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Warframe (Switch, Switch 2): all the updates (latest: Ver. 41.1.2 / Next: The Shadowgrapher)

On this page, you will find all there is to know about the various updates for Warframe on Nintendo Switch and Nintendo Switch 2.

Archives: launch to March 2023April 2023 to December 2023January to November 2024 / November 2024 to December 2025

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Warframe – Ver. ??? (The Shadowgrapher)

  • Release date: March 25th/26th 2026
  • Patch notes:

No patch notes available yet. This update brings the following to the game:

GAUSS AND GRENDEL DELUXE

Your favorite unlikely Warframe duo will reunite once more — this time with ultra-stylized, mecha-like Deluxe Skins.

NEW WARFRAME: FOLLIE

The Shadowgrapher will debut the 64th Warframe, known as Follie. Inspired by a curious combination of painting and inkblots, we’re keeping her specifics under wraps for the time being.

NEW GAME MODE: Follie’s Hunt

Accessible via the ruined Vesper Relay on the Star Chart near Venus, a new team-based game mode is also in the works, which will see you squad up with fellow Tenno and complete objectives while being tracked and pursued by an overpowering enemy…


Warframe – Ver. 41.1.2

  • Release date: February 17th/18th 2026
  • Patch notes:

  • Fixed Kaya’s KIM Rank changing to Associates after 41.1.1.
    • She should be reverted to her original pre-hotfix Rank!
  • Fixed Vauban’s Tesla Nervos preventing Nekros’ Shadows and Equinox’s Duality Specter from targeting enemies that the Nervos are latched onto.
  • Fixed the buff from Volt’s Shocking Speed augment being able to damage allies.
  • Fixed Dagath Yfari’s right arm bending in the wrong spot, causing issues with various Animation Sets.
  • Fixed Dagath Yfari not applying tints correctly to the metal channel.
  • Fixed a script error caused by Volt Prime in the Prime Vanguard fight in The Perita Rebellion.

Warframe – Ver. 41.1.1

  • Release date: February 12th/13th 2026
  • Patch notes:

Top Fixes:

  • Fixed KIM Ranks changing significantly after playing newly-recovered conversations.
    • Those affected by this issue should see their Ranks restored to pre-Update 41.1.0 status.
    • Recovered conversations will remain but your rank will not change if you decide to engage with them.
      • Note: Console players will see their Rank briefly change in KIM but it will be restored immediately upon completing a mission, relogging, etc. —  this is only a visual bug that unfortunately requires Code to fix.
    • This issue was introduced as a fix for those skipping ranks in The Devil’s Triad, locking them out of the (Spoiler) Reunion. Unfortunately, it had unintended effects and we apologize for the state that this fix shipped in. 
  • Fixed being unable to remove unique Deluxe Attachments (ex: Kullervo Apostate’s Shoulder Spikes) on a Config if you purchased the skin via the Arsenal on that Config.
    • This fix does not address players already in this state, but you should be able to remove the attachment if you use a different Config.
  • Fixed the Dagath Yfari Skin not using custom Kaithe VFX when casting Rakhali’s Cavalry.

Vauban Changes and Fixes:

  • Missed Note from 41.1.0: 
    • Vauban’s Ability Projectiles now take his velocity into account when thrown. This way, when moving quickly on land or in the air, they will no longer lag behind him.
  • Removed the bright flash VFX from Vauban’s Photon Strike as it could cause photosensitivity issues.
  • Fixed Vauban’s Tether-Flechette being instantly destroyed if cast with Vazarin’s Guardian Shell active.
  • Fixes towards Tether-Flechette’s projectiles missing the shake FX following Vauban’s Minelayer changes.
  • Fixed enemies appearing to fight gravity as they are pulled towards Vauban’s Tether-Flechette mine.
  • Fixed Sparring weapons appearing invisible when equipped on Vauban Prime.
  • Fixed a script error caused by Vauban’s Bastille.
  • Fixed a script error caused by Vauban’s Tesla Nervos.
  • Fixed a script error caused by the Tether-Flechette mine from Vauban’s Minelayer.

Fixes:

  • Fixed a progression stop in the Interrogation stage of The Old Peace if players died before the objective waypoint spawned.
  • Fixed the Operator being shorter than usual during Table For Two encounter in Duviri.
  • Fixed a loss of function when interacting with a Notification while previewing a Landing Craft skin.
  • Fixed various Syandana offset, holster offset, and cloth issues on the Vauban Heirloom skin.
  • Fixed energy color tints not properly applying to Gemini Skin irises.
    • Also fixed cases of Gemini skins taking on unintended tints in dioramas and loading screens.
  • Fixed Lyon’s face deforming if his Mitre is removed from his Gemini Skin.
  • Fixed the Insign I Sporoi (and ranked up variants) having an incorrect offset on the Lyon Gemini Skin with his Mitre unequipped.
  • Fixed the Malean Ephemera market diorama not being centered on the actual Ephemera.
  • Fixed a script error when grappling to Anchors in The Perita Rebellion while using Titania’s Razorwing.
  • Fixed a script error when viewing the Juggernaut in the Codex.
  • Fixed a rare sound leak caused by certain grenades.

Warframe – Ver. 41.1 (Vauban Heirloom)

  • Release date: February 11th/12th 2026
  • File size: 1.08GB
  • Patch notes:

VAUBAN HEIRLOOM COLLECTION

Refine the legacy of a genius tactician with this collection of bold Heirloom items.

Vauban Heirloom Skin

Honor Vauban’s legacy of ingenuity in bold style. Heirloom skins signify the passage of time and the dedication of the Tenno.

Vauban Heirloom Overcoat

Vauban Heirloom’s signature overcoat has the following options from the Auxiliary attachments – the Overcoat is customized via the Attachment colors:

  • Vauban Heirloom Overcoat
  • Vauban Heirloom Sleeveless Overcoat
  • None – Will remove the coat entirely!

