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Fire Emblem Heroes: quick note about the “Hardy Bearing 2” Sacred Seal

Earlier this week, Nintendo released a brand new update for Fire Emblem Heroes (Ver. 1.8.0), that adds a new major feature called the Sacred Seal Forge alongside various QoL improvements. It allows you to create some Sacred Seals, but also improve those you already own, using various materials.

Unfortunately, there is a major issue with that new feature, that could cause your phone to explode and… ok, that’s a lie. There is an issue with a Sacred Seal, but it’s pretty minor: its description lists one of the values incorrectly. The thing is, the Seal still works as originally intended, it’s not like it’s completely glitched or anything.

The badge in question is “Handy Bearing 2”, and its correct desciption is supposed to read as follows:

Disables skills that change unit’s attack priority. If unit has ≥50% HP at start of battle, enemy skills that change attack priority are also disabled.

And here’s what the current description is currently reading as follows:

Disables skills that change unit’s attack priority. If unit has 100% HP at start of battle, enemy skills that change attack priority are also disabled.

As you can see, the Sacred Seal is much “generous” with the amount of HP the unit is supposed to have for the secondary effect activate. But as explained above, only the description is incorrect, the badge does work as detailed in the first description.

Overall, it’s a pretty minor issue, but the developers have already announced that it would be fixed in a patch to be released “soon”. In the mean, just keep in mind the description of the badge is incorrect!

Source: Fire Emblem Heroes

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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