Pillars of Eternity: Complete Edition (Switch): Software updates
On this page, you will find all there is to know about the various Software updates for Pillars of Eternity: Complete Edition on Nintendo Switch (originally released on August 8th 2019 in Europe and North America)!
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Pillars of Eternity: Complete Edition – Ver. ???
- Release date: January 13th 2021 (North America, Europe)
- Patch notes:
High Level
- All known stability issues
- Ranged attacks and spells Fixed (could not be reproduced any more)
- Few performance issues
- Corrupted VFX of Chanter class spells
Detailed Fix List
- [TECH][FPS] The CPU/GPU response time is above 40+ milliseconds on all maps
- [COPPERLANE][GOOSE AND FOX] The title is crashing during the transition between the 1st Floor and the 2nd Floor of the “Goose and Fox”
- [HOTFIX] Update Health Bar Periodically
- [FUNCTIONALITY][RUSSETWOOD] Pathing issues when in Flames-That-Whisper Cavern
- [HERITAGE HILL][UNDYING HERITAGE] The title crashes between transitions while having the quest active
- [UI][BUFF] The buff symbols are misaligned after a loading screen
- [UI][LEVEL UP] “Level Up” message after a battle but no glowing + icon on the character portrait
- [FQA/Graphics] A flicker occurs in a wall when moving near it in the Temple of Eothas
- [FQA/TRUNCATION] Paladin Order character is truncated in the Inventory menu
- [GILDED VALE] Walking backwards during scripted event
- [THE MINES] Unresponsive controls in specific part of the mines in Durgan’s Battery
- [AR_1402] Purple Loot From Spectre Spirits
- [UI] Game Becomes Unresponsive When Changing Languages In-Game
- [VISUAL] The light effect seems to not work properly
- [FQA/FUNCTIONALITY] Enemies sometimes disengage from a battle without any warning on Endless Paths of Caed Nua
- [VISUAL/SHIELD] Shields equipped does not display in-game
- [ACTIVE EFFECTS] “Active Effects” feedback has missing textures
- [UI][TEXT] The tips displayed during loading screens appears corrupted
- [INVENTORY] Can’t hear samples when changing character voice in-game
- [LIVE][VFX][WIZARD] The VFX for Kalakoth’s Sunless Grasp are broken
- [LIVE][ANIMATION] Oozes’s animations are corrupted
- [FQA/COLLISION] Characters get stuck between trees in Crägholdt Bluffs
- [CHARACTER][UI] The Characters buffs is displayed as placeholder after performing a transition
- [COMBAT][FERRY FLOTSAM] The party gets teleported right after finishing the dialog with the bandits
- [CRAGHOLDT] The input is lost upon interacting with the lever inside the Cragholdt Ruins
- [STRONGHOLD] Actions events are misplaced
- [VFX][TRAPS] VFX for traps are corrupted
- [COMBAT][CAED NUA] Upon disengaging, the enemies stop attacking
- [UI][TEXT] The text inside the Save Game icon appears corrupted when playing both the Main Game and the White March DLC
- [FQA/PERFORMANCE/AR_0201] After the cutscene of the quest “The Hermit of Hadret House” the FPS goes below 20
- [AR_0401] FPS 26 – 30 on the Brackenbury map
- [AR_0703_Ruin_Exterior] Under 25 FPS in Cilant Lis Exterior
- [AR_1401] 22-30 on the Burial Isle Map During Visions
- [PX1_0201] Low FPS (25-26) Everywhere On The Map
- [PX1_0204] Low FPS (24-26) Running Around
- [TEMPLE OF EOTHAS] Texture flicks in one of the stone doors
- [UI/INVENTORY] Sever Soulbind action is shown as Bind Soul
- [FQA/TRUNCATION] The description of the Combat Tutorial is truncated
- [FQA/Text overlaps] The properties of items found are overlapping each other
- [FQA/UI] Tooltip highlight doesn’t work properly on certain words
- [FQA/ANIMATION] It’s possible to walk backward during the first cutscene of Gilded Vale
- [FQA/GRAPHICS] The particles of the fire spells are mixing with the scenario
- [VISUAL] Capes are not positioned correctly on characters
- [GAMEPLAY] “Interact” Prompt Is Displayed But Interaction Doesn’t Work