Note: The team was able to find a way to allow attachment offsets to adjust on Vauban based on his overcoat state. However, there may be cases where these offsets are not perfect from state to state, let us know if you come across any issues.

Vauban Heirloom Signa

Vauban Heirloom’s Signa, fashioned from coils of living energy.

Vauban Heirloom Color Palette

A selection of bold colors honoring Vauban’s legacy.

Vauban Heirloom Sigil

A sigil that celebrates Vauban’s legacy.

Vauban Heirloom Glyph

A glyph that celebrates Vauban’s legacy.

Vauban Heirloom Prex Card

Fight smarter and harder.

VAUBAN RETOUCH

With Vauban’s shiny new Heirloom Skin, it’s only fair for his kit to match his newly-buff exterior. Below is a full overview of Vauban’s “retouch” —  not a full rework, but rather some much-needed changes to make him more viable in 2026.

As part of this retouch, we have updated Vauban’s tips, including clarification on what Abilities scale with Enemy Level (Tether-Flechette, and Photon Strike).

Passive

  • Updated Vauban’s passive description to match how we communicate multiplicative damage: “Deal x1.25 Damage to incapacitated enemies”
  • Enemies affected by Electricity Status Effects from Tesla Nervos will also receive bonus damage via his Passive.
    • We are looking to expand this to shocks from all Electricity Status Effects, but this required more work than anticipated, meaning we couldn’t squeeze it in for the release of his Heirloom.

Ability One: Tesla Nervos

The following changes address our two main concerns: Tesla Nervos are hard to keep track of, and can be unreliable when targeting enemies.

  • Tesla Nervos’ Status Chance now scales with Power Strength.
  • AI Improvements:
    • Tesla Nervos will prioritize enemies who are outside of the range of other Nervos to spread their impact wider across the battlefield.
      • Since their Electricity Status effects now trigger Vauban’s passive, spreading out ensures more enemies are affected by this damage buff.
    • Improved targeting logic to avoid invalid targets; the coil will now switch to another target if they struggle to attach (notably for flying enemies).
    • Tesla Nervos can now target Ragdolled enemies in Bastille.
  • Nervos now attach to enemies on first contact.
  • Tesla Nervos’ shock now triggers immediately when latching on to a target.
  • Added a trail VFX to Tesla Nervos to help players track them better in-mission.

Augment – Tesla Bank:

  • Added a marker to enemies with a Nervos attached so players can more easily identify who to target.

Ability Two: Minelayer

Vauban’s Minelayer offers four different mines, but one has stood out among the rest: Flechette. Our goal is to keep the mechanics of the various mines within Vauban’s kit, but make them easier to access. Instead of having to cycle through 4 different mines, we are merging them into two mines: Tether-Flechette Orb (Tether Coil and Flechette) and Vector-Overdrive Pad (Vector Pad and Overdriver).

  • Merged Tether Coil and Flechette into one Mine with the following mechanics: Tether-Flechette Orb
    • Retained all existing Flechette mechanics.
    • The mine spawns tethers that pull enemies to it, and will search for new targets if their current target enters a Bastille.
    • This mine can stick to walls and ceilings.
    • Improved tether mechanic so enemies have less chance of getting stuck.
  • Merged Vector Pad and Overdrive into one Mine with the following mechanics: Vector-Overdrive Pad
    • Stepping on a Vector Pad now gives Overdriver buffs to any player (or Ally) who triggers them, meaning Vauban is no longer capped at 4 Overdriver buffs.
      • Player triggers also receive a 1.25x speed boost.
      • Speed and Damage buffs also now apply to the player’s Companion.
    • Enemies who step on this pad are lightly staggered after they are boosted off.
  • Changed Minelayer casting to work with the Tap/Hold mechanic (Tap for Tether-Flechette, and Hold for Vector-Overdrive)
    • This Ability works with the Invert Tap/Hold setting.
    • Removed special HUD element for swapping between Mines since that mechanic is no longer present in this ability.
  • Updated VFX and SFX for each mine to make it clear which one is being cast.

Ability Three: Photon Strike

Photon Strike is a flashy ability that is unfortunately overshadowed by other elements of Vauban’s kit (coughcough Flechette). The goal of our changes is to increase its overall damage output so players are incentivized to reach for it more often.

  • Damage changes:
    • Enemies impacted by the explosion now receive forced Blast Status Effects.
    • Photon Strike deals double damage to Overguard.
  • Reduced Energy cost to 50.
  • Increased blast radius from 5m to 7m.
  • Enemies trapped in Bastille no longer get thrown about by Photon Strike.
  • Reduced VFX intensity for squadmates.
  • Added new sound layers to Photon Strike’s cast SFX and added a new explosion sound.

Augment – Photon Repeater:

  • If Photon Strikes hits at least 5 enemies, the next cast will cost no Energy and fire two additional strikes.

Ability Four: Bastille

Vauban’s Bastille is an iconic element in his kit, but suffers from some outdated mechanics: namely the enemy cap, which heavily punishes those not investing in Ability Strength. These changes allow for Bastille to compete with other Crowd Control Abilities, and make its Armor Strip mechanic apply consistently to all enemies in its range.

