Daily Briefs (April 7) – Super Mario Maker x Keiji Inafune
Today’s Daily Briefs:
- Super Mario Maker – Keiji Inafune
- Rune Factory 4 / Harvest Moon: A New Beginning
- Monster Hunter X / Generations
- Skylanders
- Fire Emblem 0
Super Mario Maker – Keiji Inafune
Here’s a video of Keiji Inafune creating a level for Super Mario Maker:
If you’re interested in the course, you can play it by bookmarking it, or entering this code: 780C-0000-020E-166A.
Monster Hunter X / Generations
Today, yet another Monster Hunter X guidebook was released in Japan. But unlike the previous ones, this guidebook focuses entirely on Nyanter Mode (known as Prowler Mode in English), in which you get to play as a Fleyne instead of a human hunter. It also includes interview of the developers about Nyanter / Prowler Mode, some stickers, and more.
Here’s some details about the guidebook:
- Price: 1 500 Yen
- Size: A5
- N° of pages: 160 pages, full colour
Here’s some preview pages:
Source: Famitsu
Head after the break for the rest of this post!
Rune Factory 4 / Harvest Moon: A New Beginning
Today, Marvelous released a special edition of Rune Factory 4 and Harvest Moon: A New Beginning in Japan. They cost 4 000 Yen and 4 200 Yen respectively, and include the game and a copy of the official guidebook. Certainly an interesting way to do a budget re-release!
Source: 4Gamer.net
Skylanders @ GDC 2016
Here’s the recording of Gareth Griffiths (Activision)’s panel at the Game Developers Conference, in which he talked about playtesting with children:
When children are the game’s core audience, we cannot rely solely on traditional techniques for running playtesting studies; instead, we must adapt to ensure the participants are able to give meaningful responses. Using Skylanders Swap Force as an example, this 2014 talk from Activision’s Gareth Griffiths outlines the approaches we use at Activision to run successful studies with children, and the techniques we developed to collect and make sense of the data. Using examples from actual studies, we will show how children of differing ages uncovered a diverse range of issues – from character creation to level design.
Fire Emblem 0
Here’s the latest card from the 4th series of Fire Emblem 0 cards, which were launched last month in Japan:
Source: Intelligent Systems