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Bayonetta 3: “Umbran Studies” blog and Developer Diary videos [Update: VFX Vol. 3 End Credits Dance]

Photo Mode (March 10th)

The 20th blog post is from Yusuke Miyata (Director), who came to talk about the Photo Mode. Click here to check out the blog post!

In-Game Sound Effects 1: The Sound of Bayonetta and Viola (March 3rd)

The 19th blog post is from Yasuhiro Naka (Lead Sound Designer), who came to talk about the sound effects for Bayonetta and Viola. Click here to check out the blog post!

Here’s a video:

Bayonetta 3 Music Vol. 2 We Are As One (February 10th)

The 18th blog post is from Hiroshi Yamaguchi (Composer), who came to talk about the theme song, We Are As One. Click here to check out the blog post!

Here’s a video:

Bayonetta 3 Music Vol. 1 Music Concept (February 7th)

The 17th blog post is from Naofumi Harada (Lead Composer), who came to talk about the music of the game. It features various soundtrack samples. Click here to check out the blog post!

Here’s a video:

Character Design Vol. 4 Demon Masquerade (January 31st)

The 16th blog post is the third one from Mari Shimazaki, who came to share even more concept art. This time, the focus is on Demon Masquerade. Click here to check out the blog post!

Here’s a video:

Cheshire Character Modeling (January 27th)

The 15th blog post is from Minoru Kasai (Character Modeler), who came to talk about character modeling for Cheshire (a new Infernal Demon). Click here to check out the blog post!

Here’s a video:

Character Design Vol. 3: βBayonettas (January 20th)

The 14th blog post is the third one from Mari Shimazaki, who came to share even more concept art. This time, the focus is on the βBayonettas. Click here to check out the blog post!

Here’s a video:

Environment (December 28th)

The 13th blog post is from Yasutaka Maeki (lead environment artist), who came to share some insight about the environments in Bayonetta 3. Click here to check it out!

Here’s a video:

Facial Expressions (December 23rd)

The 12th blog post is from Akifumi Sengan (lead facial animator), who came to talk about… you guess it, facial animations! Click here to check it out!

Here’s a video:

Homunculi Character Modeling (November 18th)

The 11th blog post is from Masahiro Mune (character modeler), who came to talk about the models for Homunculi and Infernal Beasts. Click here to check it out!

Here’s a video:

Weapon Design (November 11th)

The 10th blog post is from Muneyuki Kotegawa (weapon designer and 3D modeler), who came to talk weapon designs in Bayonetta 3. We get to see some concept art of the various weapons Bayonetta get to use in the game. Click here to check out the blog post!

Here’s some concept art:

Demon Slave: Switching Demons (November 8th)

The 9th blog post is from Yuki Suda (Art Director), who came to share some concept art. We get to see how the development team brought the game’s world to life. Click here to check out the blog post!

Here’s some concept art:

Demon Slave: Switching Demons (November 4th)

The 8th blog post is from Yusuke Miyata (Director), and is a continuation of the 5th and 7th blog posts about the Demon Slave feature. Click here to check out the blog post!

Here’s some footage:

Demon Slave : Lining Up Attacks (October 28th)

The 7th blog post is from Yusuke Miyata (Director), and is a continuation of the 5th blog post about the Demon Slave feature. Click here to check out the blog post!

Here’s some footage:

Character Design Vol. 2: Jeanne, Luka, Rodin, Enzo (October 27th)

The 6th blog post is the second one from Mari Shimazaki, who came to share even more concept art. This time, the focus is on Jeanne, Luka, Rodin, and Enzo. Click here to check out the blog post!

Here’s some concept art:

Demon Slave : Basic Controls (October 25th)

The 5th blog post is once again from Yusuke Miyata (Director), who came to share some details about controls for one of the new features in Bayonetta 3: Demon Slave. Click here to check out the blog post!

Here’s some footage:

Designing Infernal Demons (October 24th)

The 4th blog post is from Tsuyoshi Takahashi (character modeler), who came to share some more concept art! This time, the focus is on Infernal Demons, and more precisely Madama Butterfly, Phantasmaraneae, Malphas, Baal, Mictlantecuhtli, Wartrain Gouon, and Cheshire. Click here to check out the blog post!

Here’s the video with the concept art:

Director Miyata Introduces Latest Bayonetta 3 Trailer (October 14th)

The third blog post is from Yusuke Miyata (Director). In this one, he goes over the latest trailer for the game! Click here to check out the blog post!

Here’s a few screenshots:

Character Design 1: Bayonetta and Viola (October 6th)

The second blog post is from Mari Shimazaki, who returns as lead character designer and art director for Bayonetta 3 (the same as the previous two games). She shares some concept of Bayonetta and Viola, along with their final 3D models.

Click here to check out this blog post!

Get ready for Umbran Studies (September 22nd)

The first blog post is sort of an introduction to the “Umbran Studies” blog itself. In it, Yusuke Miyata (Director) explains what the blog is all about, and shares some additional details about the game. By the way, “Umbran Studies” is actually the name of the in-game “tutorial book”, where players can find information about enemies, items, and more!

Click here to check out this blog post!

Here’s some screenshots for the game:

Bayonetta 3 (Switch) comes out on October 28th worldwide.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.