#BLUD (Switch): all the updates (latest: Claws for Alarm)
On this page, you will find all there is to know about the various updates for #BLUD on Nintendo Switch (originally released in June 2024 in North America, Europe, and Japan)!
Click here for more Software updates!
#BLUD – Ver. ??? (Claws for Alarm)
- Release date: October 31st/November 1st 2024
- Patch notes:
Adventure Features:
- Tackle new enemies like ravens, fish, ooze monsters, and werewolves of all types!
- Revisit the school, church, and sewers while also exploring new areas like the water tower and abandoned munitions factory.
- New recipes: Chicken Noodle Soup, Paprika Hendl, Dog Treats
- Collect yearbook selfies to unlock the colossal strength spell, allowing Becky to push items more easily.
- Bully for Becky – get a chance to deal with Dylan.
- Pop Quiz, Freshman! Becky confronts one of her biggest challenges yet – a quiz in English class.
The Nitty-Gritty:
- Remove floating bombs. When a dialogue started while holding a Cherry Bomb, the Bomb used to float over Becky’s head.
- Opening the Pause Menu while interacting with the School’s basement door could have caused a progression blocker.
- The controller disconnection message was missing in the credits.
- The application no longer crashes when returning to the Main menu, while the Banshee starts screaming in the forest.
- Ice blocks inside the Winsor’s are no longer misplaced in space.
- The ladder located in the funeral home had been missing a collision when rolling toward it.
- Fixed a camera issue that could happen on rare occasions when rolling away during the Electromagnetic Spectrum puzzle in Perch in Chapter 10.
- Fixed a rare issue where inside the Hospital in Chapter 10, the third bridge would retract itself at the 4th floor.
- Removed an invisible collision when in Dragur’s fist shadow in Chapter 8.
- Various bug fixes & Improvements.
- Additional notes: none
- Source: Exit 73 Games (Steam)
#BLUD – Ver. ???
- Release date: ???
- Patch notes:
- New Quests: Complete Becky’s first job downtown in order to earn some cash and discover the use behind a mysterious key.
- New Mini-Games: Visit the record shop for a game of Pinball, compete in Darts, or become the Flappy Bat champion with all new activities to try.
- Unlock the Animation Studio: Get more access to the cartoons, mini-games, and a behind-the-scenes look at the development of #BLUD through a special computer in the animation studio.
- Quality of Life Improvements: Experience Carpentersville at its best with various bug fixes and combat encounter improvements added to the game.
- Additional notes: none
- Source: Exit 73 Games (Steam)
#BLUD – Ver. ???
- Release date: ???
- Patch notes:
Big Improvements:
- Combat Improvements
- Shortened the basic “getting hit” animation, so Becky can recover more quickly
- Uppercut hit boxes are larger
- Uppercut (with stick) causes more damage: enemies that require 3 standard hits can now be killed with one uppercut
- Becky’s roll can now move past/through enemies without taking damage.
- Becky has invincibility frames during the start of the uppercuts
- When rolling towards an enemy, we attempt to target the enemy so that your roll will end right next to them in order to aid with uppercut aiming
- Enemy AIs now pause while Becky is performing actions that freeze her in place (Performing finishers, opening phone to see the pause screen, collecting items)
- I’m the map (button)!
- Added Map button to the select button (Xbox: view button, Switch: minus button, PS: Touchpad).
The Nitty-Gritty:
- Myrtle no longer has two sprites that are overlapping in chapter 7 & 8.
- If you return to Kristoff’s camp after chapter 3 and its daytime, the day/night transition video was showing even though it wasn’t switching to night.
- The side passageway to the cemetery was cleared during chapter 5 & 6. It should only be cleared from Chapter 7 on.
- You could get stuck between the grandfather clock and the rocking chair in the main room of Becky’s house. (See! We read ALL the feedback.)
- Cleaned up an issue that was causing infinite loading sometimes in a few of the dungeons.
- Main Quest improvements/Corrections:
- If you died/stopped playing during the nails mission in the cemetery, sometimes the nail count would get out of sync and you would only have 7 out of 8 and no more nails could be found.
- If you fully left the funeral home after unlocking the locked door with the key and re-entered the funeral home, the door would be locked again and you couldn’t get the key a second time.
- If Becky died after fighting the right hatch mama nest in the hospital while picking up the key, she sometimes would not get credit for killing the nest and would be stopped from completing it after respawning.
- Removed the middle button from quicktime events since some people don’t have that button on their mouses.
- Side Quest improvements/Corrections:
- If you died when doing Spellbound (Morgan’s spell pages mission) sometimes the mission wouldn’t update and you could only get 2/3 pages.
- Gregg is now available in Chapter 11 as part of the Free Token Giveaway (Tony’s end game mission).
- Additional notes: none
- Source: Exit 73 Games (Steam)
How to download updates for #BLUD for the Nintendo Switch?
To download the updates for #BLUD, you have three options:
- let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off
If not…
- try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;
OR
- select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.
To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.