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Pillars of Eternity: Complete Edition (Switch): Software updates

On this page, you will find all there is to know about the various Software updates for Pillars of Eternity: Complete Edition on Nintendo Switch (originally released on August 8th 2019 in Europe and North America)!

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Pillars of Eternity: Complete Edition – Ver. ???

  • Release date: January 13th 2021 (North America, Europe)
  • Patch notes:

High Level

  • All known stability issues
  • Ranged attacks and spells Fixed (could not be reproduced any more)
  • Few performance issues
  • Corrupted VFX of Chanter class spells

Detailed Fix List

  • [TECH][FPS] The CPU/GPU response time is above 40+ milliseconds on all maps
  • [COPPERLANE][GOOSE AND FOX] The title is crashing during the transition between the 1st Floor and the 2nd Floor of the “Goose and Fox”
  • [HOTFIX] Update Health Bar Periodically
  • [FUNCTIONALITY][RUSSETWOOD] Pathing issues when in Flames-That-Whisper Cavern
  • [HERITAGE HILL][UNDYING HERITAGE] The title crashes between transitions while having the quest active
  • [UI][BUFF] The buff symbols are misaligned after a loading screen
  • [UI][LEVEL UP] “Level Up” message after a battle but no glowing + icon on the character portrait
  • [FQA/Graphics] A flicker occurs in a wall when moving near it in the Temple of Eothas
  • [FQA/TRUNCATION] Paladin Order character is truncated in the Inventory menu
  • [GILDED VALE] Walking backwards during scripted event
  • [THE MINES] Unresponsive controls in specific part of the mines in Durgan’s Battery
  • [AR_1402] Purple Loot From Spectre Spirits
  • [UI] Game Becomes Unresponsive When Changing Languages In-Game
  • [VISUAL] The light effect seems to not work properly
  • [FQA/FUNCTIONALITY] Enemies sometimes disengage from a battle without any warning on Endless Paths of Caed Nua
  • [VISUAL/SHIELD] Shields equipped does not display in-game
  • [ACTIVE EFFECTS] “Active Effects” feedback has missing textures
  • [UI][TEXT] The tips displayed during loading screens appears corrupted
  • [INVENTORY] Can’t hear samples when changing character voice in-game
  • [LIVE][VFX][WIZARD] The VFX for Kalakoth’s Sunless Grasp are broken
  • [LIVE][ANIMATION] Oozes’s animations are corrupted
  • [FQA/COLLISION] Characters get stuck between trees in Crägholdt Bluffs
  • [CHARACTER][UI] The Characters buffs is displayed as placeholder after performing a transition
  • [COMBAT][FERRY FLOTSAM] The party gets teleported right after finishing the dialog with the bandits
  • [CRAGHOLDT] The input is lost upon interacting with the lever inside the Cragholdt Ruins
  • [STRONGHOLD] Actions events are misplaced
  • [VFX][TRAPS] VFX for traps are corrupted
  • [COMBAT][CAED NUA] Upon disengaging, the enemies stop attacking
  • [UI][TEXT] The text inside the Save Game icon appears corrupted when playing both the Main Game and the White March DLC
  • [FQA/PERFORMANCE/AR_0201] After the cutscene of the quest “The Hermit of Hadret House” the FPS goes below 20
  • [AR_0401] FPS 26 – 30 on the Brackenbury map
  • [AR_0703_Ruin_Exterior] Under 25 FPS in Cilant Lis Exterior
  • [AR_1401] 22-30 on the Burial Isle Map During Visions
  • [PX1_0201] Low FPS (25-26) Everywhere On The Map
  • [PX1_0204] Low FPS (24-26) Running Around
  • [TEMPLE OF EOTHAS] Texture flicks in one of the stone doors
  • [UI/INVENTORY] Sever Soulbind action is shown as Bind Soul
  • [FQA/TRUNCATION] The description of the Combat Tutorial is truncated
  • [FQA/Text overlaps] The properties of items found are overlapping each other
  • [FQA/UI] Tooltip highlight doesn’t work properly on certain words
  • [FQA/ANIMATION] It’s possible to walk backward during the first cutscene of Gilded Vale
  • [FQA/GRAPHICS] The particles of the fire spells are mixing with the scenario
  • [VISUAL] Capes are not positioned correctly on characters
