Tiny Metal: Full Metal Rumble (Switch): Software updates (latest: Ver. 1.0.15)

On this page, you will find all there is to know about the Software updates for Tiny Metal: Full Metal Rumble on Nintendo Switch (originally released on July 11th 2019 in Europe, North America, and Japan)

Click here for more Software updates!

Tiny Metal: Full Metal Rumble – Ver. 1.0.15

  • Release date: January 12th 2021 (North America) / January 13th 2021 (Europe, Japan)
  • Patch notes:

No patch notes available. This update provides the following:

  • addressed a few bugs regarding skills and unit movement
  • Additional notes: none
  • Source: Area35 (Twitter)

Tiny Metal: Full Metal Rumble – Ver. 1.0.11

  • Release date: April 2nd 2020 (North America, Europe, Japan)
  • Patch notes:

Visuals

  • Incorporate community feedback to improve unit versus terrain readability
  • Show sub-unit count as ticks in bottom left HUD HP bar
  • Highlight completed difficulties on Caesar’s Rescue difficulty select screen

Bugfix

  • Fix heros in save data getting saved under invalid unlock ids
  • Add self-healing procedure to fix broken hero saves
  • Fix hard-lock loading bug if game has been force quit during commander power
  • Fix dialog voice language not respecting settings
  • Fix map resets forcing MASTER difficulty to HARD
  • Fix ending turn on unit ride causing AI desync and soft lock
  • Fix units at times becoming un-selectable
  • Fix new heroes missing from statistics on main menu
  • Fix ammo and fuel passive commander boost only affecting capacity
  • Fix duplicate hero deployment if hero was deployed in prior patch
  • Fix merge forcing unit to face north
  • Fix stair stepping in unit height change animations
  • Fix units appearing buried in terrain under EASY difficulty
  • Fix invisible units being selectable
  • Fix loaded units appearing invisible
  • Fix 3 jukebox songs missing titles
  • Fix MP lobby BGM not playing under certain edge cases
  • Fix save -> loading resetting turn counter
  • Additional notes: none
  • Source: Area35

Tiny Metal: Full Metal Rumble – Ver. 1.0.10

  • Release date: March 11th 2020 (North America, Europe, Japan)
  • Patch notes:

Visuals

  • Implement new style oceans
  • Coordinated efforts to improve unit readability
  • Coordinated improvements to terrain coloring
  • Coordinated efforts to reduce feelings of claustrophobia on maps
  • Maps now curve into the abyss instead of meeting a wall of abyss
  • Oceans visually held back by from flowing into abyss
  • Procedural placement of props on terrain
  • Animate edge of fog

Optimization

  • Optimize shadows between zoom levels
  • Optimize material usage between fogged and non-fogged tiles
  • Optimize abyss rendering to reduce draw calls
  • Prevent font cache flush to reduce frame lag
  • Pre-cache particle effects to reduce frame lag

System

  • Canceling a build menu using the back button will not mark the factory as done
  • Canceling a build menu using the cancel menu option _will_ mark the factory as done
  • Display which challenges have already been failed from the Mission Details screen
  • Do not hide HUD when menus open, reduces excess visual noise

Bugfix

  • Fix “Mouse Vs Cat” achievement doesn’t trigger if your Rifleman kills a Blitz Mecha with its counter-attack
  • Fix Indirect units giving damage in ambushes
  • Fix hovering over unseen enemy units displaying said unit’s movement range
  • Sentinels Soldier’s Super Power not giving crit boost
  • Fix soft-lock during AIs turn under certain circumstances
  • Fix oceans missing under bridges
  • Fix jitter when viewing battles
  • Fix edge of abyss visible in certain wide monitor aspect rati
  • Additional notes: none
  • Source: Area35

Tiny Metal: Full Metal Rumble – Ver. 1.0.9

  • Release date: August 21st 2019 (North America, Europe, Japan)
  • Patch notes:

System

  • Make only Infantry deploy Heroes
  • Add difficulty selection before start of campaign
  • Mark factories as skipped when build menu is closed without building
  • Add super power options to the pause menu

Bugfix

  • Fix commander passive not switching with commander selection
  • Fix icons for various challenges on map packs 「South Island Assault」 and 「Wisdom and courage」
  • Fix “Safety First” challenge not considering unit losses from counter attacks
  • Fix Norman’s Bluff allowing same team selection
  • Fix campaign mission #25 showing different victory conditions in battle versus results screen
  • Remove erroneous Riflemen and Fortress unit voices which referenced a specific team
  • Fix enter on mission details screen causing softlock
  • Fix master mode not unlocking mission specific achivements
  • Fix Perfect Start achivement
  • Fix Nora’s powers not boosting attack of Mecha
  • Fix power effect occurring for carried units
  • Fix Ai ignoring fog in Forests and Hills
  • Fix play time reset even during save reload
  • Fix team cash display in deploy menu
  • Fix in-game mission details not showing master mode
  • Fix continuing after a retirement from a campaign mission not opening overworld
  • Fix AI only using powers once until reload

Localization

  • Fix typos in campaign mission #10
  • Fix missing line from campaign mission #34
  • Fix various typos and improvements to localizations
  • Fix AO settings including “better” not “Better”
  • Fix Spanish translation of Powers including out-of-font characters
  • Fix “Zipang” being written as “Zipangu” in a reported dialog
  • Fix spelling of Wondrous in song title

Balance

  • Improve balance of skirmish map「Apocalypse Now」
  • Additional notes: none
  • Source: Area35

Tiny Metal: Full Metal Rumble – Ver. 1.0.7

  • Release date: ???
  • Patch notes:

System

  • Fix Japanese translation for some commander powers
  • Fix dialog sound effects not respecting SE volume setting

Balance

  • Improve balance of campaign mission #33
  • Additional notes: none
  • Source: Area35

How to download updates for Tiny Metal: Full Metal Rumble for the Nintendo Switch?

To download the updates for Tiny Metal: Full Metal Rumble, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.


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Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some.

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