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Battle Suit Aces (Switch): all the updates (latest: Ver. ???)

On this page, you will find all there is to know about the various updates for Battle Suit Aces on Nintendo Switch.

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Battle Suit Aces – Ver. ???

  • Release date: September 25th/26th 2026
  • Patch notes:

The roguelite deckbuilder just got a bit more unpredictable with the addition of the wily Carrion Riders. You can now deploy Byron, Latimer, and all their drones to your Battle Line. The Devastator, their scorned flagship, is playable as well. It inflicts Exposed to all starting enemy cards, giving you a powerful headstart to every battle!

In addition, your runs will now feature rare upgraded and degraded mods. Look for the + and – symbols at the end of their names or the green and red stats. Unlock absurdly powerful combos for your wildest decks!

We’re also been fixing issues (like with non-mouse input types) and further upgrading some art. The Hunter Suits now look as shiny as their incredible damage output!


Battle Suit Aces – Ver. 1.5

  • Release date: August 18th/19th 2026
  • Patch notes:

ROGUELITE DECKBUILDER

This has been a labor of love for us. In fact, Battle Suit Aces actually started as a roguelike deckbuilder, so this transformation felt very natural. Along with our Discord community, we’ve been building this mode to be full of lore, new cards, and exciting combos.

You can play the new mode as a fresh player or after saving the galaxy in Campaign. And when you feel ready, take on players on the leaderboards in Daily Runs. Oh, and there are new ships to unlock with custom abilities, special shiny editions of your cards, and new achievements!

Map

There are over 10 node types to visit as you travel across the 3 sectors of Moonrise Runner. The obvious ones help you construct your deck for that run while taking into account your ship’s abilities and health, your deck’s weaknesses and strengths, and which cards have Damaged Frames from the last battle. Those types of nodes include the Shop, Pick-A-Drone, and different Mod nodes. You’ll also get to recruit a Pilot after each Battle you survive.

As you get farther into a run, you might need to some more speciality nodes. Consider adding a bonus mod slot to a card to make it exceptionally powerful, repairing your ship and any Damaged cards, or transforming a regular card into its Shiny edition.

Shiny Cards

To give you a little extra hope when facing the horrors of the galaxy, you’ll sometimes find Shiny editions of Pilots, Drones, and even Command Cards. These can have inflated base stats, lower costs, bonus status effects, and more powerful ability values. And sometimes their pilots will even try on different outfits from the Campaign. Just a little gift from our Pholian pals.

CAMPAIGN

  • Increased the difficulty of Daring and added temporary Damaged status to downed cards.
  • Crab and Needleback have been slightly nerfed.
  • Attacks with extra effects display an extra spiky icon for at-a-glance clarity.
  • Drone mod Exhaust Redirector no longer triggers multiple times when the drone also has Repeater.
  • Taro’s passive now triggers correctly and applies his buff to the card replacing him.
  • Mirabell now Marks enemies instead of teammates when given Hunter’s Sight (oops).
  • Drone mod Rallying Cry now works as expected.
  • Fixed some cards behaving oddly when Discarded, like Murchad, Squall, and Taro.
  • Fixed Soyul refusing to be recruited when playing in Simplified Chinese.
  • Rapid Deploy now works correctly even when you have only one type of card remaining to draw.
  • Cooldowns on Attacks now show up correctly in the Hangar.
  • Scramble can no longer permanently prevent cooldown-based abilities from triggering.
  • Fixed an issue with the Finding Red episode that resulted in no enemy cards after the mid-battle narrative beat.
  • Passive abilities now always finish before End of Turn consequences.
  • The Command Point counter works correctly when item passives manipulate it.
  • Improvements made for super widescreen aspect ratios.
  • Victory and Your Turn banners are now centered again. 
  • Prevent double-playing of Command Cards.
  • Popup text typewriter is faster and clearer.

Battle Suit Aces – Ver. ???

  • Release date: ???
  • Patch notes:

A new coat of paint

When you next wander the cheery halls of the Zephyr, you may notice some glow ups.

Swing by the Faction Dossier to take a peek at the Typhoons’ Battle Suits. Wangwei, Lanying, Gan, Kuan, and Fu are even more prepared to stylishly take from the rich.

Over in the Hangar, you might not recognize your favorite Command Cards. They all gained some sparkle and echo their referenced characters. 

And finally, on the Bridge, the map received an update from the Union cartographers. The nebulas are a feast for your eyes.

Notable Fixes

  • Trying to move a card while your team’s turn starts will no longer cause attacks to trigger.
  • Deploy and Move ability triggers no longer fail to trigger after an ally is Ejected.

Battle Suit Aces – Ver. ???

  • Release date: ???
  • Patch notes:

What’s been added

  • Better, faster Skip button for speedrunners and second playthroughs
  • Added a conversation Log
  • Post-campaign functionality
    • retry Sim Chamber puzzles
    • tackle endless bounties
    • review and edit your deck
  • Fixed dozens of typos (in over 150,000 words!)
  • Changed the icon for Ship mods from S to Z (for Zephyr!) so it’s not confused with Suit mods
  • Updated a bunch of illustrations
  • Allow mid-campaign difficulty changes

Deck Management

This was by far the biggest complaint about Battle Suit Aces: your ever-growing roster of pilots and their mechs made it hard to craft the perfect strike team of pilots, drones, and command cards. Starting today, you now get to choose which cards in each category join you in battle. You can bring 10 pilots, 10 drones, and 5 command cards. Now, you’ll be able to pull off tighter card combos while being a bit more careful about which cards to use to tank inbound damage.


Battle Suit Aces – Ver. ???

  • Release date: ???
  • Patch notes:

  • You can now change your playthrough’s Difficulty after starting it. Please note that the easiest difficulty you’ve played on is what’s used for end-of-game achievement unlocks.
  • Grant game-completion unlocks for lower difficulties than the one you beat it on. These will be re-evaluated upon opening the game for players who already beat it.
  • Fixed a a Bounty issue that resulted in the same Faction always being the first/easier option until players meet a third Faction.
  • Dialogue Skip will now speed up or jump past more cutscene segments, like establishing shots and fades.
  • Hold Dialogue Skip’s button down to zoom through all dialogue. It will stop when there’s a choice to make.
  • Drafting’s Redraw and Skip buttons now have hotkeys.

Battle Suit Aces – Ver. ???

  • Release date: ???
  • Patch notes:

  • Prevented “Redraw” button from appearing in cases where drafting a card is required as part of a narrative beat. Fixed softlock if “Redraw” was pressed in these situations.
  • Fixed bug causing “continue last played save” logic to fail in some regions. Black screen should no longer appear in these cases.
  • Fixed double outro dialogue in Comets’ “Burnout Star” starball mission when winning by eliminating all cards instead of targeting the goal.
  • Corrected additional typos found and reported in the Discord.

How to download updates for Battle Suit Aces on Nintendo Switch?

To download the updates for Battle Suit Aces, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.