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Super Mega Baseball 4 (Switch): all the updates (latest: Update 6)

On this page, you will find all there is to know about the various updates for Super Mega Baseball 4 on Nintendo Switch (originally released on June 2nd 2023 in North America and Europe, and June 3rd 2023 in Japan)!

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Super Mega Baseball 4 – Ver. ??? (Update 6)

  • Release date: December 4th 2023 (North America, Europe) / December 5th 2023 (Japan)
  • Patch notes:
New Accessibility Features:
  • Speech-to-text chat and text-to-speech functionality can be enabled via the new Accessibility tab in the Options menu (or via Xbox’s settings on Xbox).
  • A new menu narration option that narrates to the accessibility features has been added. Players will receive a one-time prompt about enabling menu narration. The option can then be enabled and disabled from the Accessibility tab.
Improvements:
  • In Online Leagues, CPU teams are now indicated with a unique icon.
  • Minor lighting improvements to Stade Royale have been made.
  • Minor audio improvements have been made.
  • Minor UI improvements have been made.
Bug Fixes:
  • Fixed: Pitchers with a high arm angle exhibit an abnormal wrist and arm action when pitching from the stretch with runners on base.
  • Fixed: Fielders completely miss a class of catches that look like they should catch, particularly when the fielder turns away from the ball as the ball arrives.
  • Fixed: Pressing the right trigger during a power pitch or while loading a power swing will prematurely end the pitching minigame or prematurely start a swing respectively.
  • Fixed: Making an in-game substitution in between two or more defensive position swaps can leave one or more players in the wrong location on the field for the next pitch.
  • Fixed: When a baserunner is tagging up on a fly ball, holding down the advance all button slightly before the ball is caught can lead to the baserunner ignoring the input.
  • Fixed: The CPU can still inadvertently leave a pitcher in the starting rotation in to pitch after using the pitcher to pinch hit or pinch run.
  • Fixed: CPU fielders with the Cannon Arm trait may throw directly to the cutoff man when their throw is strong enough to go directly to the base.
  • Fixed: The logo editor can crash when attempting to copy a logo after making alternate uniform changes.
  • Fixed: In Franchise, Season, and Elimination modes, uniform selections for CPU teams do not persist in midgame saves and the default home or away uniform is always used instead.
  • Fixed: In Franchise mode, the League Leaders screen only presents stats from the latest 10 seasons instead of the lastest 50 seasons.
  • Fixed: In Online Leagues, CPU vs CPU games count towards the league activity measurement shown in the list of Online Leagues.
  • Fixed: Game crashes after finding a Pennant Race or Online League match while in the middle of a Shuffle Draft for another Online League.
  • Fixed: When in a Shuffle Draft with an online party, the game can crash when one player is on the roster view and another player picks someone other than the top left choice.
  • Fixed: In Franchise mode, the Franchise Sign & Release screen crashes if there are no available position players or no available pitchers and the filter button is pressed to show only players of that missing type.
  • Fixed: The Player Movement screen from the League Editor can still crash in some rare circumstances, particularly in leagues with no free agents.
  • Fixed: The last name “Butterfinger” is not announced by the stadium announcer.
  • Fixed: Minor UI issues.

Super Mega Baseball 4 – Ver. ??? (Update 5)

