Children of Morta (Switch): Software updates (latest update: Ancient Spirits Update)

On this page, you will find all there is to know about the various Software updates for Children of Morta on Nintendo Switch (originally released on November 20th 2019 in Europe and North America)!

Click here for more Software updates!

Children of Morta – Ver. ??? (Ancient Spirits Update)

  • Release date: TBA (North America, Europe, Japan)
  • Patch notes:
During today’s update all Kickstarter Backers will receive, ahead of the other players:
  • New character Yajouj’Majouj, ready to test your skills in Family Trials mode. Yajouj’Majouj, unlike the Bergsons, has two forms, turning from one to another at your will to create a unique style of fighting.
  • New skins for each character to make them look how you like.
  • 5 new relics, 5 new charms, and 5 new graces to give you new powers to spice up your fighting style.

NB: the exclusive content for Backers will be available as a paid DLC at $4.99!


All other players will receive, FREE OF CHARGE:
  • Two new Sculptures to be found in the Dungeons, created thanks to the Kickstarter Backers!
  • New objective in the Family Trials mode – Consecration! This new challenge lets you fight endless hordes of enemies in a special room.
  • Full Japanese text and voice-over localizations.
  • Full Farsi text and voice-over localizations.
  • Additional notes: none.
  • Source: Dead Mage (Steam)

Children of Morta – Ver. ??? (Family Trials Update)

  • Release date: April 7th 2021 (North America, Europe, Japan)
  • Patch notes:
« Family Trials Mode – the basics »
  • Complete main objectives and optional side-objectives and advance to the next floor. Objectives vary from protecting the Rea Laborers from waves of enemies, fighting in the arena – to surviving the flood of corrupted adversaries, and more!
  • Unlock two additional difficulty levels: Hard and Insane. The higher difficulty, the more levels you have to beat!
  • Experiment with your character builds and learn from your mistakes to best your consecutive dungeon runs.
  • Levels are completely randomized each time you enter the dungeons.
  • All Bergson family members and their active abilities are available from the very beginning.
« New systems, items and features »
  • The Skill Tree is replaced with a new Talent System. Each time a character levels up – it gets to choose a new Talent.
  • Runes no longer drop in the Dungeons – they became a part of the Talent System instead.
  • Divine Relics and Divine Graces have two additional power tiers – you can upgrade them in the special shop or find them in dungeons.
  • Item upgrades vary from simple stat boosts to additional special traits unlocked for each item.
  • 40 talents per character – stack the upgrades and modifications for your skills and passives to dominate your enemies.
  • In-game deeds with special rewards to help you survive Family Trials. Complete them to start your run with bonus HP, instant level up, extra gemstones or even free items.
  • Gemshards work as the main currency in Family Trials mode – use them in the new shop to gamble for rewards, upgrade your equipment and buy new shinies.
To unlock Family Trials you have to reach the first boss (Spider on the Third Floor) in the Story Mode.
You don’t even have to beat it – just look that adversary right in the eyes (all eight of them).
« Bug fixes »
  • Improved the performance across all platforms;
  • Fixed the audio looping issue;
  • Fixed the issue where save could get corrupted upon creating NG+ ;
  • Fixed the issue where Player could get stuck behind the corruption wall in the Forest level;
  • Fixed the issue where Mark could get stuck behind chests upon using his primary attack;
  • Fixed the issue where Thief King mini-boss could have vanished from the challenge room making it impossible to complete;
  • Fixed the issue where Player could get stuck in corridors during Stranger Magma Quest because of a trap;
  • Small bug fixes and minor improvements.
  • Additional notes: none.
  • Source: Dead Mage (Steam)

Children of Morta – Ver. ??? (Bergsons’ House Update)

  • Release date: May 22nd 2020 (North America, Europe)
  • Patch notes:
  • Main Apan skills:
    Asva Thunderclap
      • Apan focuses the energy around her and releases it at enemies to push back, slow, and damage them.

    Magic Glyph

      • Using her staff, Apan channels energy around her, creating an area that damages and slows enemies in it.

    Guardian’s Rage

      Apan unleashes her rage at a protective manner, granting shield to herself and the Bergsons around her.