  • [GAMEPLAY] “Interact” Prompt Is Displayed But Interaction Doesn’t Work
  • [ACTIVE EFFECTS] Active Effects feedback is misplaced in the HUD
  • [UI][MECHANICS] Stealing icon still shown in Osrya’s lab
  • [DISPLAY MODE][LOADING] The Loading screen logo disappears after switching from Handheld mode to TV mode or vice-versa
  • [MAIN MENU] When booting for the first time the “New Game” and “Continue” buttons are both highlighted
  • [LIVE][UI] Portrait remains highlighted upon transitioning between locations or buildings and the open world
  • [LIVE][UI][CHANTER] The description for the Chanter’s “But Reny…” is incomplete
  • [UI][COMBAT] The Attack Cursor doubles when selecting an enemy unit
  • [AR_0301] FPS 28 – 30 on the Ondra’s Gift map
  • [AR_0707] FPS 28-30 on the Raedrics Hold map
  • [AR_1201] FPS 28-30 on the Oldsong map
  • [AR_0811] FPS 27-30 during the Combat
  • [AR_0401] 27 FPS In Brackenbury Sometimes
  • [AUTOSAVE][PROGRESS][EXPLOIT] Disabling the Autosave will lead to the repopulation of cleared areas and to the reappearance of Fog of War
  • [PROGRESS][CAED NUA]Upon entering Caed Nua from the courtyard, either a white screen will be displayed or the title will exit to the Main Menu
  • [PROGRESS] White screens are encountered when traveling from one location to another
  • [GAME DESIGN][CINEMATIC] The character remains stuck in a cinematic after clearing enemies in Burial Island
  • [PROGRESS][OD NUA] Travelling to Od Nua Level 1 reverts the title to the Main Menu with a Loading Error message
  • [PROGRESS][OD NUA] Killing Maerwald in Od Nua level 1 will result in the inability to return to the Dungeons of Caed Nua
  • [WHITE MARCH][WHITE SCREEN] The “White Screen” issue is present in both “Taena’s house” and “Renengild’s house”
  • [VERSION] Release Version And Application Version For Fourth Patch
  • [CRASH][DURGAN’S BATTERY] Transitions between Durgan’s Battery and other locations is resulting in a freeze
  • [END-GAME][LOADING] The title crashes when performing a transition between “Breith Eaman” and “Sun in Shadow” locations
  • [LIVE][CRASH]The title crashes when performing transitions between different locations
  • [ENGINE][TEXT] Engine Error preset in Ciliant Lis
  • [PROGRESS][SAVEFILE] Travelling to Stalwart results in a return to the Main Menu and a Loading Error message
  • [BRIGHTHOLLOW][GAME DESIGN ]When trying to enter the Brighthollow, the title will revert to the Main Menu
  • [PROGRESS][BLACK MEADOW] The vision near the dragon skeleton does not play
  • [QUESTS][ONDRA’S GIFT] White screen encountered in abandoned house in Ondra’s Gift
  • [CRASH][PROGRESS][ONDRA’S GIFT] Exiting the Abandoned House in Ondra’s Gift results in a crash
  • [CRASH][PROGRESS] Black screen after loading results in hang and progress loss
  • [PERFORMANCE][FPS][CAED NUA] Traveling from Raedric’s Hold to Caed Nua will result in a substantial FPS drop
  • [VISUAL][TEMPLE OF WOEDICA] Textures are not layered properly resulting in “invisible” characters
  • [VISUAL][HADRET HOUSE] Textures are not layered properly and the bottom halves of the characters are missing
  • [LIVE][ATTACKS][RANGED] All ranged attacks of companions and/or enemies miss and are not registered
  • [VISUAL][CAED NUA] Although Caed Nua has multiple upgrades, there is vegetation re-growth on the Eastern Barbican and the Great Hall entrance
  • [VISUAL][CLIABAN RILAG] The Cliaban Rilag waterfall’s VFX is corrupted
  • [CHANTER][VFX] Corrupted VFX for the “But Reny Daret’s Ghost, He Would not Rest” when used by the Chanter
  • [VISUAL][BRACKENBURY] White spots are displayed when opening the area map
  • [SANITARIUM][CHEST] Interactable locked chest within Caedman Azo’s chamber cannot be opened

How to download updates for Pillars of Eternity: Complete Edition for the Nintendo Switch?

To download the updates for Pillars of Eternity: Complete Edition, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.