Today’s Nintendo eShop news: Greak: Memories of Azur picked up by Team17, but also…
- Aqua Lungers
Greak: Memories of Azur
Team17 have announced that they have picked up Greak: Memories of Azur, and will publish it on Nintendo Switch and other platforms.
Here’s the latest trailer, some more details, and the list of key features:
Greak is a single player side-scrolling adventure with traditional hand drawn animation in which the player alternates control of the three characters, guiding each of them independently to escape the Urlag invasion on the lands of Azur!
- Hand-Drawn Art and Animation: Enjoy a captivating story line about family, home and union in difficult times while you discover colorful and expressive scenarios.
- Specially Crafted Puzzles: Solve specially crafted puzzles to find and collect the missing pieces of an Airship through an Interconnected World.
- Unique Gameplay: Alternate between the three characters and use their different abilities to explore the Magical lands of Azur.
- Fast- Paced Combat: Discover new areas and fight against a wide variety of enemies to rescue the Courines from the Urlag invasion.
- Live Orchestra Soundtrack: Enjoy the expressive and atmospheric music themes specially created to experience a unique adventure.
Greak: Memories of Azur (Switch – eShop) does not have a release date yet.
WarpedCore Studio have announced that they are bringing their debut game, Aqua Lungers, to the Nintendo Switch. It will be released on May 21st in Europe and North America.
Here’s a trailer, some details, the list of key features, and some screenshots for the game:
The search for glory and riches never ends. For centuries, the last great treasures have been lost to the depths as shipwrecks filled the seas with sunken loot. Now, those who want to get rich must don brightly colored diving suits and go where no one else dares.
In Aqua Lungers, players race through challenging stages while contending with deadly creatures and dastardly opponents to collect the most treasure. While everyone’s goal is the same, all players are afforded several options to give them an edge over their competitors. Some can use their speed and agility to outpace and evade their opponents, while others might use devastating attacks to slow them down and steal their hard-earned goods …
Those looking for a solo experience (or who’d like to get some practice in before challenging Real Human Beings™) can opt for single-player mode. While essentially the same as the default game, single-player mode retains the gold-collecting mechanic while increasing the penalty for deaths in each level. This shifts the challenge from “PvP racing” to PvE survival.
- Wreak havoc with split screen action for up to 4 players.
- Survive 7 massive zones, 21 stages, and 7 boss levels.
- Acquire and deploy devastating power-ups to eliminate the competition.
- Play for keeps with support for TV, Tabletop, and Handheld modes.
- Make your mark: Who can reach 3,000 points first?
The Nintendo Switch version will include the following improvements and bits of additional content right from launch:
- New zone complete with 3 new levels and final boss stage; includes a new enemy type and new boss monster.
- New story text added to level select map to help players learn about Aqua Lungers as they progress through the game.
- Brand new boss music for boss stages.
- Penalty for failing stages.
- Pressing both bumpers now cancel weapon charge.
- Whirlwind can now push non-physics based projectiles.
- Performance improvements throughout the game.
- Framerate now capped at 180 fps when vsync is disabled.
- Improved level victory sequence.
- AI and animation improvements for enemy creatures.
- Several weapon charge bugs fixed.
- Audio issues fixed for sound effects playing in rapid succession.
- Sound effects added to many projectiles.
Aqua Lungers (Switch – eShop) comes out on May 21st in Europe and North America. The Upcoming Games page has been updated!
Source: WarpedCore Studio PR
Versus Evil have announced that Yaga is to get a Software update later this year (Ver. 1.1), called The Bad Fate Update.
Here’s a trailer and some details for the update:
Changes in the update include brand new difficulty levels, an overhaul on the Bad Luck system, big changes made to combat, improved traversal, and a revamped crafting system. Alongside the original challenge, players can now choose a “Story Mode” for an easier storytale focused experience, or tackle “Hardcore Mode” that includes permadeath.
Additionally, the Bad Luck system is a much more user-friendly experience, giving players more control over their luck, and XP grows much faster while having bad luck. Witches can now bless away bad luck.
Combat AI has also been improved, providing a more fair and balanced challenge for players. New enemy abilities add a more diverse attack strategy to the mix as well, and now the tools have added functionality too. Ivan now runs, allowing for speedier travel so players won’t feel the need to roll as often. A new quick travel option is also available via flying ovens you can find in each map to reach a specific destination quickly. Other improvements include breadcrumbs to goals and a new mini map you can explode.
Lastly, crafting changes include the ability to add runes to your weapons for added effects, improved crafting AI, new items to use, new crafts to build, and the ability to repair weapons.
Source: Versus Evil PR