Software updatesSwitch

Brigandine: The Legend of Runersia (Switch): Software updates (latest: Ver. 1.1.5)

On this page, you will find all there is to know about the various Software updates for Brigandine: The Legend of Runersia on Nintendo Switch (originally released on June 25th 2020 in Europe, North America, and Japan)!

Click here for more Software updates!

Brigandine: The Legend of Runersia – Ver. 1.1.5

  • Release date: January 31st 2021 (North America) / February 1st 2021 (Europe, Japan)
  • Patch notes:
  • Fixed issue where, when a unit equipped with Lapis Exilis is defeated and revived, they sometimes turn transparent.
  • Fixed issue where, when a unit equipped with Lapis Exilis is defeated by poison damage and revived, they disappear.
  • Fixed issue where expected mana income is wrongly calculated.
  • Fixed unlock conditions for Records of History – Pages of History No. 11 and No. 12.
  • Fixed issue where, after inputting certain controls, incorrect numbers are shown in commands to knights on the main map (quests, movements).
  • Fixed issue where, after inputting certain controls, incorrect colors for total combat power are shown on the main map.
  • Fixed an issue where, if all knights on recurring quests to Lands of Distorted Mana Showers become wounded, the game cannot progress past the next season’s battles.

Brigandine: The Legend of Runersia – Ver. 1.1.4

  • Release date: January 17th 2021 (North America) / January 18th 2021 (Europe, Japan)
  • Patch notes:
  • Fixed issue where items can be accidentally used on dead monsters from Manage Items during the Organization Phase.

Brigandine: The Legend of Runersia – Ver. 1.1.2 (Titans and the Iron Front)

  • Release date: December 2nd 2020 (North America) / December 3rd 2020 (Europe, Japan)
  • Patch notes:
  • Added Custom Difficulty.
    • You can now customize up to 8 settings to enjoy a wider range of game difficulty.
  • Added high-level monsters Titan and Shadow Goblin.
  • ”Note: While in combat, you can now turn Auto Mode ON by pressing the L Stick (left stick),
    and OFF by pressing either the L Stick (left stick) again, the A Button (○ button), or the B Button (× button).”
    • Toggle Auto Mode ON/OFF whenever you like, such as when you come into contact with an enemy unit or only during monsters’ turns.
  • Combat AI: Custom Difficulty – Guard Castle Hex added.
    • If you set the CPU Defensive AI to “Guard Castle Hex” in the Custom difficulty settings, the CPU will deploy and keep troops around their castle (base) hex.
  • Combat AI: Hard Difficulty – Healing selection algorithm is now more effective.
  • Combat AI: Hard Difficulty – Made it easier to target and attack knights.
  • Combat AI: All Difficulties – Fixed timing and target of certain buffing spells.
  • Added Manage Items function.
    • Players are able to use of items or changing of equipment across all bases.
  • Added function to discard multiple equipment at once.
  • Added function to release multiple monsters at once.
  • Added Repeat command in Quests to repeat a particular quest every season.
  • Display details when collecting items during quest results.
  • Added detailed stats page for knights and monsters in Info panel.
  • Sort function in Info panel will now remember last sort order.
  • Added info for knights in each base on Main Map.
  • Added Info and Power Relationship to System Menu.
  • Added option for number of front line knights confirmation dialog (can be toggled ON/OFF).
  • Game version at start of game and selected difficulty now displayed when replaying battles.
  • Increased monster limit from 100 to 200.
  • Combat: Increased changeable camera angles (height) from 2 to 3 tiers.
  • Combat: Added option for army color-coding (switch between 2 types).
  • Combat: Attacks on fainted units will always hit.
  • Combat: Added option for a slower battle fast-forward (select from 3 tiers).
  • Combat: Shortened display time of healing or poison damage at start of turn.
  • Added option for faster cursor speed (select from 4 tiers).
  • Adjusted menu behavior to prevent players from accidentally ending their turn.
  • Removed level-ups from random events in Challenge Mode.
  • Adjusted summoning/organization algorithm to favor monsters with higher costs.
  • Fixed a rare GPU-related bug.
  • Lowered volume for level-up sound effect.
  • Combat: Fixed bug where retreating knights occasionally could not be found in any base.
  • Fixed issues related to the recruiting conditions of certain knights.
  • Tutorial: Fixed rare bug that occurred during screen transitions.
  • Minor text fixes.
  • Other minor bug fixes.

Brigandine: The Legend of Runersia – Ver. 1.0.3

  • Release date: August 5th 2020 (North America) / August 6th 2020 (Europe, Japan)
  • Patch notes:
  • Fixed issue where game would freeze when changing screens or using skills under certain conditions (such as playing for long periods of times or repeatedly saving/loading the game).
  • Fixed issue that occurred when attempting to save under certain conditions.
  • Fixed issue where unlocked event flags were not properly saved after completing the game.
    • Fixed issue where unlocked event flags were not reflected correctly in save data after completing the game.
  • Fixed issue where the game would freeze when selecting “Unequip All Units” after releasing any monster.
  • Fixed issue where game becomes stuck after pressing the X button on the “Monsters” tab in the Main Map’s “Info” option when there are no monsters present.
  • Fixed issue where equipment of characters that leave under certain conditions disappear.
  • Minor text fixes.

Brigandine: The Legend of Runersia – Ver. 1.0.2

  • Release date: June 24th 2020 (Europe, North America, Japan)
  • Patch notes:
  • Fixed a problem related to some unlock conditions for “Records” – “Gallery” – “2D Illustrations”.
  • Fixed a bug where pressing Skip at just the right time causes the game to freeze on a white screen during the event “The One Truth”.
  • Fixed a bug that leads to irregular behavior when skipping a cut-scene during a particular event near the end of the game.
  • Fixed a bug that occurs when the ability “Miracle Revival” is triggered due to an enemy counterattack.
  • Fixed an error in the attack range of certain units.
  • Fixed a problem related to some unlock conditions for “Records” – “Event”.
  • Fixed a bug that sometimes resulted in the game freezing after pressing the A Button multiple times when selecting “Return to Title Screen” from the Pause Menu.
  • Fixed a bug that resulted in “Options” – “Settings” – “Other” – “Confirm End Phase” being set to OFF when launching the “Tips for Class Changes” tutorial.
  • Fixed a bug that resulted in the 3D models of Centaur type monsters appearing transparent after their “Miracle Revival” ability was activated.
  • Fixed an error in the animation that occurs when the “Veil” spell effect is applied to another unit.
  • Fixed some terrain errors on certain maps.
  • Fixed some motion errors for certain units.
  • Further optimized the evaluation criteria for how the CPU organizes units.
  • Further optimized the criteria for how the CPU decides to release monsters.
  • Minor text fixes.
  • Other minor bug fixes.

How to download updates for Brigandine: The Legend of Runersia for the Nintendo Switch?

To download the updates for Brigandine: The Legend of Runersia, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.