Sky Oceans: Wings for Hire (Switch): all the updates (latest: Ver. 1.0.4)
On this page, you will find all there is to know about the various updates for Sky Oceans: Wings for Hire on Nintendo Switch.
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Sky Oceans: Wings for Hire – Ver. 1.0.4
- Release date: May 26th/27th 2025
- Patch notes:
- Error when overwriting an existing saveslot and cancelling the action. Game still overwrites the save file
- Additional notes: none
- Source: Octeto Studios
Sky Oceans: Wings for Hire – Ver. 1.0.3
- Release date: January 24th 2025
- Patch notes:
For all platforms:
Gameplay:
- Fix: Glenn clips into his bed when getting up during the attack on Blossom
- Fix: Unable to find all 18 trash pirates in the Kiezel Fracture
- Fix: Gulliven’s opening line gets cut off too quickly when approaching Stalkista
- Fix: Side quest marker can be seen on screen during scene approaching Stalkista
- Fix: No side quest waymarker back to Dead Rock at the end of “The Brother and the Dreamer”
- Fix: Lots of flickering when flying around Zabutyy Outpost in the overworld
- Fix: Game judders when flying through the wind wall tunnels
- Fix: Bucket’s profile picture keeps disappearing in conversation after he joins the crew
- Fix: Unable to leave Zabutyy after completing the Ancient Ruins, leading to a progression blocker
- Fix: Scene with Garrote leaving the Furnauts replays if you return to Zabutyy, and can lead to a blocker
- Fix: Blocker if you click through the dialogue quickly during the scene when Glenn confronts Julian
- Fix: Issues with unlocking arts early in the game
- Fix: Have to unpause the game twice when returning to the game from the pause menu
Combat:
- Fix: Enemy image incorrectly appeared as Vanessa during combat with an Alliance Airship
- Fix: Enemy airship invisible when attacked by the Aerius Purge art
- Fix: Camera struggles to stay focused on characters and enemies during multiple unique arts
- Fix: Issue with enemies healing each other during combat
- Fix: Entered combat just as was destroying an extractor in Yaatana led to a blocker
- Fix: Early game the hit percentages for machine gun attacks are far too low
- Fix: Allies and enemies often target incorrect characters during Yaatana
- Fix: Multiple issues when using Zenith’s Death From Above art
- Fix: Enemies often get stuck in a loop of constant evading when on low health
Others:
- Fix: No translation error in the in the combat section on the key bindings page
NSW-specific
- Fix: PC Keyboard UI always appears upon loading into a saved game (NSW)
- Fix: Tapping A whilst loading into a cut scene will advance the dialogue and can lead to a blocker (NSW)
- Additional notes: none
- Source: Octeto Studios
Sky Oceans: Wings for Hire – Ver. 1.0.2
- Release date: December 19th 2024
- Patch notes:
- Updated the camera during the ‘Blossom Battle’ meetup.
- Updated Zenith’s beaviour tree to make it more aggressive.
- Fixed an issue where blacktooth portraits did not display correctly.
- Updated ‘Purgatory Mines’ to add a health kit before the boss fight.
- Updated the scout and transport behaviour trees to adjust healing support and self preservation trees to avoid excessive healing.
- Updated Zenith’s ‘Analysis Tree’ to avoid him from repeatedly helaing allies.
- Fixed the player position on the map when it was over the ‘Forgotten Outpost’.
- Updated Zenith’s ‘Unique’ to visualize Airship damage.
- Updated the Nexus 1 puzzles to fix issues were random enemies would spawn and fix the laser grid speed.
- Updated the ‘Purgatory Mines’ yarnscript to update BGM calls.
- Updated the ‘Wlk_Esmeralda’ to adjust the player camera.
- Updated the ‘Input’ config for ‘Standard Navigation’ to increase the mouse camera rotation speed.
- Updated the exploration scenes to revert the camera’s FOV settings to prefab values.
- Fixed an issue where the resting pilot did not finish resting after finishing its required combat.
- Fixed an issue where Doc’s panel did not update when first opened.
- Added ‘Chicken Prefab’ to roaming.
- Added the ‘Not Dead Yet’ function to revive an ally reactively.
- Fixed the item restore plus effect instance id value because it was generating a breaker.
- Added tasks amount to quest save data.
- Fixed the ‘Not Dead Yet’ status effect, arts, and item that used it to apply the intended effect by design.
- Add a UI indicator and Sfx for ‘Not Dead Yet’ status effect revival.
