Nintendo Financial Results Briefing: Q&A now available in English (H1 2015-16)
Last week, Nintendo held its usual metting with investors, which follows the presentation of its latest financials results every quarter (with the exception of the first one). The meeting is cut in three parts: overview of the financial results, presentation by the president, and Q&A session for investors.
We already covered the financials results in this post, and the presentation by the president, but not the Q&A session yet. Good news: the full transcript is now available in English!
Here’s the list of questions and topics tackled during this Q&A session:
- What monetization model will be used for Nintendo’s mobile games, and what role will DeNA play?
- Is Nintendo planning to dramatically change the “play structure” of the mobile market with its mobile games? Also: isn’t putting the focus on communication strange for Nintendo?
- How much are you expecting your smart device applications to contribute to your sales and profits?
- Why was Miitomo delayed, and what impact will it have on Nintendo’s financials?
- What kind of challenges will Nintendo face in the future, regarding the integrated architecture of its dedicated game systems, but also the development of mobile games?
- Will the NX platform be Nintendo’s main focus? What about the agressive use of Nintendo’s IP?
- Is Miitomo one of the 5 game applications co-developed with DeNA?
- Question about the Corporate Governance Report
- Will Nintendo cooperate actively with Twitter/Facebook for Nintendo Accounts?
- The challenges of creating new IPs.
And in case you missed them, here’s our posts for the various parts of the Presentation by the President:
- Nintendo: details about the new account system and membership service
- Nintendo: introducing Miitomo, a F2P communication app (out in March 2016)
- Investor meeting: Nintendo talks about Nintendo 3DS sales
- Investor meeting: Nintendo talks about Wii U sales
- Investor meeting: Nintendo talks about amiibo sales
- Investor meeting: Nintendo talks about digital sales