Bayonetta 3: “Umbran Studies” blog and Developer Diary videos [Update: In-Game Sound Effects 3: Stage Sound Design]
Years after its initial reveal back in 2017, Bayonetta 3 is finally available worldwide: its long-awaited launch took place on October 28th 2022.
On September 22nd, PlatinumGames launched the “Umbran Studies” blog: a series a blog post where the developers themselves will come to share some in-depth information about the game.
They then followed those blog posts with a series of Developer Diary videos. There will be 4 episodes in total, to be released weekly.
In this post, you will find details about the contents of each blog post, as well as the Developer Diary videos, so make sure to keep checking back (alternatively, you can following PlatinumGames on Twitter!).
In-Game Sound Effects 3: Stage Sound Design (August 10th)
The 25th blog post is from Yasuhiro Naka (Sound Designer), who came to talk about sound design. Click here to check out the blog post!
Bayonetta 3 Music Vol. 5 Original Soundtrack (August 4th)
The 24th blog post is from Naofumi Harada (Lead Composer), who came to talk about the Original Soundtrack. Click here to check out the blog post!
Bayonetta 3 Music Vol. 4 GH()ST (August 3rd)
The 23rd blog post is from Tomoki Kameyama (Composer), who came to talk about Viola’s Battle Theme. Click here to check out the blog post!
Bayonetta 3 Music Vol. 3 Al Fine (August 2nd)
The 22nd blog post is from Naofumi Harada (Lead Composer), who came to talk about the Main Battle Theme. Click here to check out the blog post!
In-Game Sound Effects 2: Enemy Sound Design (August 1st)
The 21st blog post is from Yasuhiro Naka (Sound Designer), who came to talk about the Photo Mode. Click here to check out the blog post!