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Daemon x Machina + Daemon x Machina Prologue demo (Switch): all the updates (latest: Ver. 1.4.2a)

On this page, you will find all there is to know about the Software updates for Daemon x Machina on Nintendo Switch (originally released on September 13th 2019 in Europe, North America, and Japan) and Daemon x Machina Prologue demo (originally released on September 4th 2019 in North America, and September 5th 2019 in Europe and Japan)

Click here for more Software updates!

Daemon x Machina – Ver. 1.4.2a

  • Release date: November 30th 2022 (North America) / December 1st 2022 (Europe, Japan)
  • Patch notes:
  • Addressed an issue where cross save functionality would become unusable.
  • Additional notes: none
  • Source: Nintendo

Daemon x Machina – Ver. 1.4.2

  • Release date: December 9th 2020 (North America) / December 10th 2020 (Europe, Japan)
  • Patch notes:
  • Enables save data transfer between the Nintendo Switch version and the PC version (Steam)
  • Additional notes:
  • Please note that if save data is transferred by accident, you will be unable to restore it;
  • Please note that save data from the PC version may not be recognised by the Nintendo Switch version of the game if you changed its file name;
  • Only game progress can be transferred. The following cannot be transferred:
    • Options
    • Language settings
    • Pre-set chat messages
    • Ranking rewards
    • Paid DLC
    • Free Downloadable Content for the Nintendo Switch version
      • The Witcher 3: Wild Hunt collaboration set
      • Code Geass: Lelouch of the Rebellion collaboration set
      • Eureka Seven collaboration set
      • Early purchase bonuses

Daemon x Machina – Ver. 1.4.1

  • Release date: November 11th 2020 (North America) / November 12th 2020 (Europe, Japan)
  • Patch notes:
  • Fixed a bug where the new mission “Destroy Eclipse RT: Ω” would not be added.
  • Additional notes: none.
  • Source: Nintendo

Daemon x Machina – Ver. 1.4.0 (1st Anniversary Update)

  • Release date: November 4th 2020 (North America) / November 5th 2020 (Europe, Japan)
  • Patch notes:
  • New stage “Destroy Eclipse RT: Ω” has been added
  • New arsenal armor changer “Grosse Feier” has been added
  • New outer outfit “GranDaemon” has been added
  • New decals have been added
  • New backgrounds for previewing have been added
  • Additional notes: none.
  • Source: Nintendo

Daemon x Machina – Ver. 1.3.0

  • Release date: December 22nd 2019 (North America) / December 23rd 2019 (Europe, Japan)
  • Patch notes:

No patch notes available yet.

  • List of changes:
  • Co-op missions with new objectives
    • New weapons and Arsenal parts
  • Additional notes: none.
  • Source: Nintendo

Daemon x Machina – Ver. 1.2.0

  • Release date: November 27th 2019 (North America) /November 28th 2019 (Europe, Japan)
  • Patch notes:

No patch notes available yet.

  • List of changes:
  • New co-op missions
    • New Immortal bosses (including giant version of existing bosses)
    • New weapons and Arsenal parts
  • Additional notes: more details coming soon!
  • Source: Nintendo

Daemon x Machina – Ver. 1.1.2

  • Release date: November 6th 2019 (North America) / November 7h 2019 (Europe, Japan)
  • Patch notes:
  • Fixed an issue in the Arsenal speed calculation in which the unit would be faster than the actual parameters due to the weight of Body or Legs elements.
  • Fixed issues in Online Play.
  • Fixed several other issues.
  • List of changes:
  • Collaboration 1/2/3
    • Collaboration costumes and Arsenals based on popular franchises
  • Additional notes: none
  • Source: Nintendo

