Ace Attorney 6 is one of the games featured in the latest issue of Nintendo Dream, which came out today in Japan. There is nothing major in there, but still some rather neat tidbits about the game, its staff, and more. First, we get the confirmation that Takuro Fuse is the art director of this 6th mainline entry.
He already was Art Director for Phoenix Wright: Ace Attorney – Dual Destinies, but this time around, he’s also Co-Director with Takeshi Yamazaki. Yamazaki was Scenario Director for the previous entry, and could focus only on the story. But this time, he’s Director, which means he has a lot more to take care of than simply the scenario. He sets the larger creative course for the game, and Takuro Fuse make the calls on the level below him.
According to the developers, the game is currently in a playable state right now. Following players’ feedback after the release of Phoenix Wright: Ace Attorney – Dual Destinies, they realised they shouldn’t make Ace Attorney 6 too easy. It’s for this very reason they’re currently examining carefully how hints are presented to the players.
They also mention the Spirit Vision system from the Tokyo Games Show 2015 demo, that people found a bit too hard: they’ve tweaked that particular part. Finally, they reveal that the 3DS models of returning characters (such as Phoenix Wright or Apollo Justice) have been remade, and those from Phoenix Wright: Ace Attorney – Dual Destinies were not simply reused.
As an extram, here’s some news about the latest Ace Attorney manga: serialisation will start in the March 21st issue of V-Jump.
Ace Attorney 6 (3DS) comes out this year in Japan. A European and North American release has already been confirmed.
Source: Nintendo Dream