Last week (December 8th), Nintendo released the second DLC for The Legend of Zelda: Breath of the Wild… The Champions’ Ballad. The release was announced at the Game Awards, and following that show, Nintendo caught up with Eiji Aonuma (Producer) and Hidemaro Fujibayashi (Director) in order to discuss that DLC.
The interview is currently available only via the News feature on the Nintendo Switch, so for those of you who are interested in it but don’t have access to the console or the internet right now, we transcribed it below.
The first part of the interview was published last week, and we thought that the following parts would be published on a weekly basis… but instead, Nintendo went and published all remaining parts at once! In this post, you will find Part 4!
The Legend of Zelda: Breath of the Wild – The Champions’ Ballad Interview – Part 1
The Legend of Zelda: Breath of the Wild – The Champions’ Ballad Interview – Part 2
The Legend of Zelda: Breath of the Wild – The Champions’ Ballad Interview – Part 3
The Legend of Zelda: Breath of the Wild – The Champions’ Ballad Interview – Part 5
Nintendo: There are many outfits in the game that are from past Zelda games, but how did you decide which ones to use? Also, which outfit is your favorite?
Fujibayashi: All the staff got together to decide on them, focusing on the impact of the outfits, like Zant’s Helmet, the Island Lobster shirt, and Phantom Ganon armor. We really wanted to choose impactful and fun outfits like the lobster shirt, and outfits that make Link look totally different. I’m personally a fan of the Phantom Ganon armor set because when it’s equipped, Link looks like a totally different character –it felt like I’m playing a different game while riding the motorcycle with this outfit. I had Link rising around in it while we were testing the content!
Aonuma: As producer, I was interested to see how the outfits would appear in the world of BotW. Surprisingly, it seems like most outfits would work in the game’s world. Honestly, the outfit I wanted to add into the game the most was the Island Lobster Shirt. I own a replica of this shirt, I’ve worn it to many promotional activities, and I even wear it during my life outside of work. It’s a design that strangely looks decent even when an adult wears it. In The Legend of Zelda: The Wind Waker, where this shirt originated, the ocean appears in the game, but no lobsters. I’m still puzzled why there’s a lobster pattern shirt in a game with no lobsters.
Nintendo: Many players have used the capturing function of the Nintendo Switch system to post interesting screenshots and videos of the game online. Have any of them surprised you?
Fujibayashi: I think there’s a road where the Yiga Clan ambush you in the game, and I saw someone post a series of videos showing different ways to defeat Yiga Clan ambushers. In one video, they stopped an item midair with Stasis –when the Yiga Clan member appeared, the item drops and crushes them. I thought that was fun and clever. Very unique.
Aonuma: There are a ton of them shared online, so I’ve seen quite a few of them already –like people hitting something several times under Stasis and riding it a far distance. The one thing that really surprised me, and I don’t know how this user pulled it off, but they made a strong enemy called a Lynel chase them a far distance –leading it to another Lynel to fight. Looking at it I was worried what would happen! I was surprised with the user’s determination to do what they want and their challenging spirit.
Source: News (Nintendo Switch)