  • Release date: October 19th 2023 (North America, Europe) / October 20th 2023 (Japan)
  • Patch notes:
Major Additions
New Feature – Alternate Uniforms:
  • Each team can have up to 6 alternate uniforms in addition to their default home and away uniforms.
  • All Super Mega League and Legends League teams start with 1 built-in alternate uniform, which can be customized like any other uniform.
  • Alternate uniforms for a game can be chosen via the pregame lineup menu (or from the Pennant Race or Online League lineup menu in those modes).
New Feature – CPU Teams in Online Leagues:
  • An Online League admin can now add up to 28 CPU teams to their Online League.
  • The CPU can play as any Super Mega League or Legends League team.
  • Players can play against a random CPU team or challenge a specific CPU team.
  • CPU vs CPU matches can be simulated by the admin.
New Feature – Starting Pitcher can DH:
  • When the designated hitter rule is on, the starting pitcher can be assigned as the designated hitter from the pregame lineup menu by selecting the DH position in the batting order and choosing the “Use Pitcher” option.
  • After bringing in a relief pitcher, the starting pitcher will remain as the designated hitter when applicable.
  • After pinch hitting or pinch running for the starting pitcher with the designated hitter rule on, they will remain as the active pitcher in the game when applicable.
Improvements:
  • The strike zone has been reduced to 90% of its previous size by lowering the top of the zone and bringing in the sides of the zone.
  • You can now review the previous pitch location, pitch type, and batter swing feedback while holding down the strategize button and toggling from “Trait Help” to “Last Pitch”.
  • Fielders now see their internal Mojo value increase when making a diving, sliding, or jumping catch that eventually leads to an out. Not every such play will result in a Mojo level increase. Wall catches at the outfield fence result in larger Mojo increases.
  • Fielders now see their internal Mojo value decrease slightly when dropping a diving, sliding, or jumping catch that could have led to an out.
  • Batting contact simulation has been tweaked so that Contact skill is slightly more meaningful. Higher Contact skill now results in a larger percentage of the swing reticle producing harder hit balls, and lower Contact skill results in a smaller percentage of the swing reticle producing harder hit balls.
  • Foul tips have been adjusted so that they happen slightly less frequently overall.
  • The CPU now better accounts for the ball/strike count and the pitcher disengagement limit when deciding whether to attempt a pick-off play.
  • Missing pitcher substitution UX has been improved. You can now swap defensive positions with a player already in the batting order and view the other team’s lineup. Missing pitcher substitutions are now triggered even when a pitcher was used as the pinch hitter or runner for the previous pitcher.
  • The “Change Team” button is now available in the pregame lineup screen, allowing you to view the opposing team and select a uniform for the CPU when applicable. Note that the CPU may change their batting order afterwards if you change your starting pitcher.
  • 32 new shapes and 16 new props have been added to the Logo Editor.
  • 3 new jersey styles and 3 new pants styles have been added to the Uniform Editor.
  • In Franchise mode, purchasing a Player Development Opportunity for a player can now boost their Loyalty. The Loyalty gained is random, but PDOs that produce bigger gains to the player’s abilities tend to produce larger Loyalty gains.
  • During player re-signing in Franchise mode, a player’s asking salary is now derived from their current valuation rather than their valuation at the time they were previously signed. The relevant help page has been updated to better describe how a player’s asking salary and odds of accepting to stay at their current salary are derived.
  • In Franchise mode, the odds of gaining a new pitch type or changing secondary position from purchasing a Player Development Opportunity have increased from 5% to 10%.
  • In Franchise mode, the CPU is now slightly less aggressive at dumping good players in favor of young talent when out of playoff contention and is more aggressive at signing good players when in playoff contention.
  • In Franchise mode, the Player Re-signing screen is now updated in real time for a remote co-op partner as the Franchise owner takes actions on the screen.
  • The Franchise Player Re-signing screen has new text describing each player’s re-sign interest based on both the player’s Loyalty and the odds that the player re-signs at their current salary.
  • The text colors and iconography on the Player Re-signing screen have been updated.
  • In Franchise mode, news feed events have been added for Manager Moments and different player re-signing actions. The news feed filter options have been updated accordingly.
  • In Franchise and Season modes, the season schedule now shows the projected starting pitchers’ handedness.
  • Shuffle Draft’s main draft screen now shows trait icons next to players in the projected lineup table corresponding to the traits your selected players have.
  • Batter walk-up songs now have track names in the Player Editor’s Swagger tab.
  • Announcer walk-up audio has been added for various players in the Creators Classic.
  • Audio levels have been tweaked for base stealing sound effects, trait activation sound effects, match found sound effects, and walk-up music.
  • Other minor audio improvements to gameplay have been made.
  • Some lighting improvements for nighttime stadiums have been made.
  • Minor improvements to some batter walk-up animations have been made.
  • (Switch only) A one-time prompt has been added that asks you whether you would like to use the “Favor Quality” or “Favor Performance” setting.
