Rogue Legacy 2 (Switch): Software updates (latest: Ver. 1.1.1)

On this page, you will find all there is to know about the various Software updates for Rogue Legacy 2 on Nintendo Switch (originally released on November 9th 2022 in North America and Europe, and November 10th 2022 in Japan)!

Click here for more Software updates!

Rogue Legacy 2 – Ver. 1.1.1

  • Release date: TBA
  • Patch notes:

WEAPON CHANGES

Crow Storm (Buff + QoL + Bug Fix)
A small tweak to make the Crow Storm work better on enemies that constantly chase.

  • Crows now apply a small knockback to most enemies.
  • Crows now move faster and have a slightly higher turn rate.
 
 
 

MISC CHANGES

  • Added some text to clarify that the bonuses from the Totem apply to all Classes.
  • Updated Credits.
 

BUG FIXES

  • Fixed bug where damage popups were appearing behind the Interact prompt when attacking Lady Quinn.
  • Fixed bug where resetting the Skill Tree via House Rules would lock the Knight Class and miscellaneous starting Equipment/Runes.
  • Fixed bug where Relic rooms would sometimes spawn Nerdy Glasses but then switch to a different Relic when you left and re-entered the room.
  • Fixed bug where the Cellar Door Games splash sound effect was much quieter than intended if the in-game volume settings were low.
  • Fixed bug where a black box would appear next to the player death portrait when playing on OpenGL/Metal.
  • Fixed bug where Charon’s boat was clipping into the terrain in the Garden scene.
  • Fixed bug where the Relics given by Mammon’s Bounty could exceed the intended max stacks.
  • Fixed bug where the +Max HP text popup would gradually move to the right side of the screen if you repeatedly increased your max health.
  • Fixed bug where text popups would not fade out correctly in the Chinese/Korean/Japanese language.
  • Fixed bug where certain statues would Z-fight in the Memory Heirloom room.
  • Fixed bug where the over-Burden gold bonus was not applying correctly after NG+25.
  • Fixed bug where the over-Burden gold bonus was not applying correctly if the Burden requirements had been changed in House Rules.
  • Fixed bug where entering a biome with a gold bonus (Pishon, Mundi, Tower) for the first time would sometimes not apply the gold bonus.
  • Fixed bug where Crow Storm did not target Blightborn Purson.
  • Fixed bug where the pumpkin/gift prop on top of the Drift House would sometimes become invincible.
  • Fixed bug where the character models would sometimes appear incorrectly sized in menu screens.
  • Fixed bug where local teleporters and secret doors were sometimes rendered incorrectly in the Kerguelen Plateau.
  • Increased the zoom speed on the death recap map screen when using a mouse wheel.
  • Fixed bug where dashing while firing Lucent Beam would re-enable gravity once the dash was completed.
  • Rewrote how Silk Slippers is applied to fix some edge cases where it was not triggering as intended (hitting enemies via Lute note explosion would not award a stack).
  • Fixed bug in Death Mark logic to address issues where player would get one less mark with each level of the Burden.
  • Fixed bug where dying to the Death Mark would sometimes not display the Black root death text.
  • Fixed bug where the Death Mark could go into negative values at the Docks.
  • Fixed bug where entering the Castle after losing some Death Marks in the Docks would not reset the Death Mark counter.
  • Fixed bug where getting the Transmogrificator Relic as a Pacifist was not properly switching out the player’s weapon.
  • Fixed bug where the crit damage for Burn and Poison Status Effects were not taking Relic damage mods into account.
  • Fixed bug where Poison Status Effect crit damage was dealing too much.
  • Fixed bug where the Lute’s explosion was not calculating its bonus damage correctly in certain scenarios.
  • Fixed bug where Shotgun would sometimes not automatically fire the second shot when playing the game at a really low fps.
  • Fixed bug where Shotgun would sometimes instantly reload when playing the game at a really low fps.
  • Fixed null ref bug that would sometimes occur when switching Challenges with the Shotgun.
  • Fixed bug where dying when the rumble SFX that plays from the flying hands in the Cave biome would cause the SFX to keep playing.
  • Fixed bug where Umbrella was triggering some old code if active in the air long enough, causing it to shoot projectiles.
  • Fixed bug where Triangulator was not bouncing off trick walls correctly.
  • Reduced chance of Triangulator bouncing off a door instead of breaking through it.
  • Fixed text bug where the Umbrella weapon would show a LOC ID in the Relic room.
  • Fixed bug where the air attack for the Umbrella was applying Spore Burst while standing on an Ivy Platform.
  • Fixed bug where the abandoned Docks had Halloween items in it if you entered with the Festive Trait active.
  • Fixed bug where you could sometimes hear the player’s footsteps SFX loop continuously when using a local teleporter.
  • Fixed bug where changing the game’s quality settings would override the vsync values until the game was relaunched.
  • Fixed some text overrun in Japanese language.
  • Fixed bug where a cloud in the Sun Tower is covering the exit pipe of a local teleporter, causing the player to teleport back to their original location after using it.
  • Fixed bug where players could still perform abilities in a small time window during a scene transition. This was a problem because some abilities would re-enable player gravity after the ability was completed (like the Umbrella attack), causing gravity to kick in too soon and resulting in the player falling through the ground during a transition.
  • Entering the Lineage scene while in the upper area now shows the sky of the upper area in the windows.

How to download updates for Rogue Legacy 2 for the Nintendo Switch?

To download the updates for Rogue Legacy 2, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.