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Indie news (May 6th): Bloodstained: Ritual of the Night / Demongeon

Today’s Indie news:

  • Bloodstained: Ritual of the Night
  • Demongeon [Update!]

BloodstainedBloodstained: Ritual of the Night

Bloodstained: Ritual of the Night is supposed to come out in 2017, but many fans expect it to end up delayed (after all, pretty much all other major successful Kickstarter projects, for video games at least, have had delays). But how exactly is the game going to be released? Koji Igarashi’s community manager gave some details on the Bloodstained: Ritual of the Night fan forums.

She explained that the main game (most likely what was included in the base campaign on Kickstarter) would release first, and then the extra content (from the various stretchgoals) would come at a later date. The goals seems to be avoiding the pitfall other Kickstarter projects fell in (such as Mighty No. 9), and not wait until everything is ready to release the game (which generally leads to massive delays).

Unfortunately, it’s not clear what this means for the Wii U version (developed by Armature), and we will have to wait before a proper announcement.

Bloodstained: Ritual of the Night will be released on Wii U.

Source: Bloodstained fan forums
Via: NeoGAF

Demongeon

The developers at Mobot Studios have been pretty busy in the past few weeks. Not only they’re currenly working on Knite & The Ghost Lights (a Wii U game that went through Kickstarter), and just finished working on the Wii U version of The Deer God, but they also announced a “new” game for the Wii U today.

That game is called Demongeon, and its development actually started back in 2012…The developers got sidetracked along the way, and eventually decided to put it on Wii U, which seemed to be a good fit for it. It was also a project they could easily pick up and finish, while they keep working on Knite & The Ghost Lights.

It’s tied to the lore of Mistland (the world of Knite & The Ghost Light), though the story itself is pretty light in this one. Mobot Studios describes it as a “Hard as Hell” 2D platform, which combines old-school platforming with Metroidvania exploration. The game includes unlockable speedrun-deathcount and survival modes.

Here’s the gameplay trailer for Demongeon:

If you want to learn more about the game, check out this interview of James Fletcher by Nintendo News!

Demongeon (Wii U) should be released this Summer in Europe and North America.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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