Daemon x Machina – Ver. 1.1.1

  • Release date: October 9th 2019 (North America) / October 10th 2019 (Europe, Japan)
  • Patch notes:
  • Fixed an issue in which you wouldn’t be able to save your data and the game would hang if you saved a damage log and your save data exceeded 4096 KB.
  • Fixed an issue in which, if you canceled your ready status the instant that you launch, your friends would be able to join with the other players in the room through the Friend List.
  • Fixed an issue in which client-side players would be unable to move if the host accessed an object immediately after disconnecting.
  • Fixed an issue in multiplayer in which a player who was revived via a reboot would be unable to move if they let go of the button the instant that the reboot was completed.
  • Fixed an issue in which Arc Gun attacks would fail if used while a shield was in use.
  • Fixed an issue in multiplayer in which a player would be unable to enter an Arsenal immediately after rebooting.
  • Fixed an issue in which attacks with certain attacks with the Mirage such as “Gaia Ray” wouldn’t fire.
  • Fixed an issue in which the game wouldn’t transition to Snipe Mode if the player had sniper rifles equipped on both arms and was holding a car.
  • Fixed an issue in which damage would occasionally not be counted from attacking the wings of Nightmare with melee weapons if the weak spots on the wings were not exposed.
  • Fixed an issue in which a client-side player would hang if their internet connection was interrupted when the countdown was at 1 second.
  • Fixed an issue in which the connection to other players would frequently drop after clearing a mission in an online Co-op Play room.
  • Fixed an issue in which you would hang if you tried to join a Friend’s lobby immediately after losing your internet connection.
  • Fixed an issue that would cause several other problems such as camera remaining pulled-back when an arm was destroyed in the process of a punch attack.
  • Fixed an issue in which you couldn’t skip equipment acquisition time after having cleared a mission by yourself in Co-op Play.
  • Fixed an issue in which you couldn’t land an attack with melee weapons on the weak point of Gunfort’s Laser Cannon.
  • Fixed an issue in which you were able to swap Femto Armaments while the Assault Shift gauge was being consumed.
  • Fixed an issue in which the purchase prices of several boss weapons were inconsistent.
  • Fixed an issue in which the camera would exhibit unintended behavior if the gyro sensor sensitivity was greater than 0 and you returned to the game from the HOME Menu.
  • Fixed an issue which caused a lot of slowdown in Snatcher battles in Co-op Play.
  • Fixed an issue that would cause multiple effects when the area-over countdown wouldn’t stop and reached 0 if you died outside of the yellow area.
  • Fixed an issue in which all players would hang if the host chose to Exit Battle while a client-side player temporarily lost their connection.
  • Fixed an issue in which Bolt would not call drones in its second form.
  • Fixed an issue in which, when returning from the outside of the yellow boundary to the inside of it, the area over countdown would continue even while you’re unable to move if you cross the yellow boundary while pushing through the height limit.
  • Fixed an issue in the multiplayer Co-op Play mission “Destroy Gunfort RT: α”, in which nothing would happen when Nightmare called supporting AI.
  • Fixed an issue in Co-op Play in which Skip only functioned on the guest-side if you transitioned single player due to an interrupted connection during the equipment-acquisition time.
  • Fixed an issue in Co-op Play in which the fact that you left the battle wouldn’t be displayed in the chat log on the guest-side screen when you disconnect.
  • Fixed an issue in the Offer Mission “Outer Compatibility Test” , in which a forced reshuffling wouldn’t occur if you hadn’t crossed the blue boundary the third time you failed.
  • Fixed an issue in multiplayer in which Outer Traps and Grenades would be fully replenished if a guest got into and out of an Arsenal.
  • Fixed an issue in which, after you used some ammunition and acquired an additional magazine during a mission and then you got more of the same type of ammunition in a drop item, it wouldn’t fill up your additional magazine. Also fixed an issue in which an unintended amount of ammunition would be recovered if you acquired ammunition through a drop item OR you acquired an additional magazine for a weapon that uses bullets based on the number of seconds you used a weapon such as Laser Cannon.
  • Fixed an issue when you played multiplayer as a guest in which the people you played with wouldn’t be displayed in the Nintendo Switch system’s “Users You Have Played With” section.
  • Fixed an issue in which you needed to clear 41 missions despite the text saying “Reward: Completed 40 Missions” when obtaining the title “Breaker”.
  • Fixed an issue in Co-op Play in which the same room would be displayed several times.
  • Fixed an issue in which two players repeatedly getting into and out of each others’ Arsenals and rearranging the position equipment would cause problems like ammunition amounts being incorrect or weapons disappearing.
  • Fixed an issue in which the “HAW-RF00 Rumble Order” information would not be displayed in the Friend List profile and play log.
  • Fixed an issue in online Co-op Play in which you wouldn’t be able to resume battling if the equipment acquisiton time started while battling was disabled.
  • Fixed an issue in online Co-op Play in which VP, parts, and ammunition wouldn’t recover if you were out of your Arsenal when the equipment-acquisition time began.
  • Raised the max setting for gyro and camera sensitivity.
  • Fixed an issue in which gyro control was enabled in the hangar.
  • Additional notes: none.
  • Source: Nintendo

Daemon x Machina – Ver. 1.1.0

  • Release date: October 9th 2019 (North America) / October 10th 2019 (Europe, Japan)
  • Patch notes:
  • Mode Description
    • Battle Mode has two options: “1 vs.1” where you can play intense one-on-one battles, or “2 vs. 2” where two-on-two tag matches can be enjoyed.
    • You can also search for a friend from the Friend List, and move into a room.
  • Battle Rules
    • Battle Rules comes in two variations: Ranking Match Play dedicated to online play where people vie for high rankings under a standard set of rules, and Custom Match Play where you can enjoy setting your own rules.
  • Duel
    • In Co-op Play using online play, you can challenge someone to a Duel by attacking them before you return to Home Base after you complete a mission.
    • The duel starts when the player who received the challenge returns an attack. Up to 4 players can enjoy the battle.
  • Additional Information
    • You must be a member of Nintendo Switch Online to play online.
    • If you download the latest update data, you will no longer be able to communicate locally with those using previous update data.
  • Additional notes: none.
  • Source: Nintendo

Daemon x Machina Prologue demo – Ver. 1.0.1

  • Release date: September 12th 2019 (North America) / September 13th 2019 (Europe, Japan)
  • Patch notes:

No patch notes available.

  • List of changes:
  • allows for transfer of the save data from the demo to the full version of the game
  • Additional notes: none
  • Source: game

Daemon x Machina – Ver. 1.0.2

  • Release date: September 12th 2019 (North America) / September 13th 2019 (Europe, Japan)
  • Patch notes:
  • Cooperative Mode
    • Take on giant bosses with up to four players!
    • Play with up to four players locally (one player per Nintendo Switch system), or team up and play online via the Internet.
    • Work together with your friends to take down giant bosses in your customized Arsenal.
    • This mode features an exclusive stage separate from the story mode, where you can also play alone or with human or CPU players to complete your four-player party.
  • List of changes:
  • fixes an issue causing the Gyro camera controls to also be inverted when camera controls are set to inverted while the Gyro function is activated.
  • Additional notes: this is the launch update for the game.
  • Source: game

Daemon x Machina – Ver. 1.0.1

  • Release date: N/A
  • Patch notes:

No patch notes available.

  • Additional notes: this is a pre-launch update for the game. If you have pre-purchased the game, you will get it automatically.
  • Source: game

Daemon x Machina – Ver. 1.0.0

  • Release date: N/A
  • Patch notes:

No patch notes available.

  • Additional notes: this is the base version of the game, that you get by pre-purchasing it on the Nintendo eShop.
  • Source: game

How to download updates for Daemon x Machina for the Nintendo Switch?

To download the updates for Daemon x Machina, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.