Dragon Quest XI: more details and screenshots (towns, dungeons)

This week again, Square-Enix updated the official website for Dragon Quest XI: Sugisarishi Toki o Motomete, providing us with even more details and screenshots. This time around, the focus is on towns and dungeons. A big thanks to Gematsu for the translations!

Towns is an element found in the vast majority of RPG, and it’s where you can find useful information and various facilities. Naturally, towns in Dragon Quest XI are no exception! You can talk to people to gather information, buy items and equipments in stores, get quests from townspeople, and more.

Each town has its own architecture, as you can see in the screenshots below. As for facilities, there’s the usual items/weapon shops, but also inns, churches, and more.

When venturing outside towns, you enter the fields: (more or less) vast areas that you have to go through and explore in order to progress through the story. Naturally, they’re filled with monsters, that you have to battle if they come in contact with you. They sometime change depending on the time of day or the weather.

Here’s some examples of fields you will get to explore: meadows, plains, coves, and snow lands. Some of the places have very narrow passages/roads, and so you have to be extremely careful when moving around. Also, if you see glittering spots, make sure to check them out from some useful items.

Naturally, Dragon Quest XI: Sugisarishi Toki o Motomete will have dungeons, where both monsters (including bosses) and treasure can be found. As you can imagine, heading into one without being fully prepared is recipe for disaster. Dungeons can take multiple forms: temples, caves, and more, and most of them are filled with traps (as if monsters and bosses were not enough!).

Finally, here’s the latest batch of screenshots:

Source: Square-Enix
Translation: Gematsu


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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