  • Removed the enemy cap on how many enemies Bastille can hold.
    • To avoid possible performance or gameplay issues related to this change, we have capped the number of Bastilles/Vortexes that Vauban can create to 4 of each (cap of 4 Bastilles and 4 Vortexes).
      • Casting additional Bastilles/Vortexes will replace the oldest one.
  • Enemy Armor Strip applies to all enemies in Bastille’s range, not just those immobilized by the Bastille itself (including enemies who are ragdolled).
  • Increased the Armor Bonus Cap from 1,000 to 1,500.
    • Vauban and Allies receive Armor at double the rate if an Enemy’s Armor is actively being stripped by Bastille.
      • This was implied via one of Vauban’s Ability Tips, but this mechanic never really worked as written. Now it does!
  • Updated casting VFX and SFX to make it clearer whether Bastille (tap) or Vortex (hold) is being used.
  • Vortex’s Magnetic Status Effect now scales with Power Strength.
  • Reduced VFX intensity for squadmates.

Augment – Repelling Bastille:

  • Renamed to “Enduring Bastille”.
  • Removed the repelling mechanic as Bastille no longer has an enemy cap.
  • Killing an enemy in Bastille will now increase its duration by +2s.
    • The time increase scales with Duration, and the total bonus duration is capped at 2x of Bastille’s modded Duration.
  • Vortex’s duration is increased by 70% of its Maximum Duration for each additional Vortex thrown into it. (unchanged)

LUNAR NEW YEAR

2026 is the Year of the Horse, and we’re celebrating with new Kaithe-themed collections and more! Items in the collection can also be purchased separately from the in-game Market.

Reminder that you can still earn Dagath for free by completing the available Alerts until February 18th for her Blueprint and components!

Dagath Yfari Collection

Kindle the ghostly light of wrath with the Dagath Yfari Collection. The sight of her spectral cavalry strikes fear into the hearts of those with ill intent.

Dagath Yfari Skin

Dagath Yfari alights with ghostly flames. Her phantom cavalry also assumes a new and macabre aspect, their haunting visitation betiding woe for those who unwisely turn them away.

Indomitable Kaithe Floof

A cuddly Kaithe floof, to honor the most steadfast of the zodiac animals.

Malaen Ephemera

Bring forth the fiery steeds of Dagath Yfari’s signature ephemera to follow in your footsteps.

The Collection also includes the following:

  • 7-Day Resource Booster
  • 7-Day Credit Booster
  • 30,000 Kuva
  • 300,000 Credits
  • Zaw Riven Mod
  • Kitgun Riven Mod

Year of the Kaithe Collection

Celebrate the Year of the Horse in style with this equine collection.

Gynfas Kaithe Skin

The Tales of Duviri tell of the Gynfas Kaithe visiting homes on a moonless night. To deny it entry is to invite dire misfortune. A fitting steed for Dagath Yfari.

  • The Gynfas Tail also comes as part of the skin, and can be equipped onto any Kaithe Pedigree from the Kaithe Customization screen in Teshin’s Cave.

Lunar Renewal Horse Sigil

Gallop into the coming year with the freedom of the loyal horse.

Lunar Renewal Theme

A custom UI color theme. To change your UI theme, go to your Options, Interface, and select “Customize UI Theme”.

Lunar Renewal Kaithe Flourish (Emote)

A sprightly dance reminiscent of the kaithe’s ambling prance, suitable for the Lunar Renewal.

Equip this emote using the Gear Wheel tab in your Arsenal.

Tanau Sugatra

The entrancing light of this fiery Sugatra will lead the unwary astray.

The Collection also includes the following:

  • 7-Day Affinity Booster
  • 20,000 Kuva
  • 200,000 Credits

Lustrous Lunar Renewal Collection

  • All items from the Dagath Yfari Collection
  • All items from the Year of the Kaithe Collection
  • Rifle Riven Mod
  • Pistol Riven Mod
  • Melee Riven Mod

Additional Lunar Renewal Items 

  • Available from the in-game Market:
    • Bingwu Glyph (1 Credit)
    • Lunar Renewal Horse Sigil
  • Available from Baro Ki’Teer on February 20 – 22 and March 6 – 8:
    • Lunar Renewal Horse Emblem (1 Credit)
    • All previous years’ Lunar Renewal Emblems will also be available during these visits for Ducats and Credits.

SQUISHY TRIAD FLOOF BUNDLE 

Bring home the familiar faces of the Devil’s Triad – whether friends or enemies, now cuddly for your convenience – available for purchase in the in-game Market! Each of these Floofs can also be purchased separately.

Roathe Floof 

“What’s this? My likeness, rendered in some sort of malleable textile? The indignity.” – Vice Regent Grand Carnus Roathe

Marie Floof

“Regardez! Mon visage, but surely far more adorable, n’est-ce pas? I simply must squish mes petites joues!” – Marie Leroux

Lyon Floof

“I do not understand the purpose behind crafting such a ridiculous image. No, I will not give it back.” – F. Lyon Allard

ADDITIONS

  • Added the Digital Extremes logo on launch before the login screen.
  • Added the Community Customizations from Prime Time 467 and 469 for Uriel. Wisp, Harrow, Titania, Kullervo, Wukong, Octavia, Khora and Revenant.

