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Teenage Mutant Ninja Turtles: Shredder’s Revenge (Switch): all the updates

On this page, you will find all there is to know about the various updates for Teenage Mutant Ninja Turtles: Shredder’s Revenge on Nintendo Switch (originally released on June 16th 2022 in Europe, North America, and Japan)!

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Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. ???

  • Release date: December 6th 2023 (North America, Europe) / December 7th 2023 (Japan)
  • Patch notes:
  • Added Chinese VO selection for Simplified Chinese and Traditional Chinese languages.
  • Updated game credits
Bug fixes:
  • Players can now validate the “Complete cast” achievement even if they didn’t buy the DLC
  • Fixed client-side dive kicks not affecting Servibots.
  • Tentative fix for Paradox Shredder sometimes soft-locking when defeated.
  • Fixed issues with player revival at the end of the Survival Super Shredder boss fight.
  • Fixed crashes in the Leaderboards menu.
  • Tentative fixes & improvements in BinaryContentManager to catch rare errors users seem to have when launching the game.
  • Fixed an oversight with Karai’s sliding kick hitboxes.
  • Slightly increased range for the Super Dive Kick.
  • Fixed the two foot soldiers animated spawners using the wrong palette at the start of the elevator part of stage 7.
  • Fixed taunts being interrupted by the “Level Complete” animation.
  • Various SFX bug fixes.
  • Disabled pausing during survival game over.
  • Fixed double jump use while in Boss Mutation.
  • Tentative fixes on some random crashes.
  • Additional notes: none.
  • Source: DotEmu (Steam)

Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. ???

  • Release date: August 31st 2023 (North America, Europe) / September 1st 2023 (Japan)
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • adds support for Dimension Shellshock DLC
  • adds new colour palette options.
  • Additional notes: none.
  • Source: DotEmu PR (07/06/2023) / DotEmu PR (16/08/2023)

Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. ???

  • Release date: January 30th 2023 (North America, Europe) / January 31st 2023 (Japan)
  • Patch notes:
  • Fixed a bug causing crashes in Arcade Custom Mode
  • Improved the font of certain languages for better readability (Japanese, Korean, Chinese)
  • Additional notes: none.
  • Source: DotEmu (Steam)

Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. ???

  • Release date: December 22nd 2022 (North America, Europe) / December 23rd 2022 (Japan)
  • Patch notes:
  • A new Arcade mode is here: Custom Game! Just like an actual arcade machine: customize your game experience using DIP switches: free play, old-school Super Attacks, faster enemies, no more taunts, and many more! You can see the customization in the lobbies of Custom Games. Achievements’ progression and unlocking is disabled in Custom Games.
  • In the Character Select menu, the host can now set a maximum number of players for the lobby.
  • Added come awesome filters: CRT (normal or curved) and VCR! Check them out in the Options menu.
  • Fixed rare crash in Arcade mode when changing difficulty.
  • Cars can no longer deal massive damage when the player is considered Armored (for example: charging a Heavy Swing).
  • Fixed bosses sometimes unable to reach a player positioned at the very top or bottom of the stage.
  • Fixed bosses sometimes frozen after being hit by Raphael’s Super Flying Attack.
  • Fixed Score not kept for player when switching character after a continue.
  • Fixed April’s Super Flying Attack sometimes seemingly reviving KO’ed enemies.
  • Fixed reviving a KO player near the transition point (for example: escalators in the Crystal Palace Mall) that would sometimes prevent progression.
  • Fixed updating the timer for special statuses (for example: Infinite Ninja Power) when KO or in a cutscene.
  • Guest players can now rejoin the same hosted game.
  • Fixed input not correctly assessed when selecting between Backflip or Roundoff when turning around.
  • Fixed rare soft lock occurring in the World Map if the user completed Stage 8 after finishing Stage 10.
  • Taunt now only fills up the first Ninja Power bar.
  • We no longer clear fully accumulated Ninja Power bars when KO on Chill difficulty.
  • Doing a throw now grants the player invulnerability.
  • Added more feedback in the HUD when trying to do a Super Attack without enough Ninja Power.
  • Many small animation tweaks were made to all bosses, often to make attacks easier to read.
  • Fixed Dirtbag’s dig holes collision detection that was too wide and deep.
  • Reduced the number of enemies spawned in Zorax’s stampede and the frequency of stampedes. Zorax also has a bit less health when facing multiple players.
  • Rat King now does Pied Piper less frequently.
  • Improved the Super Shredder fight in many small ways for a smoother pacing and tweaked some damage values. His grab is now used more frequently and is more efficient, though. Bummer dude!
  • Improved Statue of Tyranny pacing and tweaked some damage values.
  • Mother Mouser has a new bite animation to differentiate the charge bite from the idle bite, to give players time to react.
  • Mouser Model 3 and Mother Mouser are now acting a bit faster.
  • Radical Mode damage multiplier is now applied to all throws, Super Dive Attack, and charged Heavy Swing.
  • Fixed players sometimes falling outside of the screen repeatedly when respawning, at specific locations.
  • Added a Refresh button to the lobby search list.
  • We improved the way the Arcade score is calculated: we now record each player individually, even if they leave the game.
  • Corrected or improved a few strings in Spanish, French and German.
  • The game will remember if How To Play was seen before, separately in Story and Arcade modes as they differ.
  • Improved the prompt to reset your story and character progress.
  • Pause menu in Arcade mode now shows the total play time.
  • Additional notes: none.
  • Source: DotEmu (Steam)

Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. ???

