eShop news (Jan. 24) – Bloodstained: Ritual of the Night / Rusty Pup / Plantera

Today’s Indie news: Runic Forging Update for Bloodstained: Ritual of the Night

  • Rusty Pup
  • Plantera
  • Power Disc Slam
  • Jools Watsham’s Weekly Show

Bloodstained: Ritual of the Night

During the Kickstarter campaign for Bloodstained: Ritual of the Night, backers could select a tier (a really expensive) that let them create their own custom weapon. Today, the developers sent a mail to eligible backers, to let chose options for their own custom weapon.

Here’s the various options available:

Animation & weapon type

  1. Kick (Shoes)
  2. Single Handed Slash (Single Handed Swords, Maces)
  3. Single Handed Pierce (Knives, Rapiers)
  4. Two Handed Slash (Great Swords, Axes)
  5. Upward Diagonal Slash (Katana)
  6. Two Handed Pierce (Two Handed Spears)
  7. Whipping (Whips)
  8. Shooting (Guns) : Consumable bullets


  1. None
  2. Fire
  3. Ice
  4. Lightning
  5. Light
  6. Dark


  • Option 1 – Your weapon can be obtained through enemy drops and/or throughout the castle (along with the other in-game weapons). The strength of your weapon and spawn location will be decided by the team, and therefore, may have weaker or stronger stats compared to the other weapons in the game. This weapon cannot be upgraded, however it can be encountered in every playthough.
  • Option 2 – Your weapon starts off weak, but will have the potential to become one of the strongest weapons in the game if you level it up. This weapon type will be categorized under “Backer Weapons” (temporary name) which the player can only hold one of at a time (but they can be swapped out for other Backer Weapons at an in-game shop). Please keep in mind that this weapon type will not be listed in the game’s item collection glossary, and will be an optional weapon for players to encounter in each playthrough.

Bloodstained: Ritual of the Night will be released in 2018.

Source: nynt9 (NeoGAF)

Rusty Pup

Last week, Gory Detail confirmed that releasing Rusty Pup on consoles after the PC version was always the plan, from the very start. The reason for that is simple: the studio is only made of two people, and there’s only so much they can do on their own.

After all, each platforms comes with “ton of changes/niggles”, and just the testing alone is a “nightmare”… no less! Funnily enough, one of the areas they’re having the most difficulties with is… the audio backend.

Here’s a couple of screenshots for the game:

Rusty Pup (Switch, 3DS eShop)

Source: Gory Detail


Today, Ratalaika Games finally revealed the final trailer for Plantera on Wii U and Nintendo 3DS:

Here’s some screenshots from both versions of the game:

Speaking of Plantera, Rainy Frog (who is going to publish the game in that region) announced that it would be released on February 1st in Japan. No doubt the European and North American release will be pretty close to that date!

The Upcoming Releases page has been updated!

Source: Nintendo (Wii U / Nintendo 3DS)

Power Disc Slam

Here’s the Japanese trailer for Power Disc Slam on Nintendo 3DS, releasing tomorrow in Japan:

Jools Watsham’s Weekly Show

Here’s the latest episode of the Jools Watsham’s Weekly Show… the 4th one already!


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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