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Astral Chain: latest Devblog post (The Sounds of Science Fiction, with soundtrack samples)

Today, the latest official blog post for Astral Chain went live. This one is once again from Satoshi Igarashi (lead composer), who came to talk about the music. This time, however, the focus is on background music! Click here to check out the Devblog post, along with a few soundtrack samples:

  • “Ark Mall” (Composed by Satoshi Igarashi)
  • “Ark Mall (Combat Phase)” (Composed by Satoshi Igarashi)
  • “Task Force Neuron” (Composed by Satoshi Igarashi)
  • “Homunculus α” (Composed by Naofumi Harada)
  • Untitled track (Composed by Satoshi Igarashi)

If you prefer, here’s a YouTube video with all samples together:

And here’s an excerpt of the blog pot:

I wanted to keep the metal-style drums and guitar locked in to combat music to make the fight scenes stand out loud and clear. That meant that out-of-combat scenes need a relatively calm, peaceful approach. ASTRAL CHAIN is set in a future not too far off from our own, with plenty of advanced electronics on display – holograms, augmented reality, and so on abound. Even the Astral Plane and the chimeras themselves are portrayed as solid digital data. And what better way could there be to emphasize the futuristic, digital nature of the setting than through electronic music?

Astral Chain (Switch) comes out on August 30th worldwide.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

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