Rogue Legacy 2 (Switch): Software updates (latest: Ver. 1.1.1)
On this page, you will find all there is to know about the various Software updates for Rogue Legacy 2 on Nintendo Switch (originally released on November 9th 2022 in North America and Europe, and November 10th 2022 in Japan)!
Click here for more Software updates!
Rogue Legacy 2 – Ver. 1.1.1
- Release date: TBA
- Patch notes:
WEAPON CHANGES
Crow Storm (Buff + QoL + Bug Fix)
A small tweak to make the Crow Storm work better on enemies that constantly chase.
- Crows now apply a small knockback to most enemies.
- Crows now move faster and have a slightly higher turn rate.
MISC CHANGES
- Added some text to clarify that the bonuses from the Totem apply to all Classes.
- Updated Credits.
BUG FIXES
- Fixed bug where damage popups were appearing behind the Interact prompt when attacking Lady Quinn.
- Fixed bug where resetting the Skill Tree via House Rules would lock the Knight Class and miscellaneous starting Equipment/Runes.
- Fixed bug where Relic rooms would sometimes spawn Nerdy Glasses but then switch to a different Relic when you left and re-entered the room.
- Fixed bug where the Cellar Door Games splash sound effect was much quieter than intended if the in-game volume settings were low.
- Fixed bug where a black box would appear next to the player death portrait when playing on OpenGL/Metal.
- Fixed bug where Charon’s boat was clipping into the terrain in the Garden scene.
- Fixed bug where the Relics given by Mammon’s Bounty could exceed the intended max stacks.
- Fixed bug where the +Max HP text popup would gradually move to the right side of the screen if you repeatedly increased your max health.
- Fixed bug where text popups would not fade out correctly in the Chinese/Korean/Japanese language.
- Fixed bug where certain statues would Z-fight in the Memory Heirloom room.
- Fixed bug where the over-Burden gold bonus was not applying correctly after NG+25.
- Fixed bug where the over-Burden gold bonus was not applying correctly if the Burden requirements had been changed in House Rules.
- Fixed bug where entering a biome with a gold bonus (Pishon, Mundi, Tower) for the first time would sometimes not apply the gold bonus.
- Fixed bug where Crow Storm did not target Blightborn Purson.
- Fixed bug where the pumpkin/gift prop on top of the Drift House would sometimes become invincible.
- Fixed bug where the character models would sometimes appear incorrectly sized in menu screens.
- Fixed bug where local teleporters and secret doors were sometimes rendered incorrectly in the Kerguelen Plateau.
- Increased the zoom speed on the death recap map screen when using a mouse wheel.
- Fixed bug where dashing while firing Lucent Beam would re-enable gravity once the dash was completed.
- Rewrote how Silk Slippers is applied to fix some edge cases where it was not triggering as intended (hitting enemies via Lute note explosion would not award a stack).
- Fixed bug in Death Mark logic to address issues where player would get one less mark with each level of the Burden.
- Fixed bug where dying to the Death Mark would sometimes not display the Black root death text.
- Fixed bug where the Death Mark could go into negative values at the Docks.
- Fixed bug where entering the Castle after losing some Death Marks in the Docks would not reset the Death Mark counter.
- Fixed bug where getting the Transmogrificator Relic as a Pacifist was not properly switching out the player’s weapon.
- Fixed bug where the crit damage for Burn and Poison Status Effects were not taking Relic damage mods into account.
- Fixed bug where Poison Status Effect crit damage was dealing too much.
- Fixed bug where the Lute’s explosion was not calculating its bonus damage correctly in certain scenarios.
- Fixed bug where Shotgun would sometimes not automatically fire the second shot when playing the game at a really low fps.
- Fixed bug where Shotgun would sometimes instantly reload when playing the game at a really low fps.
- Fixed null ref bug that would sometimes occur when switching Challenges with the Shotgun.
- Fixed bug where dying when the rumble SFX that plays from the flying hands in the Cave biome would cause the SFX to keep playing.
- Fixed bug where Umbrella was triggering some old code if active in the air long enough, causing it to shoot projectiles.
- Fixed bug where Triangulator was not bouncing off trick walls correctly.
- Reduced chance of Triangulator bouncing off a door instead of breaking through it.
- Fixed text bug where the Umbrella weapon would show a LOC ID in the Relic room.
- Fixed bug where the air attack for the Umbrella was applying Spore Burst while standing on an Ivy Platform.
- Fixed bug where the abandoned Docks had Halloween items in it if you entered with the Festive Trait active.
- Fixed bug where you could sometimes hear the player’s footsteps SFX loop continuously when using a local teleporter.
- Fixed bug where changing the game’s quality settings would override the vsync values until the game was relaunched.
- Fixed some text overrun in Japanese language.
- Fixed bug where a cloud in the Sun Tower is covering the exit pipe of a local teleporter, causing the player to teleport back to their original location after using it.
- Fixed bug where players could still perform abilities in a small time window during a scene transition. This was a problem because some abilities would re-enable player gravity after the ability was completed (like the Umbrella attack), causing gravity to kick in too soon and resulting in the player falling through the ground during a transition.
- Entering the Lineage scene while in the upper area now shows the sky of the upper area in the windows.
- Additional notes: none.
- Source: Cellar Door Games
How to download updates for Rogue Legacy 2 for the Nintendo Switch?
To download the updates for Rogue Legacy 2, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.