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FUR Squadron Phoenix (Switch): all the updates (latest: Ver. 1.0.2 / Next: Ver. 1.1.0 – Advanced Pack)

On this page, you will find all there is to know about the various updates for FUR Squadron Phoenix on Nintendo Switch.

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FUR Squadron Phoenix – Ver. 2.0.0

  • Release date: TBA
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • Major Contents Update.

FUR Squadron Phoenix – Ver. 1.1.0

  • Release date: TBA
  • Patch notes:

Overall features

  • Added a new Advanced Run for hardcore players. Unlockable after completing main campaign.
  • Added new challenges: Ace Gauntlet and Phoenix Gauntlet. Unlockable after completing main campaign.
  • New set pieces on sim levels. After this update, new action sequences may randomly appear on levels: Tropical Strike, Sakura Nights, Warp Tour, Tropical Depths and Sakura Assault.
  • 2 new unlockable Skins.

Gameplay Adjustments

  • Nerfed total health of bosses Crawler and Mecha Tola.
  • Adjusted Warp Tour level sequence and total length.

Fixes & Improvements

  • Improved usability of settings menu.
  • Optimized performance during Mecha Tola encounter.
  • Overall audio level improvements.

FUR Squadron Phoenix – Ver. 1.0.2

  • Release date: ???
  • Patch notes:

Gameplay Adjustments

  • Added Auto‑Shoot to the East button. Holding it fires 3-shots bursts.
  • Increased the cooldown between shots to prevent excessive button‑mashing and improve gameplay comfort and balance.
  • The final boss has been rebalanced: reduced total health pool while ensuring nuke attacks are less overpowered against it.
  • Corrected the spawn timing of the left ship next to the carrier in Tropical Strike.
  • Fixed a bug where items would still be coming to the player during pause.

UI Fixes & Improvements

  • Improved text readability on small screens.
  • Fixed an issue where social links and the news panel on the main menu were inaccessible when using a controller.
  • Fixed an issue where the level selection screen did not reset the pointer position when returning to it.
  • Resolved a bug in Stations Mod where changing the language and re‑entering the menu would still display the previous language in the mod description.
  • Corrected a visual desync in the Mods menu where, after moving the mod selector, returning from the main menu showed the selector in the wrong position.
  • Fixed a bug where clicking on a weapon category caused all other weapons to disappear.
  • Added a cap of 999 Mod Points.
  • Fixed repeated skin‑unlock notifications appearing even after the skin had already been unlocked.
  • Adjusted Japanese text in Discord‑style message boxes so it no longer overflows outside the UI frame.
  • Added each level’s High Score to the level selection screen. That information was not saved prior to this patch.
  • Fixed an issue where the letter “r” would appear cut or corrupted during gameplay and menus until the game was restarted.
  • Corrected the default UI value for Invert Y Axis, which caused the first toggle to behave incorrectly.
  • Fixed Discord‑style character conversations appearing even after unlocking the final Overdrive level for that character.
  • Improved default resolution detection: the game now detects the current screen resolution and assigns it automatically to UI.

How to download updates for FUR Squadron Phoenix on Nintendo Switch?

To download the updates for FUR Squadron Phoenix, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.