This week, Masahiro Sakurai talked about the latest DLC for Super Smash Bros. for Wii U and Nintendo 3DS, in his bi-weekly column in Famitsu. As usual, the good folks at Source Gaming translated the whole thing, allowing us to learn a bit more about that DLC, as well as the remaining additional content.
First, he talked about what was added in the DLC on June 14th: you can find the complete list (with prices) in this post! He mentions the fact that all new characters get their own introduction video, but for Ryu, they also wanted to explain his unique control scheme. It’s for this reason that they streamed a video presentation just before the update went live.
Masahiro Sakurai is quite glad to have been able to work on Ryu (a character who has fought with so many other popular characters in the past), and he put a lot of effort into small details. But there was a problem: the control scheme in Smash is much simpler than in Street Fighter (only two attack buttons), so they had to work around this limitation.
Masahiro Sakurai also mentions the original artists who worked on Street Fighter, Yoko Shimomura (composer) and AKIMAN (illustrator), who were also involved with this DLC. As for Roy, he was quite impressed when he realised that Jun Fukuyama had remembered the recording sessions for Roy 10 years ago, for Super Smash Bros. Melee. Since he’s a really popular voice actor, Sakurai was glad that Smash had left such a strong impression on him.
He also confirms that Roy, Ryu and Lucas were all in development before the character ballot was created, which means we still don’t know which characters have been selected just yet (though it’s guaranteed Nintendo will make an announcement in due time). That being said, Masahiro Sakurai had a “grasp on their popularity and demand”.
Finally, Masahiro Sakurai confirms that there’s only “several more” characters left for Super Smash Bros. for Wii U and Nintendo 3DS:
From now until the end, it is going to be fan service, but I can’t keep the development team together forever, so there’s only going to be several more characters. I also ask for your patience, as we need time to develop more content.
In other words: don’t expect Masahiro Sakurai and the development team to come up with a dozen new characters, and the winners of the character ballot are most likely going to be the last.
For the full translation of the column, please click on the link below!
Via: Source Gaming