CHANGES

The Old Peace Quest Changes & Fixes

  • You can now replay The Old Peace Quest!
    • To replay, go to your Codex > Quest > The Old Peace > Select the “Replay Quest” button at the bottom of the screen.
  • An additional inbox message will be sent after completing The Old Peace Quest. It lists the players that were part of your playthrough via Somatic Bearers and rewards you with the Somatic Bearer Memorial Decoration.
    • Honor the memories of Old Tau and the Somatic Bearers who fought by your side with this unique Decoration that displays the names of the Tenno (upon approaching) who supported you in The Old Peace (up to 9 names max, 3 per playthrough).
    • If you completed the quest (and selected at least one name from the Somatic Bearers) before this update, you will retroactively receive this inbox on login.
    • If you complete the quest after this update, it will be delivered the next time players login post-quest completion (to avoid potential issues with the quest completion inbox send).
    • There is a limit of 3 Somatic Bearer Memorial Decorations that can be received (one from first playthrough and two additional from replays).
  • Added VFX on Warframe/Operator (floating blue orbs and energy aura) to better communicate the presence of the Somatic Bearer buff in The Old Peace Quest.
  • Fixed a performance issue at the beginning of the Dactolyst fight in The Old Peace quest.
  • Fixed being unable to progress past the first stage in a Whispers in the Walls Quest replay if you have completed The Old Peace.
  • Fixed being unable to cast Brimstone via D-pad on controller to destroy a room in The Old Peace quest.
  • Fixed a progression stop and function loss when at the last stage of the Veilbreaker quest if The Old Peace quest has been completed.
  • Fixed a function loss resulting in being stuck as Operator after using Transference during The Old Peace quest.
  • Fixed Founders’ custom Excalibur Prime reviving as generic in the last three stages of The Old Peace Quest.
  • Fixed elevator cutscenes breaking in The Old Peace quest (potentially leading to progression halts) when emoting before entering elevator.
  • Fixed opening Options menu after interacting with Somatic Bearers in The Old Peace quest causing the Somatic camera’s position to break.
  • Fixed getting stuck in a room and loss of function in a late stage of The Old Peace quest after casting Slash Dash to enter a specific door.
  • Fixed using Somatic Bearers during the “Destroy Grineer Cleanup Squad” stage in The Old Peace quest causing enemies to freeze and suspend in air.
  • Fixed Arcane Persistence causing Uriel to load without Shields in the Retribution stage of The Old Peace Quest.
  • Fixed the golden plates popping in one of the Dark Refractory cinematics in The Old Peace Quest.
  • Fixed the wrong Lotus icon appearing in The Old Peace quest completion inbox message.
  • Fixed Adis facing backwards when typing into a console during the first stages of The Old Peace Quest.

General Changes 

  • Removed the Seeding Steps Ephemera Blueprint from the Arbitrations mission rewards and adjusted the drop tables to redistribute rates:
    • Vitus Essence x3 from 7% to 10%
    • Endo x1,500 from 33% to 35%
    • It is still available from the Arbitrations Honors for Vitus Essence!
  • Made the following changes to the Install Shuttle Uplink Perita Rebellion order based on player feedback that the power up phase was being interrupted too frequently:
    • Reduced the enemy hack time from 14 to 7 seconds, so that the shuffle has a chance to activate.
    • Increased the damage threshold for squads with multiple players, so the power interrupt is less likely to occur.
  • We’ve added more Mandarin VO in these areas listed below – reminder that you can change your Audio Language to Simplified Chinese from the launcher to change the character voice lines. Thank you again to our friends at WeGame for the continued effort to add more VO to the game!
    • Quests:
      • Isleweaver
      • Jade Shadows
      • 1999
      • Lotus Eaters
      • The New War – Added Breacher Moa lines
      • Duviri Paradox – A minor line was missing
    • 1999 & Round Table Protoframe Voice Lines (romance, vendor, Gemini Skins and mission lines)
    • Mission specific:
      • Cephalon Cy in Railjack missions
      • Scaldra enemies in Höllvania missions
      • Technocyte Coda members
      • Belric & Rania in Mirror Defense
      • Fibonacci in Alchemy
      • Loid in Netracell missions
      • Major Rusalka in Scaldra Extreminate, Undercroft and Isleweaver node
      • Scaldra Screamer in Stage Defense
      • Teshin in Undercroft Alchemy
      • Vay Hek in Ghoul Purge and Plague Star
    • Added Vendor Dialogue for:
      • Saya at Koumei’s Shrine
      • Loid in Sanctum Anatomica
      • Tagfer in Sanctum Anatomica
      • The Business in Fortuna
    • Misc.
      • Grandmother’s dialogue in the Whisper Naberus Mobile
      • Ollie’s dialogue in Ollie’s Crash Course
      • Duviri NPCs & Orowyrm dialogue (Lodun etc)
  • Updated several Animation Set icons for better consistency across all Warframes.
  • Made minor changes to language used in Lyon’s KIM conversations for improved clarity.
  • Added an explanation for how to equip Emotes in their Market descriptions.
  • Updated store icons for some Emotes for uniformity across all.

Performance & Optimizations 

  • Optimized the GI lighting, fog and some of the debris meshes in the Stage Defense mission to improve performance.
  • Made performance improvements to the Albrecht’s Laboratories tileset, notably in Assassination tiles, with fixes to its GI lighting.
    • Lighting quality in this tileset has also been improved! Previously, there were sun casts across the entire proc, which was causing the lighting to be blown out.
  • Made rendering robust when faced with corrupt assets.
  • Optimized viewing of online friends or clan-mates by reducing network overhead.
  • Made general performance optimizations.
  • Fixed performance issues caused by shooting Zephyr’s Tornado with Secondary Irradiate equipped.
  • Fixed performance issues caused by the Optimism Peely Pix.

