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Tiny Metal: Full Metal Rumble (Switch): Software updates (latest: Ver. 1.0.15)

On this page, you will find all there is to know about the Software updates for Tiny Metal: Full Metal Rumble on Nintendo Switch (originally released on July 11th 2019 in Europe, North America, and Japan)

Click here for more Software updates!

Tiny Metal: Full Metal Rumble – Ver. 1.0.15

  • Release date: January 12th 2021 (North America) / January 13th 2021 (Europe, Japan)
  • Patch notes:

No patch notes available. This update provides the following:

  • addressed a few bugs regarding skills and unit movement
  • Additional notes: none
  • Source: Area35 (Twitter)

Tiny Metal: Full Metal Rumble – Ver. 1.0.11

  • Release date: April 2nd 2020 (North America, Europe, Japan)
  • Patch notes:

Visuals

  • Incorporate community feedback to improve unit versus terrain readability
  • Show sub-unit count as ticks in bottom left HUD HP bar
  • Highlight completed difficulties on Caesar’s Rescue difficulty select screen

Bugfix

  • Fix heros in save data getting saved under invalid unlock ids
  • Add self-healing procedure to fix broken hero saves
  • Fix hard-lock loading bug if game has been force quit during commander power
  • Fix dialog voice language not respecting settings
  • Fix map resets forcing MASTER difficulty to HARD
  • Fix ending turn on unit ride causing AI desync and soft lock
  • Fix units at times becoming un-selectable
  • Fix new heroes missing from statistics on main menu
  • Fix ammo and fuel passive commander boost only affecting capacity
  • Fix duplicate hero deployment if hero was deployed in prior patch
  • Fix merge forcing unit to face north
  • Fix stair stepping in unit height change animations
  • Fix units appearing buried in terrain under EASY difficulty
  • Fix invisible units being selectable
  • Fix loaded units appearing invisible
  • Fix 3 jukebox songs missing titles
  • Fix MP lobby BGM not playing under certain edge cases
  • Fix save -> loading resetting turn counter
  • Additional notes: none
  • Source: Area35

Tiny Metal: Full Metal Rumble – Ver. 1.0.10

  • Release date: March 11th 2020 (North America, Europe, Japan)
  • Patch notes:

Visuals

  • Implement new style oceans
  • Coordinated efforts to improve unit readability
  • Coordinated improvements to terrain coloring
  • Coordinated efforts to reduce feelings of claustrophobia on maps
  • Maps now curve into the abyss instead of meeting a wall of abyss
  • Oceans visually held back by from flowing into abyss
  • Procedural placement of props on terrain
  • Animate edge of fog

Optimization

  • Optimize shadows between zoom levels
  • Optimize material usage between fogged and non-fogged tiles
  • Optimize abyss rendering to reduce draw calls
  • Prevent font cache flush to reduce frame lag
  • Pre-cache particle effects to reduce frame lag

System

  • Canceling a build menu using the back button will not mark the factory as done
  • Canceling a build menu using the cancel menu option _will_ mark the factory as done
  • Display which challenges have already been failed from the Mission Details screen
  • Do not hide HUD when menus open, reduces excess visual noise

Bugfix

  • Fix “Mouse Vs Cat” achievement doesn’t trigger if your Rifleman kills a Blitz Mecha with its counter-attack
  • Fix Indirect units giving damage in ambushes
  • Fix hovering over unseen enemy units displaying said unit’s movement range
  • Sentinels Soldier’s Super Power not giving crit boost
  • Fix soft-lock during AIs turn under certain circumstances
  • Fix oceans missing under bridges
  • Fix jitter when viewing battles
  • Fix edge of abyss visible in certain wide monitor aspect rati
  • Additional notes: none
  • Source: Area35

Tiny Metal: Full Metal Rumble – Ver. 1.0.9

  • Release date: August 21st 2019 (North America, Europe, Japan)
  • Patch notes:

System

  • Make only Infantry deploy Heroes
  • Add difficulty selection before start of campaign
  • Mark factories as skipped when build menu is closed without building
  • Add super power options to the pause menu

Bugfix

  • Fix commander passive not switching with commander selection
  • Fix icons for various challenges on map packs 「South Island Assault」 and 「Wisdom and courage」
  • Fix “Safety First” challenge not considering unit losses from counter attacks
  • Fix Norman’s Bluff allowing same team selection
  • Fix campaign mission #25 showing different victory conditions in battle versus results screen
  • Remove erroneous Riflemen and Fortress unit voices which referenced a specific team
  • Fix enter on mission details screen causing softlock
  • Fix master mode not unlocking mission specific achivements
  • Fix Perfect Start achivement
  • Fix Nora’s powers not boosting attack of Mecha
  • Fix power effect occurring for carried units
  • Fix Ai ignoring fog in Forests and Hills
  • Fix play time reset even during save reload
  • Fix team cash display in deploy menu
  • Fix in-game mission details not showing master mode
  • Fix continuing after a retirement from a campaign mission not opening overworld
  • Fix AI only using powers once until reload

Localization

  • Fix typos in campaign mission #10
  • Fix missing line from campaign mission #34
  • Fix various typos and improvements to localizations
  • Fix AO settings including “better” not “Better”
  • Fix Spanish translation of Powers including out-of-font characters
  • Fix “Zipang” being written as “Zipangu” in a reported dialog
  • Fix spelling of Wondrous in song title

Balance

  • Improve balance of skirmish map「Apocalypse Now」
  • Additional notes: none
  • Source: Area35

Tiny Metal: Full Metal Rumble – Ver. 1.0.7

  • Release date: ???
  • Patch notes:

System

  • Fix Japanese translation for some commander powers
  • Fix dialog sound effects not respecting SE volume setting

Balance

  • Improve balance of campaign mission #33
  • Additional notes: none
  • Source: Area35

How to download updates for Tiny Metal: Full Metal Rumble for the Nintendo Switch?

To download the updates for Tiny Metal: Full Metal Rumble, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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