Diablo III: Eternal Collection (Switch): Software updates (latest: Ver. 2.6.4.54724 )

On this page, you will find all there is to know about the Software updates for Diablo III: Eternal Collection on Nintendo Switch (originally released on November 2nd 2018 in Europe and North America, and December 27th 2018 in Japan).

How to download Software updates for Diablo III: Eternal Collection on the Nintendo Switch?

To download the updates for Diablo III: Eternal Collection on the Nintendo Switch manually, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, press either + or – to go to the Options page. The version number is displayed right under the game’s title.

Click here for more Software updates!

Diablo III: Eternal Collection – Ver. 2.6.4.54724

  • Release date: January 18th 2019 (North America) / January 19th 2019 (Europe, Japan)
  • Patch notes:

 

  • General
    • Quality of Life
      • Philosophy
        • For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops.
      • Five (5) additional Armory tabs have been added for all characters, bringing the total to 10
      • Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar
      • Greater Rift Keystones are now stored in the Materials tab
        • Any existing Greater Rift Keystones in both inventory and stash have been automatically moved
      • Primal Legendaries are now marked by a red beam when they drop
      • Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map
      • Primal Legendaries now have a red border and updated background on their icons
  • Greater Rifts
    • Philosophy
      • The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn’t feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small.
    • Paragon points can no longer be swapped while a Greater Rift is open
    • Players can now be matched into public games where a Greater Rift is open
      • Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed
  • Seasons
    • Season 16: Season of Grandeur
      • The buff for Season of Grandeur has been implemented
        • This buff gives all Seasonal players the legendary power from Ring of Royal Grandeur
        • This buff does not stack with additional Ring of Royal Grandeur (either equipped or in Kanai’s Cube)
        • Unlike previous Seasonal buffs, this buff will not apply to Non-Seasonal players
      • When completing a Greater Rift level 70 solo for the first time in a Season, a Primal Legendary is guaranteed to drop from the Rift Guardian
  • Class Set Changes

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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some. Twitter: @lite_agent

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