Bug Fixes:
  • Fixed: Game can crash sporadically on the League Player Movement screen.
  • Fixed: Game can crash after a batter bunts a ball that goes obviously foul.
  • Fixed: Game server crashes in online versus play if 4 automatic intentional walks are issued before a pitch is ever thrown or an auto ball is committed.
  • Fixed: In rare cases, fielders can fail to attempt a catch at a ball hit directly at them. This most often happens with ground balls near the third baseman’s feet.
  • Fixed: In rare cases, jump input is rejected on balls hit slightly over a fielder’s head.
  • Fixed: Baserunners can fail to fully lead off before the pitcher begins their delivery, making base stealing more difficult than intended.
  • Fixed: A force out can be incorrectly registered when the ball carrier is somewhat close to but clearly not touching the base, particularly when starting to make a throw.
  • Fixed: Fielder selection can incorrectly change away from the catcher when attempting to field foul pop-ups far enough behind home plate.
  • Fixed: In Pennant Race and Online Leagues, a two-way starting pitcher can be incorrectly auto replaced in the batting order when the DH rule is off.
  • Fixed: When choosing a team in the Pennant Race, the team summary bars in the team picker pop-up fail to account for the ringers being inserted into the roster.
  • Fixed: Players can initiate or accept an Online League challenge when using a Franchise mode team while that Franchise is in the offseason and the team potentially has empty roster slots, or when using a team that has since been deleted.
  • Fixed: In Franchise mode, the odds of gaining a new pitch type or changing secondary position when purchasing a Player Development Opportunity are much higher than the intended, displayed odds.
  • Fixed: In Franchise mode, a player’s secondary position can end up matching their primary position when their secondary position is downgraded.
  • Fixed: When using a Franchise, Season, or Elimination team in Exhibition mode, starting Mojo, Fitness, and pitcher fatigue are unintentionally applied.
  • Fixed: “Best of the Best” trophy/achievement can fail to unlock in online co-op play.
  • Fixed: Baserunners can get stuck advancing home if the advance all runners command is held while entering the pause menu.
  • Fixed: The CPU can unintentionally leave a pitcher in for too long too frequently.
  • Fixed: A pitcher can incorrectly receive a Mojo penalty when pinch hitting.
  • Fixed: Baserunners sometimes exhibit feet sliding when trotting around the bases celebrating a home run.
  • Fixed: Fielders can animate incorrectly after a balk is ruled due to too many pitcher disengagements.
  • Fixed: Bat can slide in the batter’s hand slightly during some new batter cinematics.
  • Fixed: Minor issues with elbow bends in animations on beefy male and burly female characters.
  • Fixed: Pitcher and catcher can sometimes be seen clipping through each other when running onto the field for a new inning.
  • Fixed: Female head 8 has clipping with some eyewear.
  • Fixed: Facial hair 15 clips with some male heads.
  • Fixed: Male head 13 and hair 19 results in hair clipping through the batting helmet.
  • Fixed: Facial hairs 10, 19, and 22 do not render correctly on some heads.
  • Fixed: Logos on crowd members can look too large, stretched, or wrong.
  • Fixed: The pregame lineup fails to show skill changes due to active traits such as “POW vs RHP”, etc.
  • Fixed: Post game stats tables can list pitchers in the wrong order if they were swapped in to pitch from another position.
  • Fixed: Various issues with some player walk-up and substitution announcer audio, including calls for Alani, Darrell, Burleson, Guerrero, Navy, and Schoendienst.
  • Fixed: Bat drop sound effects sometimes missing during strikeout cinematics.
  • Fixed: Minor cinematic camera issues.
  • Fixed: Pitchers are not default sorted as intended on some roster screens.
  • Fixed: When viewing a team’s roster from the Pennant Race team picker pop-up, the batting order column always includes a designated hitter instead of following the team’s DH rule when playing at home.
  • Fixed: In Franchise mode, a burly female player can unintentionally inherit the male skinny body type between seasons, leading to malformed body parts.
  • Fixed: In Franchise mode, the Loyalty column on various tables does not sort correctly.
  • Fixed: The Exhibition Team Select screen can get into a state where the party leader cannot advance and an invalid error message “Team change in progress” is provided.
  • Fixed: In Practice mode, the new batter overlay can display the incorrect Pressure level (Pressure is always Low in Practice mode).
  • Fixed: Trait help for the “Stimulated” trait incorrectly says that the trait affects Mojo instead of Fitness.
  • Fixed: The new batter cinematic shows stale skill values for a batter with an active Clutch trait following a play where the Pressure changed from Low or Medium to High or Extreme.
  • Fixed: Text highlighting colors fail to appear on various frontend screens, including the Franchise Hub standings tables and the League Leaders tables.
  • Fixed: Various minor UI issues.
  • Fixed: Rare crash in Shuffle Draft when attempting to select a player that is not shown in the projected lineup table.
  • Fixed: Game crashes when clicking the random team button in Team Hub within Franchise, Season, and Elimination modes.
  • Fixed: Rare Franchise mode crash during the offseason can lead to corrupt save data.
  • Fixed: Game crashes when opening the Player Menu and a team picked for a current Online League season has since been deleted.
  • (Switch only) Fixed: Stability issues that lead to random crashes in various areas of the game.
  • (Switch only) Fixed: Unable to navigate the Team Hub tabs when using a single Joy-Con controller after navigating to the Roster tab.

