Update – Iron Fall Invasion: first update available in Europe and North America (Ver. 1.1)

Update: the update is now live on the North American eShop!


 

Today, VD-DEV released the very first update for their third-person shooter on Nintendo 3DS, Iron Fall: Invasion. There’s quite a few changes included, and unlike Nintendo, the developers did include a changelog on the Nintendo eShop.

Sans titre

Here’s the full list of changes for this version 1.1 of Iron Fall – Invasion (paid version):

1) Campaign and multiplayer

– Magnetization on the Y axis when entering aiming mode;
– Ability to take cover during the sprint

2) Multiplayer

– “Quick Online Match”, new option “Demo ON/OFF” and greater variation in arena selection;
– “Free for All – Don’t bet”, players earn credits when they finish in second place;
– Four second invincibility after a respawn.

Here’s the full list of changes for this version 1.1 of Iron Fall – Invasion (both versions):

1) Campaign and multiplayer

– Possibility to use much faster settings for the camera and aiming;
– Easier to turn during a sprint;
– U-turn easier to achieve.
2) Multiplayer

– Weapon balancing (Grenade Launcher, Explosive Rifle, Shotgun);
– Improved efficiency of the “Shock gun” weapon;
– “Free For All”, player’s score cancelled when the player leaves the current session;
– Version number detection

To download this 1.1 update for Iron Fall: Invasion, you need 22 blocks of free space on your SD Card. You can update directly from the Home menu, or you can head to the Nintendo eShop.

Source: Nintendo eShop


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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some.

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