- [ACTIVE EFFECTS] Active Effects feedback is misplaced in the HUD
- [UI][MECHANICS] Stealing icon still shown in Osrya’s lab
- [DISPLAY MODE][LOADING] The Loading screen logo disappears after switching from Handheld mode to TV mode or vice-versa
- [MAIN MENU] When booting for the first time the “New Game” and “Continue” buttons are both highlighted
- [LIVE][UI] Portrait remains highlighted upon transitioning between locations or buildings and the open world
- [LIVE][UI][CHANTER] The description for the Chanter’s “But Reny…” is incomplete
- [UI][COMBAT] The Attack Cursor doubles when selecting an enemy unit
- [AR_0301] FPS 28 – 30 on the Ondra’s Gift map
- [AR_0707] FPS 28-30 on the Raedrics Hold map
- [AR_1201] FPS 28-30 on the Oldsong map
- [AR_0811] FPS 27-30 during the Combat
- [AR_0401] 27 FPS In Brackenbury Sometimes
- [AUTOSAVE][PROGRESS][EXPLOIT] Disabling the Autosave will lead to the repopulation of cleared areas and to the reappearance of Fog of War
- [PROGRESS][CAED NUA]Upon entering Caed Nua from the courtyard, either a white screen will be displayed or the title will exit to the Main Menu
- [PROGRESS] White screens are encountered when traveling from one location to another
- [GAME DESIGN][CINEMATIC] The character remains stuck in a cinematic after clearing enemies in Burial Island
- [PROGRESS][OD NUA] Travelling to Od Nua Level 1 reverts the title to the Main Menu with a Loading Error message
- [PROGRESS][OD NUA] Killing Maerwald in Od Nua level 1 will result in the inability to return to the Dungeons of Caed Nua
- [WHITE MARCH][WHITE SCREEN] The “White Screen” issue is present in both “Taena’s house” and “Renengild’s house”
- [VERSION] Release Version And Application Version For Fourth Patch
- [CRASH][DURGAN’S BATTERY] Transitions between Durgan’s Battery and other locations is resulting in a freeze
- [END-GAME][LOADING] The title crashes when performing a transition between “Breith Eaman” and “Sun in Shadow” locations
- [LIVE][CRASH]The title crashes when performing transitions between different locations
- [ENGINE][TEXT] Engine Error preset in Ciliant Lis
- [PROGRESS][SAVEFILE] Travelling to Stalwart results in a return to the Main Menu and a Loading Error message
- [BRIGHTHOLLOW][GAME DESIGN ]When trying to enter the Brighthollow, the title will revert to the Main Menu
- [PROGRESS][BLACK MEADOW] The vision near the dragon skeleton does not play
- [QUESTS][ONDRA’S GIFT] White screen encountered in abandoned house in Ondra’s Gift
- [CRASH][PROGRESS][ONDRA’S GIFT] Exiting the Abandoned House in Ondra’s Gift results in a crash
- [CRASH][PROGRESS] Black screen after loading results in hang and progress loss
- [PERFORMANCE][FPS][CAED NUA] Traveling from Raedric’s Hold to Caed Nua will result in a substantial FPS drop
- [VISUAL][TEMPLE OF WOEDICA] Textures are not layered properly resulting in “invisible” characters
- [VISUAL][HADRET HOUSE] Textures are not layered properly and the bottom halves of the characters are missing
- [LIVE][ATTACKS][RANGED] All ranged attacks of companions and/or enemies miss and are not registered
- [VISUAL][CAED NUA] Although Caed Nua has multiple upgrades, there is vegetation re-growth on the Eastern Barbican and the Great Hall entrance
- [VISUAL][CLIABAN RILAG] The Cliaban Rilag waterfall’s VFX is corrupted
- [CHANTER][VFX] Corrupted VFX for the “But Reny Daret’s Ghost, He Would not Rest” when used by the Chanter
- [VISUAL][BRACKENBURY] White spots are displayed when opening the area map
- [SANITARIUM][CHEST] Interactable locked chest within Caedman Azo’s chamber cannot be opened
- Additional notes: none.
- Source: Versus Evil
How to download updates for Pillars of Eternity: Complete Edition for the Nintendo Switch?
To download the updates for Pillars of Eternity: Complete Edition, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.