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WARRIORS: Abyss (Switch): all the updates (latest: Ver. 1.3.0)

On this page, you will find all there is to know about the various updates for WARRIORS: Abyss on Nintendo Switch.

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WARRIORS: Abyss – Ver. 1.3.0(?)

  • Release date: April 24th/25th 2025
  • Patch notes (new characters):
  • Additional Characters
    • Motochika Chosokabe
      • Unique tactic: “Demon Child’s Melody”. Increases attack power by 100% during an Assembly. It does not require any special emblems, and its effect applies to any hero, making it versatile for any formation.
    • Ginchiyo Tachibana
      • Unique Strategy: “Sword of Lightning”. Can increase Bolt attack power by 100%, making it a powerful effect that is highly desirable for Bolt-centred builds!
    • Muneshige Tachibana
      • Unique Strategy: “Bravest Warrior of Chinzei”. Increases the attack power of heroes with the emblems “Western Region” and “Strength” by 50%. It effects a wide range of heroes – try it out in various scenarios!
    • Yoshihiro Shimazu
      • Unique Strategy “Demon Shimazu” increases attack against enemy shields by 100% for heroes with the “Western Region” emblem, making it highly effective when playing with those heroes!
    • Toyohisa Shimazu
      • Unique Strategy “Sacrificial Gambit” increases the attack power against enemy shields by 100% for heroes with the “Master Gunner” emblem. Since Toyohisa and Yoshihiro mutually benefit from each other’s Unique Strategies, try using both of them for maximum efficiency!
    • Chacha
      • Unique Strategy: “Proud Princess” Increases the defence of heroes with the emblems “Toyotomi” and “Azai” by 70%. Its activation conditions are easy to meet, providing great stability from the early to mid-game!
    • Mature Sanada Yukimura
      • Unique Strategy: “Japan’s Greatest Warrior” has strict activation conditions but has the powerful ability to increase the attack power of heroes with the emblems “Sanada,” “Skill,” and “Wisdom” by 100%! Try out Japan’s Greatest Warrior to create the ultimate build!
  • Patch notes (full):
New Features
  • Added the new heroes Mature Yukimura Sanada, Chacha, Ginchiyo Tachibana, Muneshige Tachibana, Yoshihiro Shimazu, Toyohisa Shimazu, and Motochika Chosokabe.
  • Added the new mode the Depths of Torment. To challenge yourself in the Depths of Torment, you must first apply the update, defeat Gouma once, and then save your Soul Record on the results screen. You can obtain a new type of item, the Records of Sin, based on the results of your run in the Depths of Torment.
  • Added Traversal Level 6, during which you can trigger new conversations with Enma by fulfilling certain conditions.
  • Added the function Change Music, which will be made available once Gouma has been defeated. This function enables you to change the playlist of music for each Level of Hell, with more songs being unlocked as you fulfil conditions for Achievements.
  • Added 9 songs to Music under Collection. These songs will now be available from the start of the game.
Adjustments / Improvements
  • Added a third Increase Reroll Chances to the Enma’s Blessings that can be unlocked in the Hall of Bonded Souls.
  • Made slight adjustments to the Player Hero Trait effect for Diaochan’s and Zhang Chunhua’s Unique Weapons.
    • Before: Replenishes 20% of your Health after every 1,000 enemies defeated.
    • After: Replenishes 1% of your Health after every 50 enemies defeated.
  • Adjusted the activation conditions for the Unique Tactics of the following heroes:
     
