On Friday, IGN showcased Super Mario Maker during a 2 hour-long livestream on YouTube. If you missed it, no problem: you can watch the recording on IGN’s channel, with the embed just below. Jose Otero, Brian Altano and Brendan Graeber from IGN got to showcase the unlimited possibilities offered by the level editor, which allows players to create some truly impressive (and downright lunatic!) levels.
Here’s the livestream recording:
If that wasn’t enough for you (or if you’re looking for something shorter), head after the break for two shorts videos from the Hyper Japan Festival last month, in the UK!
Finally, here’s some pictures from the Super Mario Maker Hackathon, which was held last week at the Facebook HQ. The winning course is called “Ship Love”, and was designed by Doug Strait and Roy McElmurry. Warning: the pictures are quite big, so avoid if you’re on a mobile connection with limited data!
Mario pays a visit to Facebook headquarters in Menlo Park on Wednesday, July 29, 2015. During a “hackathon” event, Facebook employees created their own levels for the upcoming Super Mario Maker game for Nintendo's Wii U home console. The top level, as selected by Nintendo and Facebook judges, will be made available to players for free after the game launches on the 11th of September. (Photo by Alison Yin/Invision for Nintendo/Facebook/AP Images)
Gina Policelli of Facebook designs a level in the Super Mario Maker game during a special “hackathon” event hosted by Nintendo at Facebook HQ in Menlo Park on Wednesday, July 29, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September. (Photo by Alison Yin/Invision for Nintendo/Facebook/AP Images)
Nina Veress Langenfeld, Benjamin Braun and Kai Seward of Facebook design a level in the Super Mario Maker game during a special “hackathon” event hosted by Nintendo at Facebook HQ in Menlo Park on Wednesday, July 29, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September. (Photo by Alison Yin/Invision for Nintendo/Facebook/AP Images)
Facebook Director of Strategic Product Partnerships, Ime Archibong, judges a level in the Super Mario Maker game during a special “hackathon” event hosted by Nintendo at Facebook HQ in Menlo Park on Wednesday, July 29, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September. (Photo by Alison Yin/Invision for Nintendo/Facebook/AP Images)
Facebook employees play a level developed during a “hackathon” event for the Super Mario Maker game hosted by Nintendo at Facebook HQ in Menlo Park on Wednesday, July 29, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September. (Photo by Alison Yin/Invision for Nintendo/Facebook/AP Images)
Corey Olcsvary from the Nintendo Treehouse announces winners Doug Strait, center, and Roy McElmurry (not pictured), who designed the winning Super Mario Maker level, “Ship Love,” created during a “hackathon” event at Facebook Headquarters in Menlo Park on Wednesday, July 29, 2015. More than 150 of Facebook’s best and brightest employees created their unique take on Super Mario Bros. levels. for the upcoming Super Mario Maker game for Nintendo's Wii U home console. The top level, as selected by Nintendo and Facebook judges, will be made available to players for free shortly after the game launches on the 11th of September. (Photo by Alison Yin/Invision for Nintendo/Facebook/AP Images)