  • Release date: November 7th 2022 (North America, Europe, Japan)
  • Patch notes:


Party Codes (ONLINE):
  • You can now share Party Codes (five letters only) for easier matchmaking with friends who can now jump in via
    Join Party Code. Those are displayed at the bottom of the host’s party panel.


  • The difficulty is now displayed for each lobby when looking for online games
  • Remapped the kick button to prevent misclick in the host’s party panel
  • Join friends’ parties on Switch


  • Fixed long respawn delay after falling in holes in single-player mode
  • Fixed rare issues with enemies becoming invincible when a player quits the game
  • Fixed client-side Chrome Dome sometime invincible when it shouldn’t be
  • Fixed Krang’s torso not receiving any damage from clients, only the host
  • Fixed clients sometimes not unlocking a cameo that the host found
  • Additional notes: none.
  • Source: DotEmu (Steam)

Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. 1.0.3

  • Release date: August 3rd 2022 (North America, Europe) / August 4th 2022 (Japan)
  • Patch notes:
  • Fixed enemies sometimes frozen after a Fling Slam.
  • Fixed Rat King sometimes frozen after being defeated.
  • Fixed Krang’s torso sometimes leaving the screen. You can sing it: “Krang-no-loooon-ger leeeeea-ving theeeeee-screen!”
  • Fixed Dirtbag sometimes stuck in its Blinding Flash attack.
  • Fixed some player attacks granting immunity to falling down holes, performed over a hold, resulted in a near-instantaneous KO for the player.
  • Fixed the Dive Kick attack sometimes getting the player stuck when landing on edges.
  • Fixed clients sometimes stuck in a cutscene.
  • Fixed many connection issues at the beginning of stages that could result in desyncs and missing players.
  • Fixed a few crashes caused by packet loss or lag, resulting in incomplete attack, player or camera data. Bodacious!
  • Fixed clients ignoring enemy grab cancellation (when a player grabs for too long or an enemy is too healthy to grab).
  • Fixed clients interrupting a Grab with a Super Attack, leaving enemies stuck in their Grab reaction.
  • Fixed client-side Chrome Dome sometimes not getting up when it should.
  • Fixed Groundchuck often not facing the right direction on clients (or sometimes not animating at all) when charging.
  • Fixed some replication issues in the Shredder fight.
  • Fixed Super Shredder and Rat King sometimes freezing on clients when the host leaves the game.
  • Fixed client-side rat spawning in the Rat King fight often not occurring when it should.
  • Fixed client-side Buzzer having a hard time doing U-turns.
  • Fixed client-side Motorcycle Foot Soldiers sometimes frozen on screen before attacking.
  • Fixed client-side Splinter’s Super Flying Attack not increasing your Hit Counter and Score. He is a radical rat!
  • Fixed online lag during boss fights sometimes breaking the boss’ behavior resulting in the fight getting impossible to finish (boss disappearing, for example).
  • Fixed online game search no longer working after a failed search.
  • Fixed connection issues occurring after the end game cutscene.
  • Fixed host able to block the game by opening the Party Up menu while in a stage end cutscene.
  • Fixed saving customized controls only partially.
  • Fixed a way to get the Pause menu stuck on the screen during gameplay.
  • Fixed resetting the progression of stat-based achievements like “Complete Cast!” when starting a New Game.
  • Achievement unlock is now saved immediately. Achievement progression is now saved when leaving a stage.
  • Fixed audio volume issues on stereo setups.
  • Added some awesome people that worked on the game. Tubular!
  • Fixed Edwin’s name. Cowabunga, dude!
  • Improved performance by preloading all possible enemies to be used in a stage.
  • Dizzy players are no longer invincible. Bummer, dude!
  • In Story mode, doing Continue no longer loads up How To Play.
  • Improved detecting all connected players as Ready, which would prevent entering a stage.
  • Improved transitions between the different parts of stage 6 (Crystal Palace Mall).
  • Improved bosses snapping to (sometimes bad) positions after client-side hits.
  • Remote players now visually do their Double Jump and additional Somersault attacks. Wicked!
  • Added platform icons when listing online games and friends.
  • Added a message popup if kicked from a party. Sorry!
  • Added netcode check popup on version mismatch. Friends don’t let friends play un-patched.
  • Additional notes: none.
  • Source: DotEmu (Steam)

Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. 1.0.2

  • Release date: June 21st 2022 (North America, Europe, Japan)
  • Patch notes:
  • Fixed random crashes that occurred at the end of the stages
  • Improved online stability when droping in and out
  • Potential improvement for the “10 min boot” issue faced by some users
  • Fixed minor issue when posting score in Arcade leaderboards
  • Additional notes: none.
  • Source: DotEmu

Teenage Mutant Ninja Turtles: Shredder’s Revenge – Ver. 1.0.1

  • Release date: June 15th 2022 (North America, Europe) / June 16th 2022 (Japan)
  • Patch notes:

No patch notes available.

  • Additional notes: none.
  • Source: game

How to download updates for Teenage Mutant Ninja Turtles: Shredder’s Revenge for the Nintendo Switch?

To download the updates for Teenage Mutant Ninja Turtles: Shredder’s Revenge, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;


  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.