    • Xu Huang
    • Cao Pi
    • Gan Ning
    • Ling Tong
    • Lu Lingqi
    • Keiji Maeda
    • Masamune Date
    • Nagamasa Azai
  • Made adjustments to the reflection graphics for stage floors.
  • Made it possible to skip the credits without a confirmation message popup by pressing any button or key.
Bug Fixes
  • Fixed a bug that occasionally prevented Crystal Saplings and other rewards from appearing, sometimes making it impossible to progress.
  • Fixed a bug that occurred when playing as Magoichi Saika, in which an unexpectedly large number of attacks would hit enemies if the player evaded immediately after using certain attacks.
  • Fixed a bug that prevented some of Ina’s Hyper Attacks from being unleashed under certain conditions.
  • Fixed a bug preventing the Player Hero Traits for Ling Tong’s Unique Weapon from working properly.
  • Fixed an error in the description of the Player Hero Traits for Yoshimoto Imagawa’s Unique Weapon.
    • Before: Replenishes 5% of your Health after every 1,000 enemies defeated.
    • After: Replenishes Health by 5% after every 1,000 consecutive hits.
  • Fixed a bug in which the explosions caused by the Unique Tactics of the heroes below occurred at incorrect intervals.
    • Sun Jian
    • Xiahou Yuan
    • Masamune Date
    • Hanzo Hattori
  • Fixed a bug causing incorrect damage calculations for the following effects:
    • Increases Attack by __% towards enemies with Burn.
    • Increases Attack by __% towards enemies with Freeze.
    • Increases Attack by __% towards enemies with Shock.
    • Increases Attack by __% towards enemies with Disorient.
  • Fixed a bug causing the effect that multiplies Formation slot bonus effects to also affect Formation Effects, which are not slot bonuses.
  • Fixed a bug disabling the animation of enemies being thrown into the camera with Musou Attacks when playing as Sophie, Ryza, or Yumia.
  • Fixed a bug preventing some of the Veteran Warrior’s attacks from working properly when playing with 120FPS.
  • Fixed a bug preventing the Restore defaults option from working properly if the volume for all categories in the Audio menu was set to 100.
  • Made other minor bug fixes and improvements.

WARRIORS: Abyss – Ver. ???

