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The Great Ace Attorney Chronicles: latest Devblog post (Story Mode, Special Content)

The release of The Great Ace Attorney Chronicles is drawing near, and Capcom still have some more Devblog posts to share! The latest one is from Masakazu Kougou (Director and Game Planner), who came to talk about two features:

  • Story Mode (the “auto mode” that allows you to let the game play itself, so that you can kick back and enjoy the story)
  • Special Contents (all the extras Capcom packed into this release, such as the special videos, the art gallery, etc.)

This one offers quite a lot of juicy details about the development of those features. For example, we learn that Story Mode originated from the “auto-progression” created specifically for QA!

Click here to check out this new Devblog post!

Here’s an excerpt:

Yes, we did have a debug ‘auto-progression’ tool, but the steps required to turn it into a proper game feature were many. First, we had to check with our QA division to see if implement such a feature into the main game would cause any problems, and confirm what sorts of adjustments we would need to make. From there, we had to adjust our development schedule and talk amongst ourselves to iron out the logistics. Finally, after many more discussions with the QA division, we were finally able to implement the feature into the game.

Thus, the new Story Mode came to see the light of day. I have nothing but deep gratitude for the dev members who worked so hard to make it possible.

And here’s the latest set of screenshots for the game:

The Great Ace Attorney Chronicles (Switch) comes out on July 27th in Europe and North America, and July 29th in Japan.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.