DLCeShopSoftware updatesWii U

Runbow: new update available (Ver. 1.2), changelog

RunbowAs announced earlier this week, Runbow got quite a lot of DLC today in Europe and North America. But before you can enjoy it, you first need to download the latest update for the game. It brings it to Ver. 1.2, with quite a lot of changes and fixes in store.

Here’s the official changelog:

  • Added a new button to the main menu with direct access to Runbow’s eShop page. The button also shows the latest announcements.

ONLINE

  • Made the 13 new multiplayer Space levels available for free for all three Online modes, even if the DLC hasn’t been purchased.
  • Fixed a known synchronization issue that would cause players to get dropped between rounds.
  • Fixed a bug where too many players connecting to an online game at the exact same time causing a freeze; as well as some other minor bugs related to players joining or disconnecting from Online games.
  • Fixed a crash occuring when a player is super-punched at the exact time of re-spawning in Online King of the Hill.

PLAYER CHARACTERS

  • Adjusted timing on several player animations to reduce jitter.
  • Added jump animation to player when bouncing off springpads and enemies.
  • Fixed issue where player could get stuck when groundpounding on breakable blocks.
  • Fixed some minor issues with player texture masks.

GALLERY

  • Added new Art, Characters, Records and Music that are unlockable with the DLC content. This content is not necessary to achieve the “Curator” and “Talent Scout” Records.
  • Due to a known issue, getting Lilac counts for the “Talent Scout” Record, meaning that downloading Lilac allows to get that Record by unlocking every other Guest character but one.
  • Fixed a bug that allowed to see locked Gallery content by pressing ‘+’.
  • Fixed Records related to the number of multiplayer games played so that Bowhemoth games don’t count anymore.

MENUS AND GUI

  • Fixed a series of bugs with the out-of-screen indicator, such as it always showing a whole character instead of just the head for one frame; briefly showing a white face at the beginning; always showing a white face on Colourmaster mode; or flickering when appearing during a place swap power-up.
  • Fixed issue where winning player would not take control of adventure map after a challenge.
  • Fixed some minor bugs that happened when pressing several buttons at the same time in some menus.
  • Fixed an inconsistency in the Character Selection screen that made switching between Hue or Val to our Guest characters sometimes not remember what colour and costume had previously been selected for Hue and Val (this function is still only available in Offline games)
  • Fixed a layering issue with the “Host” sign when pressing B in the Game Settings screen in Private Online games as a Host.
  • Modified the Japanese fonts to include more characters, which allows some better translations and to show those characters in the Online Character Select screen if the main Mii’s name contains them.
  • Updated the game credits.

Source: 13AM Games

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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