Software updatesSwitch

Samurai Shodown (Switch): Software updates (latest: Ver. 2.43)

On this page, you will find all there is to know about the Software updates for Samurai Shodown on Nintendo Switch (originally released on December 12th 2019 in Japan, and February 25th 2020 in Europe and North America).

Click here for more Software updates!

Samurai Shodown – Ver. 2.43

  • Release date: October 22nd 2021 (North America, Europe, Japan)
  • Patch notes:
  • Resolves incorrect text localization during the game for some languages.
  • Additional notes: this patch does not contain balance changes.
  • Source: SNK (Twitter)

Samurai Shodown – Ver. 2.42

  • Release date: September 3rd 2021 (North America, Europe, Japan)
  • Patch notes:

This update fixes the following issues:

  • BAIKEN not able to Rage Explode after being Guard Crushed.
  • Specific moves not displaying properly when BAIKEN is disarmed.
  • Additional notes: none.
  • Source: SNK (Twitter)

Samurai Shodown – Ver. 2.40

  • Release date: August 18th 2021 (North America) / August 19th 2021 (Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • Added DLC character BAIKEN
  • Wall Jumping now detailed appropriately as being to be performed weaponless in the command menu.
  • Resolved improperly translated text.
  • Resolved an issue where NAKORURU’s character portrait would be improperly displayed when changing her color to green with certain timing.
  • Can now adjust the Guard Crush meter during Training Mode online.
  • Fixed other minor issues and features

Change / Improvements Made to Characters

Click here!

  • Additional notes: none.
  • Source: SNK PR

Samurai Shodown – Ver. 2.31

  • Release date: TBA
  • Patch notes:

No patch notes available yet. This update brings the following:

  • Fix for some steps in the Tutorial not proceeding
  • Fix for specific fights not starting in HIBIKI’s Story Mode
  • Additional notes: none.
  • Source: SNK PR

Samurai Shodown – Ver. 2.30

  • Release date: June 14th 2021 (North America) / June 15th 2021 (Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • Added DLC character SHIRO TOKISADA AMAKUSA
  • Fixed other minor issues and features.
  • NAKORURU’s alt color green now selectable. You can change to this color by pressing a certain button (whatever the default light slash button is) while this character is highlighted on the character select screen.
  • Resolved inaccuracies within CHAM CHAM’s command list.

Change / Improvements Made to Characters

Click here!

  • Additional notes: none.
  • Source: SNK PR

Samurai Shodown – Ver. 2.22

  • Release date: May 14th 2021 (North America, Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • Resolved issues where sounds would not properly play in the gallery mode on some consoles.
  • Resolved an issue where the subtitles displayed during the results screen between HIBIKI TAKANE and NAKORURU would display incorrect information. (Japanese only)
  • Resolved an issue with the announcer’s voice during casual online matches.
    • The announcer voice does not change when HIBIKI TAKANE appears during the ELIMINATION MATCH within CASUAL MATCH.
  • Resolved an issue where HIBIKI TAKANE’s command list would display incorrect information.

Change / Improvements Made to Characters

Click here!

  • Additional notes: none.
  • Source: SNK PR

Samurai Shodown – Ver. 2.20

  • Release date: April 27th 2021 (North America) / April 28th 2021 (Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • Added DLC character HIBIKI TAKANE.
  • Fixed other minor issues and features.
  • Resolved an issue where CHAM CHAM’s section in the Gallery Mode would cause the game to lock up after updating to Patch Version 2.12.
  • Added SFX upon Guard Crushing an opponent

Concerning SHIZUMARU HISAME’s Crazy Downpour

  • In the 2.10 patch notes, it was incorrectly stated that the attack was “Changed so that holding TAP while weaponless no longer charges this attack.”
  • The correct change is, “Upon being weapon flipped, any remaining charge is brought to zero, and continuing to hold TAP while in this weaponless state will not increase the charge at all.”

■HIBIKI TAKANE

  • HIBIKI TAKANE’s attack Heavenly Being Blade has unintended issues arising from other attacks and is scheduled to be resolved. Therefore, HIBIKI TAKANE’s ability to counter Rage Explosions, projectiles, Lightning Blades, Super Special Moves, crouching attacks, and attacks from behind will go away once this issue is resolved.
  • Setting a dummy to auto block against HIBIKI TAKANE’s Beckoning Slash attack results in recovery frames that differ from those blocked manually in Training Mode, and so this issue is scheduled to be resolved.

Change / Improvements Made to Characters

Click here!