  • Release date: March 27th/28th 2025
  • Patch notes:
New Features
  • New heroes Sophie, Ryza and Yumia have been added to the game!
  • 7 tracks have been added to Music in the Collection, all unlocked from the start.
  • We have added a Download Content option to the Great Hall. Update information can be viewed from the pause menu.
  • At the War Banner of the King where you select heroes for your formation, a boost icon now displays to show which heroes are affected by the currently selected hero’s Unique Tactics.
    • The boost icon displays yellow for heroes who activate the Unique Tactic and gray for those who do not.
      • For example, if your current selection is a hero with the Unique Tactic “Increases Attack by 50% for heroes with the ”Wei“ Emblem,” the boost icon will display for heroes with the Wei Emblem.
  • We have adjusted the hero display order in the Hero List tab of the Status Menu. Also, it now shows the slot number of heroes in your Formation.
  • We have adjusted the order of Effect Upgrades and Unique Tactics in the Activation Effects tab of the Status Menu. In addition, slot numbers will now be displayed for the Unique Tactics of heroes in your current Formation.
  • You can now check information on heroes you added to your Formation from the Formation tab in the Status Menu.
  • At the War Banner of the King, we have added an option to revert to the previous Formation after selecting “Enma’s Recommended Formation.”
  • You can now display hero descriptions on the “Select Hero to Play”screen.
Adjustments / Improvements
  • After using a Crystal Sapling, you can interact with it again if you possess Crystal Beads.
  • A treasure chest icon now displays in the top right of the screen in phases where missions appear.
  • Music in the Collection now displays the name of the track that is playing.
  • When acquiring treasure, you will now see a checkmark displayed by any treasures you have acquired in the past.
  • We have adjusted the hero display order in the Play Records screen.
  • On the Effect Upgrades screen, the cursor now loops when moved to the top or bottom.
  • The effects of the following treasures have been increased:
    • Cherry Blossom Armor
    • Bow of Yang Youji
    • Ranjatai Agarwood
    • Kompeito
    • Compass
    • Four-Wheeled Chariot
    • Painting of Kannon
    • Abacus
    • Bronze Bird
  • We have increased the amount of extra Karma Embers acquired when playing as a hero in the Bonus State.
  • Formations you have not yet unlocked at the Hall of Bonded Souls will appear at the King’s Cauldrons in an unpurchasable condition.
  • Formations you have unlocked at the Hall of Bonded Souls now appear in treasure chests as rewards for completing missions.
  • At Traversal Level 3 and above, Danger Zones now include Sin Spewers, whose projectiles cannot be destroyed with attacks.
  • Level boss “Onigashira” now has a smaller barrier gauge.
  • Hitting a level boss with a Charge Attack while they are glowing yellow now deals damage to their barrier.
  • We have increased the chance of acquiring a Unique Weapon from treasure chests.
  • We have adjusted the way Enma’s Recommended Formation is calculated.
  • We have adjusted the visual effects of Xu Shu and Motonari Mori’s summoning skills.
  • We have adjusted the screen shake during Cao Ren’s Charge Attack 1.
  • You can now unleash a Musou Attack during the following attacks:
    • Lu Meng’s Charge Attack 2
    • Taishi Ci’s Charge Attack 2 (2nd hit)
    • Oichi’s Charge Attack 2 (3rd hit)
    • Tadakatsu Honda’s Charge Attack 2 (2nd hit) and Charge Attack 3 (2nd hit)
    • No’s Charge Attack 5 (2nd hit)
    • Ina’s Hyper Attack (derivation 6)
    • Kanetsugu Naoe’s Charge Attack 2
    • Nene’s Charge Attack 2 (2nd hit)
    • Kiyomasa Kato’s Charge Attack 2 (3rd hit)
    • Naomasa Ii’s Charge Attack 2 (2nd hit)
  • We have reduced the degree to which the following effects contribute to Total Battle Power:
    • Musou Gauge Charge Amount
    • Musou Attack Power Increase
    • Assemble Gauge Charge Amount
    • Normal Attacks with Attributes
    • Attack power of Charge Attacks
  • We have also fixed a bug that prevents you from selecting a Formation when you use “Enma’s Recommended Formation” while Total Battle Power exceeds the display limit.
  • Under Audio in the Options menu, we have moved the enemy voice category from “Voice Volume” to “SFX Volume.” We have also made it possible to set louder volumes for “Voice Volume,” “SFX Volume” and “BGM Volume.” The default volume for these three settings is now set to 80. If you feel the background music is too quiet during gameplay, try raising BGM Volume and lowering Voice Volume and SFX Volume.
Nintendo Switch
  • We have improved the performance of the Nintendo Switch version.
  • We have made adjustments to the overall color scheme.
Bug Fixes
  • Fixed a bug where the application would occasionally crash when playing as Chen Gong.
  • Fixed an effect bug that would occur when using Sima Yi’s Unique Weapon.
  • Fixed the behavior of attacks that diverge from the first part of Kunoichi’s Hyper Attack.
  • Fixed an issue where the extra damage caused to enemies knocked into the air by Zhang Liao’s Unique Weapon was not of the Bolt Attribute as intended.
  • Fixed a bug where summoning slot 6 could be used while Lu Lingqi is using Assemble attack.
  • Fixed an occasional bug where enemies would enter a formation set up with Xun Yu’s Unique Action but take no damage from the attack that causes it to explode after a certain period.
  • Fixed a bug where it was possible to use Ma Chao’s Charge 5 EX Attack before acquiring the effect “Unlock Attack Actions 3.”
  • Fixed a bug where performing a Quick Summon while floating with Wang Yuanji’s Charge Attack 4 would stop this action.
  • Fixed a bug where the spheres of the Protective Star effect would temporarily show up overlapping.
  • Fixed a bug where the Protective Star effect would not follow some of the player hero’s actions.
  • Fixed a bug where Cumulative Level would rise by 1 upon return to the Great Hall, despite having never levelled up once in battle.
  • Fixed a bug that occasionally did not display information on top of enemies’ head.
  • Fixed an error in the effect description of Sima Yi’s Unique Weapon in English, French, Italian, German and Spanish.
  • Removed an unnecessary part of the Korean description of Liu Bei’s Unique Weapon traits.
  • Changed the French term for the special emblem “Talent” to “Aptitude.”
  • Made various other minor bug fixes and improvements.
Nintendo Switch
  • Fixed a bug that occasionally caused the screen to turn a strange color during Assemble.
  • Fixed a bug where playtime would still be counted while the device was in sleep mode.