FIXES

Top Fixes

  • Fixed Blueprints and Infernum Rewards not showing on the Descendia End of Mission rewards screen.
  • Fixed a loss of function (unable to shoot, use abilities, or move normally) when using Ember/Protea and the Vinquibus.
  • Fixed Pennant’s unique trait not working in the Simulacrum and for Clients in general.
  • Fixed loss of Grapple functionality after casting Vazarin’s Guardian Shell in The Perita Rebellion.
  • KIM Fixes:
    • Fixed a bug with Lyon while in Rank 6 – Bestfriends/Loved where he would hang forever on “Typing…”
    • Fixed breaking up with Lyon causing your Chemistry Rank to change to “Friendly”.
      • For affected players, on login this will be corrected to Rank 5 – Close (non dating) as intended!
    • Fixes towards cases of Roathe being Anathema despite meeting all requirements.
      • We’re hoping that we’ve corrected this for all players, but it is possible that there are more instances of this. If you encounter it again, please let us know!
      • Fixed cases of incorrect dialogue appearing in chat history with Roathe and Marie in the KIM.
    • Fixed being unable to romance any of The Hex Protoframes if you are also romancing someone from The Devil’s Triad.
      • For those who are stuck in a state where they still can’t romance The Hex after this Hotfix, you can contact support for further assistance.
      • This also fixes Quincy getting stuck typing forever in one of his Rank 5 (Close) conversations if you’re exclusively dating one of The Devil’s Triad Protoframes.
    • Fixed being able to skip past a Rank in the KIM chats if the “Play All KIM Conversations” setting is on and then turned off at later ranks.
      • For those who skipped a rank, the affected Protoframes will go back to the intended rank and appear Online again with the associated dialogue to complete.
    • Fixed Marie’s Rank 6 dialogue amount requirements not matching with her Rank 7.
  • Fixed Operator/Drifter Makeup saving to all appearance configurations instead of the selected one.
  • Fixed Kullervo’s Wrathful Advance not triggering Thalys’ Incarnon form.
  • Fixed Uriel’s Brimstone gauge resetting after Transference (UI only issue).
  • Fixed Clients being unable to auto-parry the first incoming projectile.
  • Fixed Operators being able to join The Devil’s Triad Captura Date Scenes. These scenes are intended to be Drifter only.
  • Fixed Ash’s Teleport Finisher Damage not scaling off of Ability Strength.
  • Fixed being unable to progress in Void Cascade Fissure mission if the Exolizer is cleansed just as the round ends.
  • Fixed being unable to progress in Void Cascade missions due to cases of the second Exolizer not spawning.

Code Fixes 
These fixes went out on PC first during The Old Peace hotfixes since they required code to solve, which requires a cert build. They are live now on this platform with this interim cert build (update lexicon here).

  • Fixed the On Call Crew being restricted in all missions (instead of just the Dark Refractory missions as intended).
    • This was fallout from restricting them from The Dark Refractory missions, but should now be restored.
  • Fixed being unable to change Voidshell textures on Operator and Drifter suits.
  • Fixed hidden Tauron Nodes causing “Focus Upgrade Available” notifications appearing for players with maxed out Focus Schools (but who hadn’t yet acquired a Tektolyst Artifact to unlock them).
  • Fixed emissive tints not properly applying to Operator/Drifter attachments.
  • Fixed the “Survival” Nightwave Acts not properly tracking progress.
  • Fixed a rare crash when using a beam weapon.
  • Fixed emissive tints not properly applying to Operator/Drifter attachments.
  • Fixed Drifter’s face morphing when toggling the Grand Carnus hood opened and closed.
  • Fixed spotloading caused by Sevagoth Specters when they cast Exalted Shadow.
  • Fixed being unable to change the textures on Operator/Drifter Voidshell Suits.
  • Fixed a rare crash in The Perrita Rebellion.
  • Fixed a rare crash on game shutdown.

Mission & Quest Fixes

  • Fixed rare bug where Clients would get teleported back to the terminal they interacted with in the first objective after hacking a mine in the second objective in The Perita Rebellion.
  • Fixed loaner Archwing weapons becoming underpowered after reviving in the Hunhullus fight.
  • Fixed Clients being able to roam Duviri freely as a Maw after starting Maw Feeding together post-Host migration.
  • Fixed some cinematics in the Second Dream quest incorrectly keeping your Warframe’s weapons equipped in hand.
  • Fixed Titania remaining in Razorwing during a cinematic in the Second Dream.
  • Fixed Operator holding Archgun in Second Dream cinematic after using Archgun Deployer.
  • Fixed the flashlight going out in the Chains of Harrow Quest. Everyone afraid of the dark, rejoice!
  • Fixed Ayatan Sculptures unintentionally spawning during the Second Dream quest.
  • Fixed unintended Warframe doubling in a cinematic during the Sacrifice quest.
  • Fixed a progression stop and function loss after opening the Once Awake Inbox Message.
  • Fixed not having weapons in the Prime Vanguard fight after being disarmed by Mesa Prime before being teleported into the boss arena in The Perita Rebellion.
  • Fixed Sentinel being unequipped after completing a Decendia floor with the “Battle Kaithes” challenge.
  • Fixed Focus Convergence Orbs and other loot getting stuck inside of inaccessible sections of the Stage Defense tileset. These items will now be teleported out to a spot players can reach.
  • Fixed issue where sections of the underground tube in Stage Defense tile would not appear for Clients and players with Geometry Quality set to low.
  • Fixed several issues with the respawn volume behind extraction in one of the Corpus Outpost tiles (texture gaps, plants behind respawn volume, loss of function when entering volume).
  • Fixed wonky spawn location for Hell-Scrubbers in one of the Höllvania tiles.
  • Fixed collision breaking in The New War quest if the Narmer Mask cinematic in the Stolen Plates stage is triggered while riding K-Drive.
  • Fixed level 30 Coolant Raknoid enemies spawning in Vox Solaris Quest missions.

UI Fixes

  • Fixed Deepmines Bounties being a node requirement to mark Venus as complete in the Navigation UI, which was confusing players into believing they weren’t eligible to unlock the Steel Path.
  • Fixed the UI incorrectly wrapping text for items with long names.
  • Fixed Vinquibus incorrectly having a melee entry in the Profile screen when it should only show as a Primary.
  • Fixed the “Upgrade Available” notification for Tauron Strike Focus Nodes not appearing when it should.
  • Fixed the Tektokylst Artifacts options appearing in the Dojo Arsenal UI (support for Tektoklyst Artifacts in the Dojo is not available).