Super Mega Baseball 4 – Ver. ??? (Update 4)

  • Release date: August 31st 2023 (North America, Europe) / September 1st 2023 (Japan)
  • Patch notes:
Major Addition

New Stadium:

  • Castillo Arena is now available as DLC in the Ballpark Edition. It will be available for individual purchase for Standard Edition players on September 14, 2023 in first-party stores.
Bug Fixes:
  • Fixed: During player re-signing in Franchise mode, the Undo Release action is often disabled when it should not be and vice versa.
  • Fixed: Player shadows do not appear correctly on top of home plate at Ciudad de Colores
  • Fixed: Game can crash on the Exhibition team select when attempting to toggle Ego mode too quickly after joining a team.

Super Mega Baseball 4 – Ver. ??? (Update 3)

  • Release date: July 31st 2023 (North America, Europe) / August 1st 2023 (Japan)
  • Patch notes:

New Stadium:

  • Ciudad de Colores is now available as DLC in the Ballpark Edition. It will be available for individual purchase on August 14, 2023 in first-party stores.

New Pitcher Disengagement Rules:

  • After a third step off or pick-off attempt during an at-bat where a runner does not advance and no out is made, the pitcher will be charged with a balk and all runners will advance one base.
  • The CPU is less likely to throw pickoffs as their disengagement limit increases.
  • The CPU is more likely to steal as the pitcher’s disengagement limit increases.
  • Pitchers no longer lose Mojo after a failed step off or pick-off attempt. Pitchers instead lose Mojo when a balk is committed.
  • In Pennant Race and Online Leagues, balks will increase a player’s auto-forfeit count just as beanballs and walks do.
Improvements:
  • Animations have been added to Shuffle Draft that show the player selected moving to the projected lineup table, allowing remote users to see who was picked when drafting with an online party.
  • In Shuffle Drafts outside of Online Leagues, you are now presented with the selections made by the CPU-controlled teams at the end of each round. You can also view the roster of the other teams at any point during the draft.
  • A new option has been added to the “Audio & More” tab in the Options menu for reducing the size of the in-game HUD elements.
  • The size of the loading and saving game notifications has been reduced. The size is now dynamically scaled based on the message being displayed and the locale/platform.
  • Pitchers now lose Mojo when striking out or hitting into an out just like position players do, except when they are the current pitcher.
  • Players playing out of position now receive a 1-level Mojo penalty in addition to any Fielding or Arm skill penalties they normally receive. When on offense, swapping defensive positions with a player who is receiving this penalty will not remove the penalty until the next defensive inning.
  • When batting, the pitch location indicator now appears a bit later, particularly at high Ego. This makes it more difficult to focus solely on the indicator and ignore the break of the pitch when batting at high Ego.
  • The line drive fielding camera is now more reserved for line drives hit at an infielder where the camera angle makes it easier to judge whether or not the infielder should jump.
  • CPU pitching substitution decisions have been tweaked so that the CPU tends to pull pitchers earlier than they did previously.
  • The substitution screen now briefly blocks proceed input when the screen is first opened for a missing pitcher substitution. This prevents accidental button presses when attempting to skip the new inning cinematic.
  • The substitution screen now warns you when attempting to substitute a position player into the pitch mid game.
  • In online versus play, the pitch clock timer that appears while pitching is now visually distinct from timers that appear when waiting for the opponent to complete an action.
  • Pitcher breathing is now exaggerated when the pitcher is tired.
  • When the pitcher has an Elite pitch type trait, that pitch type now has a special highlight in the in-game pitching HUD.
  • When the pitcher has the Workhorse trait, the stamina bar now has a special highlight in the in-game HUD.
  • New animations have been added for when the batter is hit by the pitch and stays on their feet.
  • A new animation has been added for when the batter is trotting around the bases after hitting a home run.
  • The catcher’s throw animations after a strikeout have been updated.
  • The special batting routine for “fake charging the mound” now plays if the batter bats against a pitcher who beaned them in their previous at-bat during the same game.
  • A new “disappointed” animation has been added for the catcher during a home run cinematic.
  • Some baserunner leadoff and slide animations have been updated.
  • Some umpire animations have been updated.
  • Better crowd reactions have been added for double plays, triple plays, and wall catches that rob a home run.
  • CPU pitchers now tend to throw slightly more strikes early in games.
  • You can now filter the Free Agents list in the Franchise Sign & Release and Player Movement screens. The filter options are all players, position players only (which includes two-way players), and pitchers only.
  • In Franchise mode, a player’s “Valuation” is now shown alongside their Loyalty attribute. Valuation matches what the player’s starting salary would be in a fresh Franchise playthrough and reflects their fair value given their skills and other attributes.
  • In Franchise mode, you can now sort players by the difference between their valuation and their current or asking salary for rostered players or free agents respectively.
  • In Franchise mode, the minimum chance of gaining a pitch type or changing a secondary position from a Player Development Opportunity has increased from 2.5% to 5%.
  • In Franchise mode, Manager Moments are now biased towards presenting a choice between two players of relatively equal skill.
  • In Franchise mode, you can now view career batting stats for pitchers and career pitching stats for position players.
  • In Franchise, Season, and Elimination modes, the Starting Pitcher row in the pregame lineup has an updated header to show which slot in the rotation this starting pitcher occupies.
  • In Franchise mode, the news feed scrollbar now has page up and page down buttons.
  • In the Franchise Sign & Release screen, after selecting a player to release the default selected free agent now appears closer to the middle of the table instead of the top.
  • In the Franchise Player Re-signing screen, you can now undo some actions. The wording used in the “Re-sign Interest” column has been updated to reflect this change.
  • In the Franchise Player Re-signing screen, sorting behavior has improved. The “Re-sign Interest” column now sorts by percentage that the player accepts an offer to stay at their current salary.
  • In the Franchise Player Re-signing screen, players who have been dealt with are now highlighted with different colored text.
  • In the Franchise Player Re-signing screen, there is now a button to skip all when watching the results of automatically offering “current salary” to all remaining players.
  • In the Franchise Player Re-signing screen, there is now an option to view the selected player’s career stats.
  • The Franchise Player Re-signing help screen now better describes how a player’s Asking Salary is determined based on their Valuation at previous signing and their Loyalty.
  • Outside of Franchise mode, roster tables now show the player’s role in the active lineup in the column usually occupied by Salary in Franchise mode.
  • A warning is now provided before starting a Shuffle Draft or Franchise mode playthrough with a player or free agent pool respectively that appears to contain duplicate players.
  • In Shuffle Draft, team changes for selecting a player are now previewed on highlight rather than on confirmation only.
  • The algorithm for selecting the up-to-8 players drawn each round in Shuffle Draft has been updated to better account for Team Chemistry needs.
  • When picking a team for Pennant Race, you can now view trait descriptions from the team picker dialog.
