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Bear and Breakfast (Switch): all the updates (latest: Ver. 1.7.2 / Next: Ver. ???)

On this page, you will find all there is to know about the various Software updates for Bear and Breakfast on Nintendo Switch (originally released on September 15th 2022 in Europe and North America, and March 16th 2023 in Japan)

Click here for more Software updates!

Bear and Breakfast – Ver. ??? (Content Update)

  • Release date: 2023 (North America, Europe, Japan)
  • Patch notes:
  • Hank goes in search of Barbara! Jumping on a boat with Will and Annie, Hank takes a trip to far away lands!
  • It expands on the current game’s story and world.
  • It will feature New Areas, New Hotels, New Furniture and New Characters.
  • It will also further the stories of some existing characters.
  • The update will also bring a brand new Management-Focused Game Mode.
  • It will be available for free on all platforms later this year.

Bear and Breakfast – Ver. ???

  • Release date: Summer/Fall (North America, Europe, Japan)
  • Patch notes:
  • A Controller and UI/UX Patch will be coming soon to Switch and PC!
  •  We’ll be adding Brazilian Portuguese to our list of supported languages.

Bear and Breakfast – Ver. 1.7.2

  • Release date: April 5th 2023 (North America, Europe)
  • Patch notes:
 
Features
  • Added official Japanese support for all regions.
  • Added an experimental tool for attempting to fix specific save files that had bugged progression. The tool will analyze the current quest progress and attempt to unlock all shops and blueprints that might have erroneously self-locked due to a bug. Please note that this is an experimental tool and using it on a save might lead to data corruption or save loss. Use at your own risk and please do not use if your save was not impacted by this bug.
Bugs and Fixes
  • Fixed the mistakenly tagged Minimalist Towel Rack as Bathroom Object instead of Decorative
  • Took away Gus’s scalpel.
  • Considered removing Gus entirely due to violent tendencies. Decided against it; for now.
  • Expanded collider in order to prevent Hank getting stuck behind his furniture.
  • Fixed a bug making the player unable to accept guest requests in Winterberry / Pinefall
  • Added a number of improvements and optimizations to how the game uses memory.

Bear and Breakfast – Ver. 1.7.1

  • Release date: February 17th 2023 (North America, Europe)
  • Patch notes:
  • Fixed a bug making the player unable to accept guest requests in Winterberry / Pinefall
  • Fixed a bug causing the player to lose control if docking / undocking the Switch while viewing the Controller Scheme panel.

Bear and Breakfast – Ver. 1.7.0

  • Release date: February 8th 2023 (North America, Europe)
  • Patch notes:
Bugs and Fixes
  • Added a number of memory usage improvements. The game should make overall better use of system memory.
  • Made a number fixes for edge cases when discarding changes on a room edit.
  • Made a number fixes for edge cases causing loss of furniture items / museum exhibits.
  • Made a number of fixes regarding players getting stuck in map edges, nooks and crannies.
  • Fixed a severe bug caused by canceling furniture placement after previously splitting a stack.
  • Fixed “Rat Tat To It” granting multiple recipes for French Onion Soup when the quest would get back to “In Progress” if placing the soup somewhere else than the main inventory.
  • Fixed NPC sounds that would loop indefinitely if starting an NPC dialogue while they are performing an action.
  • Fixed Barbara’s Highlake Call cutscene focus point, which would leave her speech bubble outside the visible area on small resolutions.
  • Fixed Achievements never getting to steam if they are granted while offline. The achievements are updated when opening the achievement panel.
  • Fixed Guests unable to resolve navigation queries if the game gets saved while they are located in an unbuilt campsite.
  • Fixed Guests that never left if their room got deleted while they were scheduled to arrive the next day.
  • Fixed some edge cases causing objects to appear as unreachable, even though they were reachable.
  • Fixed the snap in Camera Transition occurring when repeatedly changing the focused house.
  • Fixed a bug that would sometimes allow players to use Triggers to move items from the Inventory to a full Stash, losing the items in the process.
  • Fixed Automation containers (Serving Tables & Boilers) not being locked right after loading a game.
  • Fixed Wall Attachments not checking collisions with other walls other than the one they were attached to. This caused edge cases where slotted surfaces (e.g. Wood Shelves) and the objects on them to land on different rooms, breaking the linkage. Note that old saves can contain furniture that was validly placed back then, but isn’t valid anymore.
  • Fixed Heating Status being reported as “Freezing” although it was quite Comfy.
  • Enabled further Zoom-Out
  • Added the option to Save the game from the Pause menu
Balance and Gameplay Adjustments
  • Added Recycling – Find it in the A24 near the dump.
  • Maximum Stack size for Crafting Materials increased (99 -> 999).
  • Took away Gus’s Scissors.
  • The “Organize” button in the inventory now also auto-stacks items.
  • Left/Right Trigger now automatically transfers the items between inventories while Looting, Stashing or Recycling.
  • The “Recipe Box” Cooking trinket now attempts to also fill ingredients automatically (instead of just cards).
  • Added option to turn the “Trail Mix” trinket off in order to reduce the movement speed.
  • Blocked the ability to completely remove a room’s tiles when editing an existing room.
  • Added a new quest to find Terry-Fin in A24, available after you’ve discovered the A24.
  • Added a new quest to unlock the Recycling feature, available at Anton after you’ve saved Wade.
  • Added a new Special Shop in all buildable areas (Timber Crossing, A24, Highlake, Winterberry and Pinefall)
  • Added 31 new Winter-themed Decorative objects in the new Special Shop.
  • Added 3 new pieces of clothing for Hank, available at the new Special Shop.
  • Added official support for Japanese.

Bear and Breakfast – Ver. 1.4.8

  • Release date: October 5th 2022 (North America, Europe)
  • Patch notes:
Bugs and Fixes
  • Made a change to use a set of static buffers on Switch when performing saves. This should decrease the number of crashes some players have been experiencing. It is recommended to reboot your console after updating the game in order to clear the device memory. We are monitoring the situation and investigating further as we keep working to eliminate the cause of the crashes. Thank you for your patience.
  • Locked Bottom Menu while the LootView is opened in order to avoid accidentally getting locked by opening menus from the bottom bar.
  • Fixed automation clearing out valid container contents when stations are active, but the global automation flag is off.
  • Fixed Automation Locked message on serving table remaining active after disabling automation.
  • Fixed PauseView having BearStuck getting triggered while trying to reset settings to default in the Options panel.
  • Blocked room changes from getting accepted when there’s an active object placing session in order to avoid some situation which would soft lock the UI.
  • Blocked menu shortcuts when the player is interacting with an object in order to avoid some situation which would soft lock the UI.

How to download updates for Bear and Breakfast for the Nintendo Switch?

To download the updates for Bear and Breakfast, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.