Cosmetic Fixes

  • Fixed several issues with Gemini Skins developing odd facial features:
    • Fixed the Devil’s Triad Gemini Skins faces deforming in the login and menu screens  (ex: Roathe being lipless in login screen, which Marie and Lyon might actually be celebrating).
    • Fixed Kaya, Roathe, Marie and Lyon’s faces deforming while riding Atomicycle.
  • Fixed Drifter’s face deforming when using Gemini Emotes.
  • Fixed Flare’s Gemini Skin missing face idles. A rockstar needs to express themselves!
  • Fixed Operator/Drifter face clipping through Hoods (notably Umbra Hooded Scarf, Feldune Hood, Voidshell Hood).
  • Fixed alternative Holster Styles for the following Incarnons missing offsets:
    • Hate Incarnon
    • Nami Solo Incarnon
    • Anku Incarnon
    • Innodem
    • Praedos
    • Known Issue: Holster issues with Thalys’ Incarnon Mode.
  • Fixed several armor offset issues with Lyon’s Gemini Skin.
  • Fixed several offset issues with the Vanda Prime Armor on Drifter.
  • Fixed offset issues with the Insign Chest Armor on Banshee’s Soprana Skin.
    • This also fixes the offset issues with the Loiaus Chest Medallion.
  • Fixed Ki’Teer Atmos Mask offset issues on Drifter while in Duviri.
  • Fixed offset issues with the Conquera Shoulder Ribbon, Tannukai Shoulder Plates and Asakage Shoulder Armor on Caliban.
  • Fixed Lettie missing her freckles and beauty mark.
  • Fixed part of the Tempestarii Railjack Skin not retaining custom Energy colors.
  • Fixed several armor offset issues on Voruna.
  • Fixed offset issues with the cyst and holster styles on the Lyon Gemini Skin.
  • Fixed Signas’ offset resetting after being adjusted and reducing performance.
  • Fixed armor offset issues on the Kullervo Apostate Skin.
  • Fixed materials on the Lunar Renewal Dragon Emblem to be consistent with the other Lunar Renewal Emblems.

Misc. Fixes

  • Fixed Lingering Transmutation’s description being inaccurate stating that the probe returns to Lavos instead of to the cast position as intended.
    • Now reads: “Probe returns to cast position after reaching max range, and remains nearby for 15s. Recall Probe by recasting. Recast again to end.”
  • Fixed the Operator/Drifter’s body disappearing when Reset Defaults is selected twice during Customization.
  • Fixed roman numeral “i” not being localized correctly in Turkish.
  • Fixed The Lost Islands of Duviri Fragments missing from the Codex when viewed from the Dormizone.
  • Fixed Operator/Drifter unintentionally rotating in Customization if Randomize All/Reset Defaults was clicked.
  • Fixed Ordis interrupting the Alad V cinematic that plays after completing the Jupiter Junction.
  • Fixed the Vestan Moss Decoration missing punctuation in its description.
  • Added VFX on the Tauron Strike Charge HUD to indicate whether a Convergence or Tauron Boost Convergence Orb has been picked up.
  • Fixed being unable to access the Focus School Upgrade Menu from the Dormizone.
  • Fixed four TennoGen items that were accessible on platforms they are not licensed for due to a setup error.
  • Fixed a capitalization issue for Jupiter in Baro’s dialogue.
  • Fixed small typo in the Madurai Vanguard Honoria description.
  • Fixed texture issues with Loid’s suit chest window.
  • Fixed the back of Ember Heirloom’s Prex Card missing the glitter VFX.

Script Error & Crash Fixes

  • Fixed crash caused by launching an Arbitration mission from the Zariman or Sanctum Anotomica.
  • Fixed script error caused by stat compare in UI.
  • Fixed an “out of memory” crash.
  • Fixed script error related to Player Profiles.
  • Fixed script error when using an Archgun in the Hunhullus fight prior to the Archwing phase.
  • Fixed graphics crash.
  • Fixed script error in Descendia’s Shrine Defense.
  • Fixed crash caused by Railjack mission.
  • Fixed crash related to turrets in The Perita Rebellion.

Warframe – Ver. 41.0.7

  • Release date: January 14th/15th 2026
  • Patch notes:

Missed Note from The Old Peace Hotfix #6:

  • Fixed Skin-specific armor not being removed when equipping a different armor piece in its slot.

Changes:

  • Made further improvements to Void Cascade spawns, especially when playing solo.
  • Removed the Spinnerex and Kestrel from being usable in Conclave, as they are not balanced for this gamemode.
  • Remastered various Hex kiss cinematics and the Table for Two cinematic in The New War to use new Drifter faces.

The Devil’s Triad KIM Changes and Fixes:
This hotfix brings a wide array of fixes and changes to address pain points in The Devil’s Triad KIM progression. Outside of the fixes, there are additional behind-the-scenes adjustments to help players who get “stuck” in conversations with certain Protoframes.

Many of these notes are vague to avoid spoilers so it may be unclear if these fixes apply to you — regardless, we’ve tried to cover as many issues that we could find:

