplay of the game, expanding it to different things to do, making the player feel that they are not making the same thing over and over again.

  • New game+: replay the game from the beggining kepping all the upgrades you unlocked in the previous playthrough;
  • Collectibles: items the player can find during the game. They can either be in the map or an enemy drop;
  • Fast-travel: go to point A to point B by using the fast-travels terminals across the game;
  • Scripted events: the player can expect some cinematic/scripted sections in the game;
  • Acessibility: colorblind mode will be available in the game, seeing that a lot of the gameplay is based on knowing the color assigned to an ability;
  • Charlotte uses a scarf. This is very important to know;

And finally, here’s a few screenshots:

Project Colonies: MARS 2120 (Switch – eShop) does not have a release date yet.

Source: QUByte Interactive PR / Qubye Interactive (Steam)


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.