Today’s Nintendo Switch news (Nintendo eShop): De Mambo announced for the Nintendo Switch, but also…
- Blaster Master Zero
- Project Mekuru
- ACA NeoGeo
- “Importing” digital games
De Mambo is a one-button action game, for 1 to 4 players. It’s coming to the Nintendo Switch later this year, sometime in Q2 2017 to be precise (in Japan).
Here’s a trailer and some screenshots for it:
The Upcoming Releases page has been updated!
Blaster Master Zero
Here’s a few more pictures for Blaster Master Zero, now available on the Nintendo Switch (and Nintendo 3DS) in Japan, and releasing next Thursday in Europe and North America:
Remember that mysterious game from the Nintendo Switch Presentation 2017, the one with Mii? Well, it turns out it’s a game called Project Mekuru, developed by Over Fence. The title is a pun, as “mekuru” means “to flip” in Japanese, and the goal of this game is precisely to flip things (tiles, to be precise).
Made in Unity, Project Mekuru can be played with up to 4 players, and support Mii. One of the game modes involves flipping tiles on the arena floor to your own colour.
Here’s a couple of pictures:
Project Mekuru (Switch – eShop) does not have a release date yet, but it has been added to the Upcoming Releases page anyway.
Here’s two videos for VOEZ, already available in Europe and Japan (and coming to North America on March 9th):
Here’s the trailer for Othello, which is now available on the Nintendo eShop in Japan and Europe (North American date TBA):
If you already own the game, you can take a quick survey on Arc System Works’ website: click here to check it out.
Here’s some more screenshots for the 5 ACA NeoGeo titles now available in Europe and Japan (North American release date TBA):
“Importing” digital games
Here’s a pretty neat detail about the Nintendo eShop: if you buy a game from another region, it will show up as bought if you check out the Nintendo eShop from another region (therefore preventing you from buying it twice). Naturally, this only applies to games where the executable is the same in all regions, such as simultaneous releases.
We can assume that games launching with only a specific language (such as Japanese for Japanese games) will not benefit from this “feature”.
Thanks Cheesemeister for the heads up!