  • The controller now vibrates for more events including beanballs, pitcher KOs, and home runs.
  • The Mojo and Fitness icons are now included in the Mojo and Fitness change events in game respectively, as well as in various help content.
  • Some text fonts used in the HUD have been updated to improve readability.
  • New error explanations have been added for the Crossed Up trait, and the Wild Thrower trait after a disastrous throw.
  • The post game menus now enter and exit faster.
  • The Franchise, Season, and Elimination setup screens have been updated, particularly to improve spacing.
  • The random team button has been added to more screens.
  • When copying a league, the placeholder league name is now always valid.
  • Your presence is now set to busy when you are in the middle of a Shuffle Draft for an Online League.
  • Pennant Race Awards iconography has been updated.
  • The Legends League logo has been updated.
  • Spacing in the Player Menu has been updated.
  • The preview image for Peril Point has been updated.
  • Positions of the Cancel and Accept buttons in the Logo Editor have been swapped (their shortcut button assignments remain the same).
  • More games can now be listed in Franchise and Season Hub’s season schedule preview.
  • The “Aardvark” logo component is now more correctly labeled as “Armadillo.”
  • Miscellaneous visual improvements to some stadiums have been made.
  • Miscellaneous visual improvements have been made in the UI, particularly for navigable buttons on various screens.
  • Miscellaneous audio improvements have been made, including a minor adjustment to batted ball sound effects on deep fly balls.
  • Some performance improvements have been made.
Bug Fixes:
  • Fixed: Game crashes when winning a standard Franchise, Season, or Elimination championship during online co-op play.
  • Fixed: In Franchise mode, signing a player at their asking salary fails to properly save, leading to the player’s salary resetting back to their previous salary upon reloading the Franchise or starting the next season (was already fixed on Xbox, Steam and Switch).
  • Fixed: Relievers and closers incorrectly receive a Mojo penalty when starting in the batting order and then swapping positions later to relieve the current pitcher.
  • Fixed: The pitcher is incorrectly injured after taking a comebacker to the head when the Metal Head trait activates.
  • Fixed: Various pitching animations have minor clipping or do not hide the ball from the batter’s view before the delivery.
  • Fixed: The pitcher’s feet clip through the mound during some strikeout cinematics.
  • Fixed: Some cameras for the hit by pitch cinematic do not sync properly with the beaned batter animation in online play.
  • Fixed: Catcher throws the ball through the batter during some strikeout cinematics at the end of an inning.
  • Fixed: Ball dirt vfx sometimes carry over into the next scene.
  • Fixed: The Ego 99 Challenge trophy/achievement does not unlock in Franchise, Season, or Elimination games.
  • Fixed: The Perfecto trophy/achievement can be earned outside of standard game modes.
  • Fixed: Notification for the Crossed Up trait appears too early.
  • Fixed: The home plate umpire is incorrectly positioned on the outside corner of the plate instead of the inside corner.
  • Fixed: After finishing a game in Franchise mode, the pitching rotation for CPU-controlled team(s) involved in the completed game update incorrectly and lead to the CPU replacing the pitcher best suited to start the next game with a different pitcher.
  • Fixed: In Franchise Mode, the Loyalty attribute and related information cannot be found in Team Hub.
  • Fixed: In the Franchise Sign & Release screen, sort order is lost when backing out of My Players to Free Agents.
  • Fixed: In the Franchise Sign & Release screen, the default selection incorrectly highlights a catcher instead of another pitcher when attempting to release a pitcher but no other pitchers of that role are available to be signed.
  • Fixed: In Franchise mode, a Player Development Opportunity can fail to offer any value after the player receives a skill arc event.
  • Fixed: When confirming a transaction using the Player Movement feature or in Franchise Sign & Release, one uniform would often have the wrong logo.
  • Fixed: Navigation of the stats table in Team Hub does not behave as intended.
  • Fixed: Backing out of the Shuffle Draft Custom Team Control screen does not always return to the correct screen.
  • Fixed: Duplicate teams appear in Exhibition and Online League team pickers for Franchise mode teams when past the first season of the Franchise.
  • Fixed: In Online Leagues with season duration set to “Manual,” the text box in the main Hub is blank.
  • Fixed: Male head 7 and female head 11 have incorrectly positioned teeth that cause gummy-looking smiles.
  • Fixed: Male heads 11 and 13 have incorrect facial hair geometries that cause clipping.
  • Fixed: Eyewear on female head 12 can clip with the player’s head.
  • Fixed: Male head 19 flashes oddly in the Player Editor.
  • Fixed: Facial animations in the splash cinematic do not slow down with the slow motion effects.
  • Fixed: Facial animations of the three hero players on the Play Menu are sometimes in sync.
  • Fixed: League selection can take a long time to load when savedata contains many leagues.
  • Fixed: Batter can sometimes play the wrong dodge animation, making it appear like some pitches hit the batter while not registering as a hit by pitch.
  • Fixed: Batter can be seen sliding forward in an unusual manner after hitting an obvious foul ball.
  • Fixed: Players in the dugout and bullpen sometimes freeze at the end of their clapping animation.
  • Fixed: Players sometimes have their backs turned towards the field before running out to their positions at the start of an inning.
  • Fixed: Baserunner slides do not always play the slide sound effects when expected.
  • Fixed: Speaker icon flickers too rapidly when someone is using voice chat in online play.
  • Fixed: Minor animation issues with Batting Routines 14 and 18.
  • Fixed: One of the pitcher KO animations does not react fast enough to being hit by the ball in the head.
  • Fixed: Minor clipping issues with various animations.
  • Fixed: Some player emotes are muted, particularly in online play.
  • Fixed: Last name “English” is not announced properly by the in-game announcer.
  • Fixed: When reaching the season win cinematic while watching a CPU vs CPU game, the screen is blacked out during parts of the cinematic.
  • Fixed: Attempting to start a Shuffle Draft using a league that did not have enough players in online party play caused an indefinite hang to occur.
  • Fixed: Pennant Race and Online League Hubs show the wrong or irrelevant Ego in the Player Menu.
  • Fixed: In Pennant Race and Online Leagues, viewing another user’s details can show the wrong profile picture.
  • Fixed: Team selections are not always remembered in the Exhibition team select screen.
  • Fixed: The base stealing help controller image points to the wrong buttons.
  • Fixed: The team photo never finishes loading in some scenarios.
  • Fixed: The stadium loading screen incorrectly has an out of position red asterisk next to a relief pitcher when loading a mid-game save.
  • Fixed: Unintended sound effect plays when the Player Menu reappears after being hidden.
  • Fixed: Batter walk-up songs are not heard in Stade Royale with cloudy weather.
  • Fixed: On rare occasions, the front end music does not stop when entering a game.
  • Fixed: Blank player names can be entered in the Player Editor, leading to incorrectly rendered names.
  • Fixed: Game crashes when attempting to start a Franchise, Season, or Elimination after a Shuffle Draft when there is not enough save data room for the new game mode.
  • Fixed: Miscellaneous crashes and hangs in the front end.
  • Fixed: Miscellaneous rare crashes during gameplay.
  • Fixed: Miscellaneous minor UI issues.
  • Fixed: Miscellaneous audio issues.
  • (Steam and Switch only) Fixed: Leagues are incorrectly duplicated in various league pickers when playing local multiplayer.

