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Terra Memoria (Switch): all the updates

On this page, you will find all there is to know about the various updates for Terra Memoria on Nintendo Switch (originally released in April 2024 in North America, Europe, and Japan)!

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Terra Memoria – Ver. ???

  • Release date: April 23rd 2024 (North America, Europe, Japan)
  • Patch notes:
  • Kluso quest: Kluso was deleted from the map by mistake before the release of the game, making it impossible for players to find him. It’s now fixed, you will be able to find him in the spirit world.
  • 1 hour waiting quest goal: There is a quest that was supposed to make you feel how sad it is to be a selfless mage… and as a joke, we put a goal that said you had to wait 1 hour standing next to a phone booth. You didn’t really have to wait 1 hour and could totally do something else during that hour but because it generated a lot of frustration, we decided to just remove this goal. Sorry for our bad sense of humour !
  • Stuck in Constance: There was bug where you can get stuck in Constance if the cinematic when you leave fails. Now, you can take the train again to leave Constance !
  • Stuck in Oxalis: If you spoke to the fortuneteller in the spirit world after reaching Oxalis but before the bridge is repaired, you could get stuck forever. It’s now fixed ! If your save is stucked there, just take the stairs to the bridge to get teleported.
  • Ghost elements in Beeghin: When building your village, you can have ghost elements that can’t be deleted. While it still can happen (we are still investigating it right now), ghost elements will get cleaned up when you reload your save.
  • Safety teleport needed in Tchalko: You could get stuck easily in Tchalko near the factory and had to use the safety teleport to get unstuck. Now fixed !
  • A sign that shouldn’t be here: A sign that shouldn’t be in front of steles puzzle next to Oxalis after resolving it was there. It’s now gone !
  • Chinese Localisation Update: We heard from our Asian players that Chinese, Japanese and Korean localizations are not good at the moment. We did our best to avoid this situation by involving multiple partners but because we can’t even read these languages, it was impossible to us to be sure that everything was fine before the game release. That said, that is a problem that we are currently addressing with new partners! The first language to be updated is the Chinese and it’s now live with this update! If you still find that it needs more polish, please write to us so we can keep on improving it. Next updates will address other Asian languages!
  • Recycler’s Inventory Update: The recycler will now offer items that you have previously sold to other merchants in the world of Terra. This change ensures that you can repurchase your valuable items, albeit at a higher price.
  • The Gardener of Beeghin Improvement: Rosey, the gardener, previously failed to detect if the player had crafted a garden plot equipped with a scarecrow. This detection flaw has been addressed, enabling Rosey to accurately recognize and respond to the player’s gardening achievements.
  • Double Circon for double fun!: An issue where Circon could appear in two places simultaneously has been resolved. This occurred when the quest “Where is Circon?” was activated and the village level was subsequently reduced by removing all elements. We’ve corrected this confusing situation!
  • Yne’s “Live On” Quest: The “Live On” quest had a bug allowing it to be erroneously restarted, leading to quest duplication and reward multiplication. This issue has been rectified, preserving the integrity of your questing experience.
  • Sleep Menu Button Display: We’ve eradicated a pesky bug that caused the sleep menu buttons to vanish when the Main Menu was opened and closed in rapid succession. Now, you can expect these buttons to display correctly, with no softlock.
  • Syl Character Selection: During Syl’s introduction, a glitch that kept the selection circle on Moshang incorrectly has been fixed. Syl will now be properly highlighted in the character interface, streamlining your adventure right from this pivotal moment.
  • Jingmana Consistency Alteration: Previously, Jingmana did not correctly alter the player’s origin point for entering the spirit world, blocking access to shortcuts for confronting the various bosses within. We’ve now rectified this issue, ensuring that the shortcuts offered by Jingmana function as intended, unlocking access to the different bosses.
  • Echo Receptors in puzzles operate correctly under low performance: In scenarios where a player utilizes a device with exceptionally low performance (below 30 fps), puzzles could previously become non-operational. Now, the puzzles will work even on potato devices.
  • Quest update interface crash in Fast Mode resolved: We’ve also tackled a critical bug that affected the quest update interface in Fast Mode. If a player pressed the game acceleration key while navigating this interface and repeatedly pressed the confirm button, it could lead to a complete soft lock of the game. Thanks to your reports, we’ve implemented a fix to prevent this from occurring!

How to download updates for Terra Memoria for the Nintendo Switch?

To download the updates for Terra Memoria, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.