  • Updated Roathe’s profile notes to be less confusing if players are Anathema after being Trusted.
  • Fixed players not being able to reunite the family if they missed a certain conversation with Roathe when he was Close.
    • We’ve added a similar conversation for those at Best Friends / Loved Rank so they can trigger this event.
    • Also added a conversation to Lyon at Best Friends to address other cases of players being in a failstate for the Reunion.
  • Fixed players being able to date Roathe without hitting the requirements, causing them to be Best Friends while also in a Romance.
    • Players in this state will have their Rank reverted to Close and will see an Anathema label in his Profile to indicate that key checkpoints have not been reached. If you are affected by this, we recommend spending more time in Descendia, or speak to Marie or Lyon for assistance.
  • Fixed missing response options in a KIM Chat with Roathe, leaving the Drifter to only reply [end].
  • Fixed a case of one of Roathe’s conversations not starting while Close.
  • Fixed Roathe’s profile notes not being updated properly if players moved him out of Anathema, causing players to think they needed to reset when they didn’t need to.
    • This hotfix has shipped an account update to clear the incorrect note for players in this state.
  • Fixed an edge-case of Lyon not speaking to players if they managed to get enough Chemistry to skip from Friendly to Trusted with Marie.
  • Fixed Lyon’s rank sometimes changing to Friendly once he has agreed to a Romance.
    • Players in this state should see their rank update properly to Close or Loved (depending on your Chemistry).
  • Fixed Marie missing default profile notes while Trusted, which was leading to some  confusion.
  • Fixed Marie sending players to talk to Roathe despite that conversation not being available, resulting in a dead-end.
  • Fixed Marie mentioning meeting Otak too early in a KIM conversation.
  • Fixed various typos and made minor copy tweaks in The Devil’s Triad KIM chats.
  • Fixed Loid missing his glasses and issues with Roathe’s clothes in the reunion cinematic.
  • Fixed various map holes in Marie’s Room Captura scene.
    • Also fixed decorations remaining floating in-place if the furniture they were placed on were destroyed in Marie’s Room Scene.
  • Fixed an animation pop in Roathe’s kiss cinematic.

Top Fixes:

  • Fixed players not receiving rewards from the third mission in Deep/Temporal Archimedea.
    • This was the result of unclaimed Challenges resetting Personal Modifiers when accessing the Archimedea screens, causing Reward Points in the UI to not match the actual Reward Points earned from completing the Archimedea missions.
  • Fixed loss of function for Mesa if she had Mesa’s Waltz equipped and cast Peacemaker while her secondary weapon was active, then used Transference.
  • Fixed Tellurium dropping in Recall: Hunhullus missions in The Perita Rebellion.
    • This was an unintended effect of the Archwing portion of the fight. We have removed this resource as it is not lore consistent for this mission.
    • Also fixed dropships dropping Circuits in a specific tile in The Perita Rebellion.
  • Fixed missing facial animations and romance-specific voice lines for Roathe, Lyon, and Marie’s Gemini skins.
  • Fixed killing a boss in Descendia during their intro cinematic causing the Infernum to be progression stopped.
  • Fixed one of Marie’s abilities being able to instantly kill Roathe in Descendia, causing his fight to be progression stopped.
  • Fixed being unable to use Helminth Invigoration Overrides.
  • Fixed summoning a Heavy Weapon twice in one mission resulting in function loss.
  • Fixed the “Flawless” Nightwave Act not properly tracking progress.

Warframe, Focus, and Weapon Fixes:

  • Fixed Naramon’s Lethal Levitation not functioning for Clients.
  • Fixed Atlas not receiving bonus Rubble when punching a Petrified enemy with Landslide.
  • Fixed Uriel being dragged to the ground when flying in Infernalis on the Cambion Drift.
  • Fixed Gulphagor targeting enemies that could latch onto players (ex: Maggots), thereby causing latch-ception.
  • Fixed Oberon’s Hallowed Reckoning not affecting ragdolled enemies.
  • Fixed Banshee’s Silence causing Roathe to freeze if cast while he was mid-special attack in Descendia.
  • Fixed various issues caused by casting Abilities while grappling to an Anchor in The Perita Rebellion.
  • Fixed Gyre Prime, Alternox Prime, and Kestrel Prime not being prioritized over their non-prime versions in Teshin’s Cave offerings in Duviri.
  • Fixed players becoming permanently invisible if they cast their Tauron Strike in a specific way.
  • Fixed the Nidri Tauron Strike description in the Vazarin Focus Upgrade menu incorrectly listing duration at 30s instead of 20s.

Quest Fixes:

  • Fixed certain Quest transmissions not playing when generic transmissions are disabled (notably Alad V’s opening dialogue in The Second Dream).
  • Fixed players not having enough Stormbringers to Dissolve in The Teacher Quest if they dissolved 2 and then relogged immediately after, resulting in a progression stop.
  • Fixed a loss of function if new players entered the Codex via the Update Screen menu during Vor’s Prize.
  • Fixed the Typholyst being able to jump out of the map in The New War, causing the quest to become progression stopped.
  • Fixed the Murex missing in a cinematic during Veso’s segment of The New War quest.
  • Fixed Darvo briefly flashing on-screen during the Purge sequence in The War Within quest.
  • Fixed pathing issues with Sentient boarding parties in The New War quest.
  • Fixed players being able to skip Itzam’s quiz in The Old Peace quest.
  • Fixed various issues relating to the Somatic Bearers mechanic in The Old Peace quest.
    • Fixed SFX not playing when returning to the standing position.
    • Fixed VFX from creating a Memory not spawning from the correct location.
    • Fixed buff VFX lingering during cinematic moments and when combat ends.
    • Fixed Excalibur Prime holding an invisible weapon when exiting the Somatic Bearers menu.
  • Fixed a Prime Grineer t-posing in a segment of The Old Peace quest.

Fixes:

  • Fixed Clients not seeing certain boss health bars in Descendia.
  • Fixed players being stuck outside of the H-09 Efervon Tank arena if the fight was triggered while they were dead and they revived after it began.
  • Fixed orbs not properly being destroyed for Clients in the Archwing segment of the Hunhulls fight, causing them to suffer additional radial attacks.
  • Fixed cases of Teshin’s transmissions appearing in Steel Path Descendia after a Host Migration.
  • Fixed two bosses spawning in Descendia following a host migration.
  • Fixed shoulder armor offsets not matching between Valkyr Heirloom’s left and right arms.
  • Fixed Roathe’s haircut disappearing when entering Void Mode as the Operator/Drifter.
  • Fixed Ivara’s Artemis Bow Alternative Fire stat listing a string path instead of the intended term.
  • Fixed Insign Armor Challenge descriptions being cut off after a comma in the Arsenal.
  • Fixes towards issues when two players access the Tektolyst Artifact upgrade screen in a squad while in the Simulacrum.
  • Fixed a script error if players were in the Blessing screen for Lyon or Marie while their squadmates progressed to the next Inferum in Descendia.
  • Fixed a script error caused by the Shrine Defense objective in Descendia.
  • Fixed a script error related to the refresh rate setting.