    Added 32 Apan-specific Runes and 6 new Runes for other Bergsons to aid them in combat:

    • Apan Trait for Linda: the primary critical attack has a chance to gain a shield
    • Apan Trait for Kevin: Kevin gains shield when he exits shadow dance
    • Apan Trait for John: the primary attack has a chance to gain a shield
    • Apan Trait for Lucy: when lucy uses her decoy, she gains a shield
    • Apan Trait for Mark: marks gains shield when he uses his stick
    • Apan Trait for Joey: joey’s smite gives him a shield

    Added new Shield System:

    • Bergsons can gain shield now, from items, abilities and Apan’s Guardian Rage skill
    • The shield will add on top of HP bar in HUD with an indicator of the amount of shield
    • Shields are temporary and can stack up
    • When characters have shield all of the receiving damages will be blocked by it till the shield amount ends or shield duration finished.
    • Lucy Guardian Rage skill will now add her Shield instead of increasing her maximum health

    Added new Rage Globes drop:
    Added new Rage Globes drop – refill your rage meter faster! Rage Globes drop with the similar rules as Health Globes. Note: Rage Globes will be added to Nintendo Switch version of the game in a few days, so don’t be alarmed if you don’t see it there, yet!

    HUD Tooltip Rework:

    • Buff panel now supports and shows more character buffs, including the passive skill of characters skill tree
    • Buffs now auto-scroll when players have more than 9 buffs in normal HUD size and 7 buffs in Larger HUD
    • Divine Grace tooltip also will auto-scroll when players have more than 8 relics
    • Runes are now visible on the minimap

    UI changes:

    • Added HP indicator for Decoys and Totem Divine Relics
    • Added Time indicator for Decoys and Totem Divine Relics

    Bug fixes:

    • Fixed several issues with Gambler prompts
    • Fixed missing narration for Goblin King event in Magma dungeon
    • Fixed several issues with texts overlap on the UI
    • Fixed rocket targeting in Magma Dungeon
    • Fixed the issue where the first dungeon of a Chapter was always highlighted upon opening the Dungeon selection screen
    • Increased spawn rate for Stones required for Wine Machine event
    • Several additional small bugfixes
  • Additional notes: none.
  • Source: Dead Mage (Steam)

Children of Morta – Ver. ???

  • Release date: May 22nd 2020 (North America, Europe)
  • Patch notes:
  • Fixed the issue in NG+ where dungeon selector disappears after certain steps;
  • Fixed the issue where NG+ could not be started if the base game was completed before Hard Mode update was introduced to the game;
  • Additional notes: none.
  • Source: Dead Mage (Steam)

Children of Morta – Ver. ??? (Setting Sun Inn)

  • Release date: May 7th 2020 (North America, Europe)
  • Patch notes:

Added New Game Plus mode:

  • After completing the game, players can convert their completed save slot to NG+ slot in save slot menu
  • New Game Plus slots will have “+” icon and slightly different highlight effect

In the NG+ mode, players can play Children of Morta’s story from scratch.

    • By doing so,

they will lose:

  • Unlocked areas and dungeons.
  • All quests progress.

    They will keep:

  • Unlocked characters.
  • Character skill tree progress.
  • All resources
  • Ben’s workshop upgrades.
  • Book of Rea upgrades.

    The following changes also apply:

  • Noticeable increase in the game’s difficulty.
  • Character skill points cap increased.
  • Level cap of upgrades of Ben’s workshop increased.
  • Level cap of upgrades of Book of Rea increased.

New Save Slot Menu – Save Slot menu now have slot setting button and a sub-menu for each slot with new features:

  • Convert to New Game Plus for completed saves
  • Copy/Paste save slot
  • Delete save slot

Added 20 new Cutscenes :

  • Mission update C1 (Dungeon: Cave 1)
  • Mission update C2 (Dungeon: Cave 2)
  • Mission update C3 (Dungeon: Cave 3)
  • Mission Update W1 (Dungeon: Wind 1)
  • Mission Update W2 (Dungeon: Wind 2)
  • Mission Update W3 (Dungeon: Wind 3)
  • Mission Update M1 (Dungeon: Magma 1)
  • Mission Update M2 (Dungeon: Magma 2)
  • Margaret staff (Home: Wind 2)
  • Night guards (Home: Magma 2)
  • Forest- All For One (Start of Forest level)
  • Ben Curses (Home: Wind 2)
  • Mary asks (Home: Wind 3)
  • The dried well 03 (Home: Magma 2)
  • People Wrap in Web (Dungeon: Cave 1)
  • At the first threshold (Dungeon: Cave 1)
  • Corpse Spawn event (Dungeon: Cave 1)
  • Margaret Investigation 1 (Dungeon: Cave 1)
  • Margaret Investigation 2 (Dungeon: Cave 2)
  • Margaret Investigation 3 (Dungeon: Cave 3)