Super Mega Baseball 4 – Ver. ??? (Update 2)

  • Release date: July 7th 2023 (North America, Europe) / July 8th 2023 (Japan)
  • Patch notes:
Improvements:
  • In Franchise mode, you can now simulate games from the Season Schedule screen just like in Season mode. Manager Moment resolutions are automated when games are simulated in this fashion.
  • In Pennant Race and Online Leagues using random or fixed starting pitchers, an “unscheduled” starting pitcher without a Two Way trait can no longer be inserted into the starting lineup. This prevents an exploit where an “unscheduled” starting pitcher in the rotation could enter to pitch if put in the starting lineup and later swapped defensive positions with the active pitcher in game.
  • Batted ball sound effects have been updated. “Bigger” effects now tend to happen less frequently and are more reserved for harder hit balls.
  • Logo size and placement on uniforms has been modified to increase the amount of space that the logo occupies on the front of the jersey.
  • Lighting improvements have been made to some time/weather conditions at Sakura Hills, Swagger Center, Shaka Sports Turf, El Viejo, and Founder’s Field.
  • Some umpire voice lines have been trimmed while others are now more reserved for bigger moments in the game.
Bug Fixes
  • Fixed: Game crashes shortly after winning a season in Standard Franchise mode.
  • Fixed: Game can crash when entering the league picker in certain situations when an ongoing Franchise, Season, or Elimination is at a specific stage in the playoffs.
  • Fixed: Game can crash when trying to advance to the next game in a Franchise, Season, or Elimination in certain situations where the starting pitcher is included at a non-pitching position in the default lineup.
  • Fixed: Most RBIs are not recorded properly when playing in online play.
  • Fixed: Players with the Two Way (C) trait incorrectly give up too many passed balls when playing catcher.
  • Fixed: The Pinch Perfect trait persists for the entire game when pinch hitting for the DH.
  • Fixed: The Fastball Hitter and Off-speed Hitter traits incorrectly modify batting contact when the traits are in the lowest or highest state, particularly lowering batting contact when at the lowest level.
  • Fixed: For some accounts, Pennant Race and Online League matchmaking times out shortly after searching for a match.
  • Fixed: In the League Editor screen, Custom leagues do not appear as an option when adding a team to the league.
  • Fixed: Ball can enter dugout but fail to trigger an Out of Play event at Stade Royale, Whacker’s Wheel, and Peril Point.
  • Fixed: Some batted ball sound effects do not trigger in online play.
  • Fixed: In Franchise mode, improving a player’s secondary position from None fails to save properly.
  • Fixed: Game can crash or show stale data in the Player Movement screen.
  • Fixed: When used with the Creators Classic league, the Player Movement feature failed to operate correctly and could lead to crashes or a corrupt league savedata.
  • Fixed: The You Complete Me achievement/trophy is incorrectly awarded when the CPU-controlled team achieves the complete game shutout.
  • Fixed: Jersey 8 renders incorrectly on the Male Average body type.
  • Fixed: In Franchise mode, watch stars fail to update after sorting in the Sign & Release screen.
  • Fixed: Some player names are not announced correctly (Stracy, Filthwick, Schoendienst, Tuff, Butterfinger, Bartholomew, Alomar Jr)
  • Fixed: The batter’s line stats incorrectly appear in the fielder info after a catch is made.
  • Fixed: Some Super Mega League or Legends League players can incorrectly have their names filtered out.
  • Fixed: Batted ball sounds for hitting off the handle or the end of the bat are incorrectly swapped for left-handed batters.
  • Fixed: Ambience audio is not heard at Peril Point.
  • Fixed: The stadium announcer is not present in Evening/Cloudy conditions at Peril Point.
  • Fixed: Various performance and physics related issues at Peril Point.
  • Fixed: Some crowd heckles happen at unintended moments in the game.
  • Fixed: In online play, swapping positions with your pitcher when the DH rule is on and choosing to bench your DH results in the game stalling indefinitely.
  • Fixed: In an Online League that has a one-time draft, updating its settings to use a different draft pool of players leads to drafts no longer being able to be conducted or continued.
  • Fixed: Game can crash when attempting to return back to the away team’s pregame lineup when on a non-lineup tab for the home team.
  • Fixed: Game can crash when the Player Menu overlay is forced to close while in the middle of changing Ego.
  • Fixed: Game can crash when attempting to go to Pennant Race or Online League Hub via the Player Menu.
  • Fixed: Game can crash when clicking buttons in the Incoming Challenge dialog before the dialog is properly loaded.
  • Fixed: Game can crash on the Exhibition team select screen in online play if the party leader leaves the screen while a user has the league picker open.
  • Fixed: Game can crash rarely on very first engagement.
  • Fixed: Game can crash when attempting to navigate to an Online League when already in Online League Hub.
  • Fixed: Game can crash rarely when auto-help appears after using the Related Help buttons on a previous help page.
  • Fixed: Some buttons in the UI appear visible and enabled when inoperable.
  • [Xbox, Steam, Switch only] Fixed: In Franchise mode, signing a player at their asking salary fails to properly save, leading to the player’s salary resetting back to their previous salary upon reloading the Franchise or starting the next season (will be fixed on PS4 and PS5 in the next patch).
  • [Switch only] Fixed: Some performance issues when using the “Favor Performance” setting in the Options menu.
  • [Switch only] Fixed: A controller image in one of the batting help screens is incorrect.

