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Fire Emblem Heroes Ver. 3.2.0: all you need to know (Dragonflowers, Merge Allies, etc.), early tidbit about Ver. 3.3.0

Following yesterday’s Feh Channel presentation, the developers at Intelligent Systems have shared more details about the Ver. 3.2.0 update for Fire Emblem Heroes, which is releasing next week. To be more precise, it will launch at the following time:

  • Europe: February 7th at 5AM
  • UK: February 7th at 4AM
  • North America (ET): 11PM
  • North America (PT): 8PM
  • Japan: 1PM

There will be some maintenance leading up to this update: check out this page for all the details about it, such as the time in your region. Important: bookmark data created in Ver. 3.1.0 will NOT be useable in Ver. 3.2.0, which means that if you stop playing before completing a map., then you will be unable to resume it and progress will be lost.

Here’s the main new features and improvements planned for this Ver. 3.2.0 update:

  • A stat-increasing item type, Dragonflower, is being added
  • Heroic Ordeals are being added
  • Merge Allies is being expanded
  • Sharena’s Hero Introductions have been added
  • Aether Raids is being updated
  • New weapon skills and weapons to refine are being added

As usual, official patch notes will be added to this page as soon as they’re available.

Fire Emblem Heroes Ver. 3.2.0 – Dragonflowers are being added

Revealed during the Feh Channel presentation, Dragonflower is a new kind of item that allows you to increase the stats of your Heroes. You can get them from two places:

  • Heroic Ordeals (see below for more details)
  • Aether Raids

To use Dragonflowers, simply tap Ally Growth, and then select Use Dragonflowers.

There are 4 different types of Dragonflowers, each corresponding to a specific movement type:

  • Red Dragonflower: Infantry
  • Green Dragonflower: Armoured
  • Yellow Dragonflower: Cavalry
  • Blue Dragonflower: Flying

When increasing a Hero’s stats, Dragonflowers corresponding to the type of Hero will be consumed.

Dragonflowers can only be used a certain amount of times:

  • 5 times for all types of units, except Infantry untis added before Ver. 3.2.0
  • 10 times for infantry units added before Ver. 3.2.0

Unsurprisingly (that’s generally how it works in games with such a mechanic), the more Dragonflowers you use on a given Hero, the more you need to keep increasing their stats. Naturally, Heroes you can use Dragonflowers on up to 10 times will see the Dragonflowers requirements go up at a slower rate.

And as mentioned during the Feh Channel presentation, Dragonflowers have no impact on the strength of your opponents in the Arena (it will also not impact your score after winning).

Fire Emblem Heroes Ver. 3.2.0 – Heroic Ordeals are being added

Heroic Ordeals is a brand new game mode introduced in Ver. 3.2.0.. It features a specific map for every single unique Hero that has been added up to this point (yes, that’s a lot of maps!).

To tackle those maps, you need to have the corresponding Heroes. The primary Hero is deployed alongside an additional Hero, and the first time he/she defeats two or more enemies and wins the battle, you get a Dragonflower as reward. But there’s a twist: the closer you are to a Hero’s release date when you clear their Heroic Ordeal, the more Dragonflowers you get!

Of course, you can only tackle a Heroic Ordeal map if you DO have the Hero: it won’t work if you don’t have that Hero, if you did but sent them home or turned them into a combat manual. Also, keep in mind those special maps do not grant EXP, SP, or HM.

Fire Emblem Heroes Ver. 3.2.0 – Merge Allies is being expanded

As announced previously, Ver. 3.2.0 includes some major changes to the Merge Allies feature.

First, the stats increase from the first merge will be larger than before:

  • Heroes with an Asset and a Flaw: their flaw stat will also increase, alongside two stats (that were already increased prior to the update);
  • Heroes without an Asset or a Flaw: the two stats that were already increased prior to the update will now be increased by 2 instead of 1, and one of the remaining stats will be increased by 1 (which one depends on the Hero).