Warframe – Ver. 41.0.6

  • Release date: January 8th/9th 2026
  • Patch notes:

Changes:

  • Adjusted Jade’s Glory on High VFX to work better with the “Reduce Teammate Visual Effects” setting, and reduced some of the brighter elements following community feedback.
  • Temporarily removed Techrot Upsurge and Volatile Techrot modifiers from spawning in certain Hex Bounties as they could prevent Extraction.
  • Polished some camera transitions in a later stage of The Old Peace quest.

Top Fixes:

  • Fixed being unable to ask Roathe to date in La Cathédrale.
  • Fixed Roathe being permanently ragdolled by Voruna’s Ulfrun’s Descent, causing his fight in Descendia to become progression stopped.
  • Fixed being unable to complete the “Catch one fish, mine one gem or metal, and kill one enemy in 30 seconds” Riven Challenge.
  • Tentative fix for continued Netracell spawning issues for players who frequently swapped between Operator and Warframe.
    • This also addresses a similar issue where enemies would not spawn in Void Cascade.
  • Fixed Railjack Crew, On-Call Crew, Specters, and Rescue targets getting stuck in a floating horizontal stance.
  • Fixed Marie swapping from Close to Anathema if players ran out of conversations with her at this rank.
    • We revised the number of conversations needed to progress to the next rank, and made it easier to unlock opportunities to earn more Chemistry with her at this rank.
      • Additionally, we’ve made it easier to unlock opportunities to earn more Chemistry with Lyon and Roathe at Close Rank as well, to avoid a similar issue occurring with them.
    • If you were stuck in this state, you should be able to progress with Marie once more!
  • Fixed using a Tauron Strike during Titania’s Razorwing causing future casts of Razorwing to break.
  • Fixed an unholy Drifter / Operator hybrid appearing at the start of The Duviri Paradox quest if players have not yet completed The New War.
  • Fixed the Amanata’s passive no longer re-rolling its buff every 30 hits.

Fixes:

  • Fixed getting stuck on Marie’s Infernum in Descendia if you spoke to her just as your Squad descended into the next Infernum.
  • Fixed the HUD buff indicator for Uriel’s Remedium not displaying the ability name.
  • Fixed cases of players not receiving the Kavat Genetic Codes or Power Cores if they already owned some when purchasing the Vasca Kavat Kit.
    • We will be running a script for affected players post-hotfix!
  • Fixed the Vinquibus’ custom reticle disappearing in a stage of The Old Peace quest.
  • Fixed breakable items in a later stage of The Old Peace quest being broken without Infernalis being properly cast.
  • Fixed a case of Cross Platform Save accounts being able to apply multiple Invigorations via the Helminth.
  • Fixes towards spot-loading when opening the Pause menu if players have an active Adversary.
  • Fixed the Roathe and Marie Gemini Emotes not using custom energy colours.
    • Also fixed Marie’s Gemini emote VFX being very bright for squadmates.
  • Fixed various edge-cases related to The Devil’s Triad KIM conversations:
    • Fixed Loid not actually completing a certain promised action even if players successfully triggered it.
    • Fixed Marie appearing to type endlessly in a certain KIM conversation.
    • Fixed a dialogue tree choice in one of Lyon’s KIM conversations causing him to become softlocked.
    • Fixed being able to confess to lying to Marie despite never having done so.
    • Fixed a case of Roathe incorrectly accusing you of doing a certain action that you definitely did not do.
    • Fixed being bounced between Lyon and Roathe if Roathe is waiting for you to complete a certain objective for him.
    • Fixed a rare case of being able to date all three members of The Devil’s Triad at once. If we wanted that to be possible, we’d call them The Devil’s Thruple instead.
    • Fixed various minor typos and an instance of confusing dialogue in KIM conversations with The Devil’s Triad.
  • Fixed Teshin transmissions being able to play during Shrine Defense stages in Descendia on The Steel Path.
  • Fixed the Operator being able to break into La Cathédrale if they fast travelled in the transition area between the Necralisk and Sanctum Anatomica.
  • Fixed a black screen appearing if players entered the Focus Upgrade menu from the Arsenal and quickly exited out.
  • Fixed the newly-unequipped weapon slot in the Arsenal being briefly unresponsive after unequipping the Vinquibus.
  • Fixed the Tenens X Kalika challenge being completable with any version of The Fragmented boss fight, instead of The Fragmented One as intended.
  • Fixed a floating turret in The Perita Rebellion missions.
  • Fixed a case of Lettie letting the Drifter rizz themself up instead of her.
  • Fixed suffix Honoria causing minor UI clipping issues.
  • Fixed Peculiar Audience’s SFX not playing for squadmates.
  • Fixed the Power Core’s description stating it can be earned from the Mars Junction when it is now earned from the Mercury Junction.
  • Fixed minor inconsistencies with value color tags (ex: green for a positive stat change) in Descendia Blessing descriptions.
  • Fixed a script error when attempting to start the Angels of Zariman quest.
  • Fixed a script error caused by Nokko’s Sporespring.
  • Fixed a script error when related to the minimap when in Grendel’s Pulverize.

How to download updates for Warframe for the Nintendo Switch?

To download the updates for Warframe on Nintendo Switch, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game’s icon in the Home Menu and press – or + to get to the options screen. The version number is displayed below the title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.