- Updated the ‘Gigadrone Balance’ to fix breaker.
- Added quest elements amount to save data.
- Fixed an issue where default gameplay settings did not apply at the begginning of the game.
- Updated the Gigadrone deck HP stat.
- Fixed an error on the ‘Not Dead Yet’ activation SFX blocking build creation.
- Updated ‘CombatConfigurations’ asset to re-balance combat psyche effects.
- Fixed an error causing a missing airship in Aerius purge.
- Fixed an error when healing airships on first load.
- Fixed an error where airships started with 0 HP on ‘Stone Forest’ combat.
- Fixed an error where players were not allowed to make Vanessa reparations.
- Fixed status effect ‘Blessed’.
- Fixed a breaker cuaing extreme lagging ‘Shipyard Battle’.
- Fixed issues on the desembarking panel.
- Added SFX feedback when players cannot enter an island.
- Fixed an error where status effects were not applying during the first use on build.
- Updated ‘Stone Forest’ to address flow issues reported on Steam.
- Updated ‘Hunting Areas’ Content.
- Fixed localisation issues with Skill Points abbreviations.
- Updated the Credits Video to fix Stephen’s role.
- Fixed key rebinding issues.
- Fixed localisation issues in the Spanish version.
- Fixed the ‘9 Lives’ status effect.
- Fixed the missing character portraits.
- Fixed multiple grammar issues.
- Fixed balancing issues during the Sven battle.
- Fixed Sven’s Unique Art.
- Fixed visual issues with the ‘Undead Bomber’.
- Fixed visual issues with Sven’s Unique Art.
- Fixed visual issues with Gigadrone’s Unique Art.
- Fixed a culling error in ‘Training Grounds’.
- Fixed ‘Antimater Cannon’ visual issues.
- Fixed ‘Airship EMP Cannon’ ability issues.
- Fixed visual issues with ‘Airship Support System’ art.
- Fixed visual issues with ‘Fire Controlman’ art.
- Updated the ‘Exploration Navigation Tutorial’ to show Glenn’s Threat Scanner first.
- Updated the ‘Training Grounds’ to remove ghost task indicators.
- Fixed an issue causing Glenn to render as a plain model in some versions of his home.
- Fixed an issue preventing the airjet landing cutscene to play at ‘Blossom Graveyard’.
- Updated the ‘Auto Save Config’ to ensure that all versions of the ‘Nexus Dungeons’ and ‘Blossom Battle’ allows players to restart the level, instead of going back further.
- Fixed an issue preventing Side Quests concerning creature hunting from getting completed.
- Fixed an issue with exploration UI displaying during combat when unpausing the game.
- Fixed an issue with combat confirmation binding.
- Additional notes: none
- Source: PQube
Sky Oceans: Wings for Hire – Ver. 1.0.1
- Release date: October 17th 2024 (North America, Europe)
- Patch notes:
General Fixes for all Platforms
- Fixed a progression blocker when using the certain ‘arts’.
- Fixed an issue causing enemies to get stuck in the hunting grounds.
- Fixed an issue where players were unable to proceed in the “Brother and the Dreamer” side quest.
- Fixed an issue where players were unable to land on Hivetree Village unless they had an active main quest.
- Drone Master no longer appears invisible when attacking you during final fight.
- An error causing the text to bleed on the Advanced Combat – Aerius Energy tutorial has been fixed.
- Fixed multiple issues when selecting your squad to go into Steinskogur.
- The merchant no longer disappears when engaged with in the overworld.
- Pausing during the opening combat cinematic no longer brings up a blank pause menu.
- Glenn no longer gets stuck if you try and interact with an already opened chest.
- Glenn and Fio now appear correctly during the store comparison section.
- In Hivetree, Ana no longer speaks like a child.
- Going through the Windwall no longer brings up the map.
- Dialogue no longer overlaps during the victory screen after defeating Mira in the Final Test.
- General enemy/battle balancing.
Nintendo Switch Build 1.0.1
- The camera movement has been smoothened when flying and exploring on foot.
- Fixed an error displaying Placeholder text when in the party menu.
- Fixed several issues in the Controls setting menu.
- Fixed issues where button prompts during the “Final Exam” tutorial are really small and therefore hard to read.
- Additional notes: none
- Source: PQube
How to download updates for Sky Oceans: Wings for Hire for the Nintendo Switch?
To download the updates for Sky Oceans: Wings for Hire, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.