Here’s an example with Eir: Merciful Death (Level 40, 5*, Spd as Asset and Res as Flaw) and Eir: Merciful Death (Level 40, 5*, no Flaw and Asset):

Don’t worry if you’ve already merged Heroes: they will get a stats boost when Ver. 3.2.0 is released, as if they had been merged after the update had been released.

The second change is directly tied to the first one: a Hero’s Asset and Flaw will be displayed on the status screen, though only if you activate the Asset/Flaw Color Display option in the Settings. Asset stats are shown in Blue (just like those that have been boosted by skill effects during battle), and Flaw stats are show in red (just like those that have been decreased by skill effects druing battle).

Finally, stat numbers that were previously displayed in green will no longer appear as green from Ver. 3.2.0 onwards.

Fire Emblem Heroes Ver. 3.2.0 – Sharena’s Hero Introductions have been added

In the Summon Menu, a new button can be found: About Heroes. Tapping it allows you to view Sharena’s Hero introductions, complete with extremely high quality art. More character introductions will be added as new Heroes are released, however, keep in mind that not all Heroes currently available have one.

Fire Emblem Heroes Ver. 3.2.0 – Aether Raids is being updated

Three big changes are coming to Aether Raids with Ver. 3.2.0:

  • Higher Tiers are being added: Tiers 22 to 27. Of course, that means more rewards for you if you reach those! However, your tier will be reset back to 21 at the start of a new season (to be more precise, your Lift will be lowered to 11 000);
  • Aether costs are being adjusted: you will no longer be able to play once a day without spending any Aether. The amount of Aether required will be halved (9 + Current Lift / 200 [rounded up]), and capped at 50. At the same time, the amount of Aether gained from destroying resources will be halved (2 + Current Lift / 1000 [rounded down]). According to the developers, those adjustments are being made so that players can enjoy Aether Raids at their own pace.
  • The balance of defense map is being adjusted: the terrain of the Spring Breeze and Lava Floes maps will be adjusted to give the attacking side a greater advantage, due to a “striking deviation in their usage rate”.

Those changes will go live with the new Aether Raids and Arena Seasons starting on February 7th. That means the current seasons run a few extra days! All subsequent seasons will start on Tuesday, back to the regular schedule.

Fire Emblem Heroes Ver. 3.2.0 – New Weapon Skill and Weapons to refine

New character-specific weapon learnable at 5 ★ will be added:

  • Silverbrand (Seth, Silver Knight)
  • Hinata’s Katana (Hinata, Wild Samurai)
  • Tharja’s Hex (Tharja, Dark Shadow)
  • Oboro’s Spear (Oboro, Fierce Fighter)
  • Grado Poleax (Amelia, Rose of the War)
  • Iris’s Tome (Nino, Pious Mage)
  • Niles’s Bow (Niles, Cruel to Be Kind)

As usual, those can be upgraded in the Weapon Refinery once they have been obtained.

Also, you will be able to upgrade the following using Arena Medals and Divine Dew:

  • Durandal (Eliwood, Knight of Lycia)

Fire Emblem Heroes Ver. 3.2.0 – Additional Heroes via Heroic Grails

Two more Heroes will be added to Heroic Grails:

  • Cecilia: Festive Instructor
  • Laegjarn: New Experiences

Fire Emblem Heroes Ver. 3.2.0 – Prayer Wheel Changes

The Prayer Wheel has been buffed: the effect that occurs when Support Animation is set to Off now occurs even when Support Animations is set to On.

Fire Emblem Heroes Ver. 3.2.0 – Other Changes

Finally, two more changes will be part of this Ver. 3.2.0 update:

  • Brazilian Portuguese will be selectable in Select Language (game is launching in more South American countries at the same time)
  • In the Catalog of Heroes, the mini units of certain Heroes will appear with their exclusive staves.

That’s it for the next Software update for Fire Emblem Heroes! But wait, there’s still more…

Fire Emblem Heroes Ver. 3.3.0 – Future Changes

The next Software update for the game, to be released in March, will increase the number of skills an ally can transfer to another ally via Inherit Skill, from 3 to 4.

As usual, keep an eye on the Events and Content Updates and Characters pages to keep up to date with all that’s happening in Fire Emblem Heroes!

Source: game

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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