Yesterday, Square-Enix shared plenty of new details about Lost Sphear, the latest retro-inspired JRPG by Tokyo RPG Factory. This time around, the focus is on the Jigan Empire, which plays a major role in the story. After all, it’s the largest country in the entire world, and actually makes up half of it.
It’s a military nation, with a strong mechanical cutlreu, but the government’s primary goal is to enrich the live of its people… that’s certainly not what you would expect from such a country (anyone who has played JRPG knows that mechanical and/or empire = bad news).
Watt, the Capital City, is divided into 3 areas. You can find some interesting spots there, such as the royal place (well guarded, as you’d expect), a huge airship, and more.
Here’s two new characters related to the Jigan Empire:
- Zemlord (40 years old): the prime minister, who is pretty close to the Emperor. He is as strict on himself as on others, and despite being feared by many, he has the full support of the people and the Imperial Army. Some even say he’s the actual leader of the Jigan Empire. His priority is to enrich the lives of the people, and is ready to do whatever it takes to protect the Empire. He considers Kanata to be a sign of hope, but also of his own powerlessness.
- Galdra (29 years, sword user): leader of the Imperial Knights, who protect the Emperor, and a pretty famous knight. He inherited his sword skills from his father, and are said to be unrivaled even within the Imperial Army. He also happens to be a pretty well-learned individual, and a great commander. Galdra acts as the right arm of Zemlord, and is currently investigating the Lost phenomenom. He’s actually the one who asks Kanata to work with the Empire on the matter, after witnessing him reviving the lunar bell town of Eru. Using his katana, he can use powerful skills, but he can also use support skills on both himself and the other party members.
Next, a brand new Vulcosuit is introduced:
- Ecteat: an almost legendary Vulcosuit, that has been passed down from generations to generation to leaders of the Imperial Knights. It just happens to be a commander Vulcosuit, which means it can access a network of confidential intel collected by the Empire. In battle, it can fully reproduce the movements of Galdra, making it particularly deadly. Its Paradigm Drive is called Godspeed, and it allows you to use the selected skills several times in a row, but so quickly that the enemy has absolutely no opening for counterattact.
Square-Enix also shared details about a central element of the game: Memories. You need them to restore what has been Lost, and you can find them by talking to people who know of Lost people and structures, but also reading books, and more. In doing so, you can trace back those Memories, and use Kanata’s powers to crystallise them.
But that’s not all: you can also get Memories by defeating monsters, and you can come across them during your journey.
The problem with the Lost phenomenom is that it doesn’t just corrode the world (including the interior of dungeons!), it also threatens the very people who live in it, and their everyday lives. Some people lost cherished one to it, other lost their homes. Many of them are now left in despair, and by gathering Memories, you can help those people.
We’re given an example with a young boy who has lost his mother. By listening to his story, you can get back her Memory, and bring her back to life.
During your journey, you will also come across important artifacts: by reviviving them using Memories, the range of your adventure expands.For example, reviving a lost bridge allows you to cross a river. There’s also lighthouses, such as the Clairvoyant Lighthouse, which gives you access to a mini-map once it’s been revived.
But that’s not all: thanks to special artifacts, you can increase the number of items you can obtain, but also get various effects in battle. Here’s an exemple: the Demon Eye Lighthouse, when revived, allows you to see monsters’ HP and ATB gauges when in battle… pretty handy! With the Zone Gate, you can increase your critical rate when using the Instant System in battle.
Interesting detail: if you have a change of mind, you can always rebuild another artifact using new Memories.
Finally, here’s some screenshots and artworks for Lost Sphear:
Lost Sphear (Switch) comes out on October 12th in Japan, and January 23rd in Europe and North America.
Translation by: Gematsu