Added 8 new HIEs (Home Interactive Events)

  • Dried Pond (Magma 1)
  • Lucy sees Margaret by the tree (Magma 2)
  • John and Mary talk (Magma 1)
  • Entertaining the new born child (Magma 1)
  • Kevin cares for his mother in sick bed (Wind 3)
  • Family Dinner, Eat and Pray (Cave 3)
  • Mark Studies (Cave 3)
  • Mark Comes to Know the Truth (Wind 2)

Added 26 new Home Idles:

  • Kevin swimming in pond
  • StarGazer stand on veranda
  • StarGazer stand near the pond
  • Cat in training ground
  • Cat playing in house
  • Cat on swinging tree
  • Cat on veranda
  • Margaret book reading
  • Margaret napping
  • Joey cutting wood
  • Joey barfix training
  • John piping and looking at the aquarium
  • John piping and looking at the hall painting
  • John piping on veranda
  • Mary book reading
  • Hope sleeping in front of fireplace
  • Ben fixing music box
  • Ben looking at horizon on veranda
  • Ben Napping
  • Wolf stand in training room
  • Wolf sit on the cliff
  • StarGazer with Cat
  • John and Ben talk on veranda
  • Wolf and Cat on veranda
  • Wolf and Cat on well
  • Wolf and Cat on tree of life

Added new in dungeon Family Events:

  • Family Companion Quests:
  • Wind: Rescue a family of Barahut’s people
  • Magma: Rescue the workers
  • Magma: Help the stranger

Family Quests:

  • Cave: Mary(after birth) helping refugees x3
  • Wind: Mary(after birth) helping refugees x3
  • Magma: Ben fixing robots x2
  • Magma: Ben fixing device x3

Added Side Quests Traits:

  • Wolf Cub: After completing the quest, Ryker (wolf cub) will appear before boss rooms and aid Bergson with the healing potion
  • Star Gazer: After completing star gazer quest, the Siege will appear in shop rooms and aid Bergsons with a Gemstone
  • Doll Maker: After rescuing all the automatons, They will appear at the start room of each area and aid Bergsons with a Charm

Balance Changes:

  • Lucy Rage ability range and damage buffed
  • Joey Secondary attack damage buffed
  • Players interaction with shrines and golden chests now can transition to evading to make it more responsive
  • Tree of Rea Luck upgrade nerfed
  • Tree of Rea Divine Mastery upgrade nerfed
  • Divine Performer gold bonus 2x -> 2.5x
  • Swift Shanks MoveSpeed also apply to Sheathed
  • GemStone Hungry max stack reduced from 20 to 15
  • Pulsating Orb cooldown decreased from 30 to 20
  • Totem of Defiance Pushback speed increased
  • Spiral of Doom Damage Reduce 1.5 -> 1 cooldown increased
  • Divine Shield damage reduced 1 -> 0.6 cooldown increased
  • Stone Hide duration 10 -> 8

Other changes:

  • Added the ability to reset the Corruption effect of a character with Mysterious Egg.
  • Lots of smaller bug fixes and other balance tweaks to make the game smoother.
  • Additional notes: none.
  • Source: Dead Mage (Steam)

Children of Morta – Ver. ??? (Shrine of Challenge)

  • Release date: February 6th 2020 (North America, Europe)
  • Patch notes:
  • Hard Mode with increased enemies damage and health, and bigger XP rewards
  • New Enemies: Dark Blade and Mech Constructor
  • New UI with larger HUD option
  • 18 new Items granting boulders falling from the sky, bolts emanating from the players among many others
  • Balance tweaks for Normal Mode and other fixes (find full list in the Patch Notes on Steam Discussions)
  • Additional notes: none.
  • Source: Dead Mage (Steam)

How to download updates for Children of Morta for the Nintendo Switch?

To download the updates for Children of Morta, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;


  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.


Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.