Super Mega Baseball 4 – Ver. ??? (Update 1)

  • Release date: May 30th 2023 (North America, Europe) / June 1st 2023 (Japan)
  • Patch notes:
New Player Retention Feature in Franchise Mode:
  • Players are now explicitly re-signed or released during a new Player Re-signing phase before the start of the offseason.
  • Asking salaries for next season are driven by a new Loyalty value per player. Players that are more loyal will ask for lower salary increases and be more willing to re-sign with the team at their current salary.
  • New Manager Moments now appear after regular season games. Manager Moments present a choice between two players where the decision affects one or both players’ Loyalty.
Improvements:
  • Ages of Super Mega League players have been reassigned to ensure that star players like Hammer Longballo do not always retire early in a Standard Franchise playthrough.
  • The visual appearance of some Super Mega League players have been updated.
  • In Franchise mode. the starting Surplus (salary cap room) values have increased overall. Each team is now guaranteed a minimum of $2.5m in Surplus at the start of a Franchise playthrough.
  • When starting a Franchise playthrough with a Shuffle Draft, there is a new visual indicator on the draft screen indicating where your team currently lands between having a high payroll (highly rated players) and having a high Surplus (more development funds).
  • In Franchise mode the price, effects, and spawn rate of Player Development Opportunities have been updated. The effects and the cost of purchasing a PDO have been reduced, while the spawn rate has slightly increased.
  • More Franchise Player Development Opportunities have been added. Some opportunities now have a chance of a position player changing secondary position or a pitcher acquiring a new pitch type. New description variants have also been added.
  • The Franchise Sign and Release screen now shows your Team Chemistry while viewing the Free Agents list.
  • Franchise Skill Arc events can now result in a pitcher losing a pitch type.
  • On the Franchise Summary screen, you can now view summaries for the last 50 seasons (up from 10).
  • The algorithm that produces the selectable players each round in Shuffle Draft has been revised to better suit your team’s needs.
  • There is a new post draft screen presented upon completing a Shuffle Draft.
  • A directional arrow is now displayed for fielders tracking the ball. The arrow will appear gray when no input is given (indicating the direction the fielder is running) and become colored when input is provided (indicating the direction of the input).
  • In the Player Editor, a list of first and last names has been added. All listed names support the announcer announcing them by name.
  • New body types and character customization options have been added to the Player Editor.
  • Four new female heads have been added to the Player Editor.
  • Five new dyed hair colors have been added to the Player Editor.
  • The in-game trait activation animations have been updated.
  • In local head-to-head play, the Wild Thing trait now introduces a chance that power pitches can have increased targeting error.
  • On-field CPU behavior has been updated to better respect player traits.
  • CPU pitching has been tweaked to be slightly less cautious when pitching to strong hitters, and to be slightly less aggressive when pitching to weak hitters.
  • Foul ball and Watch Mode cameras have been refreshed.
  • It is now more obvious when a game enters extra innings.
  • The in-game substitution overlay now shows batting and throwing handedness as well as pitcher stamina.
  • On the Exhibition Team Select screen, a button to change to a random team has been added.
  • Additional text to help describe the different game modes has been added.
  • You can now export a snapshot of a Franchise playthrough to a new league. The exported league will not change as the Franchise playthrough continues.
  • You can now reset the Free Agents pool for a Standard league back to its built-in defaults.
  • New Creators Classic League has been added to the set of built-in leagues. The Creators Classic mixes all Super Mega League and Legends League players together with well-known personalities from baseball media.
  • Entire Standard and Partner leagues can now be reset to their built-in defaults with a single operation.
  • Standard, Partner, and Custom leagues now include a short explanatory description.
  • When creating a new Custom league, you are now prompted to provide a name for the league. Default league, conference, and division names for new Custom leagues have also been updated.
  • Sorting functionality has been changed to make sorting roster tables more intuitive.
  • The default sorting of team rosters now separates position players from pitchers.
  • The salary column is now pinned to the left side of the table in the Franchise Sign and Release screen.
  • Team Chemistry icons and charts have been updated to help improve clarity of the mechanics.
  • Player cards have been improved and are now more readable.
  • Trait Overlay behavior has been updated: added shortcut buttons to Trait OVerlay to access various relevant help pages, adjusted associated help pages for certain screens, and enabled navigation for screens while the Trait Overlay is up.
  • An MLBPAA logo now appears when a Legends player is seen during the splash cinematic.
  • The stadium preview images have been updated.
  • UGC-limited players are no longer blocked from certain multiplayer game modes when there is no UGC.
  • New help screens and pro tips have been added.
  • Automatic help now appears in more places when first encountering new mechanics in the front end.
  • Game Mode and Team Chemistry help screens now have a “Related Help” section to help guide you to other relevant information.
  • You can now switch between English and Japanese audio, regardless of locale.This can be done via the Options menu.
  • The front end now displays what music track is playing when a new track starts.
  • New ambient audio during gameplay has been added.
  • Camera flash VFX during the season win cinematic has been updated.
  • There is a new visual effect for when a Pennant Race or Online League match is found.
  • Home team sound effects for home run and dropped third strike scenarios have been improved.
  • Team sound effects now have a “Disabled” option.
  • New player animations have been added and some existing animations have been updated.
  • Various updates to UI navigation and UI animations have been made.
