Daily Briefs (Apr. 19) – Shovel Knight: Specter of Torment dated in NA / Making Platformer Games

Today’s Daily Briefs: Shovel Knight: Specter of Torment dated in North America, but also…

  • Making Platformer Games
  • Tool Assisted Speedrun

Shovel Knight: Specter of Torment

Shovel Knight: Specter of Torment is already available on Nintendo Switch, but it’s still MIA on Wii U and Nintendo 3DS. It’s supposed to be released this month, but the clock is ticking and there’s still no sign of the expansion.

But good news for North American players: we finally have a release date for that region. Here’s when Shovel Knight: Specter of Torment (including the update) will be released:

  • Nintendo 3DS: April 25th
  • Wii U: April 21st

Unfortunately, we still have no word on the European release, but no doubt we will get an announcement in the upcoming days!

Source: Yacht Club Games

Making Platformer Games

Kynan Pearson is a developer who worked on games such as Halo 4/5, Metroid Prime 2/3, and Donkey Kong Country Returns. A few years ago, he published a blog post called Making Platformer Games, which is primarily aimed at (aspiring) game developers, but also make for a pretty interesting for anyone even remotely interested in game development.

The blog post goes over the required foundations for a good platformer, namely: Camera, Jumping, Running, and Collision. Kynan Pearson also shares some developments tips, and other useful info. Click here to check it out!

Tool Assisted Speedrun

Here’s a Tool Assisted Speedrun video for Resident Evil 2 on GameCube, finished in 42:43.43!



Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat. Also known as Maintenance Guy by some.

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