  • Additional notes: none.
  • Source: SNK PR

Samurai Shodown – Ver. 2.12

  • Release date: April 1st 2021 (North America) / April 2nd 2021 (Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • Regarding found issues
    • Resolved an issue where the sign indicating which side of the stage a disarmed weapon is located at would appear at unintended times.
    • Resolved an issue where CHAM CHAM could not land attacks normally after performing a specific movement.
    • Resolved an issue where CHAM CHAM would seemingly warp after performing a specific movement.
    • Resolved an issue where opponents wearing Retro 3D skins would not glow red indicating they can be Guard Crushed.
  • Regarding the Guard Crush mechanic
    • Below offers an expanded view of the mechanics regarding the Guard Crush system
      • Opponents will be Guard Crushed once their internal Guard Crush meter reaches 0%.
      • An opponent’s internal Guard Crush meter decreases by a set amount depending on which attack they block. (An unarmed opponent’s internal Guard Crush meter will not decrease when they block attacks.)
      • Characters will glow red when they are able to be Guard Crushed.
      • Opponents that are glowing red and block either Far or Near Standing Heavy Slashes will result in them being Guard Crushed on account of their internal Guard Crush meter reaching 0%.
      • Attacks besides the ones listed above are able to reduce an opponent’s internal Guard Crush Meter, but they can never bring it to 0% (and thus cannot be used to Guard Crush).
      • Upon Guard Crushing an opponent, players have the ability to cancel out of the initial starting Heavy Slash (including any additional hits it may have),and into a Special Move, Weapon Flipping Technique, or Lightning Blade.
    • Regarding 2.12 resolved issues
      • Resolved an issue where players could perform and then cancel out of an additional Heavy Slash after Guard Crushing an opponent
      • Some attacks, including projectiles, have had their Guard Crush damage parameters adjusted as they did far too much damage to an opponent’s internal Guard Crush meter.
      • The percentages listed in the current Ver.2.12 patch notes relate to redefined Guard Crush damage values for each given note.
        • Example: If “~(15%)” is listed in a note, then that means, “This attack lowers an opponent’s internal Guard Crush meter by 15%”.
        • For attacks with multiple hits, the values displayed are according to “the total damage done to HAOHMARU’s internal Guard Crush meter when forced to block every hit in the corner.”
      • Currently, the Guard Crush sound is being worked on.

Change / Improvements Made to Characters

Click here!

  • Additional notes: none.
  • Source: SNK PR

Samurai Shodown – Ver. 2.10

  • Release date: March 15th 2021 (North America) / March 16th 2021 (Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • Added DLC character (Cham Cham)
  • Added the Guard Crush function
    • An internal Guard Crush meter increases whenever an opponent blocks regular and special attacks.
    • The opponent will be able to be Guard Crushed once they turn red. Landing a standing heavy slash during this phase will perform a Guard Crush.
    • Just Defending an opponent’s attack will not reduce one’s internal Guard Crush meter. Also, Just Defending can prevent one from being Guard Crushed when glowing red.
  • Weapons can now be picked up even if scrolled off screen.
  • Press the button to pick up your weapon while touching the edge of the screen where the weapon previously was to pick it up.

Change / Improvements Made to Characters

  • Additional notes: none.
  • Source: SNK PR

Samurai Shodown – Ver. 1.90

  • Release date: June 24th 2020 (North America) / June 25th 2020 (Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • A new DLC character (WARDEN) was added
  • Resolved improper effect display issues in some stages.
  • Fixed other minor issues and features.

Changes / Improvements Made to Characters

Click here!

  • Additional notes: none.
  • Source: SNK

Samurai Shodown – Ver. 1.81

  • Release date: May 14th 2020 (North America) / May 15th 2020 (Europe, Japan)
  • Patch notes:

Changed / Improved Features

  • A new DLC character (IROHA) was added
  • Players no longer share the same color between costumes and retro costumes during battle.
  • Fixed other minor issues and features.

Changes / Improvements Made to Characters

Click here!

  • Additional notes: none.
  • Source: SNK

Samurai Shodown – Ver. 1.72

  • Release date: April 6th 2020 (North America) / April 7th 2020 (North America, Europe, Japan)
  • Patch notes:
  • Bug fixes
  • Additional notes: none.
  • Source: SNK (Twitter)

Samurai Shodown – Ver. 1.70

  • Release date: April 1st 2020 (North America) / April 2nd 2020 (Europe, Japan)
  • Patch notes:
  • A new DLC character (SOGETSU KAZAMA) was added
  • Added a button preview function.
  • alances to battle have been made
  • Fixed other minor issues and features.
  • Additional notes: check out the Source linki for the full patch notes, including the list of the many game balance adjustments.
  • Source: SNK (PDF)

How to download updates for Samurai Shodown for the Nintendo Switch?

To download the updates for Samurai Shodown, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.