  • Miscellaneous HUD and UI improvements have been made.
  • Various updates to the audio mix have been made.
  • Various updates to stadiums have been made.
  • Content on various help pages has been updated.
  • [Switch only] The online Invite/Join UI has been improved and is now more intuitive to use.
Bug Fixes
  • Fixed: Red asterisk incorrectly appears for two-way players in a valid two-way position.
  • Fixed: Two-way players do not have a glove icon in the lineup when a valid two-way position is selected.
  • Fixed: In Franchise, Season, and Elimination modes, base Mojo and Fitness icons are incorrectly displayed in the Next Game Preview.
  • Fixed: In Franchise mode during the offseason, attempting to release a player that is still listed as someone who left your team would fail to release the player and instead fill that vacancy in the roster.
  • Fixed: Non-party leader can perform operations in Franchise mode.
  • Fixed: In Shuffle Draft, player traits of selectable players do not display in their default state.
  • Fixed: Completed Season and Elimination game mode instances are inaccessible.
  • Fixed: Gameplay warnings are not staying on the screen long enough.
  • Fixed: Co-op play does not allow the player fielding or baserunning to use the Strategize button.
  • Fixed: Players in the front end can be holding a bat or ball when not intended.
  • Fixed: The ball shadow is not visible in some stadiums when in the shade.
  • Fixed: The stadium announcer is cut off unintentionally by cinematics that are shorter than their voice lines.
  • Fixed: Player emote sounds happening when the player is not on screen.
  • Fixed: Announcer and other voices slow down during on-field slow motion.
  • Fixed: Baseball players are clipping in certain animations.
  • Fixed: Players are appearing incorrectly in certain cinematics.
  • Fixed: The game can crash when navigating between certain menus.
  • Fixed: The lower fielding camera is being used when it should not be, making hard-hit balls to the outfield difficult to judge.
  • Fixed: Odd bat shifting can sometimes be seen in the batter’s hands.
  • Fixed: The Wild Thrower trait does not cause disastrous throws as intended.
  • Fixed: The Noodle Arm trait can incorrectly trigger on short throws that do not require the throwing minigame.
  • Fixed: Player traits are not properly being shown as active or inactive in certain screens.
  • Fixed: Balls thrown accurately from the outfield through a cutoff with high velocity can end up off target.
  • Fixed: Balls deflected off the catcher’s glove do not seem to always match the glove’s position.
  • Fixed: Default fielder selection incorrectly selects the pitcher instead of the catcher on certain pop-ups behind home plate.
  • Fixed: Ball entering the 1B dugout at The Corral fails to register as out of play.
  • Fixed: After completing a Shuffle Draft outside of Online Leagues, players can end up with duplicate jersey numbers on the same team.
  • Fixed: Substitutions do not process when editing pre-game lineups for two human-controlled teams.
  • Fixed: The lineup menu can get into a bad state when a remote party member advances to the next screen.
  • Fixed: Lineup changes are not saving in Pennant Race.
  • Fixed: An Online League can get into an invalid state for a player if the season is reset while a match is in progress.
  • Fixed: The game can crash after disconnecting from the internet in Online Leagues.
  • Fixed: Unable to challenge players in Online Leagues after canceling a previous challenge.
  • Fixed: The Online League challenge message remains on screen too long.
  • Fixed: Online League details do not properly update for all participants.
  • Fixed: An improper error can be shown when trying to join an Online League via an invite code.
  • Fixed: The game can crash in Online Leagues after selecting My Team when league settings have been changed.
  • Fixed: When entering a new Online League, the top button might not be selected by default.
  • Fixed: Multiple players that are connected to the same EA ID can result in online standings tables not fetching data properly.
  • Fixed: In Online Leagues, the team pop-up shows Custom Leagues even when the Online League is restricted to Standard teams.
  • Fixed: Creating new teams can result in a crash.
  • Fixed: Randomly generated teams can be assigned a home park that is restricted behind non purchased DLC.
  • Fixed: After making customization changes, player cards do not update in certain cases.
  • Fixed: Making customizations to a team can cause league edits to be lost.
  • Fixed: It is possible to add custom players to a Standard game mode.
  • Fixed: Some scroll bars use different buttons for paging than others.
  • Fixed: Text and UI highlights appear as the same color and make text illegible.
  • Fixed: The game can crash in multiplayer situations when a player disconnects.
  • Fixed: The game can crash after selecting disabled buttons in online play.
  • Fixed: The game can become unresponsive when accepting a game invitation while in an active multiplayer game mode.
  • Fixed: The game can get stuck when transitioning into certain pop-ups.
  • Fixed: Various audio issues.
  • Fixed: Various minor animation issues.
  • Fixed: Various minor UI bugs.
  • Fixed: Various places where the UI can become unresponsive.
  • Fixed: Spelling and grammar mistakes.
  • Fixed: Various stability and rendering issues.
  • Fixed: Physics issues exist in certain stadiums.
  • Fixed: Minor visual bugs in some stadiums.
  • Fixed: Some trophies/achievements do not trigger properly.
  • Fixed: Possible crash in certain screens when disconnecting the controller or disengaging from the game.
  • [Steam, Switch only] Fixed: In some cases, a player would not be properly disengaged from the game when their controller disconnects.
  • [Steam, Switch only] Fixed: No error notification is given when failing to join a party session that is full.
  • [Switch only] Fixed: Invites do not work properly when more than one invite is sent.
  • [Switch only] Fixed: Watch Mode button is not present when in the Exhibition Team Select screen when using a single joycon.
  • [PlayStation 5, PlayStation 5, Xbox One, Xbox Series X|S, Switch only] Fixed: The presence of a UGC-restricted player incorrectly prevented switching between built-in leagues during Exhibition team selection.

How to download updates for Super Mega Baseball 4 for the Nintendo Switch?

To download the updates for Super Mega Baseball 4, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Lite_Agent

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.