WARRIORS: Abyss – Ver. 1.1.0

  • Release date: ???
  • Patch notes:
New Features
  • Added the heroes Sima Shi, Sima Zhao, Zhong Hui, Zhang Chunhua, and Wang Yuanji. As a result, Sima Yi’s category has been changed to “Jin.”
  • Added the option “View Available Heroes” when selecting heroes to form alliances with at Crystal Saplings, enabling players to check which heroes might appear when they reroll.
  • Made it possible to move to other pages using the left/right inputs in vertical lists.
  • Made changes so that characters can now rotate toward the cursor when attacking via mouse click. This feature can be enabled with the “Attack in the direction of the cursor” option in the Controls page of the Options menu.
  • Made changes to prevent the cursor from moving outside the game screen.
Adjustments / Improvements
  • Made changes to include attributes (Flame/Ice) for certain Charge Attacks and Musou Attacks from the start for the following heroes:
    Zhou Yu, Sun Jian, Zhuge Liang, Ling Tong, Yukimura Sanada, Shingen Takeda, Hideyoshi Toyotomi, Yoshitomo Imagawa, Ieyasu Tokugawa, Mitsunari Ishida, Katsuie Shibata, Ujiyasu Hojo, Takatora Todo, Nobuyuki Sanada, and Naomasa Ii
  • Made adjustments to link follow-up attacks even when evading during Hyper Attacks.
  • Adjusted the size of attack indicators for some of Gouma’s attacks.
  • Made adjustments so that enemies will no longer move during the finishing move of Formation Attacks.
Bug Fixes
  • Fixed a bug preventing some of the player hero’s attacks from linking together after evading.
  • Fixed a bug causing some of the player hero’s attacks to disappear when evading.
  • Fixed a bug that sometimes shifted character positions when the player hero linked attacks after evading.
  • Fixed a bug causing some player hero attacks to continue automatically even without any input after evading.
  • Fixed a bug that sometimes caused the camera to jump when the player hero was pushed by an enemy.
  • Fixed a bug preventing attributes temporarily granted to the player hero’s normal attacks from being reflected in attack trails.
  • Fixed a bug preventing the pulling effect of the upgraded Summoning Skill “Cleaving Blade (Absorb)” or the Summoning Skill “War God’s Cry” from being activated when using quick summon.
  • Fixed a bug causing enemies knocked away during Assemble to become stuck in the ground.
  • Fixed a bug in which Zhou Yu’s and Katsuie Shibata’s Musou Attacks did not stagger enemies.
  • Fixed a bug causing Liu Bei’s weapon to detach during his EX Attacks.
  • Fixed a bug causing Hanbei Takenaka’s Normal Attack 6 to be unleashed automatically without any input when the Effect Upgrade “Unlock Attack Actions 2” was activated.
  • Fixed a bug preventing summoned soldiers from appearing when Chen Gong’s Charge Attack 5 was followed by an evasion and linked EX Attack.
  • Fixed a bug preventing the Effect Upgrade “Increase Range” from being applied to the attacks of soldiers summoned by Chen Gong’s Charge Attacks.
  • Fixed a bug that sometimes prevented the explosion from Xun Yu’s Charge Attack 1, his Unique Action, from hitting enemies running within the Formation.
  • Fixed a bug causing enemies hit by Xun Yu’s Charge Attack 1 to move in slow motion.
  • Fixed a bug where, if Meng Huo evaded before his weapon shifted into a mushroom during Charge Attack 5, then it would revert to a stone pillar following his linked EX Attack.
  • Fixed a bug resulting in unnatural movements for Lu Xun’s clone during Charge Attacks.
  • Fixed a bug causing the tornado from Hideyoshi Toyotomi’s Charge Attack 2 to follow him around.
  • Made Xingcai’s Charge 5 EX Attack flow more smoothly.
  • Fixed a bug where linking an attack after evading at the start of Huang Gai’s Charge Attack 6 would result in an attack with no hitbox.
  • Fixed a bug causing Dong Zhuo’s Summoning Skill “Meteor Strike (Flame)” to appear in the wrong location.
  • Fixed a bug causing Mitsuhide Akechi’s and Kunoichi’s Normal Attack 6 to be unleashed when the Effect Upgrade “Unlock Attack Actions 1” had not been activated.
  • Fixed a bug where the Level Boss would occasionally lose sight of the character.
  • Fixed a bug where the gameplay records “Unique Weapons Acquired” and “Heroes Who Have Defeated Gouma” did not include heroes made available through DLC.
  • Fixed a bug causing heroes made available through DLC to be displayed in gray in the Heroes tab of the gameplay records.
  • Fixed a bug where the Unique Tactic for increasing Status Infliction would redundantly affect the Total Battle Power.
  • Fixed a bug where acquiring the Effect Upgrade “Double Musou Gauge” did not affect the Total Battle Power.
  • Fixed a bug where the background of the results screen would not display correctly.
  • Corrected errors in the description of Xiaoqiao’s Unique Tactics in French and German.
  • Made other minor bug fixes and improvements.
Nintendo Switch
  • Improved the appearance of the following attacks on Nintendo Switch:
    • Gan Ning’s Musou Attacks and some of Kanetsugu Naoe’s Charge Attacks.
  • Fixed a bug that would temporarily prevent ground-based attacks from landing hits in certain cases when playing the Nintendo Switch version.

How to download updates for WARRIORS: Abyss for the Nintendo Switch?

To download the updates for WARRIORS: Abyss, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.