Night Slashers: Remake – All the updates (latest: Ver. 1.0.6)
On this page, you will find all there is to know about the various updates for Night Slashers: Remake on Nintendo Switch.
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Night Slashers: Remake – Ver. 1.0.6
- Release date: April 23rd 2025
 - Patch notes:
 
- New Ghoul variant
 - New loading screen hint (enemy kill info)
 - New SFX: item throw, Zarutz shoot, Jake air attack, bounce, werewolf howl
 - New mutator: customize enemy count!
 - Pre-boss cooldowns = better prep time
 - Difficulty tuning + portrait fixes (Level 3)
 - Jake: improved unlockable colors
 - New unlockable colors for all characters
 - No more blood VFX on certain enemies (as in OG)
 - Fixed: double hit SFX bug, Ghostcopter shaking, Jake’s desperation move height
 - Tons of other fixes & tweaks!
 
- Additional notes: none
 - Source: Forever Entertainment
 
Night Slashers: Remake – Ver. 1.0.5
- Release date: December 17th 2024
 - Patch notes:
 
Adjustments:
- Liu Feilin’s special attack: Adjusted activation conditions and increased cooldown.
 - Hong Hua’s desperation attack: Removed the automatic jump before throwing the fireball.
 Fixes:
- Corrected the activation conditions for desperation attacks (now triggers below 10% HP).
 - Resolved a softlock issue in “How to Play” mode.
 - Fixed minor issues with input bindings.
 - Addressed incorrect display of UI action hints.
 - Various other minor bug fixes and adjustments.
 
- Additional notes: none
 - Source: Forever Entertainment
 
Night Slashers: Remake – Ver. 1.0.4
- Release date: November 6th 2024
 - Patch notes:
 
New Features
- Added new death animations for the Executioner enemy type
 - Binding option for simultaneous press of Attack and Jump buttons
 - Intro sequence now replays after staying idle on the title screen
 - Option to disable the grain filter in the options menu
 Adjustments
- Tweaked Mad Doc’s attack patterns
 - Improved wall-bounce mechanics for smoother gameplay
 - Adjusted immunity frames on super attacks and grabs
 Fixes
- Resolved issue with charged attacks not always starting
 - Fixed tutorial enemies not reliably falling to the ground
 - Corrected a rare bug where Jake’s first grab would misplace the enemy
 - Additional minor bug fixes and adjustments.
 
- Additional notes: none
 - Source: Forever Entertainment
 
Night Slashers: Remake – Ver. 1.0.3
- Release date: October 22nd 2024 (North America, Europe, Japan)
 - Patch notes:
 
Updates
- Added better dynamic lightning in Stage 3
 - Added better VFX to Jake’s Desperation Move and Jake’s charged attack
 - UI Update: Added visual information on HP bars for minimal HP needed to perform a Special Attack
 Adjustments
- Added more food items on Stage 2
 - Blocked possibility for too fast button press on game over menu
 - Adjusted Golem behavior: No insta grab from knockdown anymore
 - Adjusted Golem behavior: Characters will not get stunned after hitting border after getting hit by Golem’s strong punch
 - Adjusted Golem behavior: No insta grab from knockdown anymore
 - Added immunity frames for Chris’ Desperation Move
 - Adjusted attack colliders for Death Boss
 - Adjusted height of Liu Feilin’s thrown objects
 - Adjusted Bat’s attack position
 - Adjusted Liu Feilin’s air Special Attack timing
 - Adjusted timing of charged attack activation on button release
 - Adjusted timings of spawn on Stage 1 to better show spawn animations
 - Adjusted and added immunity frames on grab attacks for all playable characters
 - Adjusted and added immunity frames on Desperation Moves for all playable characters
 - Adjusted King Zarutz’s Demon Head position on spawn animation
 - Adjusted timings of King Zarutz’s fireballs in chase section of Stage 7
 - Increased DMG of thrown suitcase hit
 - Adjusted timing of active hit collider of Haunted Paintings on Stage 3
 - Adjusted slightly movement speed of all playable characters
 - Adjusted slightly movement speed of some enemies and bosses
 Fixes
- After picking up food item, HP will be restored instantly, not after finished combo
 - Fixed problem with bonus level 2 gauge not filling up above 60 FPS
 - Fixed problem with enemies hanging in air on Stage 3 elevator fight
 - Fixed problem with flipped player indicators in Secret Section
 - Fixed problem with characters getting stuck in a plane on start of Stage 6
 - Fixed problem with charged attack sometimes not working after getting grabbed by a boss
 - Fixed problem with thrown items not always registering collision when enemy is near stage border
 - Other minor fixes and improvements.
 
- Additional notes: none
 - Source: Forever Entertainment
 
How to download updates for Night Slashers: Remake for the Nintendo Switch?
To download the updates for Night Slashers: Remake, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
 
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
 
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
 
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.
