Synaptic Drive (Switch): Software updates

On this page, you will find all there is to know about the various Software updates for Synaptic Drive on Nintendo Switch (originally released on May 28th 2020 in Europe, North America, and Japan)!

Click here for more Software updates!

Synaptic Drive – Ver. ???

  • Release date: August 2nd 2020 (North America) / August 3rd 2020 (Europe, Japan)
  • Patch notes:

▼Feature added:

– Now you can choose your server region for online matches
We have received many reports on the lag issues for online matches and as for the temporary fix to this, we are going to grant users to choose their server to join.

Battle buddy matches can be held when players are in the same server. Please make sure to join the same server before battle buddy matches. We are planning to fix this issue in the future.

▼Bug fixes:

– Wrong arena selection
– There are no second colors for Vedvar and Tim but a message pops up as if such color variation would exist. These misleading messages would not be shown.
– After a player surpass Lv.99 and reaches to Lv.5 for the second time, a message was shown as if the online matches are now open. This message will no longer pop up.
– In some cases in 2 vs. 2 modes, winners and losers are flipped over; meaning winners are considered to be lost and vice versa.
– Some effects of guns are wrongly replaced with other guns.
– In some case, melee and the ultimate attack setting are not reflecting one’s selections
– Frame skipping issues during training.
– Detonation sound is played when the wire detonation button is pressed even though a wire is not fired.
– Camera and BGM are reset in some situations during a battle.
– When using a controller and mouse at the same time, and also “release right click” was set for wire detonation, detonation button for controller became dysfunctional.
– When an AI challenges a player in the online modes, previous arcade mode’s equipment combos are set.
– Rival certificate rate exceeds 100 million in some cases.
– A character was able to stand on top of the outer wall by a combination of specific weapon explosion and technique.

▼Game Balance Adjustment

【BODY】

Balmung:
– Higher resilience

Koogen:
– Faster mid-air movement spped


【GUN】

Split Gun:
– Less vertical homing capability

Explosion Gun:
– Faster reload
– Less horizontal homing capability
– Less vertical homing capability

Bounce Gun:
– Extended the time to bullets performance change
– Wider spreads of bullets
– Longer hit stun
– Faster charge

Disrupter Gun:
– Extended the time to bullets performance change
– Faster bullets

Stalker Gun:
– Extended the time to bullets performance change
– Slower bullets

Float Mine Gun:
– Extended the time to bullets performance change
– Wider hit area

Quad Beam Gun:
– Extended the time to bullets performance change
– Wider hit area

【WIRE】
Slug NL: :
– Wider hit area

Slug D: :
– Wider hit area


【TRACKER】

Spparow V:
– Lowered power and damage to immobility value
– Shorter hit stun

Spparow Delay N:
– Lowered power and damage to immobility value
– Shorter hit stun

Synaptic Drive – Ver. ???

  • Release date: June 30th 2020 (North America, Europe, Japan)
  • Patch notes:

▼Game Balance Adjustment Report

【OVERALL】

– Increased knock down time
– Increased invincible time after a knock down
– Increased time to become invincible after a knock down
– Deal less damage when attacking knocked down opponents

– Decreased ultimate gauge gain by all trackers

【BODY】

Samonji:
– Lowered immobility value(easier to get knocked down)
– Slower immobility value recovery rate(takes longer to recover)
– Slower mid-air movement speed

Mirabel:
– Extended the landing stiffen period(takes longer to restart after landing)
– Lowered Resilience

Clown:
– Use less gauge for land-dash
– Use less gauge for multistage jumps

Balmung:
– Use less gauge for land-dash
– Faster land-dash
– Eliminated stiffening before land-dash
– Eliminated stiffening after land-dash
– Shorten the duration of land-dash

Vedvar:
– Use less gauge for land-dash
– Faster land-dash
– Extended the duration of mid-air dash
– Eliminated stiffening before land-dash
– Eliminated stiffening after land-dash

Rex:
– Use less gauge for mid-air dash and multistage jumps
– Use less gauge for land-dash
– Faster land-dash
– Eliminated stiffening before land-dash
– Eliminated stiffening after land-dash
– Faster restarts after mid-air dash
– Lowered immobility value(easier to get knocked down)
– Slower immobility value recovery rate(takes longer to recover)

William:
– Faster mid-air movements
– Faster transitions to mid-air dash
– Shorten the land stiffening period(faster restarts after landing)

Lucien:
– Use less gauge for steep dives
– Extended the mid-air dash duration

Patrick:
– Lowered immobility value(easier to get knocked down)
– Lowered Resilience

【GUN】

Lighting Gun:
– Lowered horizontal homing capability
– Lowered vertical homing capability
– Lowered damage to immobility value

Triple Gun:
– Longer hit stun

Sqeeze Gun:
– Extended the time to bullets performance change
– Bigger hit area for blasts

Big Ball Gun:
– Slower reload
– Lowered power and damage to immobility value
– Extended the time to bullets performance change
– Lowered homing capability

Left Side Gun:
Right Side Gun:
– Faster reload

Reflect Laser Gun:
– Faster bullet speed
– Longer hit stun

Hammerhead Gun:
– Faster reload
– Faster reload for charge shots
– Lowered damage to immobility value
– Longer hit stun

Freeze Gun:
– faster movement speed while firing
– Increased power

Disrupter Gun:
– Extended the time to bullets performance change

Shotgun:
– Lowered damage to immobility value

【WIRE】

■All Wires (except Auto series):
– Faster travel speed
– Increased damage to immobility value

■All Auto series:
– Slower travel speed
– Longer reload after blasts
– Lowered power and damage to immobility value


【TRACKER】

Geo Gardian:
– Longer reload
– Lowered vertical homing capability
– Bigger sensor radius
– Lowered power and damage to immobility value

Multi Gardian:
– Smaller sensor radius
– Faster travel speed within sensor radius
– Longer lasting
– Lowered power and damage to immobility value


【ULTIMATE】

Fire Swarm:
– Extended the time to start homing
– Faster travel speed
– Lowered power and damage to immobility value
– Shorter hit stun

Tidal Wave:
– Extended the time to start homing
– Longer lasting
– Lowered power and damage to immobility value
– Shorter hit stun

How to download updates for Synaptic Drive for the Nintendo Switch?

To download the updates for Synaptive Drive, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.


twitterredditmail

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some. Twitter: @lite_agent